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/*
* Copyright (c) 2002 Frodo
* Portions Copyright (c) by the authors of ffmpeg and xvid
*
* Copyright (C) 2002-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "threads/CriticalSection.h"
#include "threads/Thread.h"
#include <string>
#include <vector>
#include <netinet/in.h>
#include <sys/socket.h>
#include "PlatformDefs.h"
class CUdpClient : CThread
{
public:
CUdpClient();
~CUdpClient(void) override;
protected:
bool Create();
void Destroy();
void OnStartup() override;
void Process() override;
bool Broadcast(int aPort, const std::string& aMessage);
bool Send(const std::string& aIpAddress, int aPort, const std::string& aMessage);
bool Send(struct sockaddr_in aAddress, const std::string& aMessage);
bool Send(struct sockaddr_in aAddress, unsigned char* pMessage, DWORD dwSize);
virtual void OnMessage(struct sockaddr_in& aRemoteAddress,
const std::string& aMessage,
unsigned char* pMessage,
DWORD dwMessageLength)
{
}
protected:
struct UdpCommand
{
struct sockaddr_in address;
std::string message;
unsigned char* binary;
DWORD binarySize;
};
bool DispatchNextCommand();
SOCKET client_socket;
std::vector<UdpCommand> commands;
typedef std::vector<UdpCommand> ::iterator COMMANDITERATOR;
CCriticalSection critical_section;
};
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