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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
/*!
\file GUIFont.h
\brief
*/
#include "D3DResource.h"
#include "GUIFontTTF.h"
#include <list>
#include <memory>
#include <vector>
#include <wrl/client.h>
/*!
\ingroup textures
\brief
*/
class CGUIFontTTFDX : public CGUIFontTTF, public ID3DResource
{
public:
explicit CGUIFontTTFDX(const std::string& fontIdent);
virtual ~CGUIFontTTFDX(void);
bool FirstBegin() override;
void LastEnd() override;
CVertexBuffer CreateVertexBuffer(const std::vector<SVertex>& vertices) const override;
void DestroyVertexBuffer(CVertexBuffer& bufferHandle) const override;
void OnDestroyDevice(bool fatal) override;
void OnCreateDevice() override;
static void CreateStaticIndexBuffer(void);
static void DestroyStaticIndexBuffer(void);
protected:
std::unique_ptr<CTexture> ReallocTexture(unsigned int& newHeight) override;
bool CopyCharToTexture(FT_BitmapGlyph bitGlyph,
unsigned int x1,
unsigned int y1,
unsigned int x2,
unsigned int y2) override;
void DeleteHardwareTexture() override;
private:
bool UpdateDynamicVertexBuffer(const SVertex* pSysMem, unsigned int count);
static void AddReference(CGUIFontTTFDX* font, CD3DBuffer* pBuffer);
static void ClearReference(CGUIFontTTFDX* font, CD3DBuffer* pBuffer);
unsigned m_vertexWidth{0};
std::unique_ptr<CD3DTexture> m_speedupTexture; // extra texture to speed up reallocations
Microsoft::WRL::ComPtr<ID3D11Buffer> m_vertexBuffer;
std::list<CD3DBuffer*> m_buffers;
static bool m_staticIndexBufferCreated;
static Microsoft::WRL::ComPtr<ID3D11Buffer> m_staticIndexBuffer;
};
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