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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "GUIWindowMusicBase.h"
#include "utils/Stopwatch.h"
class CFileItemList;
class CGUIWindowMusicNav : public CGUIWindowMusicBase
{
public:
CGUIWindowMusicNav(void);
~CGUIWindowMusicNav(void) override;
bool OnMessage(CGUIMessage& message) override;
bool OnAction(const CAction& action) override;
void FrameMove() override;
protected:
void OnItemLoaded(CFileItem* pItem) override {};
// override base class methods
bool Update(const std::string &strDirectory, bool updateFilterPath = true) override;
bool GetDirectory(const std::string &strDirectory, CFileItemList &items) override;
void UpdateButtons() override;
void PlayItem(int iItem) override;
void OnWindowLoaded() override;
void GetContextButtons(int itemNumber, CContextButtons &buttons) override;
bool OnContextButton(int itemNumber, CONTEXT_BUTTON button) override;
bool OnClick(int iItem, const std::string &player = "") override;
std::string GetStartFolder(const std::string &url) override;
bool GetSongsFromPlayList(const std::string& strPlayList, CFileItemList &items);
bool ManageInfoProvider(const CFileItemPtr& item);
VECSOURCES m_shares;
// searching
void OnSearchUpdate();
void AddSearchFolder();
CStopWatch m_searchTimer; ///< Timer to delay a search while more characters are entered
bool m_searchWithEdit; ///< Whether the skin supports the new edit control searching
};
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