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+/**
+ * \file
+ * \brief Bezier curve
+ *//*
+ * Authors:
+ * MenTaLguY <mental@rydia.net>
+ * Marco Cecchetti <mrcekets at gmail.com>
+ * Krzysztof KosiƄski <tweenk.pl@gmail.com>
+ *
+ * Copyright 2007-2011 Authors
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ */
+
+#ifndef LIB2GEOM_SEEN_BEZIER_CURVE_H
+#define LIB2GEOM_SEEN_BEZIER_CURVE_H
+
+#include <2geom/curve.h>
+#include <2geom/sbasis-curve.h> // for non-native winding method
+#include <2geom/bezier.h>
+#include <2geom/transforms.h>
+
+namespace Geom
+{
+
+class BezierCurve : public Curve {
+protected:
+ D2<Bezier> inner;
+ BezierCurve() {}
+ BezierCurve(Bezier const &x, Bezier const &y) : inner(x, y) {}
+ BezierCurve(std::vector<Point> const &pts);
+
+public:
+ explicit BezierCurve(D2<Bezier> const &b) : inner(b) {}
+
+ /// @name Access and modify control points
+ /// @{
+ /** @brief Get the order of the Bezier curve.
+ * A Bezier curve has order() + 1 control points. */
+ unsigned order() const { return inner[X].order(); }
+ /** @brief Get the number of control points. */
+ unsigned size() const { return inner[X].order() + 1; }
+ /** @brief Access control points of the curve.
+ * @param ix The (zero-based) index of the control point. Note that the caller is responsible for checking that this value is <= order().
+ * @return The control point. No-reference return, use setPoint() to modify control points. */
+ Point controlPoint(unsigned ix) const { return Point(inner[X][ix], inner[Y][ix]); }
+ Point operator[](unsigned ix) const { return Point(inner[X][ix], inner[Y][ix]); }
+ /** @brief Get the control points.
+ * @return Vector with order() + 1 control points. */
+ std::vector<Point> controlPoints() const { return bezier_points(inner); }
+ D2<Bezier> const &fragment() const { return inner; }
+
+ /** @brief Modify a control point.
+ * @param ix The zero-based index of the point to modify. Note that the caller is responsible for checking that this value is <= order().
+ * @param v The new value of the point */
+ void setPoint(unsigned ix, Point const &v) {
+ inner[X][ix] = v[X];
+ inner[Y][ix] = v[Y];
+ }
+ /** @brief Set new control points.
+ * @param ps Vector which must contain order() + 1 points.
+ * Note that the caller is responsible for checking the size of this vector.
+ * @throws LogicalError Thrown when the size of the vector does not match the order. */
+ virtual void setPoints(std::vector<Point> const &ps) {
+ // must be virtual, because HLineSegment will need to redefine it
+ if (ps.size() != order() + 1)
+ THROW_LOGICALERROR("BezierCurve::setPoints: incorrect number of points in vector");
+ for(unsigned i = 0; i <= order(); i++) {
+ setPoint(i, ps[i]);
+ }
+ }
+ /// @}
+
+ /// @name Construct a Bezier curve with runtime-determined order.
+ /// @{
+ /** @brief Construct a curve from a vector of control points.
+ * This will construct the appropriate specialization of BezierCurve (i.e. LineSegment,
+ * QuadraticBezier or Cubic Bezier) if the number of control points in the passed vector
+ * does not exceed 4. */
+ static BezierCurve *create(std::vector<Point> const &pts);
+ /// @}
+
+ // implementation of virtual methods goes here
+ Point initialPoint() const override { return inner.at0(); }
+ Point finalPoint() const override { return inner.at1(); }
+ bool isDegenerate() const override;
+ bool isLineSegment() const override;
+ void setInitial(Point const &v) override { setPoint(0, v); }
+ void setFinal(Point const &v) override { setPoint(order(), v); }
+ Rect boundsFast() const override { return *bounds_fast(inner); }
+ Rect boundsExact() const override { return *bounds_exact(inner); }
+ void expandToTransformed(Rect &bbox, Affine const &transform) const override;
+ OptRect boundsLocal(OptInterval const &i, unsigned deg) const override {
+ if (!i) return OptRect();
+ if(i->min() == 0 && i->max() == 1) return boundsFast();
+ if(deg == 0) return bounds_local(inner, i);
+ // TODO: UUUUUUGGGLLY
+ if(deg == 1 && order() > 1) return OptRect(bounds_local(Geom::derivative(inner[X]), i),
+ bounds_local(Geom::derivative(inner[Y]), i));
+ return OptRect();
