/** @file * @brief Unit tests for Affine. * Uses the Google Testing Framework *//* * Authors: * Nathan Hurst * Krzysztof Kosiński * Johan Engelen * * Copyright 2010 Authors * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. */ #include "testing.h" #include #include <2geom/bezier.h> #include <2geom/polynomial.h> #include <2geom/basic-intersection.h> #include <2geom/bezier-curve.h> #include #include #include using std::vector, std::min, std::max; using namespace Geom; Poly lin_poly(double a, double b) { // ax + b Poly p; p.push_back(b); p.push_back(a); return p; } bool are_equal(Bezier A, Bezier B) { int maxSize = max(A.size(), B.size()); double t = 0., dt = 1./maxSize; for(int i = 0; i <= maxSize; i++) { EXPECT_FLOAT_EQ(A.valueAt(t), B.valueAt(t));// return false; t += dt; } return true; } class BezierTest : public ::testing::Test { protected: BezierTest() : zero(fragments[0]) , unit(fragments[1]) , hump(fragments[2]) , wiggle(fragments[3]) { zero = Bezier(0.0,0.0); unit = Bezier(0.0,1.0); hump = Bezier(0,1,0); wiggle = Bezier(0,1,-2,3); } Bezier fragments[4]; Bezier &zero, &unit, &hump, &wiggle; }; TEST_F(BezierTest, Basics) { //std::cout << unit < left(N), right(N); std::vector left2(N), right2(N); double eps = 1e-15; for (unsigned i = 0; i < 10000; ++i) { double t = g_random_double_range(0, 1); double vok = bernstein_value_at(t, &wiggle[0], wiggle.order()); double v = casteljau_subdivision(t, &wiggle[0], &left[0], &right[0], wiggle.order()); EXPECT_near(v, vok, eps); EXPECT_EQ(left[0], wiggle.at0()); EXPECT_EQ(left[wiggle.order()], right[0]); EXPECT_EQ(right[wiggle.order()], wiggle.at1()); double vl = casteljau_subdivision(t, &wiggle[0], &left2[0], NULL, wiggle.order()); double vr = casteljau_subdivision(t, &wiggle[0], NULL, &right2[0], wiggle.order()); EXPECT_EQ(vl, vok); EXPECT_near(vr, vok, eps); EXPECT_vector_near(left2, left, eps); EXPECT_vector_equal(right2, right); double vnone = casteljau_subdivision(t, &wiggle[0], NULL, NULL, wiggle.order()); EXPECT_near(vnone, vok, 1e-12); } } TEST_F(BezierTest, Portion) { constexpr Coord eps{1e-12}; for (unsigned i = 0; i < 10000; ++i) { double from = g_random_double_range(0, 1); double to = g_random_double_range(0, 1); for (auto & input : fragments) { Bezier result = portion(input, from, to); // the endpoints must correspond exactly EXPECT_near(result.at0(), input.valueAt(from), eps); EXPECT_near(result.at1(), input.valueAt(to), eps); } } } TEST_F(BezierTest, Subdivide) { std::vector > errors; for (unsigned i = 0; i < 10000; ++i) { double t = g_random_double_range(0, 1e-6); for (auto & input : fragments) { std::pair result = input.subdivide(t); // the endpoints must correspond exactly // moreover, the subdivision point must be exactly equal to valueAt(t) EXPECT_DOUBLE_EQ(result.first.at0(), input.at0()); EXPECT_DOUBLE_EQ(result.first.at1(), result.second.at0()); EXPECT_DOUBLE_EQ(result.second.at0(), input.valueAt(t)); EXPECT_DOUBLE_EQ(result.second.at1(), input.at1()); // ditto for valueAt EXPECT_DOUBLE_EQ(result.first.valueAt(0), input.valueAt(0)); EXPECT_DOUBLE_EQ(result.first.valueAt(1), result.second.valueAt(0)); EXPECT_DOUBLE_EQ(result.second.valueAt(0), input.valueAt(t)); EXPECT_DOUBLE_EQ(result.second.valueAt(1), input.valueAt(1)); if (result.first.at1() != result.second.at0()) { errors.emplace_back(input, t); } } } if (!errors.empty()) { std::cout << "Found " << errors.size() << " subdivision errors" << std::endl; for (unsigned i = 0; i < errors.size(); ++i) { std::cout << "Error #" << i << ":\n" << errors[i].first << "\n" << "t: " << format_coord_nice(errors[i].second) << std::endl; } } } TEST_F(BezierTest, Mutation) { //Coord &operator[](unsigned ix); //Coord const &operator[](unsigned ix); //void setCoeff(unsigned ix double val); //cout << "bigun\n"; Bezier bigun(Bezier::Order(30)); bigun.setCoeff(5,10.0); for(unsigned i = 0; i < bigun.size(); i++) { EXPECT_EQ((i == 5) ? 10 : 0, bigun[i]); } bigun[5] = -3; for(unsigned i = 0; i < bigun.size(); i++) { EXPECT_EQ((i == 5) ? -3 : 0, bigun[i]); } } TEST_F(BezierTest, MultiDerivative) { vector vnd = wiggle.valueAndDerivatives(0.5, 5); expect_array((const double[]){0,0,12,72,0,0}, vnd); } TEST_F(BezierTest, DegreeElevation) { EXPECT_TRUE(are_equal(wiggle, wiggle)); Bezier Q = wiggle; Bezier P = Q.elevate_degree(); EXPECT_EQ(P.size(), Q.size()+1); //EXPECT_EQ(0, P.forward_difference(1)[0]); EXPECT_TRUE(are_equal(Q, P)); Q = wiggle; P = Q.elevate_to_degree(10); EXPECT_EQ(10u, P.order()); EXPECT_TRUE(are_equal(Q, P)); //EXPECT_EQ(0, P.forward_difference(10)[0]); /*Q = wiggle.elevate_degree(); P = Q.reduce_degree(); EXPECT_EQ(P.size()+1, Q.size()); EXPECT_TRUE(are_equal(Q, P));*/ } //std::pair subdivide(Coord t); // Constructs a linear Bezier with root at t Bezier linear_root(double t) { return Bezier(0-t, 1-t); } // Constructs a Bezier with roots at the locations in x Bezier array_roots(vector x) { Bezier b(1); for(double i : x) { b = multiply(b, linear_root(i)); } return b; } TEST_F(BezierTest, Deflate) { Bezier b = array_roots(vector_from_array((const double[]){0,0.25,0.5})); EXPECT_FLOAT_EQ(0, b.at0()); b = b.deflate(); EXPECT_FLOAT_EQ(0, b.valueAt(0.25)); b = b.subdivide(0.25).second; EXPECT_FLOAT_EQ(0, b.at0()); b = b.deflate(); const double rootposition = (0.5-0.25) / (1-0.25); constexpr Coord eps{1e-12}; EXPECT_near(0.0, b.valueAt(rootposition), eps); b = b.subdivide(rootposition).second; EXPECT_near(0.0, b.at0(), eps); } TEST_F(BezierTest, Roots) { expect_array((const double[]){0, 0.5, 0.5}, wiggle.roots()); /*Bezier bigun(Bezier::Order(30)); for(unsigned i = 0; i < bigun.size(); i++) { bigun.setCoeff(i,rand()-0.5); } cout << bigun.roots() << endl;*/ // The results of our rootfinding are at the moment fairly inaccurate. double eps = 5e-4; vector > tests; tests.push_back(vector_from_array((const double[]){0})); tests.push_back(vector_from_array((const double[]){1})); tests.push_back(vector_from_array((const double[]){0, 0})); tests.push_back(vector_from_array((const double[]){0.5})); tests.push_back(vector_from_array((const double[]){0.5, 0.5})); tests.push_back(vector_from_array((const double[]){0.1, 0.1})); tests.push_back(vector_from_array((const double[]){0.1, 0.1, 0.1})); tests.push_back(vector_from_array((const double[]){0.25,0.75})); tests.push_back(vector_from_array((const