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/*
* Copyright (C) 2014-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "DriverPrimitive.h"
#include "games/controllers/ControllerTranslator.h"
#include "utils/StringUtils.h"
#include <utility>
using namespace KODI;
using namespace JOYSTICK;
CDriverPrimitive::CDriverPrimitive(void) = default;
CDriverPrimitive::CDriverPrimitive(PRIMITIVE_TYPE type, unsigned int index)
: m_type(type), m_driverIndex(index)
{
}
CDriverPrimitive::CDriverPrimitive(unsigned int hatIndex, HAT_DIRECTION direction)
: m_type(PRIMITIVE_TYPE::HAT), m_driverIndex(hatIndex), m_hatDirection(direction)
{
}
CDriverPrimitive::CDriverPrimitive(unsigned int axisIndex,
int center,
SEMIAXIS_DIRECTION direction,
unsigned int range)
: m_type(PRIMITIVE_TYPE::SEMIAXIS),
m_driverIndex(axisIndex),
m_center(center),
m_semiAxisDirection(direction),
m_range(range)
{
}
CDriverPrimitive::CDriverPrimitive(XBMCKey keycode)
: m_type(PRIMITIVE_TYPE::KEY), m_keycode(keycode)
{
}
CDriverPrimitive::CDriverPrimitive(MOUSE::BUTTON_ID index)
: m_type(PRIMITIVE_TYPE::MOUSE_BUTTON), m_driverIndex(static_cast<unsigned int>(index))
{
}
CDriverPrimitive::CDriverPrimitive(RELATIVE_POINTER_DIRECTION direction)
: m_type(PRIMITIVE_TYPE::RELATIVE_POINTER), m_pointerDirection(direction)
{
}
bool CDriverPrimitive::operator==(const CDriverPrimitive& rhs) const
{
if (m_type == rhs.m_type)
{
switch (m_type)
{
case PRIMITIVE_TYPE::BUTTON:
case PRIMITIVE_TYPE::MOTOR:
case PRIMITIVE_TYPE::MOUSE_BUTTON:
return m_driverIndex == rhs.m_driverIndex;
case PRIMITIVE_TYPE::HAT:
return m_driverIndex == rhs.m_driverIndex && m_hatDirection == rhs.m_hatDirection;
case PRIMITIVE_TYPE::SEMIAXIS:
return m_driverIndex == rhs.m_driverIndex && m_center == rhs.m_center &&
m_semiAxisDirection == rhs.m_semiAxisDirection && m_range == rhs.m_range;
case PRIMITIVE_TYPE::KEY:
return m_keycode == rhs.m_keycode;
case PRIMITIVE_TYPE::RELATIVE_POINTER:
return m_pointerDirection == rhs.m_pointerDirection;
default:
return true;
}
}
return false;
}
bool CDriverPrimitive::operator<(const CDriverPrimitive& rhs) const
{
if (m_type < rhs.m_type)
return true;
if (m_type > rhs.m_type)
return false;
if (m_type == PRIMITIVE_TYPE::BUTTON || m_type == PRIMITIVE_TYPE::HAT ||
m_type == PRIMITIVE_TYPE::SEMIAXIS || m_type == PRIMITIVE_TYPE::MOTOR ||
m_type == PRIMITIVE_TYPE::MOUSE_BUTTON)
{
if (m_driverIndex < rhs.m_driverIndex)
return true;
if (m_driverIndex > rhs.m_driverIndex)
return false;
}
if (m_type == PRIMITIVE_TYPE::HAT)
{
if (m_hatDirection < rhs.m_hatDirection)
return true;
if (m_hatDirection > rhs.m_hatDirection)
return false;
}
if (m_type == PRIMITIVE_TYPE::SEMIAXIS)
{
if (m_center < rhs.m_center)
return true;
if (m_center > rhs.m_center)
return false;
if (m_semiAxisDirection < rhs.m_semiAxisDirection)
return true;
if (m_semiAxisDirection > rhs.m_semiAxisDirection)
return false;
if (m_range < rhs.m_range)
return true;
if (m_range > rhs.m_range)
return false;
}
if (m_type == PRIMITIVE_TYPE::KEY)
{
if (m_keycode < rhs.m_keycode)
return true;
if (m_keycode > rhs.m_keycode)
return false;
}
if (m_type == PRIMITIVE_TYPE::RELATIVE_POINTER)
