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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "CECBuiltins.h"
#include "ServiceBroker.h"
#include "messaging/ApplicationMessenger.h"
/*! \brief Wake up device through CEC.
* \param params (ignored)
*/
static int ActivateSource(const std::vector<std::string>& params)
{
CServiceBroker::GetAppMessenger()->PostMsg(TMSG_CECACTIVATESOURCE);
return 0;
}
/*! \brief Put device in standby through CEC.
* \param params (ignored)
*/
static int Standby(const std::vector<std::string>& params)
{
CServiceBroker::GetAppMessenger()->PostMsg(TMSG_CECSTANDBY);
return 0;
}
/*! \brief Toggle device state through CEC.
* \param params (ignored)
*/
static int ToggleState(const std::vector<std::string>& params)
{
bool result;
CServiceBroker::GetAppMessenger()->SendMsg(TMSG_CECTOGGLESTATE, 0, 0,
static_cast<void*>(&result));
return 0;
}
// Note: For new Texts with comma add a "\" before!!! Is used for table text.
//
/// \page page_List_of_built_in_functions
/// \section built_in_functions_4 CEC built-in's
///
/// -----------------------------------------------------------------------------
///
/// \table_start
/// \table_h2_l{
/// Function,
/// Description }
/// \table_row2_l{
/// <b>`CECActivateSource`</b>
/// ,
/// Wake up playing device via a CEC peripheral
/// }
/// \table_row2_l{
/// <b>`CECStandby`</b>
/// ,
/// Put playing device on standby via a CEC peripheral
/// }
/// \table_row2_l{
/// <b>`CECToggleState`</b>
/// ,
/// Toggle state of playing device via a CEC peripheral
/// }
/// \table_end
///
CBuiltins::CommandMap CCECBuiltins::GetOperations() const
{
return {
{"cectogglestate", {"Toggle state of playing device via a CEC peripheral", 0, ToggleState}},
{"cecactivatesource", {"Wake up playing device via a CEC peripheral", 0, ActivateSource}},
{"cecstandby", {"Put playing device on standby via a CEC peripheral", 0, Standby}}
};
}
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