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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "system_egl.h"
#include <EGL/eglext.h>
namespace KODI
{
namespace UTILS
{
namespace EGL
{
class CEGLFence
{
public:
explicit CEGLFence(EGLDisplay display);
CEGLFence(CEGLFence const& other) = delete;
CEGLFence& operator=(CEGLFence const& other) = delete;
void CreateFence();
void DestroyFence();
bool IsSignaled();
private:
EGLDisplay m_display{nullptr};
EGLSyncKHR m_fence{nullptr};
PFNEGLCREATESYNCKHRPROC m_eglCreateSyncKHR{nullptr};
PFNEGLDESTROYSYNCKHRPROC m_eglDestroySyncKHR{nullptr};
PFNEGLGETSYNCATTRIBKHRPROC m_eglGetSyncAttribKHR{nullptr};
};
}
}
}
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