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-rw-r--r-- | include/2geom/sbasis-2d.h | 371 |
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diff --git a/include/2geom/sbasis-2d.h b/include/2geom/sbasis-2d.h new file mode 100644 index 0000000..98dec67 --- /dev/null +++ b/include/2geom/sbasis-2d.h @@ -0,0 +1,371 @@ +/** + * \file + * \brief Obsolete 2D SBasis function class + *//* + * Authors: + * Nathan Hurst <?@?.?> + * JFBarraud <?@?.?> + * + * Copyright 2006-2008 authors + * + * This library is free software; you can redistribute it and/or + * modify it either under the terms of the GNU Lesser General Public + * License version 2.1 as published by the Free Software Foundation + * (the "LGPL") or, at your option, under the terms of the Mozilla + * Public License Version 1.1 (the "MPL"). If you do not alter this + * notice, a recipient may use your version of this file under either + * the MPL or the LGPL. + * + * You should have received a copy of the LGPL along with this library + * in the file COPYING-LGPL-2.1; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the MPL along with this library + * in the file COPYING-MPL-1.1 + * + * The contents of this file are subject to the Mozilla Public License + * Version 1.1 (the "License"); you may not use this file except in + * compliance with the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY + * OF ANY KIND, either express or implied. See the LGPL or the MPL for + * the specific language governing rights and limitations. + * + */ + +#ifndef LIB2GEOM_SEEN_SBASIS_2D_H +#define LIB2GEOM_SEEN_SBASIS_2D_H +#include <vector> +#include <cassert> +#include <algorithm> +#include <2geom/d2.h> +#include <2geom/sbasis.h> +#include <iostream> + +namespace Geom{ + +class Linear2d{ +public: + /* + u 0,1 + v 0,2 + */ + double a[4]; + Linear2d() { + a[0] = 0; + a[1] = 0; + a[2] = 0; + a[3] = 0; + } + Linear2d(double aa) { + for(double & i : a) + i = aa; + } + Linear2d(double a00, double a01, double a10, double a11) + { + a[0] = a00; + a[1] = a01; + a[2] = a10; + a[3] = a11; + } + + double operator[](const int i) const { + assert(i >= 0); + assert(i < 4); + return a[i]; + } + double& operator[](const int i) { + assert(i >= 0); + assert(i < 4); + return a[i]; + } + double apply(double u, double v) { + return (a[0]*(1-u)*(1-v) + + a[1]*u*(1-v) + + a[2]*(1-u)*v + + a[3]*u*v); + } +}; + +inline Linear extract_u(Linear2d const &a, double u) { + return Linear(a[0]*(1-u) + + a[1]*u, + a[2]*(1-u) + + a[3]*u); +} +inline Linear extract_v(Linear2d const &a, double v) { + return Linear(a[0]*(1-v) + + a[2]*v, + a[1]*(1-v) + + a[3]*v); +} +inline Linear2d operator-(Linear2d const &a) { + return Linear2d(-a.a[0], -a.a[1], + -a.a[2], -a.a[3]); +} +inline Linear2d operator+(Linear2d const & a, Linear2d const & b) { + return Linear2d(a[0] + b[0], + a[1] + b[1], + a[2] + b[2], + a[3] + b[3]); +} +inline Linear2d operator-(Linear2d const & a, Linear2d const & b) { + return Linear2d(a[0] - b[0], + a[1] - b[1], + a[2] - b[2], + a[3] - b[3]); +} +inline Linear2d& operator+=(Linear2d & a, Linear2d const & b) { + for(unsigned i = 0; i < 4; i++) + a[i] += b[i]; + return a; +} +inline Linear2d& operator-=(Linear2d & a, Linear2d const & b) { + for(unsigned i = 0; i < 4; i++) + a[i] -= b[i]; + return a; +} +inline Linear2d& operator*=(Linear2d & a, double b) { + for(unsigned i = 0; i < 4; i++) + a[i] *= b; + return a; +} + +inline bool operator==(Linear2d const & a, Linear2d const & b) { + for(unsigned i = 0; i < 4; i++) + if(a[i] != b[i]) + return false; + return true; +} +inline bool operator!=(Linear2d const & a, Linear2d const & b) { + for(unsigned i = 0; i < 4; i++) + if(a[i] == b[i]) + return false; + return true; +} +inline Linear2d operator*(double const a, Linear2d const & b) { + return Linear2d(a*b[0], a*b[1], + a*b[2], a*b[3]); +} + +class SBasis2d : public std::vector<Linear2d>{ +public: + // vector in u,v + unsigned us, vs; // number of u terms, v terms + SBasis2d() {} + SBasis2d(Linear2d const & bo) + : us(1), vs(1) { + push_back(bo); + } + SBasis2d(SBasis2d const & a) + : std::vector<Linear2d>(a), us(a.us), vs(a.vs) {} + + Linear2d& index(unsigned ui, unsigned vi) { + assert(ui < us); + assert(vi < vs); + return (*this)[ui + vi*us]; + } + + Linear2d index(unsigned ui, unsigned vi) const { + if(ui >= us) + return Linear2d(0); + if(vi >= vs) + return Linear2d(0); + return (*this)[ui + vi*us]; + } + + double