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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "input/joysticks/JoystickTypes.h"
#include "input/joysticks/interfaces/IButtonSequence.h"
#include "input/joysticks/interfaces/IInputHandler.h"
#include "input/joysticks/interfaces/IKeymapHandler.h"
#include <map>
#include <memory>
#include <string>
class IActionListener;
class IKeymap;
namespace KODI
{
namespace JOYSTICK
{
class IKeyHandler;
/*!
* \ingroup joystick
* \brief
*/
class CKeymapHandler : public IKeymapHandler, public IInputHandler
{
public:
CKeymapHandler(IActionListener* actionHandler, const IKeymap* keymap);
~CKeymapHandler() override = default;
// implementation of IKeymapHandler
bool HotkeysPressed(const std::set<std::string>& keyNames) const override;
std::string GetLastPressed() const override { return m_lastPressed; }
void OnPress(const std::string& keyName) override { m_lastPressed = keyName; }
// implementation of IInputHandler
std::string ControllerID() const override;
bool HasFeature(const FeatureName& feature) const override { return true; }
bool AcceptsInput(const FeatureName& feature) const override;
bool OnButtonPress(const FeatureName& feature, bool bPressed) override;
void OnButtonHold(const FeatureName& feature, unsigned int holdTimeMs) override;
bool OnButtonMotion(const FeatureName& feature,
float magnitude,
unsigned int motionTimeMs) override;
bool OnAnalogStickMotion(const FeatureName& feature,
float x,
float y,
unsigned int motionTimeMs) override;
bool OnAccelerometerMotion(const FeatureName& feature, float x, float y, float z) override;
bool OnWheelMotion(const FeatureName& feature,
float position,
unsigned int motionTimeMs) override;
bool OnThrottleMotion(const FeatureName& feature,
float position,
unsigned int motionTimeMs) override;
void OnInputFrame() override {}
protected:
// Keep track of cheat code presses
std::unique_ptr<IButtonSequence> m_easterEgg;
private:
// Analog stick helper functions
bool ActivateDirection(const FeatureName& feature,
float magnitude,
ANALOG_STICK_DIRECTION dir,
unsigned int motionTimeMs);
void DeactivateDirection(const FeatureName& feature, ANALOG_STICK_DIRECTION dir);
// Wheel helper functions
bool ActivateDirection(const FeatureName& feature,
float magnitude,
WHEEL_DIRECTION dir,
unsigned int motionTimeMs);
void DeactivateDirection(const FeatureName& feature, WHEEL_DIRECTION dir);
// Throttle helper functions
bool ActivateDirection(const FeatureName& feature,
float magnitude,
THROTTLE_DIRECTION dir,
unsigned int motionTimeMs);
void DeactivateDirection(const FeatureName& feature, THROTTLE_DIRECTION dir);
// Helper functions
IKeyHandler* GetKeyHandler(const std::string& keyName);
bool HasAction(const std::string& keyName) const;
// Construction parameters
IActionListener* const m_actionHandler;
const IKeymap* const m_keymap;
// Handlers for individual keys
std::map<std::string, std::unique_ptr<IKeyHandler>> m_keyHandlers; // Key name -> handler
// Last pressed key
std::string m_lastPressed;
};
} // namespace JOYSTICK
} // namespace KODI
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