double[]){0.5,0.5})); tests.push_back(vector_from_array((const double[]){0, 0.2, 0.6, 0.6, 1})); tests.push_back(vector_from_array((const double[]){.1,.2,.3,.4,.5,.6})); tests.push_back(vector_from_array((const double[]){0.25,0.25,0.25,0.75,0.75,0.75})); for(auto & test : tests) { Bezier b = array_roots(test); //std::cout << tests[test_i] << ": " << b << std::endl; //std::cout << b.roots() << std::endl; EXPECT_vector_near(test, b.roots(), eps); } } TEST_F(BezierTest, BoundsExact) { OptInterval unit_bounds = bounds_exact(unit); EXPECT_EQ(unit_bounds->min(), 0); EXPECT_EQ(unit_bounds->max(), 1); OptInterval hump_bounds = bounds_exact(hump); EXPECT_EQ(hump_bounds->min(), 0); EXPECT_FLOAT_EQ(hump_bounds->max(), hump.valueAt(0.5)); OptInterval wiggle_bounds = bounds_exact(wiggle); EXPECT_EQ(wiggle_bounds->min(), 0); EXPECT_EQ(wiggle_bounds->max(), 3); } TEST_F(BezierTest, Operators) { // Test equality operators EXPECT_EQ(zero, zero); EXPECT_EQ(hump, hump); EXPECT_EQ(wiggle, wiggle); EXPECT_EQ(unit, unit); EXPECT_NE(zero, hump); EXPECT_NE(hump, zero); EXPECT_NE(wiggle, hump); EXPECT_NE(zero, wiggle); EXPECT_NE(wiggle, unit); // Recall that hump == Bezier(0,1,0); EXPECT_EQ(hump + 3, Bezier(3, 4, 3)); EXPECT_EQ(hump - 3, Bezier(-3, -2, -3)); EXPECT_EQ(hump * 3, Bezier(0, 3, 0)); EXPECT_EQ(hump / 3, Bezier(0, 1.0/3.0, 0)); EXPECT_EQ(-hump, Bezier(0, -1, 0)); Bezier reverse_wiggle = reverse(wiggle); EXPECT_EQ(reverse_wiggle.at0(), wiggle.at1()); EXPECT_EQ(reverse_wiggle.at1(), wiggle.at0()); EXPECT_TRUE(are_equal(reverse(reverse_wiggle), wiggle)); //cout << "Bezier portion(const Bezier & a, double from, double to);\n"; //cout << portion(Bezier(0.0,2.0), 0.5, 1) << endl; // std::vector bezier_points(const D2 & a) { /*cout << "Bezier derivative(const Bezier & a);\n"; std::cout << derivative(hump) <contains(Interval(0,hump.valueAt(0.5)))); EXPECT_EQ(Interval(0,hump.valueAt(0.5)), *bounds_exact(hump)); Interval tight_local_bounds(min(hump.valueAt(0.3),hump.valueAt(0.6)), hump.valueAt(0.5)); EXPECT_TRUE(bounds_local(hump, Interval(0.3, 0.6))->contains(tight_local_bounds)); Bezier Bs[] = {unit, hump, wiggle}; for(auto B : Bs) { Bezier product = multiply(B, B); for(int i = 0; i <= 16; i++) { double t = i/16.0; double b = B.valueAt(t); EXPECT_near(b*b, product.valueAt(t), 1e-12); } } } struct XPt { XPt(Coord x, Coord y, Coord ta, Coord tb) : p(x, y), ta(ta), tb(tb) {} XPt() {} Point p; Coord ta, tb; }; struct XTest { D2 a; D2 b; std::vector s; }; struct CILess { bool operator()(CurveIntersection const &a, CurveIntersection const &b) const { if (a.first < b.first) return true; if (a.first == b.first && a.second < b.second) return true; return false; } }; TEST_F(BezierTest, Intersection) { /* Intersection test cases taken from: * Dieter Lasser (1988), Calculating the Self-Intersections of Bezier Curves * https://archive.org/stream/calculatingselfi00lass * * The intersection points are not actually calculated to a high precision * in the paper. The most relevant tests are whether the curves actually * intersect at the returned time values (i.e. whether a(ta) = b(tb)) * and whether the number of intersections is correct. */ typedef D2 