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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-09 09:59:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-09 09:59:14 +0000 |
commit | 01bb4a6c21c225e55a84ac606a3b213909023ba0 (patch) | |
tree | b5875af84ac1bd4015afede1015bb1761e5e85b3 /tests/tegra/vic40.c | |
parent | Initial commit. (diff) | |
download | libdrm-01bb4a6c21c225e55a84ac606a3b213909023ba0.tar.xz libdrm-01bb4a6c21c225e55a84ac606a3b213909023ba0.zip |
Adding upstream version 2.4.120.upstream/2.4.120
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'tests/tegra/vic40.c')
-rw-r--r-- | tests/tegra/vic40.c | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/tests/tegra/vic40.c b/tests/tegra/vic40.c new file mode 100644 index 0000000..1af0925 --- /dev/null +++ b/tests/tegra/vic40.c @@ -0,0 +1,338 @@ +/* + * Copyright © 2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <errno.h> +#include <string.h> + +#include "private.h" +#include "tegra.h" +#include "vic.h" +#include "vic40.h" + +struct vic40 { + struct vic base; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } config; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } filter; +}; + +static int vic40_fill(struct vic *v, struct vic_image *output, + unsigned int left, unsigned int top, + unsigned int right, unsigned int bottom, + unsigned int alpha, unsigned int red, + unsigned int green, unsigned int blue) +{ + struct vic40 *vic = container_of(v, struct vic40, base); + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = top; + c->outputConfig.TargetRectLeft = left; + c->outputConfig.TargetRectRight = right; + c->outputConfig.TargetRectBottom = bottom; + c->outputConfig.BackgroundAlpha = alpha; + c->outputConfig.BackgroundR = red; + c->outputConfig.BackgroundG = green; + c->outputConfig.BackgroundB = blue; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic40_blit(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic40 *vic = container_of(v, struct vic40, base); + SlotSurfaceConfig *surface; + SlotConfig *slot; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = 0; + c->outputConfig.TargetRectLeft = 0; + c->outputConfig.TargetRectRight = output->width - 1; + c->outputConfig.TargetRectBottom = output->height - 1; + c->outputConfig.BackgroundAlpha = 1023; + c->outputConfig.BackgroundR = 1023; + c->outputConfig.BackgroundG = 1023; + c->outputConfig.BackgroundB = 1023; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; + + slot = &c->slotStruct[0].slotConfig; + slot->SlotEnable = 1; + slot->CurrentFieldEnable = 1; + slot->PlanarAlpha = 1023; + slot->ConstantAlpha = 1; + slot->SourceRectLeft = 0 << 16; + slot->SourceRectRight = (input->width - 1) << 16; + slot->SourceRectTop = 0 << 16; + slot->SourceRectBottom = (input->height - 1) << 16; + slot->DestRectLeft = 0; + slot->DestRectRight = output->width - 1; + slot->DestRectTop = 0; + slot->DestRectBottom = output->height - 1; + slot->SoftClampHigh = 1023; + + surface = &c->slotStruct[0].slotSurfaceConfig; + surface->SlotPixelFormat = input->format; + surface->SlotBlkKind = input->kind; + surface->SlotBlkHeight = 0; /* XXX */ + surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */ + surface->SlotSurfaceWidth = input->width - 1; + surface->SlotSurfaceHeight = input->height - 1; + surface->SlotLumaWidth = input->stride - 1; + surface->SlotLumaHeight = input->height - 1; + surface->SlotChromaWidth = 16383; + surface->SlotChromaHeight = 16383; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic40_flip(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic40 *vic = container_of(v, struct vic40, base); + SlotSurfaceConfig *surface; + SlotConfig *slot; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = 0; + c->outputConfig.TargetRectLeft = 0; + c->outputConfig.TargetRectRight = output->width - 1; + c->outputConfig.TargetRectBottom = output->height - 1; + c->outputConfig.BackgroundAlpha = 1023; + c->outputConfig.BackgroundR = 1023; + c->outputConfig.BackgroundG = 1023; + c->outputConfig.BackgroundB = 1023; + c->outputConfig.OutputFlipY = 1; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; + + slot = &c->slotStruct[0].slotConfig; + slot->SlotEnable = 1; + slot->CurrentFieldEnable = 1; + slot->PlanarAlpha = 1023; + slot->ConstantAlpha = 1; + slot->SourceRectLeft = 0 << 16; + slot->SourceRectRight = (input->width - 1) << 16; + slot->SourceRectTop = 0 << 16; + slot->SourceRectBottom = (input->height - 1) << 16; + slot->DestRectLeft = 0; + slot->DestRectRight = output->width - 1; + slot->DestRectTop = 0; + slot->DestRectBottom = output->height - 1; + slot->SoftClampHigh = 1023; + + surface = &c->slotStruct[0].slotSurfaceConfig; + surface->SlotPixelFormat = input->format; + surface->SlotBlkKind = input->kind; + surface->SlotBlkHeight = 0; /* XXX */ + surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */ + surface->SlotSurfaceWidth = input->width - 1; + surface->SlotSurfaceHeight = input->height - 1; + surface->SlotLumaWidth = input->stride - 1; + surface->SlotLumaHeight = input->height - 1; + surface->SlotChromaWidth = 16383; + surface->SlotChromaHeight = 16383; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic40_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf, + uint32_t **ptrp, struct vic_image *output, + struct vic_image **inputs, unsigned int num_inputs) +{ + struct vic40 *vic = container_of(v, struct vic40, base); + unsigned int i; + + if (num_inputs > 1) + return -EINVAL; + + VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1); + VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0); + + for (i = 0; i < num_inputs; i++) + VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0); + + VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8); + + return 0; +} + +static void vic40_free(struct vic *v) +{ + struct vic40 *vic = container_of(v, struct vic40, base); + + drm_tegra_channel_unmap(vic->filter.map); + drm_tegra_bo_unref(vic->filter.bo); + + drm_tegra_channel_unmap(vic->config.map); + drm_tegra_bo_unref(vic->config.bo); + + drm_tegra_syncpoint_free(v->syncpt); + + free(vic); +} + +static const struct vic_ops vic40_ops = { + .fill = vic40_fill, + .blit = vic40_blit, + .flip = vic40_flip, + .execute = vic40_execute, + .free = vic40_free, +}; + +int vic40_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, + struct vic **vicp) +{ + struct vic40 *vic; + void *ptr; + int err; + + vic = calloc(1, sizeof(*vic)); + if (!vic) + return -ENOMEM; + + vic->base.drm = drm; + vic->base.channel = channel; + vic->base.ops = &vic40_ops; + vic->base.version = 0x21; + + err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt); + if (err < 0) { + fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate configuration structurer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->config.map); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate filter buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_map(vic->filter.bo, &ptr); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err)); + return err; + } + + memset(ptr, 0, 16384); + drm_tegra_bo_unmap(vic->filter.bo); + + err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->filter.map); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", + strerror(-err)); + return err; + } + + if (vicp) + *vicp = &vic->base; + + return 0; +} |