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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "PlayList.h"
#include <string>
#include <vector>
namespace PLAYLIST
{
class CPlayListPLS :
public CPlayList
{
public:
CPlayListPLS(void);
~CPlayListPLS(void) override;
bool Load(const std::string& strFileName) override;
void Save(const std::string& strFileName) const override;
virtual bool Resize(std::vector<int>::size_type newSize);
};
class CPlayListASX : public CPlayList
{
public:
bool LoadData(std::istream &stream) override;
protected:
bool LoadAsxIniInfo(std::istream &stream);
};
class CPlayListRAM : public CPlayList
{
public:
bool LoadData(std::istream &stream) override;
};
}
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