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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "OffScreenModeSetting.h"
#include "utils/log.h"
using namespace KODI::WINDOWING::GBM;
namespace
{
constexpr int DISPLAY_WIDTH = 1280;
constexpr int DISPLAY_HEIGHT = 720;
constexpr float DISPLAY_REFRESH = 50.0f;
} // namespace
bool COffScreenModeSetting::InitDrm()
{
if (!CDRMUtils::OpenDrm(false))
return false;
CLog::Log(LOGDEBUG, "COffScreenModeSetting::{} - initialized offscreen DRM", __FUNCTION__);
return true;
}
std::vector<RESOLUTION_INFO> COffScreenModeSetting::GetModes()
{
std::vector<RESOLUTION_INFO> resolutions;
resolutions.push_back(GetCurrentMode());
return resolutions;
}
RESOLUTION_INFO COffScreenModeSetting::GetCurrentMode()
{
RESOLUTION_INFO res;
res.iScreenWidth = DISPLAY_WIDTH;
res.iWidth = DISPLAY_WIDTH;
res.iScreenHeight = DISPLAY_HEIGHT;
res.iHeight = DISPLAY_HEIGHT;
res.fRefreshRate = DISPLAY_REFRESH;
res.iSubtitles = res.iHeight;
res.fPixelRatio = 1.0f;
res.bFullScreen = true;
res.strId = "0";
return res;
}
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