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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIDialogSongInfo.h"
#include "GUIDialogMusicInfo.h"
#include "GUIPassword.h"
#include "GUIUserMessages.h"
#include "ServiceBroker.h"
#include "TextureCache.h"
#include "Util.h"
#include "dialogs/GUIDialogBusy.h"
#include "dialogs/GUIDialogFileBrowser.h"
#include "guilib/GUIComponent.h"
#include "guilib/GUIWindowManager.h"
#include "guilib/LocalizeStrings.h"
#include "input/Key.h"
#include "music/MusicDatabase.h"
#include "music/MusicUtils.h"
#include "music/tags/MusicInfoTag.h"
#include "music/windows/GUIWindowMusicBase.h"
#include "profiles/ProfileManager.h"
#include "settings/MediaSourceSettings.h"
#include "settings/SettingsComponent.h"
#include "storage/MediaManager.h"
#include "utils/FileUtils.h"
#define CONTROL_BTN_REFRESH 6
#define CONTROL_USERRATING 7
#define CONTROL_BTN_PLAY 8
#define CONTROL_BTN_GET_THUMB 10
#define CONTROL_ALBUMINFO 12
#define CONTROL_LIST 50
#define TIME_TO_BUSY_DIALOG 500
class CGetSongInfoJob : public CJob
{
public:
~CGetSongInfoJob(void) override = default;
// Fetch full song information including art types list
bool DoWork() override
{
CGUIDialogSongInfo *dialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogSongInfo>(WINDOW_DIALOG_SONG_INFO);
if (!dialog)
return false;
if (dialog->IsCancelled())
return false;
CFileItemPtr m_song = dialog->GetCurrentListItem();
// Fetch tag data from library using filename of item path, or scanning file
// (if item does not already have this loaded)
if (!m_song->LoadMusicTag())
{
// Stop SongInfoDialog waiting
dialog->FetchComplete();
return false;
}
if (dialog->IsCancelled())
return false;
// Fetch album and primary song artist data from library as properties
// and lyrics by scanning tags from file
MUSIC_INFO::CMusicInfoLoader::LoadAdditionalTagInfo(m_song.get());
if (dialog->IsCancelled())
return false;
// Get album path (for use in browsing art selection)
std::string albumpath;
CMusicDatabase db;
db.Open();
db.GetAlbumPath(m_song->GetMusicInfoTag()->GetAlbumId(), albumpath);
m_song->SetProperty("album_path", albumpath);
db.Close();
if (dialog->IsCancelled())
return false;
// Load song art.
// For songs in library this includes related album and artist(s) art.
// Also fetches artist art for non library songs when artist can be found
// uniquely by name, otherwise just embedded or cached thumb is fetched.
CMusicThumbLoader loader;
loader.LoadItem(m_song.get());
if (dialog->IsCancelled())
return false;
// For songs in library fill vector of possible art types, with current art when it exists
// for display on the art type selection dialog
CFileItemList artlist;
MUSIC_UTILS::FillArtTypesList(*m_song, artlist);
dialog->SetArtTypeList(artlist);
if (dialog->IsCancelled())
return false;
// Tell waiting SongInfoDialog that job is complete
dialog->FetchComplete();
return true;
}
};
CGUIDialogSongInfo::CGUIDialogSongInfo(void)
: CGUIDialog(WINDOW_DIALOG_SONG_INFO, "DialogMusicInfo.xml")
, m_song(new CFileItem)
{
m_cancelled = false;
m_hasUpdatedUserrating = false;
m_startUserrating = -1;
m_artTypeList.Clear();
m_loadType = KEEP_IN_MEMORY;
}
CGUIDialogSongInfo::~CGUIDialogSongInfo(void) = default;
bool CGUIDialogSongInfo::OnMessage(CGUIMessage& message)
{
switch (message.GetMessage())
{
case GUI_MSG_WINDOW_DEINIT:
{
m_artTypeList.Clear();
if (m_startUserrating != m_song->GetMusicInfoTag()->GetUserrating())
{
m_hasUpdatedUserrating = true;
// Asynchronously update song userrating in library
MUSIC_UTILS::UpdateSongRatingJob(m_song, m_song->GetMusicInfoTag()->GetUserrating());
// Send a message to all windows to tell them to update the fileitem
// This communicates the rating change to the music lib window, current playlist and OSD.