D2Bez; std::vector tests; // Example 1 tests.emplace_back(); tests.back().a = D2Bez(Bezier(-3.3, -3.3, 0, 3.3, 3.3), Bezier(1.3, -0.7, 2.3, -0.7, 1.3)); tests.back().b = D2Bez(Bezier(-4.0, -4.0, 0, 4.0, 4.0), Bezier(-0.35, 3.0, -2.6, 3.0, -0.35)); tests.back().s.resize(4); tests.back().s[0] = XPt(-3.12109, 0.76362, 0.09834, 0.20604); tests.back().s[1] = XPt(-1.67341, 0.60298, 0.32366, 0.35662); tests.back().s[2] = XPt(1.67341, 0.60298, 0.67634, 0.64338); tests.back().s[3] = XPt(3.12109, 0.76362, 0.90166, 0.79396); // Example 2 tests.emplace_back(); tests.back().a = D2Bez(Bezier(0, 0, 3, 3), Bezier(0, 14, -9, 5)); tests.back().b = D2Bez(Bezier(-1, 13, -10, 4), Bezier(4, 4, 1, 1)); tests.back().s.resize(9); tests.back().s[0] = XPt(0.00809, 1.17249, 0.03029, 0.85430); tests.back().s[1] = XPt(0.02596, 1.97778, 0.05471, 0.61825); tests.back().s[2] = XPt(0.17250, 3.99191, 0.14570, 0.03029); tests.back().s[3] = XPt(0.97778, 3.97404, 0.38175, 0.05471); tests.back().s[4] = XPt(1.5, 2.5, 0.5, 0.5); tests.back().s[5] = XPt(2.02221, 1.02596, 0.61825, 0.94529); tests.back().s[6] = XPt(2.82750, 1.00809, 0.85430, 0.96971); tests.back().s[7] = XPt(2.97404, 3.02221, 0.94529, 0.38175); tests.back().s[8] = XPt(2.99191, 3.82750, 0.96971, 0.14570); // Example 3 tests.emplace_back(); tests.back().a = D2Bez(Bezier(-5, -5, -3, 0, 3, 5, 5), Bezier(0, 3.555, -1, 4.17, -1, 3.555, 0)); tests.back().b = D2Bez(Bezier(-6, -6, -3, 0, 3, 6, 6), Bezier(3, -0.555, 4, -1.17, 4, -0.555, 3)); tests.back().s.resize(6); tests.back().s[0] = XPt(-3.64353, 1.49822, 0.23120, 0.27305); tests.back().s[1] = XPt(-2.92393, 1.50086, 0.29330, 0.32148); tests.back().s[2] = XPt(-0.77325, 1.49989, 0.44827, 0.45409); tests.back().s[3] = XPt(0.77325, 1.49989, 0.55173, 0.54591); tests.back().s[4] = XPt(2.92393, 1.50086, 0.70670, 0.67852); tests.back().s[5] = XPt(3.64353, 1.49822, 0.76880, 0.72695); // Example 4 tests.emplace_back(); tests.back().a = D2Bez(Bezier(-4, -10, -2, -2, 2, 2, 10, 4), Bezier(0, 6, 6, 0, 0, 6, 6, 0)); tests.back().b = D2Bez(Bezier(-8, 0, 8), Bezier(1, 6, 1)); tests.back().s.resize(4); tests.back().s[0] = XPt(-5.69310, 2.23393, 0.06613, 0.14418); tests.back().s[1] = XPt(-2.68113, 3.21920, 0.35152, 0.33243); tests.back().s[2] = XPt(2.68113, 3.21920, 0.64848, 0.66757); tests.back().s[3] = XPt(5.69310, 2.23393, 0.93387, 0.85582); //std::cout << std::setprecision(5); for (unsigned i = 0; i < tests.size(); ++i) { BezierCurve a(tests[i].a), b(tests[i].b); std::vector xs; xs = a.intersect(b, 1e-8); std::sort(xs.begin(), xs.end(), CILess()); //xs.erase(std::unique(xs.begin(), xs.end(), XEqual()), xs.end()); std::cout << "\n\n" << "===============================\n" << "=== Intersection Testcase " << i+1 << " ===\n" << "===============================\n" << std::endl; EXPECT_EQ(xs.size(), tests[i].s.size()); //if (xs.size() != tests[i].s.size()) continue; for (unsigned j = 0; j < std::min(xs.size(), tests[i].s.size()); ++j) { std::cout << xs[j].first << " = " << a.pointAt(xs[j].first) << " " << xs[j].second << " = " << b.pointAt(xs[j].second) << "\n" << tests[i].s[j].ta << " = " << tests[i].a.valueAt(tests[i].s[j].ta) << " " << tests[i].s[j].tb << " = " << tests[i].b.valueAt(tests[i].s[j].tb) << std::endl; } EXPECT_intersections_valid(a, b, xs, 1e-6); } #if 0 // these contain second-order intersections Coord a5x[] = {-1.5, -1.5, -10, -10, 0, 10, 10, 1.5, 1.5}; Coord a5y[] = {0, -8, -8, 9, 9, 9, -8, -8, 0}; Coord b5x[] = {-3, -12, 0, 12, 3}; Coord b5y[] = {-5, 8, 2.062507, 8, -5}; Coord p5x[] = {-3.60359, -5.44653, 0, 5.44653, 3.60359}; Coord p5y[] = {-4.10631, -0.76332, 4.14844, -0.76332, -4.10631}; Coord p5ta[] = {0.01787, 0.10171, 0.5, 0.89829, 0.98213}; Coord p5tb[] = {0.12443, 0.28110, 0.5, 0.71890, 0.87557}; Coord a6x[] = {5, 14, 10, -12, -12, -2}; Coord a6y[] = {1, 6, -6, -6, 2, 2}; Coord b6x[] = {0, 2, -10.5, -10.5, 3.5, 3, 8, 6}; Coord b6y[] = {0, -8, -8, 9, 9, -4.129807, -4.129807, 3}; Coord p6x[] = {6.29966, 5.87601, 0.04246, -4.67397, -3.57214}; Coord p6y[] = {1.63288, -0.86192, -2.38219, -2.17973, 1.91463}; Coord p6ta[] = {0.03184, 0.33990, 0.49353, 0.62148, 0.96618}; Coord p6tb[] = {0.96977, 0.85797, 0.05087, 0.28232, 0.46102}; #endif } /** Basic test for intersecting a quadratic Bézier with a line segment. */ TEST_F(BezierTest, QuadraticIntersectLineSeg) { double const EPS = 1e-12; auto const bow = QuadraticBezier({0, 0}, {1, 1}, {2, 0}); auto const highhoriz = LineSegment(Point(0, 0), Point(2, 0)); auto const midhoriz = LineSegment(Point(0, 0.25), Point(2, 0.25)); auto const lowhoriz = LineSegment(Point(0, 0.5), Point(2, 0.5)); auto const noninters = LineSegment(Point(0, 0.5 + EPS), Point(2, 0.5 + EPS)); auto const noninters2 = LineSegment(Point(1, 0), Point(1, 0.5 - EPS)); auto const endpoint_intersections = bow.intersect(highhoriz, EPS); EXPECT_EQ(endpoint_intersections.size(), 2); EXPECT_intersections_valid(bow, highhoriz, endpoint_intersections, EPS); for (auto const &ex : endpoint_intersections) { EXPECT_DOUBLE_EQ(ex.point()[Y], 0.0); } auto const mid_intersections = bow.intersect(midhoriz, EPS); EXPECT_EQ(mid_intersections.size(), 2); EXPECT_intersections_valid(bow, midhoriz, mid_intersections, EPS); for (auto const &mx : mid_intersections) { EXPECT_DOUBLE_EQ(mx.point()[Y], 0.25); } auto const tangent_intersection = bow.intersect(lowhoriz, EPS); EXPECT_EQ(tangent_intersection.size(), 1); EXPECT_intersections_valid(bow, lowhoriz, tangent_intersection, EPS); for (auto const &tx : tangent_intersection) { EXPECT_DOUBLE_EQ(tx.point()[Y], 0.5); } auto no_intersections = bow.intersect(noninters, EPS); EXPECT_TRUE(no_intersections.empty()); no_intersections = bow.intersect(noninters2, EPS); EXPECT_TRUE(no_intersections.empty()); } TEST_F(BezierTest, QuadraticIntersectLineRandom) { g_random_set_seed(0xB747A380); auto const diagonal = LineSegment(Point(0, 0), Point(1, 1)); double const EPS = 1e-12; for (unsigned i = 0; i < 10'000; i++) { auto q = QuadraticBezier({0, 1}, {g_random_double_range(0.0, 1.0), g_random_double_range(0.0, 1.0)}, {1, 0}); auto xings = q.intersect(diagonal, EPS); ASSERT_EQ(xings.size(), 1); auto pt = xings[0].point(); EXPECT_TRUE(are_near(pt[X], pt[Y], EPS)); EXPECT_intersections_valid(q, diagonal, xings, EPS); } } /** Basic test for intersecting a cubic Bézier with a line segment. */ TEST_F(BezierTest, CubicIntersectLine) { double const EPS = 1e-12; auto const wavelet = CubicBezier({0, 0}, {1, 2}, {0, -2}, {1, 0}); auto const unit_seg = LineSegment(Point(0, 0), Point(1, 0)); auto const expect3 = wavelet.intersect(unit_seg, EPS); EXPECT_EQ(expect3.size(), 3); EXPECT_intersections_valid(wavelet, unit_seg, expect3, EPS); auto const half_seg = LineSegment(Point(0, 0), Point(0.5, 0)); auto const expect2 = wavelet.intersect(half_seg, EPS); EXPECT_EQ(expect2.size(), 2); EXPECT_intersections_valid(wavelet, half_seg, expect2, EPS); auto const less_than_half = LineSegment(Point(0, 0), Point(0.5 - EPS, 0)); auto const expect1 = wavelet.intersect(less_than_half, EPS); EXPECT_EQ(expect1.size(), 1); EXPECT_intersections_valid(wavelet, less_than_half, expect1, EPS); auto const dollar_stroke = LineSegment(Point(0, 0.5), Point(1, -0.5)); auto const dollar_xings = wavelet.intersect(dollar_stroke, EPS); EXPECT_EQ(dollar_xings.size(), 3); EXPECT_intersections_valid(wavelet, dollar_stroke, dollar_xings, EPS); } TEST_F(BezierTest, CubicIntersectLineRandom) { g_random_set_seed(0xCAFECAFE); auto const diagonal = LineSegment(Point(0, 0), Point(1, 1)); double const EPS = 1e-8; for (unsigned i = 0; i < 10'000; i++) { double a1 = g_random_double_range(0.0, 1.0); double a2 = g_random_double_range(a1, 1.0); double b1 = g_random_double_range(0.0, 1.0); double b2 = g_random_double_range(0.0, b1); auto c = CubicBezier({0, 1}, {a1, a2}, {b1, b2}, {1, 0}); auto xings = c.intersect(diagonal, EPS); ASSERT_EQ(xings.size(), 1); auto pt = xings[0].point(); EXPECT_TRUE(are_near(pt[X], pt[Y], EPS)); EXPECT_intersections_valid(c, diagonal, xings, EPS); } } /** Regression test for issue https://gitlab.com/inkscape/lib2geom/-/issues/47 . */ TEST_F(BezierTest, Balloon) { auto const loop = CubicBezier({0, 0}, {4, -2}, {4, 2}, {0, 0}); auto const seghoriz = LineSegment(Point(-1, 0), Point(0, 0)); for (double EPS : {1e-6, 1e-9, 1e-12}) { // We expect that 2 intersections are found: one at each end of the loop, // both at the coordinates (0, 0). auto xings_horiz = loop.intersect(seghoriz, EPS); EXPECT_EQ(xings_horiz.size(), 2); EXPECT_intersections_valid(loop, seghoriz, xings_horiz, EPS); } } TEST_F(BezierTest, ExpandToTransformedTest) { auto test_curve = [] (Curve const &c) { constexpr int N = 50; for (int i = 0; i < N; i++) { auto angle = 2 * M_PI * i / N; auto transform = Affine(Rotate(angle)); auto copy = std::unique_ptr(c.duplicate()); *copy *= transform; auto box1 = copy->boundsExact(); auto pt = c.initialPoint() * transform; auto box2 = Rect(pt, pt); c.expandToTransformed(box2, transform); for (auto i : { X, Y }) { EXPECT_DOUBLE_EQ(box1[i].min(), box2[i].min()); EXPECT_DOUBLE_EQ(box1[i].max(), box2[i].max()); } } }; test_curve(LineSegment(Point(-1, 0), Point(1, 2))); test_curve(QuadraticBezier(Point(-1, 0), Point(1, 1), Point(3, 0))); test_curve(CubicBezier(Point(-1, 0), Point(1, 1), Point(2, -2), Point(3, 0))); } TEST_F(BezierTest, ForwardDifferenceTest) { auto b = Bezier(3, 4, 2, -5, 7); EXPECT_EQ(b.forward_difference(1), Bezier(19, 34, 22, 5)); EXPECT_EQ(b.forward_difference(2), Bezier(-3, 2, 2)); } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :