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/*
* Copyright (C) 2011-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "WinEventsOSX.h"
#import "WinEventsOSXImpl.h"
struct CWinEventsOSXImplWrapper
{
CWinEventsOSXImpl* callbackClass;
};
CWinEventsOSX::CWinEventsOSX() : CThread("CWinEventsOSX")
{
m_eventsImplWrapper = std::make_unique<CWinEventsOSXImplWrapper>();
m_eventsImplWrapper->callbackClass = [CWinEventsOSXImpl new];
Create();
}
CWinEventsOSX::~CWinEventsOSX()
{
m_bStop = true;
StopThread(true);
}
void CWinEventsOSX::MessagePush(XBMC_Event* newEvent)
{
[m_eventsImplWrapper->callbackClass MessagePush:newEvent];
}
size_t CWinEventsOSX::GetQueueSize()
{
return [m_eventsImplWrapper->callbackClass GetQueueSize];
}
bool CWinEventsOSX::MessagePump()
{
return [m_eventsImplWrapper->callbackClass MessagePump];
}
void CWinEventsOSX::enableInputEvents()
{
return [m_eventsImplWrapper->callbackClass enableInputEvents];
}
void CWinEventsOSX::disableInputEvents()
{
return [m_eventsImplWrapper->callbackClass disableInputEvents];
}
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