// The music lib window item is updated to but changes to the rating when it is the sort
// do not show on screen until refresh() that fetches the list from scratch, sorts etc.
CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, m_song);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
CGUIMessage msg(GUI_MSG_LABEL_RESET, GetID(), CONTROL_LIST);
OnMessage(msg);
break;
}
case GUI_MSG_WINDOW_INIT:
CGUIDialog::OnMessage(message);
Update();
m_cancelled = false;
break;
case GUI_MSG_CLICKED:
{
int iControl = message.GetSenderId();
if (iControl == CONTROL_USERRATING)
{
OnSetUserrating();
}
else if (iControl == CONTROL_ALBUMINFO)
{
CGUIDialogMusicInfo::ShowForAlbum(m_albumId);
return true;
}
else if (iControl == CONTROL_BTN_GET_THUMB)
{
OnGetArt();
return true;
}
else if (iControl == CONTROL_LIST)
{
int iAction = message.GetParam1();
if ((ACTION_SELECT_ITEM == iAction || ACTION_MOUSE_LEFT_CLICK == iAction))
{
CGUIMessage msg(GUI_MSG_ITEM_SELECTED, GetID(), iControl);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
int iItem = msg.GetParam1();
if (iItem < 0 || iItem >= static_cast<int>(m_song->GetMusicInfoTag()->GetContributors().size()))
break;
int idArtist = m_song->GetMusicInfoTag()->GetContributors()[iItem].GetArtistId();
if (idArtist > 0)
CGUIDialogMusicInfo::ShowForArtist(idArtist);
return true;
}
}
else if (iControl == CONTROL_BTN_PLAY)
{
OnPlaySong(m_song);
return true;
}
return false;
}
break;
}
return CGUIDialog::OnMessage(message);
}
bool CGUIDialogSongInfo::OnAction(const CAction& action)
{
int userrating = m_song->GetMusicInfoTag()->GetUserrating();
if (action.GetID() == ACTION_INCREASE_RATING)
{
SetUserrating(userrating + 1);
return true;
}
else if (action.GetID() == ACTION_DECREASE_RATING)
{
SetUserrating(userrating - 1);
return true;
}
else if (action.GetID() == ACTION_SHOW_INFO)
{
Close();
return true;
}
return CGUIDialog::OnAction(action);
}
bool CGUIDialogSongInfo::OnBack(int actionID)
{
m_cancelled = true;
return CGUIDialog::OnBack(actionID);
}
void CGUIDialogSongInfo::FetchComplete()
{
//Trigger the event to indicate data has been fetched
m_event.Set();
}
void CGUIDialogSongInfo::OnInitWindow()
{
// Enable album info button when we know album
m_albumId = m_song->GetMusicInfoTag()->GetAlbumId();
CONTROL_ENABLE_ON_CONDITION(CONTROL_ALBUMINFO, m_albumId > 0);
// Disable music user rating button for plugins as they don't have tables to save this
if (m_song->IsPlugin())
CONTROL_DISABLE(CONTROL_USERRATING);
else
CONTROL_ENABLE(CONTROL_USERRATING);
// Disable the Choose Art button if the user isn't allowed it
const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
CONTROL_ENABLE_ON_CONDITION(CONTROL_BTN_GET_THUMB,
profileManager->GetCurrentProfile().canWriteDatabases() || g_passwordManager.bMasterUser);
SET_CONTROL_HIDDEN(CONTROL_BTN_REFRESH);
SET_CONTROL_LABEL(CONTROL_USERRATING, 38023);
SET_CONTROL_LABEL(CONTROL_BTN_GET_THUMB, 13511);
SET_CONTROL_LABEL(CONTROL_ALBUMINFO, 10523);
SET_CONTROL_LABEL(CONTROL_BTN_PLAY, 208);
CGUIDialog::OnInitWindow();
}
void CGUIDialogSongInfo::Update()
{
CFileItemList items;
for (const auto& contributor : m_song->GetMusicInfoTag()->GetContributors())
{
auto item = std::make_shared<CFileItem>(contributor.GetRoleDesc());
item->SetLabel2(contributor.GetArtist());
item->GetMusicInfoTag()->SetDatabaseId(contributor.GetArtistId(), MediaTypeArtist);
items.Add(std::move(item));
}
CGUIMessage message(GUI_MSG_LABEL_BIND, GetID(), CONTROL_LIST, 0, 0, &items);
OnMessage(message);
}
void CGUIDialogSongInfo::SetUserrating(int userrating)
{
userrating = std::max(userrating, 0);
userrating = std::min(userrating, 10);
if (userrating != m_song->GetMusicInfoTag()->GetUserrating())
{
m_song->GetMusicInfoTag()->SetUserrating(userrating);
}
}
bool CGUIDialogSongInfo::SetSong(CFileItem* item)
{
*m_song = *item;
m_event.Reset();
m_cancelled = false; // SetSong happens before win_init
// In a separate job fetch song info and fill list of art types.
int jobid =
CServiceBroker::GetJobManager()->AddJob(new CGetSongInfoJob(), nullptr, CJob::PRIORITY_LOW);
// Wait to get all data before show, allowing user to cancel if fetch is slow
if (!CGUIDialogBusy::WaitOnEvent(m_event, TIME_TO_BUSY_DIALOG))
{
// Cancel job still waiting in queue (unlikely)
CServiceBroker::GetJobManager()->CancelJob(jobid);
// Flag to stop job already in progress
m_cancelled = true;
return false;
}
// Store initial userrating
m_startUserrating = m_song->GetMusicInfoTag()->GetUserrating();
m_hasUpdatedUserrating = false;
return true;
}
void CGUIDialogSongInfo::SetArtTypeList(CFileItemList& artlist)
{
m_artTypeList.Copy(artlist);
}
CFileItemPtr CGUIDialogSongInfo::GetCurrentListItem(int offset)
{
return m_song;
}
std::string CGUIDialogSongInfo::GetContent()
{
return "songs";
}
/*
Allow user to choose artwork for the song
For each type of art the options are:
1. Current art
2. Local art (thumb found by filename)
3. Embedded art (@todo)
4. None
Note that songs are not scraped, hence there is no list of urls for possible remote art
*/
void CGUIDialogSongInfo::OnGetArt()
{
std::string type = MUSIC_UTILS::ShowSelectArtTypeDialog(m_artTypeList);
if (type.empty())
return; // Cancelled
CFileItemList items;
CGUIListItem::ArtMap primeArt = m_song->GetArt(); // Song art without fallbacks
bool bHasArt = m_song->HasArt(type);
bool bFallback(false);
if (bHasArt)
{
// Check if that type of art is actually a fallback, e.g. album thumb or artist fanart
CGUIListItem::ArtMap::const_iterator i = primeArt.find(type);
bFallback = (i == primeArt.end());
}
// Build list of possible images of that art type
if (bHasArt)
{
// Add item for current artwork, could a fallback from album/artist
CFileItemPtr item(new CFileItem("thumb://Current", false));
item->SetArt("thumb", m_song->GetArt(type));
item->SetArt("icon", "DefaultPicture.png");
item->SetLabel(g_localizeStrings.Get(13512)); //! @todo: label fallback art so user knows?
items.Add(item);
}
else if (m_song->HasArt("thumb"))
{ // For missing art of that type add the thumb (when it exists and not a fallback)
CGUIListItem::ArtMap::const_iterator i = primeArt.find("thumb");
if (i != primeArt.end())
{
CFileItemPtr item(new CFileItem("thumb://Thumb", false));
item->SetArt("thumb", m_song->GetArt("thumb"));
item->SetArt("icon", "DefaultAlbumCover.png");
item->SetLabel(g_localizeStrings.Get(21371));
items.Add(item);
}
}
std::string localThumb;
if (type == "thumb")
{ // Local thumb type art held in <filename>.tbn (for non-library items)
localThumb = m_song->GetUserMusicThumb(true);
if (m_song->IsMusicDb())
{
CFileItem item(m_song->GetMusicInfoTag()->GetURL(), false);
localThumb = item.GetUserMusicThumb(true);
}
if (CFileUtils::Exists(localThumb))
{
CFileItemPtr item(new CFileItem("thumb://Local", false));
item->SetArt("thumb", localThumb);
item->SetLabel(g_localizeStrings.Get(20017));
items.Add(item);
}
}
// Clear these local images from cache so user will see any recent
// local file changes immediately
for (auto& item : items)
{
std::string thumb(item->GetArt("thumb"));
if (thumb.empty())
continue;
CServiceBroker::GetTextureCache()->ClearCachedImage(thumb);
// Remove any thumbnail of local image too (created when browsing files)
std::string thumbthumb(CTextureUtils::GetWrappedThumbURL(thumb));
CServiceBroker::GetTextureCache()->ClearCachedImage(thumbthumb);
}
if (bHasArt && !bFallback)
{ // Actually has this type of art (not a fallback) so
// allow the user to delete it by selecting "no art".