{
if (m_pointerDirection < rhs.m_pointerDirection)
return true;
if (m_pointerDirection > rhs.m_pointerDirection)
return false;
}
return false;
}
bool CDriverPrimitive::IsValid(void) const
{
if (m_type == PRIMITIVE_TYPE::BUTTON || m_type == PRIMITIVE_TYPE::MOTOR ||
m_type == PRIMITIVE_TYPE::MOUSE_BUTTON)
return true;
if (m_type == PRIMITIVE_TYPE::HAT)
{
return m_hatDirection == HAT_DIRECTION::UP || m_hatDirection == HAT_DIRECTION::DOWN ||
m_hatDirection == HAT_DIRECTION::RIGHT || m_hatDirection == HAT_DIRECTION::LEFT;
}
if (m_type == PRIMITIVE_TYPE::SEMIAXIS)
{
unsigned int maxRange = 1;
switch (m_center)
{
case -1:
{
if (m_semiAxisDirection != SEMIAXIS_DIRECTION::POSITIVE)
return false;
maxRange = 2;
break;
}
case 0:
{
if (m_semiAxisDirection != SEMIAXIS_DIRECTION::POSITIVE &&
m_semiAxisDirection != SEMIAXIS_DIRECTION::NEGATIVE)
return false;
break;
}
case 1:
{
if (m_semiAxisDirection != SEMIAXIS_DIRECTION::POSITIVE)
return false;
maxRange = 2;
break;
}
default:
break;
}
return 1 <= m_range && m_range <= maxRange;
}
if (m_type == PRIMITIVE_TYPE::KEY)
return m_keycode != XBMCK_UNKNOWN;
if (m_type == PRIMITIVE_TYPE::RELATIVE_POINTER)
{
return m_pointerDirection == RELATIVE_POINTER_DIRECTION::UP ||
m_pointerDirection == RELATIVE_POINTER_DIRECTION::DOWN ||
m_pointerDirection == RELATIVE_POINTER_DIRECTION::RIGHT ||
m_pointerDirection == RELATIVE_POINTER_DIRECTION::LEFT;
}
return false;
}
std::string CDriverPrimitive::ToString() const
{
switch (m_type)
{
case PRIMITIVE_TYPE::BUTTON:
return StringUtils::Format("button {}", m_driverIndex);
case PRIMITIVE_TYPE::MOTOR:
return StringUtils::Format("motor {}", m_driverIndex);
case PRIMITIVE_TYPE::MOUSE_BUTTON:
return StringUtils::Format("mouse button {}", m_driverIndex);
case PRIMITIVE_TYPE::HAT:
{
switch (m_hatDirection)
{
case HAT_DIRECTION::UP:
return StringUtils::Format("hat {} up", m_driverIndex);
case HAT_DIRECTION::DOWN:
return StringUtils::Format("hat {} down", m_driverIndex);
case HAT_DIRECTION::RIGHT:
return StringUtils::Format("hat {} right", m_driverIndex);
case HAT_DIRECTION::LEFT:
return StringUtils::Format("hat {} left", m_driverIndex);
default:
break;
}
break;
}
case PRIMITIVE_TYPE::SEMIAXIS:
{
switch (m_semiAxisDirection)
{
case SEMIAXIS_DIRECTION::POSITIVE:
return StringUtils::Format("semiaxis +{}", m_driverIndex);
case SEMIAXIS_DIRECTION::NEGATIVE:
return StringUtils::Format("semiaxis -{}", m_driverIndex);
default:
break;
}
break;
}
case PRIMITIVE_TYPE::KEY:
return StringUtils::Format("key {}",
GAME::CControllerTranslator::TranslateKeycode(m_keycode));
case PRIMITIVE_TYPE::RELATIVE_POINTER:
{
switch (m_pointerDirection)
{
case RELATIVE_POINTER_DIRECTION::UP:
return StringUtils::Format("pointer {} up", m_driverIndex);
case RELATIVE_POINTER_DIRECTION::DOWN:
return StringUtils::Format("pointer {} down", m_driverIndex);
case RELATIVE_POINTER_DIRECTION::RIGHT:
return StringUtils::Format("pointer {} right", m_driverIndex);
case RELATIVE_POINTER_DIRECTION::LEFT:
return StringUtils::Format("pointer {} left", m_driverIndex);
default:
break;
}
break;
}
default:
break;
}
return "";
}
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