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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "threads/CriticalSection.h"
#include "threads/SystemClock.h"
#include "threads/Timer.h"
#include "windowing/WinSystem.h"
#include <memory>
#include <string>
#include <vector>
typedef struct _CGLContextObject* CGLContextObj;
typedef struct CGRect NSRect;
class IDispResource;
class CWinEventsOSX;
#ifdef __OBJC__
@class NSWindow;
@class OSXGLView;
#else
struct NSWindow;
struct OSXGLView;
#endif
class CWinSystemOSX : public CWinSystemBase, public ITimerCallback
{
public:
CWinSystemOSX();
~CWinSystemOSX() override;
// ITimerCallback interface
void OnTimeout() override;
// CWinSystemBase
bool InitWindowSystem() override;
bool DestroyWindowSystem() override;
bool CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res) override;
bool DestroyWindow() override;
bool ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override;
bool SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays) override;
void UpdateResolutions() override;
void NotifyAppFocusChange(bool bGaining) override;
void ShowOSMouse(bool show) override;
bool Minimize() override;
bool Restore() override;
bool Hide() override;
bool Show(bool raise = true) override;
void OnMove(int x, int y) override;
void SetOcclusionState(bool occluded);
std::string GetClipboardText() override;
void Register(IDispResource* resource) override;
void Unregister(IDispResource* resource) override;
std::unique_ptr<CVideoSync> GetVideoSync(void* clock) override;
void WindowChangedScreen();
void AnnounceOnLostDevice();
void AnnounceOnResetDevice();
void HandleOnResetDevice();
void StartLostDeviceTimer();
void StopLostDeviceTimer();
void SetMovedToOtherScreen(bool moved) { m_movedToOtherScreen = moved; }
int CheckDisplayChanging(uint32_t flags);
void SetFullscreenWillToggle(bool toggle) { m_fullscreenWillToggle = toggle; }
bool GetFullscreenWillToggle() { return m_fullscreenWillToggle; }
CGLContextObj GetCGLContextObj();
std::vector<std::string> GetConnectedOutputs() override;
// winevents override
bool MessagePump() override;
NSRect GetWindowDimensions();
void enableInputEvents();
void disableInputEvents();
protected:
std::unique_ptr<KODI::WINDOWING::IOSScreenSaver> GetOSScreenSaverImpl() override;
void GetScreenResolution(int* w, int* h, double* fps, int screenIdx);
void EnableVSync(bool enable);
bool SwitchToVideoMode(int width, int height, double refreshrate);
void FillInVideoModes();
bool FlushBuffer();
bool IsObscured();
bool DestroyWindowInternal();
std::unique_ptr<CWinEventsOSX> m_winEvents;
std::string m_name;
bool m_obscured;
NSWindow* m_appWindow;
OSXGLView* m_glView;
bool m_movedToOtherScreen;
int m_lastDisplayNr;
double m_refreshRate;
CCriticalSection m_resourceSection;
std::vector<IDispResource*> m_resources;
CTimer m_lostDeviceTimer;
bool m_delayDispReset;
XbmcThreads::EndTime<> m_dispResetTimer;
bool m_fullscreenWillToggle;
CCriticalSection m_critSection;
};
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