CFileItemPtr item(new CFileItem("thumb://None", false));
item->SetArt("thumb", "DefaultAlbumCover.png");
item->SetLabel(g_localizeStrings.Get(13515));
items.Add(item);
}
//! @todo: Add support for extracting embedded art
// Show list of possible art for user selection
std::string result;
VECSOURCES sources(*CMediaSourceSettings::GetInstance().GetSources("music"));
// Add album folder as source (could be disc set)
std::string albumpath = m_song->GetProperty("album_path").asString();
if (!albumpath.empty())
{
CFileItem pathItem(albumpath, true);
CGUIDialogMusicInfo::AddItemPathToFileBrowserSources(sources, pathItem);
}
else // Add parent folder of song
CGUIDialogMusicInfo::AddItemPathToFileBrowserSources(sources, *m_song);
CServiceBroker::GetMediaManager().GetLocalDrives(sources);
if (CGUIDialogFileBrowser::ShowAndGetImage(items, sources, g_localizeStrings.Get(13511), result) &&
result != "thumb://Current")
{
// User didn't choose the one they have, or the fallback image.
// Overwrite with the new art or clear it
std::string newArt;
if (result == "thumb://Thumb")
newArt = m_song->GetArt("thumb");
else if (result == "thumb://Local")
newArt = localThumb;
// else if (result == "thumb://Embedded")
// newArt = embeddedArt;
else if (CFileUtils::Exists(result))
newArt = result;
else // none
newArt.clear();
// Asynchronously update that type of art in the database
MUSIC_UTILS::UpdateArtJob(m_song, type, newArt);
// Update local song with current art
if (newArt.empty())
{
// Remove that type of art from the song
primeArt.erase(type);
m_song->SetArt(primeArt);
}
else
// Add or modify the type of art
m_song->SetArt(type, newArt);
// Update local art list with current art
// Show any fallback art when song art removed
if (newArt.empty() && m_song->HasArt(type))
newArt = m_song->GetArt(type);
for (const auto& artitem : m_artTypeList)
{
if (artitem->GetProperty("artType") == type)
{
artitem->SetArt("thumb", newArt);
break;
}
}
// Get new artwork to show in other places e.g. on music lib window,
// current playlist and player OSD.
CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, m_song);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
// Re-open the art type selection dialog as we come back from
// the image selection dialog
OnGetArt();
}
void CGUIDialogSongInfo::OnSetUserrating()
{
int userrating = MUSIC_UTILS::ShowSelectRatingDialog(m_song->GetMusicInfoTag()->GetUserrating());
if (userrating < 0) // Nothing selected, so rating unchanged
return;
SetUserrating(userrating);
}
void CGUIDialogSongInfo::ShowFor(CFileItem* pItem)
{
if (pItem->m_bIsFolder)
return;
if (!pItem->IsMusicDb())
pItem->LoadMusicTag();
if (!pItem->HasMusicInfoTag())
return;
CGUIDialogSongInfo *dialog = CServiceBroker::GetGUI()->GetWindowManager().
GetWindow<CGUIDialogSongInfo>(WINDOW_DIALOG_SONG_INFO);
if (dialog)
{
if (dialog->SetSong(pItem)) // Fetch full song info asynchronously
{
dialog->Open();
if (dialog->HasUpdatedUserrating())
{
auto window = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIWindowMusicBase>(WINDOW_MUSIC_NAV);
if (window)
window->RefreshContent("songs");
}
}
}
}
void CGUIDialogSongInfo::OnPlaySong(const std::shared_ptr<CFileItem>& item)
{
Close(true);
MUSIC_UTILS::PlayItem(item);
}
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