+ }
+ Curve *duplicate() const override {
+ return new BezierCurve(*this);
+ }
+
+ Curve *portion(Coord f, Coord t) const override;
+
+ Curve *reverse() const override {
+ return new BezierCurve(Geom::reverse(inner));
+ }
+
+ using Curve::operator*=;
+ void operator*=(Translate const &tr) override {
+ for (unsigned i = 0; i < size(); ++i) {
+ inner[X][i] += tr[X];
+ inner[Y][i] += tr[Y];
+ }
+ }
+ void operator*=(Scale const &s) override {
+ for (unsigned i = 0; i < size(); ++i) {
+ inner[X][i] *= s[X];
+ inner[Y][i] *= s[Y];
+ }
+ }
+ void operator*=(Affine const &m) override {
+ for (unsigned i = 0; i < size(); ++i) {
+ setPoint(i, controlPoint(i) * m);
+ }
+ }
+
+ Curve *derivative() const override {
+ return new BezierCurve(Geom::derivative(inner[X]), Geom::derivative(inner[Y]));
+ }
+ int degreesOfFreedom() const override {
+ return 2 * (order() + 1);
+ }
+ std::vector<Coord> roots(Coord v, Dim2 d) const override {
+ return (inner[d] - v).roots();
+ }
+ Coord nearestTime(Point const &p, Coord from = 0, Coord to = 1) const override;
+ Coord length(Coord tolerance) const override;
+ std::vector<CurveIntersection> intersect(Curve const &other, Coord eps = EPSILON) const override;
+ Point pointAt(Coord t) const override { return inner.pointAt(t); }
+ std::vector<Point> pointAndDerivatives(Coord t, unsigned n) const override {
+ return inner.valueAndDerivatives(t, n);
+ }
+ Coord valueAt(Coord t, Dim2 d) const override { return inner[d].valueAt(t); }
+ D2<SBasis> toSBasis() const override {return inner.toSBasis(); }
+ bool isNear(Curve const &c, Coord precision) const override;
+ bool operator==(Curve const &c) const override;
+ void feed(PathSink &sink, bool) const override;
+};
+
+template <unsigned degree>
+class BezierCurveN
+ : public BezierCurve
+{
+ template <unsigned required_degree>
+ static void assert_degree(BezierCurveN<required_degree> const *) {}
+
+public:
+ /// @name Construct Bezier curves
+ /// @{
+ /** @brief Construct a Bezier curve of the specified order with all points zero. */
+ BezierCurveN() {
+ inner = D2<Bezier>(Bezier(Bezier::Order(degree)), Bezier(Bezier::Order(degree)));
+ }
+
+ /** @brief Construct from 2D Bezier polynomial. */
+ explicit BezierCurveN(D2<Bezier > const &x) {
+ inner = x;
+ }
+
+ /** @brief Construct from two 1D Bezier polynomials of the same order. */
+ BezierCurveN(Bezier x, Bezier y) {
+ inner = D2<Bezier > (x,y);
+ }
+
+ /** @brief Construct a Bezier curve from a vector of its control points. */
+ BezierCurveN(std::vector<Point> const &points) {
+ unsigned ord = points.size() - 1;
+ if (ord != degree) THROW_LOGICALERROR("BezierCurve<degree> does not match number of points");
+ for (unsigned d = 0; d < 2; ++d) {
+ inner[d] = Bezier(Bezier::Order(ord));
+ for(unsigned i = 0; i <= ord; i++)
+ inner[d][i] = points[i][d];
+ }
+ }
+
+ /** @brief Construct a linear segment from its endpoints. */
+ BezierCurveN(Point c0, Point c1) {
+ assert_degree<1>(this);
+ for(unsigned d = 0; d < 2; d++)
+ inner[d] = Bezier(c0[d], c1[d]);
+ }
+
+ /** @brief Construct a quadratic Bezier curve from its control points. */
+ BezierCurveN(Point c0, Point c1, Point c2) {
+ assert_degree<2>(this);
+ for(unsigned d = 0; d < 2; d++)
+ inner[d] = Bezier(c0[d], c1[d], c2[d]);
+ }
+
+ /** @brief Construct a cubic Bezier curve from its control points. */
+ BezierCurveN(Point c0, Point c1, Point c2, Point c3) {
+ assert_degree<3>(this);
+ for(unsigned d = 0; d < 2; d++)
+ inner[d] = Bezier(c0[d], c1[d], c2[d], c3[d]);
+ }
+
+ // default copy
+ // default assign
+
+ /// @}
+
+ /** @brief Divide a Bezier curve into two curves
+ * @param t Time value
+ * @return Pair of Bezier curves \f$(\mathbf{D}, \mathbf{E})\f$ such that
+ * \f$\mathbf{D}[ [0,1] ] = \mathbf{C}[ [0,t] ]\f$ and
+ * \f$\mathbf{E}[ [0,1] ] = \mathbf{C}[ [t,1] ]\f$ */
+ std::pair<BezierCurveN, BezierCurveN> subdivide(Coord t) const {
+ std::pair<Bezier, Bezier> sx = inner[X].subdivide(t), sy = inner[Y].subdivide(t);
+ return std::make_pair(
+ BezierCurveN(sx.first, sy.first),
+ BezierCurveN(sx.second, sy.second));
+ }
+
+ bool isDegenerate() const override {
+ return BezierCurve::isDegenerate();
