diff options
Diffstat (limited to 'intel/intel_decode.c')
-rw-r--r-- | intel/intel_decode.c | 3984 |
1 files changed, 3984 insertions, 0 deletions
diff --git a/intel/intel_decode.c b/intel/intel_decode.c new file mode 100644 index 0000000..b0fc228 --- /dev/null +++ b/intel/intel_decode.c @@ -0,0 +1,3984 @@ +/* + * Copyright © 2009-2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include <assert.h> +#include <stdint.h> +#include <stdlib.h> +#include <stdio.h> +#include <stdbool.h> +#include <stdarg.h> +#include <string.h> + +#include "libdrm_macros.h" +#include "xf86drm.h" +#include "intel_chipset.h" +#include "intel_bufmgr.h" + + +/* Struct for tracking drm_intel_decode state. */ +struct drm_intel_decode { + /** stdio file where the output should land. Defaults to stdout. */ + FILE *out; + + /** PCI device ID. */ + uint32_t devid; + + /** + * Shorthand device identifier: 3 is 915, 4 is 965, 5 is + * Ironlake, etc. + */ + int gen; + + /** GPU address of the start of the current packet. */ + uint32_t hw_offset; + /** CPU virtual address of the start of the current packet. */ + uint32_t *data; + /** DWORDs of remaining batchbuffer data starting from the packet. */ + uint32_t count; + + /** GPU address of the start of the batchbuffer data. */ + uint32_t base_hw_offset; + /** CPU Virtual address of the start of the batchbuffer data. */ + uint32_t *base_data; + /** Number of DWORDs of batchbuffer data. */ + uint32_t base_count; + + /** @{ + * GPU head and tail pointers, which will be noted in the dump, or ~0. + */ + uint32_t head, tail; + /** @} */ + + /** + * Whether to dump the dwords after MI_BATCHBUFFER_END. + * + * This sometimes provides clues in corrupted batchbuffers, + * and is used by the intel-gpu-tools. + */ + bool dump_past_end; + + bool overflowed; +}; + +static FILE *out; +static uint32_t saved_s2 = 0, saved_s4 = 0; +static char saved_s2_set = 0, saved_s4_set = 0; +static uint32_t head_offset = 0xffffffff; /* undefined */ +static uint32_t tail_offset = 0xffffffff; /* undefined */ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0])) +#endif + +#define BUFFER_FAIL(_count, _len, _name) do { \ + fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ + (_name), (_count), (_len)); \ + return _count; \ +} while (0) + +static float int_as_float(uint32_t intval) +{ + union intfloat { + uint32_t i; + float f; + } uval; + + uval.i = intval; + return uval.f; +} + +static void DRM_PRINTFLIKE(3, 4) +instr_out(struct drm_intel_decode *ctx, unsigned int index, + const char *fmt, ...) +{ + va_list va; + const char *parseinfo; + uint32_t offset = ctx->hw_offset + index * 4; + + if (index > ctx->count) { + if (!ctx->overflowed) { + fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n"); + ctx->overflowed = true; + } + return; + } + + if (offset == head_offset) + parseinfo = "HEAD"; + else if (offset == tail_offset) + parseinfo = "TAIL"; + else + parseinfo = " "; + + fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo, + ctx->data[index], index == 0 ? "" : " "); + va_start(va, fmt); + vfprintf(out, fmt, va); + va_end(va); +} + +static int +decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx) +{ + uint32_t data = ctx->data[1]; + if (ctx->gen > 7) + return 1; + + instr_out(ctx, 0, "MI_SET_CONTEXT\n"); + instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n", + data & ~0xfff, + data & (1<<1)? ", Force Restore": "", + data & (1<<0)? ", Restore Inhibit": ""); + + return 2; +} + +static int +decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx) +{ + const char *cc_wait; + int cc_shift = 0; + uint32_t data = ctx->data[0]; + + if (ctx->gen <= 5) + cc_shift = 9; + else + cc_shift = 16; + + switch ((data >> cc_shift) & 0x1f) { + case 1: + cc_wait = ", cc wait 1"; + break; + case 2: + cc_wait = ", cc wait 2"; + break; + case 3: + cc_wait = ", cc wait 3"; + break; + case 4: + cc_wait = ", cc wait 4"; + break; + case 5: + cc_wait = ", cc wait 4"; + break; + default: + cc_wait = ""; + break; + } + + if (ctx->gen <= 5) { + instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + data & (1<<18)? ", pipe B start vblank wait": "", + data & (1<<17)? ", pipe A start vblank wait": "", + data & (1<<16)? ", overlay flip pending wait": "", + data & (1<<14)? ", pipe B hblank wait": "", + data & (1<<13)? ", pipe A hblank wait": "", + cc_wait, + data & (1<<8)? ", plane C pending flip wait": "", + data & (1<<7)? ", pipe B vblank wait": "", + data & (1<<6)? ", plane B pending flip wait": "", + data & (1<<5)? ", pipe B scan line wait": "", + data & (1<<4)? ", fbc idle wait": "", + data & (1<<3)? ", pipe A vblank wait": "", + data & (1<<2)? ", plane A pending flip wait": "", + data & (1<<1)? ", plane A scan line wait": ""); + } else { + instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n", + data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */ + cc_wait, + data & (1<<13)? ", pipe B hblank wait": "", + data & (1<<11)? ", pipe B vblank wait": "", + data & (1<<10)? ", sprite B pending flip wait": "", + data & (1<<9)? ", plane B pending flip wait": "", + data & (1<<8)? ", plane B scan line wait": "", + data & (1<<5)? ", pipe A hblank wait": "", + data & (1<<3)? ", pipe A vblank wait": "", + data & (1<<2)? ", sprite A pending flip wait": "", + data & (1<<1)? ", plane A pending flip wait": "", + data & (1<<0)? ", plane A scan line wait": ""); + } + + return 1; +} + +static int +decode_mi(struct drm_intel_decode *ctx) +{ + unsigned int opcode, len = -1; + const char *post_sync_op = ""; + uint32_t *data = ctx->data; + + struct { + uint32_t opcode; + int len_mask; + unsigned int min_len; + unsigned int max_len; + const char *name; + int (*func)(struct drm_intel_decode *ctx); + } opcodes_mi[] = { + { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, + { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" }, + { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, + { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, + { 0x04, 0, 1, 1, "MI_FLUSH" }, + { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, + { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, + { 0x00, 0, 1, 1, "MI_NOOP" }, + { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, + { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, + { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT }, + { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, + { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, + { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, + { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, + { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT }, + { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" }, + { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" }, + { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" }, + { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" }, + { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"}, + }, *opcode_mi = NULL; + + /* check instruction length */ + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + len = 1; + if (opcodes_mi[opcode].max_len > 1) { + len = + (data[0] & opcodes_mi[opcode].len_mask) + 2; + if (len < opcodes_mi[opcode].min_len + || len > opcodes_mi[opcode].max_len) { + fprintf(out, + "Bad length (%d) in %s, [%d, %d]\n", + len, opcodes_mi[opcode].name, + opcodes_mi[opcode].min_len, + opcodes_mi[opcode].max_len); + } + } + opcode_mi = &opcodes_mi[opcode]; + break; + } + } + + if (opcode_mi && opcode_mi->func) + return opcode_mi->func(ctx); + + switch ((data[0] & 0x1f800000) >> 23) { + case 0x0a: + instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n"); + return -1; + case 0x16: + instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n", + data[0] & (1 << 22) ? " global gtt," : "", + data[0] & (1 << 21) ? " update semaphore," : "", + data[0] & (1 << 20) ? " compare semaphore," : "", + data[0] & (1 << 18) ? " use compare reg" : "", + (data[0] & (0x3 << 16)) >> 16); + instr_out(ctx, 1, "value\n"); + instr_out(ctx, 2, "address\n"); + return len; + case 0x21: + instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n", + data[0] & (1 << 21) ? " use per-process HWS," : ""); + instr_out(ctx, 