apply(double u, double v) const { + double s = u*(1-u); + double t = v*(1-v); + Linear2d p; + double tk = 1; +// XXX rewrite as horner + for(unsigned vi = 0; vi < vs; vi++) { + double sk = 1; + for(unsigned ui = 0; ui < us; ui++) { + p += (sk*tk)*index(ui, vi); + sk *= s; + } + tk *= t; + } + return p.apply(u,v); + } + + void clear() { + fill(begin(), end(), Linear2d(0)); + } + + void normalize(); // remove extra zeros + + double tail_error(unsigned tail) const; + + void truncate(unsigned k); +}; + +inline SBasis2d operator-(const SBasis2d& p) { + SBasis2d result; + result.reserve(p.size()); + + for(unsigned i = 0; i < p.size(); i++) { + result.push_back(-p[i]); + } + return result; +} + +inline SBasis2d operator+(const SBasis2d& a, const SBasis2d& b) { + SBasis2d result; + result.us = std::max(a.us, b.us); + result.vs = std::max(a.vs, b.vs); + const unsigned out_size = result.us*result.vs; + result.resize(out_size); + + for(unsigned vi = 0; vi < result.vs; vi++) { + for(unsigned ui = 0; ui < result.us; ui++) { + Linear2d bo; + if(ui < a.us && vi < a.vs) + bo += a.index(ui, vi); + if(ui < b.us && vi < b.vs) + bo += b.index(ui, vi); + result.index(ui, vi) = bo; + } + } + return result; +} + +inline SBasis2d operator-(const SBasis2d& a, const SBasis2d& b) { + SBasis2d result; + result.us = std::max(a.us, b.us); + result.vs = std::max(a.vs, b.vs); + const unsigned out_size = result.us*result.vs; + result.resize(out_size); + + for(unsigned vi = 0; vi < result.vs; vi++) { + for(unsigned ui = 0; ui < result.us; ui++) { + Linear2d bo; + if(ui < a.us && vi < a.vs) + bo += a.index(ui, vi); + if(ui < b.us && vi < b.vs) + bo -= b.index(ui, vi); + result.index(ui, vi) = bo; + } + } + return result; +} + + +inline SBasis2d& operator+=(SBasis2d& a, const Linear2d& b) { + if(a.size() < 1) + a.push_back(b); + else + a[0] += b; + return a; +} + +inline SBasis2d& operator-=(SBasis2d& a, const Linear2d& b) { + if(a.size() < 1) + a.push_back(-b); + else + a[0] -= b; + return a; +} + +inline SBasis2d& operator+=(SBasis2d& a, double b) { + if(a.size() < 1) + a.push_back(Linear2d(b)); + else { + for(unsigned i = 0; i < 4; i++) + a[0] += double(b); + } + return a; +} + +inline SBasis2d& operator-=(SBasis2d& a, double b) { + if(a.size() < 1) + a.push_back(Linear2d(-b)); + else { + a[0] -= b; + } + return a; +} + +inline SBasis2d& operator*=(SBasis2d& a, double b) { + for(unsigned i = 0; i < a.size(); i++) + a[i] *= b; + return a; +} + +inline SBasis2d& operator/=(SBasis2d& a, double b) { + for(unsigned i = 0; i < a.size(); i++) + a[i] *= (1./b); + return a; +} + +SBasis2d operator*(double k, SBasis2d const &a); +SBasis2d operator*(SBasis2d const &a, SBasis2d const &b); + +SBasis2d shift(SBasis2d const &a, int sh); + +SBasis2d shift(Linear2d const &a, int sh); + +SBasis2d truncate(SBasis2d const &a, unsigned terms); + +SBasis2d multiply(SBasis2d const &a, SBasis2d const &b); + +SBasis2d integral(SBasis2d const &c); + +SBasis2d partial_derivative(SBasis2d const &a, int dim); + +SBasis2d sqrt(SBasis2d const &a, int k); + +// return a kth order approx to 1/a) +SBasis2d reciprocal(Linear2d const &a, int k); + +SBasis2d divide(SBasis2d const &a, SBasis2d const &b, int k); + +// a(b(t)) +SBasis2d compose(SBasis2d const &a, SBasis2d const &b); +SBasis2d compose(SBasis2d const &a, SBasis2d const &b, unsigned k); +SBasis2d inverse(SBasis2d const &a, int k); + +// these two should probably be replaced with compose +SBasis extract_u(SBasis2d const &a, double u); +SBasis extract_v(SBasis2d const &a, double v); + +SBasis compose(Linear2d const &a, D2<SBasis> const &p); + +SBasis compose(SBasis2d const &fg, D2<SBasis> const &p); + +D2<SBasis> compose_each(D2<SBasis2d> const &fg, D2<SBasis> const &p); + +inline std::ostream &operator<< (std::ostream &out_file, const Linear2d &bo) { + out_file << "{" << bo[0] << ", " << bo[1] << "}, "; + out_file << "{" << bo[2] << ", " << bo[3] << "}"; + return out_file; +} + +inline std::ostream &operator<< (std::ostream &out_file, const SBasis2d & p) { + for(unsigned i = 0; i < p.size(); i++) { + out_file << p[i] << "s^" << i << " + "; + } + return out_file; +} + +D2<SBasis> +sb2dsolve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B, unsigned degmax=2); + +D2<SBasis> +sb2d_cubic_solve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B); + +} // end namespace Geom + +#endif +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |