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#!/usr/bin/python
import gtk,math
import pangocairo,cairo
import gobject
# def draw_text(cr, pos, txt, bottom = False):
# def draw_number(cr, pos, num):
def draw_circ(cr, (x, y)):
cr.new_sub_path()
cr.arc(x, y, 3, 0, math.pi*2)
cr.stroke()
def draw_cross(cr, (x, y)):
cr.move_to(x-3, y-3)
cr.line_to(x+3, y+3)
cr.move_to(x-3, y+3)
cr.line_to(x+3, y-3)
cr.stroke()
class Handle:
def __init__(self):
pass
def draw(self, cr, annotes):
pass
def hit(self, (x, y)):
return None
def move_to(self, hit, om, m):
pass
def scroll(self, pos, dir):
pass
class PointHandle(Handle):
def __init__(self, x, y, name=""):
Handle.__init__(self)
self.pos = (x,y)
self.name = name
def draw(self, cr, annotes):
draw_circ(cr, self.pos)
if annotes:
draw_text(cr, self.pos, str(self.name))
def hit(self, mouse):
if math.hypot(mouse[0] - self.pos[0], mouse[1] - self.pos[1]) < 5:
return 0
return None
def move_to(self, hit, om, m):
self.pos = m
class PointSetHandle(Handle):
def __init__(self, pts=None, name=""):
Handle.__init__(self)
self.pts = pts or []
self.name = name
def draw(self, cr, annotes):
for p in self.pts:
draw_circ(cr, p)
if annotes:
draw_text(cr, p, str(self.name))
def hit(self, mouse):
for i,p in enumerate(self.pts):
if math.hypot(mouse[0] - p[0], mouse[1] - p[1]) < 5:
return i
return None
def move_to(self, hit, om, m):
self.pts[hit[1]] = m
def append(self, x,y):
self.pts.append((x,y))
class Toy:
def __init__(self):
self.handles = []
self.mouse_down = False
self.old_mouse = None
self.selected = None
self.notify = "notify"
self.origin = [0,0]
self.interactive_level = 0
self.transform = None
def draw(self, cr, (width, height), save):
bounds = self.should_draw_bounds()
self.transform = cr.get_matrix()
self.transform.invert()
if bounds == 1:
cr.set_source_rgba(0., 0., 0, 0.8)
cr.set_line_width (0.5)
for i in [1,3]:
cr.move_to(0, i*width/4)
cr.line_to(width, i*width/4)
cr.move_to(i*width/4, 0)
cr.line_to(i*width/4, height)
elif bounds == 2:
cr.set_source_rgba (0., 0., 0, 0.8)
cr.set_line_width (0.5)
cr.move_to(0, width/2)
cr.line_to(width, width/2)
cr.move_to(width/2, 0)
cr.line_to(width/2, height)
cr.set_source_rgba (0., 0.5, 0, 1)
cr.set_line_width (1)
annotes = self.should_draw_numbers()
for i,h in enumerate(self.handles):
cr.save()
if self.selected and i == self.selected[0]:
cr.set_source_rgba (0.5, 0, 0, 1)
h.draw(cr, annotes)
cr.restore()
cr.set_source_rgba (0., 0.5, 0, 0.8)
if self.notify:
cr.save()
cr.identity_matrix()
bnds = draw_text(cr, (0, height), self.notify, True)
l,t,w,h = bnds[1]
cr.set_source_rgba(1,1,1,0.9)
cr.rectangle(l,t+height-h, w, h)
cr.fill()
cr.set_source_rgba(0,0,0,1)
draw_text(cr, (0, height), self.notify, True)
cr.restore()
def mouse_moved(self, e):
mouse = (e.x, e.y)
if self.transform != None:
mouse = self.transform.transform_point(e.x, e.y)
if e.state & (gtk.gdk.BUTTON1_MASK | gtk.gdk.BUTTON3_MASK):
self.interactive_level = 2
if self.selected:
self.handles[self.selected[0]].move_to(self.selected, self.old_mouse, mouse)
self.old_mouse = mouse
self.canvas.queue_draw()
#self.redraw()
def mouse_pressed(self, e):
self.interactive_level = 1
mouse = (e.x, e.y)
if self.transform != None:
mouse = self.transform.transform_point(e.x, e.y)
if e.button == 1:
for i,h in enumerate(self.handles):
hit = h.hit(mouse)
if hit != None:
