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/*
* Copyright (C) 2015-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "JoystickMonitor.h"
#include "ServiceBroker.h"
#include "application/ApplicationComponents.h"
#include "application/ApplicationPowerHandling.h"
#include "games/controllers/ControllerIDs.h"
#include "input/InputManager.h"
#include <cmath>
using namespace KODI;
using namespace JOYSTICK;
#define AXIS_DEADZONE 0.05f
std::string CJoystickMonitor::ControllerID() const
{
return DEFAULT_CONTROLLER_ID;
}
bool CJoystickMonitor::AcceptsInput(const FeatureName& feature) const
{
// Only accept input when screen saver is active
auto& components = CServiceBroker::GetAppComponents();
const auto appPower = components.GetComponent<CApplicationPowerHandling>();
return appPower->IsInScreenSaver();
}
bool CJoystickMonitor::OnButtonPress(const FeatureName& feature, bool bPressed)
{
if (bPressed)
{
CServiceBroker::GetInputManager().SetMouseActive(false);
return ResetTimers();
}
return false;
}
bool CJoystickMonitor::OnButtonMotion(const FeatureName& feature,
float magnitude,
unsigned int motionTimeMs)
{
if (std::fabs(magnitude) > AXIS_DEADZONE)
{
CServiceBroker::GetInputManager().SetMouseActive(false);
return ResetTimers();
}
return false;
}
bool CJoystickMonitor::OnAnalogStickMotion(const FeatureName& feature,
float x,
float y,
unsigned int motionTimeMs)
{
// Analog stick deadzone already processed
if (x != 0.0f || y != 0.0f)
{
CServiceBroker::GetInputManager().SetMouseActive(false);
return ResetTimers();
}
return false;
}
bool CJoystickMonitor::OnWheelMotion(const FeatureName& feature,
float position,
unsigned int motionTimeMs)
{
if (std::fabs(position) > AXIS_DEADZONE)
{
CServiceBroker::GetInputManager().SetMouseActive(false);
return ResetTimers();
}
return false;
}
bool CJoystickMonitor::OnThrottleMotion(const FeatureName& feature,
float position,
unsigned int motionTimeMs)
{
if (std::fabs(position) > AXIS_DEADZONE)
{
CServiceBroker::GetInputManager().SetMouseActive(false);
return ResetTimers();
}
return false;
}
bool CJoystickMonitor::ResetTimers(void)
{
auto& components = CServiceBroker::GetAppComponents();
const auto appPower = components.GetComponent<CApplicationPowerHandling>();
appPower->ResetSystemIdleTimer();
appPower->ResetScreenSaver();
return appPower->WakeUpScreenSaverAndDPMS();
return true;
}
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