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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "GUIControl.h"
#include <memory>
typedef std::shared_ptr<CGUIListItem> CGUIListItemPtr;
/*!
\ingroup controls
\brief
*/
class IGUIContainer : public CGUIControl
{
protected:
VIEW_TYPE m_type;
std::string m_label;
public:
IGUIContainer(int parentID, int controlID, float posX, float posY, float width, float height)
: CGUIControl(parentID, controlID, posX, posY, width, height), m_type(VIEW_TYPE_NONE) {}
bool IsContainer() const override { return true; }
VIEW_TYPE GetType() const { return m_type; }
const std::string& GetLabel() const { return m_label; }
void SetType(VIEW_TYPE type, const std::string &label)
{
m_type = type;
m_label = label;
}
virtual CGUIListItemPtr GetListItem(int offset, unsigned int flag = 0) const = 0;
virtual std::string GetLabel(int info) const = 0;
};
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