blob: 06d348e81e0bc992563b79fd8cf28afbd719c304 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "guilib/DispResource.h"
#include "threads/Event.h"
#include "windowing/VideoSync.h"
#include <GL/glx.h>
#include <X11/X.h>
#include <X11/Xlib.h>
#include "system_gl.h"
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
class CWinSystemX11GLContext;
class CVideoSyncGLX : public CVideoSync, IDispResource
{
public:
explicit CVideoSyncGLX(void* clock, CWinSystemX11GLContext& winSystem)
: CVideoSync(clock), m_winSystem(winSystem)
{
}
bool Setup(PUPDATECLOCK func) override;
void Run(CEvent& stopEvent) override;
void Cleanup() override;
float GetFps() override;
void OnLostDisplay() override;
void OnResetDisplay() override;
private:
int (*m_glXWaitVideoSyncSGI) (int, int, unsigned int*);
int (*m_glXGetVideoSyncSGI) (unsigned int*);
static Display* m_Dpy;
CWinSystemX11GLContext &m_winSystem;
XVisualInfo *m_vInfo;
Window m_Window;
GLXContext m_Context;
volatile bool m_displayLost;
volatile bool m_displayReset;
CEvent m_lostEvent;
};
}
}
}
|