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Diffstat (limited to '')
-rw-r--r-- | tests/rtree-performance-test.cpp | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/tests/rtree-performance-test.cpp b/tests/rtree-performance-test.cpp new file mode 100644 index 0000000..cf4bcd7 --- /dev/null +++ b/tests/rtree-performance-test.cpp @@ -0,0 +1,361 @@ +/* + * Copyright 2010 Evangelos Katsikaros <vkatsikaros at yahoo dot gr> + * + * This library is free software; you can redistribute it and/or + * modify it either under the terms of the GNU Lesser General Public + * License version 2.1 as published by the Free Software Foundation + * (the "LGPL") or, at your option, under the terms of the Mozilla + * Public License Version 1.1 (the "MPL"). If you do not alter this + * notice, a recipient may use your version of this file under either + * the MPL or the LGPL. + * + * You should have received a copy of the LGPL along with this library + * in the file COPYING-LGPL-2.1; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the MPL along with this library + * in the file COPYING-MPL-1.1 + * + * The contents of this file are subject to the Mozilla Public License + * Version 1.1 (the "License"); you may not use this file except in + * compliance with the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY + * OF ANY KIND, either express or implied. See the LGPL or the MPL for + * the specific language governing rights and limitations. + */ + +#include <2geom/toys/toy-framework-2.h> + +#include <sstream> +#include <getopt.h> + +#include <SpatialIndex.h> +#include <glib.h> +//#include <glib/gtypes.h> + +using namespace Geom; + +// cmd argument stuff +char* arg_area_limit = NULL; +bool arg_area_limit_set = false; +bool arg_debug = false; + +int limit = 0; + +// spatial index ID management +SpatialIndex::id_type indexID; + +// list of rectangles +GList *items = NULL; + +// tree of rectangles +SpatialIndex::ISpatialIndex *tree; + +SpatialIndex::id_type test_indexID; + +void add_rectangle( int x, int y ); + +/* Simple Visitor used to search the tree. When Data is encountered + * we are supposed to call the render function of the Data + * */ +class SearchVisitor : public SpatialIndex::IVisitor { +public: + + void visitNode(const SpatialIndex::INode& n){ + } + + void visitData(const SpatialIndex::IData& d){ + /* this prototype: do nothing + * otherwise, render on buffer + * */ + } + + void visitData(std::vector<const SpatialIndex::IData*>& v) { + } +}; + + +/* we use the this visitor after each insertion in the tree + * The purpose is to validate that everything was stored properly + * and test the GList pointer storage. It has no other functional + * purpose. + * */ +class TestSearchVisitor : public SpatialIndex::IVisitor { +public: + + void visitNode(const SpatialIndex::INode& n) { + } + + void visitData(const SpatialIndex::IData& d){ + if( test_indexID == d.getIdentifier() ){ + byte* pData = 0; + uint32_t cLen = sizeof(GList*); + d.getData(cLen, &pData); + //do something... + GList* gl = reinterpret_cast<GList*>(pData); + Geom::Rect *member_data = (Geom::Rect *)gl->data; + double lala = member_data->bottom(); + std::cout << " Tree: " << lala << std::endl; + + delete[] pData; + } + } + + void visitData(std::vector<const SpatialIndex::IData*>& v) { + } +}; + + +int main(int argc, char **argv) { + + int c; + + //-------------------------------------------------------------------------- + // read cmd options + while (1) { + static struct option long_options[] = + { + /* These options set a flag. */ + /* These options don't set a flag. + We distinguish them by their indices. */ + {"area-limit", required_argument, 0, 'l'}, + {"help", no_argument, 0, 'h'}, + {"debug", no_argument, 0, 'd'}, + {0, 0, 0, 0} + }; + /* getopt_long stores the option index here. */ + int option_index = 0; + + c = getopt_long (argc, argv, "l:h:d", + long_options, &option_index); + + /* Detect the end of the options. */ + if (c == -1){ + break; + } + + switch (c) + { + case 'l': + arg_area_limit = optarg; + arg_area_limit_set = true; + break; + case 'h': + std::cerr << "Usage: " << argv[0] << " options\n" << std::endl ; + std::cerr << + " -l --area-limit=NUMBER minimum number in node.\n" << + " -d --debug Enable debug info (list/tree related).\n" << + " -h --help Print this help.\n" << std::endl; + exit(1); + break; + case 'd': + arg_debug = true; + break; + case '?': + /* getopt_long already printed an error message. */ + break; + + default: + abort (); + } + } + + // use some of the cmd options + if( arg_area_limit_set ) { + std::stringstream s1( arg_area_limit ); + s1 >> limit; + } + else { + limit = 100; + } + // end cmd options + //-------------------------------------------------------------------------- + + + double plow[2], phigh[2]; + // spatial index memory storage manager + SpatialIndex::IStorageManager *mem_mngr; + // initialize spatial indexing stuff + mem_mngr = SpatialIndex::StorageManager::createNewMemoryStorageManager(); + // fillFactor, indexCapacity, leafCapacity, dimensionality=2, variant=R*, indexIdentifier + tree = SpatialIndex::RTree::createNewRTree(*mem_mngr, 0.7, 25, 25, 2, SpatialIndex::RTree::RV_RSTAR, indexID); + + //------------------------------------------- + /* generate items. add_rectangle() stores them in both list and tree + * add rect every (20, 20). + * In area ((0,0), (1000, 1000)) add every (100,100) + * */ + for( int x_coord = -limit; x_coord <= limit; x_coord += 20 ) { + for( int y_coord = -limit; y_coord <= limit; y_coord += 20 ) { + if( x_coord >= 0 && x_coord <= 1000 && + y_coord >= 0 && y_coord <= 1000 ) + { + if( x_coord % 100 == 0 && y_coord % 100 == 0) { + add_rectangle( x_coord, y_coord ); + } + else{ + add_rectangle( x_coord, y_coord ); + } + } + else{ + add_rectangle( x_coord, y_coord ); + } + + } + } + std::cout << "Area of objects: ( -" << limit + << ", -" << limit + << " ), ( " << limit + << ", " << limit + << " )" << std::endl; + std::cout << "Number of Objects (indexID): " << indexID << std::endl; + // std::cout << "GListElements: " << g_list_length << std::endl; + + //------------------------------------------- + // Traverse list + Geom::Point sa_start = Point( 0, 0 ); + Geom::Point sa_end = Point( 1000, 1000 ); + Geom::Rect search_area = Rect( sa_start, sa_end ); + + Timer list_timer; + list_timer.ask_for_timeslice(); + list_timer.start(); + + for (GList *list = items; list; list = list->next) { + Geom::Rect *child = (Geom::Rect *)list->data; + if ( search_area.intersects( *child ) ) + { + /* this prototype: do nothing + * otherwise, render on buffer + * */ + } + } + Timer::Time the_list_time = list_timer.lap(); + + std::cout << std::endl; + std::cout << "GList (full scan): " << the_list_time << std::endl; + + //------------------------------------------- + // Search tree - good case + Timer tree_timer; + tree_timer.ask_for_timeslice(); + tree_timer.start(); + + /* We search only the (0,0), (1000, 1000) where the items are less dense. + * We expect a good performance versus the list + * */ + // TODO IMPORTANT !!! check the plow, phigh + // plow[0] = x1; plow[1] = y1; + // phigh[0] = x2; phigh[1] = y2; + + plow[0] = 0; + plow[1] = 0; + phigh[0] = 1000; + phigh[1] = 1000; + + SpatialIndex::Region search_region = SpatialIndex::Region(plow, phigh, 2); + SearchVisitor vis = SearchVisitor(); + tree->intersectsWithQuery( search_region, vis ); + + Timer::Time the_tree_time = tree_timer.lap(); + std::cout << "Rtree (good): " << the_tree_time << std::endl; + + + //------------------------------------------- + // Search tree - worst case + Timer tree_timer_2; + tree_timer_2.ask_for_timeslice(); + tree_timer_2.start(); + + /* search the whole area, so all items are returned */ + plow[0] = -limit - 100; + plow[1] = -limit - 100; + phigh[0] = limit + 100; + phigh[1] = limit + 100; + + SpatialIndex::Region search_region_2 = SpatialIndex::Region(plow, phigh, 2); + SearchVisitor vis_2 = SearchVisitor(); + tree->intersectsWithQuery( search_region_2, vis_2 ); + + Timer::Time the_tree_time_2 = tree_timer_2.lap(); + std::cout << "Rtree (full scan): " << the_tree_time_2 << std::endl; + + return 0; +} + + + +/* Adds rectangles in a GList and a SpatialIndex rtree + * */ +void add_rectangle( int x, int y ) { + + Geom::Point starting_point = Point( x, y ); + Geom::Point ending_point = Point( x + 10, y + 10 ); + Geom::Rect rect_to_add = Rect( starting_point, ending_point ); + items = g_list_append( items, &rect_to_add ); + + if( arg_debug ) { + // fetch the last rect from the list + Geom::Rect *member_data = (Geom::Rect *)( g_list_last( items ) )->data; + double lala = member_data->bottom(); + std::cout << "List (" << indexID << "): " << lala; + } + + /* Create a SpatialIndex region + * plow = left-bottom corner + * phigh = top-right corner + * [0] = dimension X + * [1] = dimension Y + * */ + double plow[2], phigh[2]; + + plow[0] = rect_to_add.left() ; + plow[1] = rect_to_add.bottom(); + phigh[0] = rect_to_add.right(); + phigh[1] = rect_to_add.top(); + + SpatialIndex::Region r = SpatialIndex::Region(plow, phigh, 2); + /* Store Glist pointer size and GList pointer as the associated data + * In inkscape this can be used to directly call render hooked functions + * from SPCanvasItems + * */ + tree->insertData( sizeof(GList*), reinterpret_cast<const byte*>( g_list_last( items ) ), r, indexID); + + // tree->insertData(0, 0, r, indexID); + /* not used. Store zero size and a null pointer as the associated data. + * indexId is used to retrieve from a mapping each rect + * (example a hash map, or the indexID is also vector index) + * */ + + if( arg_debug ) { + test_indexID = indexID; + /* every time we add a rect, search all the tree to find the last + * inserted ID. This is not performance-wise good (rtree only good for + * spatial queries) this is just used for debugging reasons + * */ + plow[0] = -limit - 100; + plow[1] = -limit - 100; + phigh[0] = limit + 100; + phigh[1] = limit + 100; + + SpatialIndex::Region test_search_region = SpatialIndex::Region(plow, phigh, 2); + TestSearchVisitor test_vis = TestSearchVisitor(); + // search the tree for the region. Visitor implements the search function hooks + tree->intersectsWithQuery( test_search_region, test_vis ); + } + + indexID++; +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)(c-basic-offset . 4)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |