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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "WinSystemTVOS.h"
#include "ServiceBroker.h"
#import "cores/AudioEngine/Sinks/AESinkDARWINTVOS.h"
#include "cores/RetroPlayer/process/ios/RPProcessInfoIOS.h"
#include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererOpenGLES.h"
#include "cores/VideoPlayer/DVDCodecs/DVDFactoryCodec.h"
#include "cores/VideoPlayer/DVDCodecs/Video/VTB.h"
#include "cores/VideoPlayer/Process/ios/ProcessInfoIOS.h"
#include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererVTBGLES.h"
#include "cores/VideoPlayer/VideoRenderers/LinuxRendererGLES.h"
#include "cores/VideoPlayer/VideoRenderers/RenderFactory.h"
#include "filesystem/SpecialProtocol.h"
#include "guilib/DispResource.h"
#include "guilib/Texture.h"
#include "messaging/ApplicationMessenger.h"
#include "settings/DisplaySettings.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "utils/StringUtils.h"
#include "utils/log.h"
#include "windowing/GraphicContext.h"
#include "windowing/OSScreenSaver.h"
#include "windowing/WindowSystemFactory.h"
#import "windowing/tvos/OSScreenSaverTVOS.h"
#import "windowing/tvos/VideoSyncTVos.h"
#import "windowing/tvos/WinEventsTVOS.h"
#import "platform/darwin/DarwinUtils.h"
#import "platform/darwin/tvos/TVOSDisplayManager.h"
#import "platform/darwin/tvos/XBMCController.h"
#include <memory>
#include <mutex>
#include <vector>
#import <Foundation/Foundation.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#import <QuartzCore/CADisplayLink.h>
using namespace std::chrono_literals;
#define CONST_HDMI "HDMI"
// if there was a devicelost callback
// but no device reset for 3 secs
// a timeout fires the reset callback
// (for ensuring that e.x. AE isn't stuck)
constexpr auto LOST_DEVICE_TIMEOUT_MS{3000ms};
// TVOSDisplayLinkCallback is defined in the lower part of the file
@interface TVOSDisplayLinkCallback : NSObject
{
@private
CVideoSyncTVos* videoSyncImpl;
}
@property(nonatomic, setter=SetVideoSyncImpl:) CVideoSyncTVos* videoSyncImpl;
- (void)runDisplayLink;
@end
using namespace KODI;
using namespace MESSAGING;
struct CADisplayLinkWrapper
{
CADisplayLink* impl;
TVOSDisplayLinkCallback* callbackClass;
};
void CWinSystemTVOS::Register()
{
KODI::WINDOWING::CWindowSystemFactory::RegisterWindowSystem(CreateWinSystem);
}
std::unique_ptr<CWinSystemBase> CWinSystemTVOS::CreateWinSystem()
{
return std::make_unique<CWinSystemTVOS>();
}
void CWinSystemTVOS::MessagePush(XBMC_Event* newEvent)
{
dynamic_cast<CWinEventsTVOS&>(*m_winEvents).MessagePush(newEvent);
}
size_t CWinSystemTVOS::GetQueueSize()
{
return dynamic_cast<CWinEventsTVOS&>(*m_winEvents).GetQueueSize();
}
void CWinSystemTVOS::AnnounceOnLostDevice()
{
std::unique_lock<CCriticalSection> lock(m_resourceSection);
// tell any shared resources
CLog::Log(LOGDEBUG, "CWinSystemTVOS::AnnounceOnLostDevice");
for (auto dispResource : m_resources)
dispResource->OnLostDisplay();
}
void CWinSystemTVOS::AnnounceOnResetDevice()
{
std::unique_lock<CCriticalSection> lock(m_resourceSection);
// tell any shared resources
CLog::Log(LOGDEBUG, "CWinSystemTVOS::AnnounceOnResetDevice");
for (auto dispResource : m_resources)
dispResource->OnResetDisplay();
}
void CWinSystemTVOS::StartLostDeviceTimer()
{
if (m_lostDeviceTimer.IsRunning())
m_lostDeviceTimer.Restart();
else
m_lostDeviceTimer.Start(LOST_DEVICE_TIMEOUT_MS, false);
}
void CWinSystemTVOS::StopLostDeviceTimer()
{
m_lostDeviceTimer.Stop();
}
int CWinSystemTVOS::GetDisplayIndexFromSettings()
{
// ATV only supports 1 screen with id = 0
return 0;
}
CWinSystemTVOS::CWinSystemTVOS() : CWinSystemBase(), m_lostDeviceTimer(this)
{
m_bIsBackgrounded = false;
m_pDisplayLink = new CADisplayLinkWrapper;
m_pDisplayLink->callbackClass = [[TVOSDisplayLinkCallback alloc] init];
m_winEvents.reset(new CWinEventsTVOS());
CAESinkDARWINTVOS::Register();
}
