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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "guilib/guiinfo/GUIInfoProvider.h"
namespace KODI
{
namespace GUILIB
{
namespace GUIINFO
{
class CGUIInfo;
class CGamesGUIInfo : public CGUIInfoProvider
{
public:
CGamesGUIInfo() = default;
~CGamesGUIInfo() override = default;
// KODI::GUILIB::GUIINFO::IGUIInfoProvider implementation
bool InitCurrentItem(CFileItem *item) override;
bool GetLabel(std::string& value, const CFileItem *item, int contextWindow, const CGUIInfo &info, std::string *fallback) const override;
bool GetInt(int& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
bool GetBool(bool& value, const CGUIListItem *item, int contextWindow, const CGUIInfo &info) const override;
};
} // namespace GUIINFO
} // namespace GUILIB
} // namespace KODI
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