self.selected = (i, hit)
self.mouse_down = True
self.old_mouse = mouse
self.canvas.queue_draw()
#self.redraw()
def mouse_released(self, e):
self.interactive_level = 1
self.selected = None
if e.button == 1:
self.mouse_down = False
self.canvas.queue_draw()
#self.redraw()
def scroll_event(self, da, ev):
self.interactive_level = 1
#print 'scroll:'+'\n'.join([str((x, getattr(ev, x))) for x in dir(ev)])
#print 'end'
da.queue_draw()
hit = None
for i,h in enumerate(self.handles):
hit = h.scroll((ev.x,ev.y), ev.direction)
if hit != None:
break
return hit != None
def key_hit(self, e):
pass
def should_draw_numbers(self):
return True
def should_draw_bounds(self):
return 0
def first_time(self, argv):
pass
def gtk_ready(self):
pass
def resize_canvas(self, s):
pass
def redraw(self):
self.window.queue_draw()
def get_save_size(self):
return (0,0)+self.window.window.get_size()
def delete_event(self, window, e):
gtk.main_quit()
return False
def expose_event(self, widget, event):
cr = widget.window.cairo_create()
width, height = widget.window.get_size()
global resized
if not resized:
alloc_size = ((0, width), (0, height))
self.resize_canvas(alloc_size)
resized = True
cr.translate(self.origin[0], self.origin[1])
self.draw(cr, (width, height), False)
return True
def mouse_motion_event(self, widget, e):
e.x -= self.origin[0]
e.y -= self.origin[1]
self.mouse_moved(e)
return False
def mouse_event(self, widget, e):
e.x -= self.origin[0]
e.y -= self.origin[1]
self.mouse_pressed(e)
return False
def mouse_release_event(self, widget, e):
e.x -= self.origin[0]
e.y -= self.origin[1]
self.mouse_released(e)
return False
def key_release_event(self, widget, e):
self.key_hit(e)
return False
def size_allocate_event(self, widget, allocation):
alloc_size = ((allocation.x, allocation.x + allocation.width),
(allocation.y, allocation.y+allocation.height))
self.resize_canvas(alloc_size)
return False
def relax_interaction_timeout(self):
if self.interactive_level > 0:
self.interactive_level -= 1
self.canvas.queue_draw()
return True
class Toggle:
def __init__(self):
self.bounds = (0,0,0,0)
self.text = ""
self.on = False
def draw(self, cr):
cr.set_source_rgba(0,0,0,1)
cr.rectangle(bounds.left(), bounds.top(),
bounds.width(), bounds.height())
if(on):
cr.fill()
cr.set_source_rgba(1,1,1,1)
else:
cr.stroke()
draw_text(cr, bounds.corner(0) + (5,2), text)
def toggle(self):
self.on = not self.on
def set(self, state):
self.on = state
def handle_click(self, e):
if bounds.contains((e.x, e,y)) and e.button == 1:
toggle()
def toggle_events(toggles, e):
for t in toggles:
t.handle_click(e)
def draw_toggles(cr, toggles):
for t in toggles:
t.draw(cr)
current_toys = []
def draw_text(cr, loc, txt, bottom = False, font="Sans 12"):
import pango
layout = pangocairo.CairoContext.create_layout (cr)
layout.set_font_description (pango.FontDescription(font))
layout.set_text(txt)
bounds = layout.get_pixel_extents()
cr.move_to(loc[0], loc[1])
if bottom:
if bottom == "topright":
cr.move_to(loc[0] - bounds[1][2],
loc[1])
elif bottom == "bottomright":
cr.move_to(loc[0] - bounds[1][2],
loc[1] - bounds[1][3])
elif bottom == "topleft":
cr.move_to(loc[0],
loc[1])
else:
cr.move_to(loc[0], loc[1] - bounds[1][3])
cr.show_layout(layout)
return bounds
# Framework Accessors
# Gui Event Callbacks
def make_about(evt):
about_window = gtk.Window(gtk.WINDOW_TOPLEVEL)
