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Source: lib2geom
Section: libs
Priority: optional
Maintainer: Debian Multimedia Maintainers <debian-multimedia@lists.debian.org>
Uploaders:
Mattia Rizzolo <mattia@debian.org>,
Build-Depends:
cmake,
debhelper-compat (= 13),
ninja-build,
Build-Depends-Arch:
libboost-dev,
libcairo2-dev,
libdouble-conversion-dev,
libgsl-dev,
libgtest-dev,
libgtk-3-dev,
pkg-config,
ragel,
Standards-Version: 4.6.2
Rules-Requires-Root: no
Homepage: https://gitlab.com/inkscape/lib2geom
Vcs-Git: https://salsa.debian.org/multimedia-team/lib2geom.git
Vcs-Browser: https://salsa.debian.org/multimedia-team/lib2geom
Package: lib2geom1.3.0
Architecture: any
Multi-Arch: same
Depends:
${misc:Depends},
${shlibs:Depends},
Description: robust computational geometry framework -- shared library
2Geom is a C++ 2D geometry library geared towards robust processing of
computational geometry data associated with vector graphics. The primary
design consideration is ease of use and clarity. It is dual-licensed
under LGPL 2.1 and MPL 1.1.
.
The library is descended from a set of geometric routines present in
Inkscape, a vector graphics editor based around the Scalable Vector
Graphics format, the most widespread vector graphics interchange format
on the Web and a W3C Recommendation. Due to this legacy, not all parts
of the API form a coherent whole (yet).
.
Rendering is outside the scope of this library, and it is assumed
something like libcairo or similar is employed for this. 2geom
concentrates on higher level algorithms and geometric computations.
.
This package contains the shared library.
Package: lib2geom-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
lib2geom1.3.0 (= ${binary:Version}),
${misc:Depends},
${shlibs:Depends},
Description: robust computational geometry framework -- development library
2Geom is a C++ 2D geometry library geared towards robust processing of
computational geometry data associated with vector graphics. The primary
design consideration is ease of use and clarity. It is dual-licensed
under LGPL 2.1 and MPL 1.1.
.
The library is descended from a set of geometric routines present in
Inkscape, a vector graphics editor based around the Scalable Vector
Graphics format, the most widespread vector graphics interchange format
on the Web and a W3C Recommendation. Due to this legacy, not all parts
of the API form a coherent whole (yet).
.
Rendering is outside the scope of this library, and it is assumed
something like libcairo or similar is employed for this. 2geom
concentrates on higher level algorithms and geometric computations.
.
This package contains the development files needed to build against 2geom.
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