1, "index\n"); + instr_out(ctx, 2, "dword\n"); + if (len == 4) + instr_out(ctx, 3, "upper dword\n"); + return len; + case 0x00: + if (data[0] & (1 << 22)) + instr_out(ctx, 0, + "MI_NOOP write NOPID reg, val=0x%x\n", + data[0] & ((1 << 22) - 1)); + else + instr_out(ctx, 0, "MI_NOOP\n"); + return len; + case 0x26: + switch (data[0] & (0x3 << 14)) { + case (0 << 14): + post_sync_op = "no write"; + break; + case (1 << 14): + post_sync_op = "write data"; + break; + case (2 << 14): + post_sync_op = "reserved"; + break; + case (3 << 14): + post_sync_op = "write TIMESTAMP"; + break; + } + instr_out(ctx, 0, + "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n", + data[0] & (1 << 22) ? + " enable protected mem (BCS-only)," : "", + data[0] & (1 << 21) ? " store in hws," : "", + data[0] & (1 << 18) ? " invalidate tlb," : "", + data[0] & (1 << 17) ? " flush gfdt," : "", + post_sync_op, + data[0] & (1 << 8) ? " enable notify interrupt," : "", + data[0] & (1 << 7) ? + " invalidate video state (BCS-only)," : ""); + if (data[0] & (1 << 21)) + instr_out(ctx, 1, "hws index\n"); + else + instr_out(ctx, 1, "address\n"); + instr_out(ctx, 2, "dword\n"); + if (len == 4) + instr_out(ctx, 3, "upper dword\n"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + unsigned int i; + + instr_out(ctx, 0, "%s\n", + opcodes_mi[opcode].name); + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(ctx, 0, "MI UNKNOWN\n"); + return 1; +} + +static void +decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd) +{ + instr_out(ctx, 0, + "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n", + cmd, + (ctx->data[0] & (1 << 20)) ? "en" : "dis", + (ctx->data[0] & (1 << 21)) ? "en" : "dis", + (ctx->data[0] >> 15) & 1, + (ctx->data[0] >> 11) & 1); +} + +static void +decode_2d_br01(struct drm_intel_decode *ctx) +{ + const char *format; + switch ((ctx->data[1] >> 24) & 0x3) { + case 0: + format = "8"; + break; + case 1: + format = "565"; + break; + case 2: + format = "1555"; + break; + case 3: + format = "8888"; + break; + } + + instr_out(ctx, 1, + "format %s, pitch %d, rop 0x%02x, " + "clipping %sabled, %s%s \n", + format, + (short)(ctx->data[1] & 0xffff), + (ctx->data[1] >> 16) & 0xff, + ctx->data[1] & (1 << 30) ? "en" : "dis", + ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "", + ctx->data[1] & (1 << 31) ? + "mono pattern transparency enabled, " : ""); + +} + +static int +decode_2d(struct drm_intel_decode *ctx) +{ + unsigned int opcode, len; + uint32_t *data = ctx->data; + + struct { + uint32_t opcode; + unsigned int min_len; + unsigned int max_len; + const char *name; + } opcodes_2d[] = { + { 0x40, 5, 5, "COLOR_BLT" }, + { 0x43, 6, 6, "SRC_COPY_BLT" }, + { 0x01, 8, 8, "XY_SETUP_BLT" }, + { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, + { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, + { 0x24, 2, 2, "XY_PIXEL_BLT" }, + { 0x25, 3, 3, "XY_SCANLINES_BLT" }, + { 0x26, 4, 4, "Y_TEXT_BLT" }, + { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, + { 0x50, 6, 6, "XY_COLOR_BLT" }, + { 0x51, 6, 6, "XY_PAT_BLT" }, + { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, + { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, + { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, + { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, + { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, + { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, + { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, + { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, + { 0x55, 9, 9, "XY_FULL_BLT" }, + { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, + { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, + { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, + { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, + { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"}, + }; + + switch ((data[0] & 0x1fc00000) >> 22) { + case 0x25: + instr_out(ctx, 0, + "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n", + (data[0] >> 12) & 0x8, + (data[0] >> 8) & 0x8, (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 3) + fprintf(out, "Bad count in XY_SCANLINES_BLT\n"); + + instr_out(ctx, 1, "dest (%d,%d)\n", + data[1] & 0xffff, data[1] >> 16); + instr_out(ctx, 2, "dest (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + return len; + case 0x01: + decode_2d_br00(ctx, "XY_SETUP_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SETUP_BLT\n"); + + decode_2d_br01(ctx); + instr_out(ctx, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(ctx, 3, "cliprect (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(ctx, 4, "setup dst offset 0x%08x\n", + data[4]); + instr_out(ctx, 5, "setup background color\n"); + instr_out(ctx, 6, "setup foreground color\n"); + instr_out(ctx, 7, "color pattern offset\n"); + return len; + case 0x03: + decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 3) + fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n"); + + instr_out(ctx, 1, "cliprect (%d,%d)\n", + data[1] & 0xffff, data[2] >> 16); + instr_out(ctx, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[3] >> 16); + return len; + case 0x11: + decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 9) + fprintf(out, + "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n"); + + decode_2d_br01(ctx); + instr_out(ctx, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(ctx, 3, "cliprect (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(ctx, 4, "setup dst offset 0x%08x\n", + data[4]); + instr_out(ctx, 5, "setup background color\n"); + instr_out(ctx, 6, "setup foreground color\n"); + instr_out(ctx, 7, "mono pattern dw0\n"); + instr_out(ctx, 8, "mono pattern dw1\n"); + return len; + case 0x50: + decode_2d_br00(ctx, "XY_COLOR_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 6) + fprintf(out, "Bad count in XY_COLOR_BLT\n"); + + decode_2d_br01(ctx); + instr_out(ctx, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(ctx, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(ctx, 4, "offset 0x%08x\n", data[4]); + instr_out(ctx, 5, "color\n"); + return len; + case 0x53: + decode_2d_br00(ctx, "XY_SRC_COPY_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); + + decode_2d_br01(ctx); + instr_out(ctx, 2, "dst (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(ctx, 3, "dst (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]); + instr_out(ctx, 5, "src (%d,%d)\n", + data[5] & 0xffff, data[5] >> 16); + instr_out(ctx, 6, "src pitch %d\n", + (short)(data[6] & 0xffff)); + instr_out(ctx, 7, "src offset 0x%08x\n", data[7]); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); + opcode++) { + if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { + unsigned int i; + + len = 1; + instr_out(ctx, 0, "%s\n", + opcodes_2d[opcode].name); + if (opcodes_2d[opcode].max_len > 1) { + len = (data[0] & 0x000000ff) + 2; + if (len < opcodes_2d[opcode].min_len || + len > opcodes_2d[opcode].max_len) { + fprintf(out, "Bad count in %s\n", + opcodes_2d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(ctx, 0, "2D UNKNOWN\n"); + return 1; +} + +static int +decode_3d_1c(struct drm_intel_decode *ctx) +{ + uint32_t *data = ctx->data; + uint32_t opcode; + + opcode = (data[0] & 0x00f80000) >> 19; + + switch (opcode) { + case 0x11: + instr_out(ctx, 0, + "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); + return 1; + case 0x10: + instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n", + data[0] & 1 ? "enabled" : "disabled"); + return 1; + case 0x01: + instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n"); + return 1; + case 0x0a: + instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n"); + return 1; + case 0x05: + instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); + return 1; + } + + instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n", + opcode); + return 1; +} + +/** Sets the string dstname to describe the destination of the PS instruction */ +static void +i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask) +{ + uint32_t a0 = data[i]; + int dst_nr = (a0 >> 14) & 0xf; + char dstmask[8]; + const char *sat; + + if (do_mask) { + if (((a0 >> 10) & 0xf) == 