about_window.set_title("About")
about_window.set_resizable(True)
about_text = gtk.TextView()
buf = about_text.get_buffer()
buf.set_text("Toy lib2geom application", -1)
about_window.add(about_text)
about_window.show_all()
def save_cairo(evt):
d = gtk.FileChooserDialog("Save file as svg, png or pdf",
None,
gtk.FILE_CHOOSER_ACTION_SAVE,
(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
if(d.run() == gtk.RESPONSE_ACCEPT):
filename = d.get_filename()
cr_s = None
left, top, width, height = current_toys[0].get_save_size()
if filename[-4:] == ".pdf":
cr_s = cairo.PDFSurface(filename, width, height)
elif filename[-4:] == ".png":
cr_s = cairo.ImageSurface(cairo.FORMAT_ARGB32, width, height )
else:
cr_s = cairo.SVGSurface(filename, width, height)
cr = cairo.Context(cr_s)
cr = pangocairo.CairoContext(cairo.Context(cr_s))
cr.translate(-left, -top)
current_toys[0].draw(cr, (width, height), True)
cr.show_page()
del cr
del cr_s
d.destroy()
resized = False
def FileMenuAction():
pass
ui = """
<ui>
<menubar>
<menu name="FileMenu" action="FileMenuAction">
<menuitem name="Save" action="save_cairo" />
<menuitem name="Quit" action="gtk.main_quit" />
<placeholder name="FileMenuAdditions" />
</menu>
<menu name="HelpMenu" action="HelpMenuAction">
<menuitem name="About" action="make_about" />
</menu>
</menubar>
</ui>
"""
def init(argv, t, width, height):
global current_toys
current_toys.append(t)
t.first_time(argv)
t.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
t.window.set_title("title")
# Creates the menu from the menu data above
uim = gtk.UIManager()
ag = gtk.ActionGroup('menu_actiongroup')
ag.add_actions([('FileMenuAction', None, 'File', None, None, None),
('save_cairo', None, 'Save screenshot', None, None, save_cairo),
('gtk.main_quit', None, 'Quit', None, None, gtk.main_quit),
('HelpMenuAction', None, 'Help', None, None, None),
('make_about', None, 'About', None, None, make_about)
])
uim.insert_action_group(ag, 0)
uim.add_ui_from_string(ui)
menu = uim.get_widget("/ui/menubar")
# Creates the menu from the menu data above
#uim = gtk.UIManager()
#uim.add_ui_from_string(ui)
#menu = uim.get_widget("ui/menubar")
t.window.connect("delete_event", t.delete_event)
t.canvas = gtk.DrawingArea()
t.canvas.add_events((gtk.gdk.BUTTON_PRESS_MASK | gtk.gdk.BUTTON_RELEASE_MASK | gtk.gdk.KEY_PRESS_MASK | gtk.gdk.POINTER_MOTION_MASK | gtk.gdk.SCROLL_MASK))
t.canvas.connect("expose_event", t.expose_event)
t.canvas.connect("button_press_event", t.mouse_event)
t.canvas.connect("button_release_event", t.mouse_release_event)
t.canvas.connect("motion_notify_event", t.mouse_motion_event)
t.canvas.connect("key_press_event", t.key_release_event)
t.canvas.connect("size-allocate", t.size_allocate_event)
t.canvas.connect("scroll_event", t.scroll_event)
t.vbox = gtk.VBox(False, 0)
t.window.add(t.vbox)
t.vbox.pack_start (menu, False, False, 0)
pain = gtk.VPaned()
t.vbox.pack_start(pain, True, True, 0)
pain.add1(t.canvas)
t.canvas.set_size_request(width, height)
t.window.show_all()
# Make sure the canvas can receive key press events.
t.canvas.set_flags(gtk.CAN_FOCUS)
t.canvas.grab_focus()
assert(t.canvas.is_focus())
t.gtk_ready()
gobject.timeout_add(1000, t.relax_interaction_timeout)
gtk.main()
def get_vbox():
return current_toys[0].vbox
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