+ }
+
+ bool isLineSegment() const override {
+ if constexpr (degree == 1) {
+ return true;
+ } else {
+ return BezierCurve::isLineSegment();
+ }
+ }
+
+ Curve *duplicate() const override {
+ return new BezierCurveN(*this);
+ }
+ Curve *portion(Coord f, Coord t) const override {
+ if (degree == 1) {
+ return new BezierCurveN<1>(pointAt(f), pointAt(t));
+ } else {
+ return new BezierCurveN(Geom::portion(inner, f, t));
+ }
+ }
+ Curve *reverse() const override {
+ if (degree == 1) {
+ return new BezierCurveN<1>(finalPoint(), initialPoint());
+ } else {
+ return new BezierCurveN(Geom::reverse(inner));
+ }
+ }
+ Curve *derivative() const override;
+
+ Coord nearestTime(Point const &p, Coord from = 0, Coord to = 1) const override {
+ return BezierCurve::nearestTime(p, from, to);
+ }
+ std::vector<CurveIntersection> intersect(Curve const &other, Coord eps = EPSILON) const override {
+ // call super. this is implemented only to allow specializations
+ return BezierCurve::intersect(other, eps);
+ }
+ int winding(Point const &p) const override {
+ return Curve::winding(p);
+ }
+ void feed(PathSink &sink, bool moveto_initial) const override {
+ // call super. this is implemented only to allow specializations
+ BezierCurve::feed(sink, moveto_initial);
+ }
+ void expandToTransformed(Rect &bbox, Affine const &transform) const override {
+ // call super. this is implemented only to allow specializations
+ BezierCurve::expandToTransformed(bbox, transform);
+ }
+};
+
+// BezierCurveN<0> is meaningless; specialize it out
+template<> class BezierCurveN<0> : public BezierCurveN<1> { private: BezierCurveN();};
+
+/** @brief Line segment.
+ * Line segments are Bezier curves of order 1. They have only two control points,
+ * the starting point and the ending point.
+ * @ingroup Curves */
+typedef BezierCurveN<1> LineSegment;
+
+/** @brief Quadratic (order 2) Bezier curve.
+ * @ingroup Curves */
+typedef BezierCurveN<2> QuadraticBezier;
+
+/** @brief Cubic (order 3) Bezier curve.
+ * @ingroup Curves */
+typedef BezierCurveN<3> CubicBezier;
+
+template <unsigned degree>
+inline
+Curve *BezierCurveN<degree>::derivative() const {
+ return new BezierCurveN<degree-1>(Geom::derivative(inner[X]), Geom::derivative(inner[Y]));
+}
+
+// optimized specializations
+template <> inline bool BezierCurveN<1>::isDegenerate() const {
+ return inner[X][0] == inner[X][1] && inner[Y][0] == inner[Y][1];
+}
+template <> inline bool BezierCurveN<1>::isLineSegment() const { return true; }
+template <> Curve *BezierCurveN<1>::derivative() const;
+template <> Coord BezierCurveN<1>::nearestTime(Point const &, Coord, Coord) const;
+template <> std::vector<CurveIntersection> BezierCurveN<1>::intersect(Curve const &, Coord) const;
+template <> std::vector<CurveIntersection> BezierCurveN<2>::intersect(Curve const &, Coord) const;
+template <> std::vector<CurveIntersection> BezierCurveN<3>::intersect(Curve const &, Coord) const;
+template <> int BezierCurveN<1>::winding(Point const &) const;
+template <> void BezierCurveN<1>::feed(PathSink &sink, bool moveto_initial) const;
+template <> void BezierCurveN<2>::feed(PathSink &sink, bool moveto_initial) const;
+template <> void BezierCurveN<3>::feed(PathSink &sink, bool moveto_initial) const;
+template <> void BezierCurveN<1>::expandToTransformed(Rect &bbox, Affine const &transform) const;
+template <> void BezierCurveN<2>::expandToTransformed(Rect &bbox, Affine const &transform) const;
+template <> void BezierCurveN<3>::expandToTransformed(Rect &bbox, Affine const &transform) const;
+
+inline Point middle_point(LineSegment const& _segment) {
+ return ( _segment.initialPoint() + _segment.finalPoint() ) / 2;
+}
+
+inline Coord length(LineSegment const& seg) {
+ return distance(seg.initialPoint(), seg.finalPoint());
+}
+
+Coord bezier_length(std::vector<Point> const &points, Coord tolerance = 0.01);
+Coord bezier_length(Point p0, Point p1, Point p2, Coord tolerance = 0.01);
+Coord bezier_length(Point p0, Point p1, Point p2, Point p3, Coord tolerance = 0.01);
+
+} // end namespace Geom
+
+#endif // LIB2GEOM_SEEN_BEZIER_CURVE_H
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :