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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "ThumbLoader.h"
#include "dialogs/GUIDialogProgress.h"
#include "windows/GUIMediaWindow.h"
class CGUIWindowPrograms :
public CGUIMediaWindow, public IBackgroundLoaderObserver
{
public:
CGUIWindowPrograms(void);
~CGUIWindowPrograms(void) override;
bool OnMessage(CGUIMessage& message) override;
virtual void OnItemInfo(int iItem);
protected:
void OnItemLoaded(CFileItem* pItem) override {};
bool Update(const std::string& strDirectory, bool updateFilterPath = true) override;
bool OnPlayMedia(int iItem, const std::string& = "") override;
void GetContextButtons(int itemNumber, CContextButtons &buttons) override;
bool OnContextButton(int itemNumber, CONTEXT_BUTTON button) override;
bool OnAddMediaSource() override;
std::string GetStartFolder(const std::string &dir) override;
CGUIDialogProgress* m_dlgProgress;
CProgramThumbLoader m_thumbLoader;
};
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