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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "Seat.h"
#include "utils/log.h"
#include "platform/posix/utils/FileHandle.h"
#include "platform/posix/utils/Mmap.h"
#include <cassert>
#include <utility>
#include <unistd.h>
using namespace KODI::WINDOWING::WAYLAND;
using namespace std::placeholders;
namespace
{
/**
* Handle change of availability of a wl_seat input capability
*
* This checks whether the capability is currently available with the wl_seat
* and whether it was bound to a protocol object. If there is a mismatch between
* these two, the protocol proxy is released if a capability was removed or bound
* if a capability was added.
*
* \param caps new capabilities
* \param cap capability to check for
* \param seatName human-readable name of the seat for log messages
* \param capName human-readable name of the capability for log messages
* \param proxy proxy object that should be filled with a new instance or reset
* \param instanceProvider function that functions as factory for the Wayland
* protocol instance if the capability has been added
*/
template<typename T, typename InstanceProviderT>
bool HandleCapabilityChange(const wayland::seat_capability& caps,
const wayland::seat_capability& cap,
std::string const& seatName,
std::string const& capName,
T& proxy,
InstanceProviderT instanceProvider)
{
bool hasCapability = caps & cap;
if ((!!proxy) != hasCapability)
{
// Capability changed
if (hasCapability)
{
// The capability was added
CLog::Log(LOGDEBUG, "Wayland seat {} gained capability {}", seatName, capName);
proxy = instanceProvider();
return true;
}
else
{
// The capability was removed
CLog::Log(LOGDEBUG, "Wayland seat {} lost capability {}", seatName, capName);
proxy.proxy_release();
}
}
return false;
}
}
CSeat::CSeat(std::uint32_t globalName, wayland::seat_t const& seat, CConnection& connection)
: m_globalName{globalName}, m_seat{seat}, m_selection{connection, seat}
{
m_seat.on_name() = [this](std::string name) { m_name = std::move(name); };
m_seat.on_capabilities() = std::bind(&CSeat::HandleOnCapabilities, this, std::placeholders::_1);
}
CSeat::~CSeat() noexcept = default;
void CSeat::AddRawInputHandlerKeyboard(KODI::WINDOWING::WAYLAND::IRawInputHandlerKeyboard *rawKeyboardHandler)
{
assert(rawKeyboardHandler);
m_rawKeyboardHandlers.emplace(rawKeyboardHandler);
}
void CSeat::RemoveRawInputHandlerKeyboard(KODI::WINDOWING::WAYLAND::IRawInputHandlerKeyboard *rawKeyboardHandler)
{
m_rawKeyboardHandlers.erase(rawKeyboardHandler);
}
void CSeat::AddRawInputHandlerPointer(IRawInputHandlerPointer* rawPointerHandler)
{
assert(rawPointerHandler);
m_rawPointerHandlers.emplace(rawPointerHandler);
}
void CSeat::RemoveRawInputHandlerPointer(KODI::WINDOWING::WAYLAND::IRawInputHandlerPointer *rawPointerHandler)
{
m_rawPointerHandlers.erase(rawPointerHandler);
}
void CSeat::AddRawInputHandlerTouch(IRawInputHandlerTouch* rawTouchHandler)
{
assert(rawTouchHandler);
m_rawTouchHandlers.emplace(rawTouchHandler);
}
void CSeat::RemoveRawInputHandlerTouch(KODI::WINDOWING::WAYLAND::IRawInputHandlerTouch *rawTouchHandler)
{
m_rawTouchHandlers.erase(rawTouchHandler);
}
void CSeat::HandleOnCapabilities(const wayland::seat_capability& caps)
{
if (HandleCapabilityChange(caps, wayland::seat_capability::keyboard, GetName(), "keyboard", m_keyboard, std::bind(&wayland::seat_t::get_keyboard, m_seat)))
{
HandleKeyboardCapability();
}
if (HandleCapabilityChange(caps, wayland::seat_capability::pointer, GetName(), "pointer", m_pointer, std::bind(&wayland::seat_t::get_pointer, m_seat)))
{
HandlePointerCapability();
}
if (HandleCapabilityChange(caps, wayland::seat_capability::touch, GetName(), "touch", m_touch, std::bind(&wayland::seat_t::get_touch, m_seat)))
{
HandleTouchCapability();
}
}
void CSeat::SetCursor(std::uint32_t serial, wayland::surface_t const &surface, std::int32_t hotspotX, std::int32_t hotspotY)
{
if (m_pointer)
