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+/**
+ * \file
+ * \brief Obsolete 2D SBasis function class
+ *//*
+ * Authors:
+ * Nathan Hurst <?@?.?>
+ * JFBarraud <?@?.?>
+ *
+ * Copyright 2006-2008 authors
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ *
+ */
+
+#ifndef LIB2GEOM_SEEN_SBASIS_2D_H
+#define LIB2GEOM_SEEN_SBASIS_2D_H
+#include <vector>
+#include <cassert>
+#include <algorithm>
+#include <2geom/d2.h>
+#include <2geom/sbasis.h>
+#include <iostream>
+
+namespace Geom{
+
+class Linear2d{
+public:
+ /*
+ u 0,1
+ v 0,2
+ */
+ double a[4];
+ Linear2d() {
+ a[0] = 0;
+ a[1] = 0;
+ a[2] = 0;
+ a[3] = 0;
+ }
+ Linear2d(double aa) {
+ for(double & i : a)
+ i = aa;
+ }
+ Linear2d(double a00, double a01, double a10, double a11)
+ {
+ a[0] = a00;
+ a[1] = a01;
+ a[2] = a10;
+ a[3] = a11;
+ }
+
+ double operator[](const int i) const {
+ assert(i >= 0);
+ assert(i < 4);
+ return a[i];
+ }
+ double& operator[](const int i) {
+ assert(i >= 0);
+ assert(i < 4);
+ return a[i];
+ }
+ double apply(double u, double v) {
+ return (a[0]*(1-u)*(1-v) +
+ a[1]*u*(1-v) +
+ a[2]*(1-u)*v +
+ a[3]*u*v);
+ }
+};
+
+inline Linear extract_u(Linear2d const &a, double u) {
+ return Linear(a[0]*(1-u) +
+ a[1]*u,
+ a[2]*(1-u) +
+ a[3]*u);
+}
+inline Linear extract_v(Linear2d const &a, double v) {
+ return Linear(a[0]*(1-v) +
+ a[2]*v,
+ a[1]*(1-v) +
+ a[3]*v);
+}
+inline Linear2d operator-(Linear2d const &a) {
+ return Linear2d(-a.a[0], -a.a[1],
+ -a.a[2], -a.a[3]);
+}
+inline Linear2d operator+(Linear2d const & a, Linear2d const & b) {
+ return Linear2d(a[0] + b[0],
+ a[1] + b[1],
+ a[2] + b[2],
+ a[3] + b[3]);
+}
+inline Linear2d operator-(Linear2d const & a, Linear2d const & b) {
+ return Linear2d(a[0] - b[0],
+ a[1] - b[1],
+ a[2] - b[2],
+ a[3] - b[3]);
+}
+inline Linear2d& operator+=(Linear2d & a, Linear2d const & b) {
+ for(unsigned i = 0; i < 4; i++)
+ a[i] += b[i];
+ return a;
+}
+inline Linear2d& operator-=(Linear2d & a, Linear2d const & b) {
+ for(unsigned i = 0; i < 4; i++)
+ a[i] -= b[i];
+ return a;
+}
+inline Linear2d& operator*=(Linear2d & a, double b) {
+ for(unsigned i = 0; i < 4; i++)
+ a[i] *= b;
+ return a;
+}
+
+inline bool operator==(Linear2d const & a, Linear2d const & b) {
+ for(unsigned i = 0; i < 4; i++)
+ if(a[i] != b[i])
+ return false;
+ return true;
+}
+inline bool operator!=(Linear2d const & a, Linear2d const & b) {
+ for(unsigned i = 0; i < 4; i++)
+ if(a[i] == b[i])
+ return false;
+ return true;
+}
+inline Linear2d operator*(double const a, Linear2d const & b) {
+ return Linear2d(a*b[0], a*b[1],
+ a*b[2], a*b[3]);
+}
+
+class SBasis2d : public std::vector<Linear2d>{
+public:
+ // vector in u,v
+ unsigned us, vs; // number of u terms, v terms
+ SBasis2d() {}
+ SBasis2d(Linear2d const & bo)
+ : us(1), vs(1) {
+ push_back(bo);
+ }
+ SBasis2d(SBasis2d const & a)
+ : std::vector<Linear2d>(a), us(a.us), vs(a.vs) {}
+
+ Linear2d& index(unsigned ui, unsigned vi) {
+ assert(ui < us);
+ assert(vi < vs);
+ return (*this)[ui + vi*us];
+ }
+
+ Linear2d index(unsigned ui, unsigned vi) const {
+ if(ui >= us)
+ return Linear2d(0);
+ if(vi >= vs)
+ return Linear2d(0);
+ return (*this)[ui + vi*us];
+ }
+
+ double apply(double u, double v) const {
+ double s = u*(1-u);
+ double t = v*(1-v);
+ Linear2d p;
+ double tk = 1;
+// XXX rewrite as horner
+ for(unsigned vi = 0; vi < vs; vi++) {
+ double sk = 1;
+ for(unsigned ui = 0; ui < us; ui++) {
+ p += (sk*tk)*index(ui, vi);
+ sk *= s;
+ }
+ tk *= t;
+ }
+ return p.apply(u,v);
+ }
+
+ void clear() {
+ fill(begin(), end(), Linear2d(0));
+ }
+
+ void normalize(); // remove extra zeros
+
+ double tail_error(unsigned tail) const;
+
+ void truncate(unsigned k);
+};
+
+inline SBasis2d operator-(const SBasis2d& p) {
+ SBasis2d result;
+ result.reserve(p.size());
+
