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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include <string>
#include <vector>
class CFileItem;
class CExecString
{
public:
CExecString() = default;
explicit CExecString(const std::string& execString);
CExecString(const std::string& function, const std::vector<std::string>& params);
CExecString(const CFileItem& item, const std::string& contextWindow);
virtual ~CExecString() = default;
std::string GetExecString() const { return m_execString; }
bool IsValid() const { return m_valid; }
std::string GetFunction() const { return m_function; }
std::vector<std::string> GetParams() const { return m_params; }
private:
bool Parse(const std::string& execString);
bool Parse(const CFileItem& item, const std::string& contextWindow);
void Build(const std::string& function, const std::vector<std::string>& params);
void BuildPlayMedia(const CFileItem& item, const std::string& target);
void SetExecString();
bool m_valid{false};
std::string m_function;
std::vector<std::string> m_params;
std::string m_execString;
};
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