CWinSystemTVOS::~CWinSystemTVOS()
{
m_pDisplayLink->callbackClass = nil;
delete m_pDisplayLink;
}
bool CWinSystemTVOS::InitWindowSystem()
{
return CWinSystemBase::InitWindowSystem();
}
bool CWinSystemTVOS::DestroyWindowSystem()
{
return true;
}
std::unique_ptr<KODI::WINDOWING::IOSScreenSaver> CWinSystemTVOS::GetOSScreenSaverImpl()
{
std::unique_ptr<KODI::WINDOWING::IOSScreenSaver> screensaver =
std::make_unique<COSScreenSaverTVOS>();
return screensaver;
}
bool CWinSystemTVOS::CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res)
{
if (!SetFullScreen(fullScreen, res, false))
return false;
[g_xbmcController setFramebuffer];
m_bWindowCreated = true;
m_eglext = " ";
const char* tmpExtensions = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
if (tmpExtensions != nullptr)
{
m_eglext += tmpExtensions;
m_eglext += " ";
}
CLog::Log(LOGDEBUG, "EGL_EXTENSIONS: {}", m_eglext);
// register platform dependent objects
CDVDFactoryCodec::ClearHWAccels();
VTB::CDecoder::Register();
VIDEOPLAYER::CRendererFactory::ClearRenderer();
CLinuxRendererGLES::Register();
CRendererVTB::Register();
VIDEOPLAYER::CProcessInfoIOS::Register();
RETRO::CRPProcessInfoIOS::Register();
RETRO::CRPProcessInfoIOS::RegisterRendererFactory(new RETRO::CRendererFactoryOpenGLES);
return true;
}
bool CWinSystemTVOS::DestroyWindow()
{
return true;
}
bool CWinSystemTVOS::ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop)
{
if (m_nWidth != newWidth || m_nHeight != newHeight)
{
m_nWidth = newWidth;
m_nHeight = newHeight;
}
CRenderSystemGLES::ResetRenderSystem(newWidth, newHeight);
return true;
}
bool CWinSystemTVOS::SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays)
{
m_nWidth = res.iWidth;
m_nHeight = res.iHeight;
m_bFullScreen = fullScreen;
CLog::Log(LOGDEBUG, "About to switch to {} x {} @ {}", m_nWidth, m_nHeight, res.fRefreshRate);
SwitchToVideoMode(res.iWidth, res.iHeight, static_cast<double>(res.fRefreshRate));
CRenderSystemGLES::ResetRenderSystem(res.iWidth, res.iHeight);
return true;
}
bool CWinSystemTVOS::SwitchToVideoMode(int width, int height, double refreshrate)
{
/*! @todo Currently support SDR dynamic range only. HDR shouldn't be done during
* a modeswitch. Look to create supplemental method to handle sdr/hdr enable
*/
[g_xbmcController.displayManager displayRateSwitch:refreshrate
withDynamicRange:0 /*dynamicRange*/];
return true;
}
bool CWinSystemTVOS::GetScreenResolution(int* w, int* h, double* fps, int screenIdx)
{
*w = [g_xbmcController.displayManager getScreenSize].width;
*h = [g_xbmcController.displayManager getScreenSize].height;
*fps = static_cast<double>([g_xbmcController.displayManager getDisplayRate]);
CLog::Log(LOGDEBUG, "Current resolution Screen: {} with {} x {} @ {}", screenIdx, *w, *h, *fps);
return true;
}
void CWinSystemTVOS::UpdateResolutions()
{
// Add display resolution
int w, h;
double fps;
CWinSystemBase::UpdateResolutions();
int screenIdx = GetDisplayIndexFromSettings();
//first screen goes into the current desktop mode
if (GetScreenResolution(&w, &h, &fps, screenIdx))
UpdateDesktopResolution(CDisplaySettings::GetInstance().GetResolutionInfo(RES_DESKTOP),
CONST_HDMI, w, h, fps, 0);
CDisplaySettings::GetInstance().ClearCustomResolutions();
//now just fill in the possible resolutions for the attached screens
//and push to the resolution info vector
FillInVideoModes(screenIdx);
}
void CWinSystemTVOS::FillInVideoModes(int screenIdx)
{
// Potential refresh rates
std::vector<float> supportedDispRefreshRates = {23.976f, 24.000f, 25.000f, 29.970f,
30.000f, 50.000f, 59.940f, 60.000f};
UIScreen* aScreen = UIScreen.screens[screenIdx];
UIScreenMode* mode = aScreen.currentMode;
int w = mode.size.width;
int h = mode.size.height;
//! @Todo handle different resolutions than native (ie 720p/1080p on a 4k display)
for (float refreshrate : supportedDispRefreshRates)
{
RESOLUTION_INFO res;
UpdateDesktopResolution(res, CONST_HDMI, w, h, refreshrate, 0);
CLog::Log(LOGINFO, "Found possible resolution for display {} with {} x {} RefreshRate:{} ",
screenIdx, w, h, refreshrate);
CServiceBroker::GetWinSystem()->GetGfxContext().ResetOverscan(res);
CDisplaySettings::GetInstance().AddResolutionInfo(res);
}
}
bool CWinSystemTVOS::IsExtSupported(const char* extension) const
{
if (strncmp(extension, "EGL_", 4) != 0)
return CRenderSystemGLES::IsExtSupported(extension);
std::string name = ' ' + std::string(extension) + ' ';
return m_eglext.find(name) != std::string::npos;
}
bool CWinSystemTVOS::BeginRender()
{
bool rtn;
[g_xbmcController setFramebuffer];
rtn = CRenderSystemGLES::BeginRender();
return rtn;
}
bool CWinSystemTVOS::EndRender()
{
bool rtn;
rtn = CRenderSystemGLES::EndRender();
return rtn;
}
void CWinSystemTVOS::Register(IDispResource* resource)
{
std::unique_lock<CCriticalSection> lock(m_resourceSection);
m_resources.push_back(resource);
}
void CWinSystemTVOS::Unregister(IDispResource* resource)
{
std::unique_lock<CCriticalSection> lock(m_resourceSection);
std::vector<IDispResource*>::iterator i = find(m_resources.begin(), m_resources.end(), resource);
if (i != m_resources.end())
m_resources.erase(i);
}
void CWinSystemTVOS::OnAppFocusChange(bool focus)
{
std::unique_lock<CCriticalSection> lock(m_resourceSection);
m_bIsBackgrounded = !focus;
CLog::Log(LOGDEBUG, "CWinSystemTVOS::OnAppFocusChange: {}", focus ? 1 : 0);
for (auto dispResource : m_resources)
dispResource->OnAppFocusChange(focus);
}
//--------------------------------------------------------------
//-------------------DisplayLink stuff
@implementation TVOSDisplayLinkCallback
@synthesize videoSyncImpl;
//--------------------------------------------------------------
- (void)runDisplayLink
{
@autoreleasepool
{
if (videoSyncImpl != nullptr)
videoSyncImpl->TVosVblankHandler();
}
}
@end
bool CWinSystemTVOS::InitDisplayLink(CVideoSyncTVos* syncImpl)
{
unsigned int currentScreenIdx = GetDisplayIndexFromSettings();
UIScreen* currentScreen = UIScreen.screens[currentScreenIdx];
m_pDisplayLink->callbackClass.videoSyncImpl = syncImpl;
m_pDisplayLink->impl = [currentScreen displayLinkWithTarget:m_pDisplayLink->callbackClass
selector:@selector(runDisplayLink)];
[m_pDisplayLink->impl addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSRunLoopCommonModes];
return m_pDisplayLink->impl != nil;
}
void CWinSystemTVOS::DeinitDisplayLink(void)
{
if (m_pDisplayLink->impl)
{
[m_pDisplayLink->impl invalidate];
m_pDisplayLink->impl = nil;
[m_pDisplayLink->callbackClass SetVideoSyncImpl:nil];
}
}
//------------DisplayLink stuff end
//--------------------------------------------------------------
void CWinSystemTVOS::PresentRenderImpl(bool rendered)
{
//glFlush;
if (rendered)
[g_xbmcController presentFramebuffer];
}
bool CWinSystemTVOS::HasCursor()
{
return false;
}
void CWinSystemTVOS::NotifyAppActiveChange(bool bActivated)
{
if (bActivated && m_bWasFullScreenBeforeMinimize &&
!CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenRoot())
CServiceBroker::GetAppMessenger()->PostMsg(TMSG_TOGGLEFULLSCREEN);
}
bool CWinSystemTVOS::Minimize()
{
m_bWasFullScreenBeforeMinimize =
CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenRoot();
if (m_bWasFullScreenBeforeMinimize)
CServiceBroker::GetAppMessenger()->PostMsg(TMSG_TOGGLEFULLSCREEN);
return true;
}
bool CWinSystemTVOS::Restore()
{
return false;
}
bool CWinSystemTVOS::Hide()
{
return true;
}
bool CWinSystemTVOS::Show(bool raise)
{
return true;
}
CVEAGLContext CWinSystemTVOS::GetEAGLContextObj()
{
return [g_xbmcController getEAGLContextObj];
}
std::vector<std::string> CWinSystemTVOS::GetConnectedOutputs()
{
std::vector<std::string> outputs;
outputs.emplace_back("Default");
outputs.emplace_back(CONST_HDMI);
return outputs;
}
bool CWinSystemTVOS::MessagePump()
{
return m_winEvents->MessagePump();
}
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