+ for(unsigned i = 0; i < p.size(); i++) {
+ result.push_back(-p[i]);
+ }
+ return result;
+}
+
+inline SBasis2d operator+(const SBasis2d& a, const SBasis2d& b) {
+ SBasis2d result;
+ result.us = std::max(a.us, b.us);
+ result.vs = std::max(a.vs, b.vs);
+ const unsigned out_size = result.us*result.vs;
+ result.resize(out_size);
+
+ for(unsigned vi = 0; vi < result.vs; vi++) {
+ for(unsigned ui = 0; ui < result.us; ui++) {
+ Linear2d bo;
+ if(ui < a.us && vi < a.vs)
+ bo += a.index(ui, vi);
+ if(ui < b.us && vi < b.vs)
+ bo += b.index(ui, vi);
+ result.index(ui, vi) = bo;
+ }
+ }
+ return result;
+}
+
+inline SBasis2d operator-(const SBasis2d& a, const SBasis2d& b) {
+ SBasis2d result;
+ result.us = std::max(a.us, b.us);
+ result.vs = std::max(a.vs, b.vs);
+ const unsigned out_size = result.us*result.vs;
+ result.resize(out_size);
+
+ for(unsigned vi = 0; vi < result.vs; vi++) {
+ for(unsigned ui = 0; ui < result.us; ui++) {
+ Linear2d bo;
+ if(ui < a.us && vi < a.vs)
+ bo += a.index(ui, vi);
+ if(ui < b.us && vi < b.vs)
+ bo -= b.index(ui, vi);
+ result.index(ui, vi) = bo;
+ }
+ }
+ return result;
+}
+
+
+inline SBasis2d& operator+=(SBasis2d& a, const Linear2d& b) {
+ if(a.size() < 1)
+ a.push_back(b);
+ else
+ a[0] += b;
+ return a;
+}
+
+inline SBasis2d& operator-=(SBasis2d& a, const Linear2d& b) {
+ if(a.size() < 1)
+ a.push_back(-b);
+ else
+ a[0] -= b;
+ return a;
+}
+
+inline SBasis2d& operator+=(SBasis2d& a, double b) {
+ if(a.size() < 1)
+ a.push_back(Linear2d(b));
+ else {
+ for(unsigned i = 0; i < 4; i++)
+ a[0] += double(b);
+ }
+ return a;
+}
+
+inline SBasis2d& operator-=(SBasis2d& a, double b) {
+ if(a.size() < 1)
+ a.push_back(Linear2d(-b));
+ else {
+ a[0] -= b;
+ }
+ return a;
+}
+
+inline SBasis2d& operator*=(SBasis2d& a, double b) {
+ for(unsigned i = 0; i < a.size(); i++)
+ a[i] *= b;
+ return a;
+}
+
+inline SBasis2d& operator/=(SBasis2d& a, double b) {
+ for(unsigned i = 0; i < a.size(); i++)
+ a[i] *= (1./b);
+ return a;
+}
+
+SBasis2d operator*(double k, SBasis2d const &a);
+SBasis2d operator*(SBasis2d const &a, SBasis2d const &b);
+
+SBasis2d shift(SBasis2d const &a, int sh);
+
+SBasis2d shift(Linear2d const &a, int sh);
+
+SBasis2d truncate(SBasis2d const &a, unsigned terms);
+
+SBasis2d multiply(SBasis2d const &a, SBasis2d const &b);
+
+SBasis2d integral(SBasis2d const &c);
+
+SBasis2d partial_derivative(SBasis2d const &a, int dim);
+
+SBasis2d sqrt(SBasis2d const &a, int k);
+
+// return a kth order approx to 1/a)
+SBasis2d reciprocal(Linear2d const &a, int k);
+
+SBasis2d divide(SBasis2d const &a, SBasis2d const &b, int k);
+
+// a(b(t))
+SBasis2d compose(SBasis2d const &a, SBasis2d const &b);
+SBasis2d compose(SBasis2d const &a, SBasis2d const &b, unsigned k);
+SBasis2d inverse(SBasis2d const &a, int k);
+
+// these two should probably be replaced with compose
+SBasis extract_u(SBasis2d const &a, double u);
+SBasis extract_v(SBasis2d const &a, double v);
+
+SBasis compose(Linear2d const &a, D2<SBasis> const &p);
+
+SBasis compose(SBasis2d const &fg, D2<SBasis> const &p);
+
+D2<SBasis> compose_each(D2<SBasis2d> const &fg, D2<SBasis> const &p);
+
+inline std::ostream &operator<< (std::ostream &out_file, const Linear2d &bo) {
+ out_file << "{" << bo[0] << ", " << bo[1] << "}, ";
+ out_file << "{" << bo[2] << ", " << bo[3] << "}";
+ return out_file;
+}
+
+inline std::ostream &operator<< (std::ostream &out_file, const SBasis2d & p) {
+ for(unsigned i = 0; i < p.size(); i++) {
+ out_file << p[i] << "s^" << i << " + ";
+ }
+ return out_file;
+}
+
+D2<SBasis>
+sb2dsolve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B, unsigned degmax=2);
+
+D2<SBasis>
+sb2d_cubic_solve(SBasis2d const &f, Geom::Point const &A, Geom::Point const &B);
+
+} // end namespace Geom
+
+#endif
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :