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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-13 11:57:42 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-13 11:57:42 +0000 |
commit | 61f3ab8f23f4c924d455757bf3e65f8487521b5a (patch) | |
tree | 885599a36a308f422af98616bc733a0494fe149a /src/toys/mesh-grad.cpp | |
parent | Initial commit. (diff) | |
download | lib2geom-61f3ab8f23f4c924d455757bf3e65f8487521b5a.tar.xz lib2geom-61f3ab8f23f4c924d455757bf3e65f8487521b5a.zip |
Adding upstream version 1.3.upstream/1.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/toys/mesh-grad.cpp | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/toys/mesh-grad.cpp b/src/toys/mesh-grad.cpp new file mode 100644 index 0000000..c71f5f0 --- /dev/null +++ b/src/toys/mesh-grad.cpp @@ -0,0 +1,134 @@ +/** + * Generate approximate mesh gradients for blurring technique suggested by bbyak. + * (njh) + */ +#include <2geom/d2.h> +#include <2geom/sbasis.h> +#include <2geom/sbasis-2d.h> +#include <2geom/bezier-to-sbasis.h> +#include <2geom/path.h> + +#include <toys/path-cairo.h> +#include <toys/toy-framework-2.h> + + +#include <vector> +using std::vector; +using namespace Geom; + +unsigned total_pieces_sub; +unsigned total_pieces_inc; + +const double u_subs = 5, + v_subs = 5, + fudge = .01; + +const double inv_u_subs = 1 / u_subs, + inv_v_subs = 1 / v_subs; + +class Sb2d2: public Toy { +public: + PointSetHandle hand; + Sb2d2() { + handles.push_back(&hand); + } + void draw(cairo_t *cr, std::ostringstream *notify, int width, int height, bool save, std::ostringstream *timer_stream) override { + D2<SBasis2d> sb2; + for(unsigned dim = 0; dim < 2; dim++) { + sb2[dim].us = 2; + sb2[dim].vs = 2; + const int depth = sb2[dim].us*sb2[dim].vs; + sb2[dim].resize(depth, Linear2d(0)); + } + Geom::Point dir(1,-2); + if(hand.pts.empty()) { + for(unsigned vi = 0; vi < sb2[0].vs; vi++) + for(unsigned ui = 0; ui < sb2[0].us; ui++) + for(unsigned iv = 0; iv < 2; iv++) + for(unsigned iu = 0; iu < 2; iu++) + hand.pts.emplace_back((2*(iu+ui)/(2.*ui+1)+1)*width/4., + (2*(iv+vi)/(2.*vi+1)+1)*width/4.); + + } + + for(int dim = 0; dim < 2; dim++) { + Geom::Point dir(0,0); + dir[dim] = 1; + for(unsigned vi = 0; vi < sb2[dim].vs; vi++) + for(unsigned ui = 0; ui < sb2[dim].us; ui++) + for(unsigned iv = 0; iv < 2; iv++) + for(unsigned iu = 0; iu < 2; iu++) { + unsigned corner = iu + 2*iv; + unsigned i = ui + vi*sb2[dim].us; + Geom::Point base((2*(iu+ui)/(2.*ui+1)+1)*width/4., + (2*(iv+vi)/(2.*vi+1)+1)*width/4.); + if(vi == 0 && ui == 0) { + base = Geom::Point(width/4., width/4.); + } + double dl = dot((hand.pts[corner+4*i] - base), dir)/dot(dir,dir); + sb2[dim][i][corner] = dl/(width/2)*pow(4.0,(double)ui+vi); + } + } + cairo_d2_sb2d(cr, sb2, dir*0.1, width); + cairo_set_source_rgba (cr, 0., 0., 0, 0.5); + cairo_stroke(cr); + for(unsigned vi = 0; vi < v_subs; vi++) { + double tv = vi * inv_v_subs; + for(unsigned ui = 0; ui < u_subs; ui++) { + double tu = ui * inv_u_subs; + + Geom::Path pb; + D2<SBasis> B; + D2<SBasis> tB; + + B[0] = Linear(tu-fudge, tu+fudge + inv_u_subs ); + B[1] = Linear(tv-fudge, tv-fudge); + tB = compose_each(sb2, B); + tB = tB*(width/2) + Geom::Point(width/4, width/4); + pb.append(tB); + + B[0] = Linear(tu+fudge + inv_u_subs , tu+fudge + inv_u_subs); + B[1] = Linear(tv-fudge, tv+fudge + inv_v_subs); + tB = compose_each(sb2, B); + tB = tB*(width/2) + Geom::Point(width/4, width/4); + pb.append(tB); + + B[0] = Linear(tu+fudge + inv_u_subs, tu-fudge); + B[1] = Linear(tv+fudge + inv_v_subs, tv+fudge + inv_v_subs); + tB = compose_each(sb2, B); + tB = tB*(width/2) + Geom::Point(width/4, width/4); + pb.append(tB); + + B[0] = Linear(tu-fudge, tu-fudge); + B[1] = Linear(tv+fudge + inv_v_subs, tv-fudge); + tB = compose_each(sb2, B); + tB = tB*(width/2) + Geom::Point(width/4, width/4); + pb.append(tB); + + cairo_path(cr, pb); + + //std::cout << pb.peek().end() - pb.peek().begin() << std::endl; + cairo_set_source_rgba (cr, tu, tv, 0, 1); + cairo_fill(cr); + } + } + //*notify << "bo = " << sb2.index(0,0); + Toy::draw(cr, notify, width, height, save,timer_stream); + } +}; + +int main(int argc, char **argv) { + init(argc, argv, new Sb2d2); + return 0; +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |