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diff --git a/include/drm/mach64_drm.h b/include/drm/mach64_drm.h
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+/* mach64_drm.h -- Public header for the mach64 driver -*- linux-c -*-
+ * Created: Thu Nov 30 20:04:32 2000 by gareth@valinux.com
+ */
+/*
+ * Copyright 2000 Gareth Hughes
+ * Copyright 2002 Frank C. Earl
+ * Copyright 2002-2003 Leif Delgass
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT OWNER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Frank C. Earl <fearl@airmail.net>
+ * Leif Delgass <ldelgass@retinalburn.net>
+ */
+
+#ifndef __MACH64_DRM_H__
+#define __MACH64_DRM_H__
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (mach64_sarea.h)
+ */
+#ifndef __MACH64_SAREA_DEFINES__
+#define __MACH64_SAREA_DEFINES__
+
+/* What needs to be changed for the current vertex buffer?
+ * GH: We're going to be pedantic about this. We want the card to do as
+ * little as possible, so let's avoid having it fetch a whole bunch of
+ * register values that don't change all that often, if at all.
+ */
+#define MACH64_UPLOAD_DST_OFF_PITCH 0x0001
+#define MACH64_UPLOAD_Z_OFF_PITCH 0x0002
+#define MACH64_UPLOAD_Z_ALPHA_CNTL 0x0004
+#define MACH64_UPLOAD_SCALE_3D_CNTL 0x0008
+#define MACH64_UPLOAD_DP_FOG_CLR 0x0010
+#define MACH64_UPLOAD_DP_WRITE_MASK 0x0020
+#define MACH64_UPLOAD_DP_PIX_WIDTH 0x0040
+#define MACH64_UPLOAD_SETUP_CNTL 0x0080
+#define MACH64_UPLOAD_MISC 0x0100
+#define MACH64_UPLOAD_TEXTURE 0x0200
+#define MACH64_UPLOAD_TEX0IMAGE 0x0400
+#define MACH64_UPLOAD_TEX1IMAGE 0x0800
+#define MACH64_UPLOAD_CLIPRECTS 0x1000 /* handled client-side */
+#define MACH64_UPLOAD_CONTEXT 0x00ff
+#define MACH64_UPLOAD_ALL 0x1fff
+
+/* DMA buffer size
+ */
+#define MACH64_BUFFER_SIZE 16384
+
+/* Max number of swaps allowed on the ring
+ * before the client must wait
+ */
+#define MACH64_MAX_QUEUED_FRAMES 3U
+
+/* Byte offsets for host blit buffer data
+ */
+#define MACH64_HOSTDATA_BLIT_OFFSET 104
+
+/* Keep these small for testing.
+ */
+#define MACH64_NR_SAREA_CLIPRECTS 8
+
+#define MACH64_CARD_HEAP 0
+#define MACH64_AGP_HEAP 1
+#define MACH64_NR_TEX_HEAPS 2
+#define MACH64_NR_TEX_REGIONS 64
+#define MACH64_LOG_TEX_GRANULARITY 16
+
+#define MACH64_TEX_MAXLEVELS 1
+
+#define MACH64_NR_CONTEXT_REGS 15
+#define MACH64_NR_TEXTURE_REGS 4
+
+#endif /* __MACH64_SAREA_DEFINES__ */
+
+typedef struct {
+ unsigned int dst_off_pitch;
+
+ unsigned int z_off_pitch;
+ unsigned int z_cntl;
+ unsigned int alpha_tst_cntl;
+
+ unsigned int scale_3d_cntl;
+
+ unsigned int sc_left_right;
+ unsigned int sc_top_bottom;
+
+ unsigned int dp_fog_clr;
+ unsigned int dp_write_mask;
+ unsigned int dp_pix_width;
+ unsigned int dp_mix;
+ unsigned int dp_src;
+
+ unsigned int clr_cmp_cntl;
+ unsigned int gui_traj_cntl;
+
+ unsigned int setup_cntl;
+
+ unsigned int tex_size_pitch;
+ unsigned int tex_cntl;
+ unsigned int secondary_tex_off;
+ unsigned int tex_offset;
+} drm_mach64_context_regs_t;
+
+typedef struct drm_mach64_sarea {
+ /* The channel for communication of state information to the kernel
+ * on firing a vertex dma buffer.
+ */
+ drm_mach64_context_regs_t context_state;
+ unsigned int dirty;
+ unsigned int vertsize;
+
+ /* The current cliprects, or a subset thereof.
+ */
+ struct drm_clip_rect boxes[MACH64_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
+
+ /* Counters for client-side throttling of rendering clients.
+ */
+ unsigned int frames_queued;
+
+ /* Texture memory LRU.
+ */
+ struct drm_tex_region tex_list[MACH64_NR_TEX_HEAPS][MACH64_NR_TEX_REGIONS +
+ 1];
+ unsigned int tex_age[MACH64_NR_TEX_HEAPS];
+ int ctx_owner;
+} drm_mach64_sarea_t;
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (mach64_common.h)
+ */
+
+/* Mach64 specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+
+#define DRM_MACH64_INIT 0x00
+#define DRM_MACH64_IDLE 0x01
+#define DRM_MACH64_RESET 0x02
+#define DRM_MACH64_SWAP 0x03
+#define DRM_MACH64_CLEAR 0x04
+#define DRM_MACH64_VERTEX 0x05
+#define DRM_MACH64_BLIT 0x06
+#define DRM_MACH64_FLUSH 0x07
+#define DRM_MACH64_GETPARAM 0x08
+
+#define DRM_IOCTL_MACH64_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_INIT, drm_mach64_init_t)
+#define DRM_IOCTL_MACH64_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_IDLE )
+#define DRM_IOCTL_MACH64_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_RESET )
+#define DRM_IOCTL_MACH64_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_SWAP )
+#define DRM_IOCTL_MACH64_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_CLEAR, drm_mach64_clear_t)
+#define DRM_IOCTL_MACH64_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_VERTEX, drm_mach64_vertex_t)
+#define DRM_IOCTL_MACH64_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_BLIT, drm_mach64_blit_t)
+#define DRM_IOCTL_MACH64_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_FLUSH )
+#define DRM_IOCTL_MACH64_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_MACH64_GETPARAM, drm_mach64_getparam_t)
+
+/* Buffer flags for clears
+ */
+#define MACH64_FRONT 0x1
+#define MACH64_BACK 0x2
+#define MACH64_DEPTH 0x4
+
+/* Primitive types for vertex buffers
+ */
+#define MACH64_PRIM_POINTS 0x00000000
+#define MACH64_PRIM_LINES 0x00000001
+#define MACH64_PRIM_LINE_LOOP 0x00000002
+#define MACH64_PRIM_LINE_STRIP 0x00000003
+#define MACH64_PRIM_TRIANGLES 0x00000004
+#define MACH64_PRIM_TRIANGLE_STRIP 0x00000005
+#define MACH64_PRIM_TRIANGLE_FAN 0x00000006
+#define MACH64_PRIM_QUADS 0x00000007
+#define MACH64_PRIM_QUAD_STRIP 0x00000008
+#define MACH64_PRIM_POLYGON 0x00000009
+
+typedef enum _drm_mach64_dma_mode_t {
+ MACH64_MODE_DMA_ASYNC,
+ MACH64_MODE_DMA_SYNC,
+ MACH64_MODE_MMIO
+} drm_mach64_dma_mode_t;
+
+typedef struct drm_mach64_init {
+ enum {
+ DRM_MACH64_INIT_DMA = 0x01,
+ DRM_MACH64_CLEANUP_DMA = 0x02
+ } func;
+
+ unsigned long sarea_priv_offset;
+ int is_pci;
+ drm_mach64_dma_mode_t dma_mode;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long ring_offset;
+ unsigned long buffers_offset;
+ unsigned long agp_textures_offset;
+} drm_mach64_init_t;
+
+typedef struct drm_mach64_clear {
+ unsigned int flags;
+ int x, y, w, h;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+} drm_mach64_clear_t;
+
+typedef struct drm_mach64_vertex {
+ int prim;
+ void *buf; /* Address of vertex buffer */
+ unsigned long used; /* Number of bytes in buffer */
+ int discard; /* Client finished with buffer? */
+} drm_mach64_vertex_t;
+
+typedef struct drm_mach64_blit {
+ void *buf;
+ int pitch;
+ int offset;
+ int format;
+ unsigned short x, y;
+ unsigned short width, height;
+} drm_mach64_blit_t;
+
+typedef struct drm_mach64_getparam {
+ enum {
+ MACH64_PARAM_FRAMES_QUEUED = 0x01,
+ MACH64_PARAM_IRQ_NR = 0x02
+ } param;
+ void *value;
+} drm_mach64_getparam_t;
+
+#endif