{
m_pointer.set_cursor(serial, surface, hotspotX, hotspotY);
}
}
void CSeat::HandleKeyboardCapability()
{
m_keyboard.on_keymap() = [this](wayland::keyboard_keymap_format format, int fd, std::uint32_t size)
{
KODI::UTILS::POSIX::CFileHandle fdGuard{fd};
KODI::UTILS::POSIX::CMmap mmap{nullptr, size, PROT_READ, MAP_PRIVATE, fd, 0};
std::string keymap{static_cast<const char*> (mmap.Data()), size};
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardKeymap(this, format, keymap);
}
};
m_keyboard.on_enter() = [this](std::uint32_t serial, const wayland::surface_t& surface,
const wayland::array_t& keys) {
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardEnter(this, serial, surface, keys);
}
};
m_keyboard.on_leave() = [this](std::uint32_t serial, const wayland::surface_t& surface) {
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardLeave(this, serial, surface);
}
};
m_keyboard.on_key() = [this](std::uint32_t serial, std::uint32_t time, std::uint32_t key, wayland::keyboard_key_state state)
{
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardKey(this, serial, time, key, state);
}
};
m_keyboard.on_modifiers() = [this](std::uint32_t serial, std::uint32_t modsDepressed, std::uint32_t modsLatched, std::uint32_t modsLocked, std::uint32_t group)
{
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardModifiers(this, serial, modsDepressed, modsLatched, modsLocked, group);
}
};
m_keyboard.on_repeat_info() = [this](std::int32_t rate, std::int32_t delay)
{
for (auto handler : m_rawKeyboardHandlers)
{
handler->OnKeyboardRepeatInfo(this, rate, delay);
}
};
}
void CSeat::HandlePointerCapability()
{
m_pointer.on_enter() = [this](std::uint32_t serial, const wayland::surface_t& surface,
double surfaceX, double surfaceY) {
for (auto handler : m_rawPointerHandlers)
{
handler->OnPointerEnter(this, serial, surface, surfaceX, surfaceY);
}
};
m_pointer.on_leave() = [this](std::uint32_t serial, const wayland::surface_t& surface) {
for (auto handler : m_rawPointerHandlers)
{
handler->OnPointerLeave(this, serial, surface);
}
};
m_pointer.on_motion() = [this](std::uint32_t time, double surfaceX, double surfaceY)
{
for (auto handler : m_rawPointerHandlers)
{
handler->OnPointerMotion(this, time, surfaceX, surfaceY);
}
};
m_pointer.on_button() = [this](std::uint32_t serial, std::uint32_t time, std::uint32_t button, wayland::pointer_button_state state)
{
for (auto handler : m_rawPointerHandlers)
{
handler->OnPointerButton(this, serial, time, button, state);
}
};
m_pointer.on_axis() = [this](std::uint32_t time, wayland::pointer_axis axis, double value)
{
for (auto handler : m_rawPointerHandlers)
{
handler->OnPointerAxis(this, time, axis, value);
}
};
// Wayland groups pointer events, but right now there is no benefit in
// treating them in groups. The main use case for doing so seems to be
// multi-axis (i.e. diagonal) scrolling, but we do not support this anyway.
/*m_pointer.on_frame() = [this]()
{
};*/
}
void CSeat::HandleTouchCapability()
{
m_touch.on_down() = [this](std::uint32_t serial, std::uint32_t time,
const wayland::surface_t& surface, std::int32_t id, double x,
double y) {
for (auto handler : m_rawTouchHandlers)
{
handler->OnTouchDown(this, serial, time, surface, id, x, y);
}
};
m_touch.on_up() = [this](std::uint32_t serial, std::uint32_t time, std::int32_t id)
{
for (auto handler : m_rawTouchHandlers)
{
handler->OnTouchUp(this, serial, time, id);
}
};
m_touch.on_motion() = [this](std::uint32_t time, std::int32_t id, double x, double y)
{
for (auto handler : m_rawTouchHandlers)
{
handler->OnTouchMotion(this, time, id, x, y);
}
};
m_touch.on_cancel() = [this]()
{
for (auto handler : m_rawTouchHandlers)
{
handler->OnTouchCancel(this);
}
};
m_touch.on_shape() = [this](std::int32_t id, double major, double minor)
{
for (auto handler : m_rawTouchHandlers)
{
handler->OnTouchShape(this, id, major, minor);
}
};
}
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