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/*
* Copyright (C) 2015-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIWindowSplash.h"
#include "Util.h"
#include "guilib/GUIImage.h"
#include "guilib/GUIWindowManager.h"
#include "settings/AdvancedSettings.h"
#include "settings/SettingsComponent.h"
CGUIWindowSplash::CGUIWindowSplash(void) : CGUIWindow(WINDOW_SPLASH, ""), m_image(nullptr)
{
m_loadType = LOAD_ON_GUI_INIT;
}
CGUIWindowSplash::~CGUIWindowSplash(void) = default;
void CGUIWindowSplash::OnInitWindow()
{
if (!CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_splashImage)
return;
m_image = std::unique_ptr<CGUIImage>(new CGUIImage(0, 0, 0, 0, CServiceBroker::GetWinSystem()->GetGfxContext().GetWidth(), CServiceBroker::GetWinSystem()->GetGfxContext().GetHeight(), CTextureInfo(CUtil::GetSplashPath())));
m_image->SetAspectRatio(CAspectRatio::AR_SCALE);
}
void CGUIWindowSplash::Render()
{
CServiceBroker::GetWinSystem()->GetGfxContext().SetRenderingResolution(CServiceBroker::GetWinSystem()->GetGfxContext().GetResInfo(), true);
if (!m_image)
return;
m_image->SetWidth(CServiceBroker::GetWinSystem()->GetGfxContext().GetWidth());
m_image->SetHeight(CServiceBroker::GetWinSystem()->GetGfxContext().GetHeight());
m_image->AllocResources();
m_image->Render();
m_image->FreeResources();
}
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