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/*
* Copyright (C) 2014-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "input/joysticks/JoystickTypes.h"
namespace KODI
{
namespace JOYSTICK
{
/*!
* \ingroup joystick
* \brief Interface for sending input events to game controllers
*/
class IInputReceiver
{
public:
virtual ~IInputReceiver() = default;
/*!
* \brief Set the value of a rumble motor
*
* \param feature The name of the motor to rumble
* \param magnitude The motor's new magnitude of vibration in the closed interval [0, 1]
*
* \return True if the event was handled otherwise false
*/
virtual bool SetRumbleState(const FeatureName& feature, float magnitude) = 0;
};
} // namespace JOYSTICK
} // namespace KODI
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