0xf) { + dstmask[0] = 0; + } else { + int dstmask_index = 0; + + dstmask[dstmask_index++] = '.'; + if (a0 & (1 << 10)) + dstmask[dstmask_index++] = 'x'; + if (a0 & (1 << 11)) + dstmask[dstmask_index++] = 'y'; + if (a0 & (1 << 12)) + dstmask[dstmask_index++] = 'z'; + if (a0 & (1 << 13)) + dstmask[dstmask_index++] = 'w'; + dstmask[dstmask_index++] = 0; + } + + if (a0 & (1 << 22)) + sat = ".sat"; + else + sat = ""; + } else { + dstmask[0] = 0; + sat = ""; + } + + switch ((a0 >> 19) & 0x7) { + case 0: + if (dst_nr > 15) + fprintf(out, "bad destination reg R%d\n", dst_nr); + sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); + break; + case 4: + if (dst_nr > 0) + fprintf(out, "bad destination reg oC%d\n", dst_nr); + sprintf(dstname, "oC%s%s", dstmask, sat); + break; + case 5: + if (dst_nr > 0) + fprintf(out, "bad destination reg oD%d\n", dst_nr); + sprintf(dstname, "oD%s%s", dstmask, sat); + break; + case 6: + if (dst_nr > 3) + fprintf(out, "bad destination reg U%d\n", dst_nr); + sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); + break; + default: + sprintf(dstname, "RESERVED"); + break; + } +} + +static const char * +i915_get_channel_swizzle(uint32_t select) +{ + switch (select & 0x7) { + case 0: + return (select & 8) ? "-x" : "x"; + case 1: + return (select & 8) ? "-y" : "y"; + case 2: + return (select & 8) ? "-z" : "z"; + case 3: + return (select & 8) ? "-w" : "w"; + case 4: + return (select & 8) ? "-0" : "0"; + case 5: + return (select & 8) ? "-1" : "1"; + default: + return (select & 8) ? "-bad" : "bad"; + } +} + +static void +i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 2: + sprintf(name, "C%d", src_nr); + if (src_nr > 31) + fprintf(out, "bad src reg %s\n", name); + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + case 6: + sprintf(name, "U%d", src_nr); + if (src_nr > 3) + fprintf(out, "bad src reg %s\n", name); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname) +{ + uint32_t a0 = data[i]; + uint32_t a1 = data[i + 1]; + int src_nr = (a0 >> 2) & 0x1f; + const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); + const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); + const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); + const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, + swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname) +{ + uint32_t a1 = data[i + 1]; + uint32_t a2 = data[i + 2]; + int src_nr = (a1 >> 8) & 0x1f; + const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); + const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); + const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); + const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, + swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname) +{ + uint32_t a2 = data[i + 2]; + int src_nr = (a2 >> 16) & 0x1f; + const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); + const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); + const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); + const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, + swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_decode_alu1(struct drm_intel_decode *ctx, + int i, char *instr_prefix, const char *op_name) +{ + char dst[100], src0[100]; + + i915_get_instruction_dst(ctx->data, i, dst, 1); + i915_get_instruction_src0(ctx->data, i, src0); + + instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix, + op_name, dst, src0); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu2(struct drm_intel_decode *ctx, + int i, char *instr_prefix, const char *op_name) +{ + char dst[100], src0[100], src1[100]; + + i915_get_instruction_dst(ctx->data, i, dst, 1); + i915_get_instruction_src0(ctx->data, i, src0); + i915_get_instruction_src1(ctx->data, i, src1); + + instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu3(struct drm_intel_decode *ctx, + int i, char *instr_prefix, const char *op_name) +{ + char dst[100], src0[100], src1[100], src2[100]; + + i915_get_instruction_dst(ctx->data, i, dst, 1); + i915_get_instruction_src0(ctx->data, i, src0); + i915_get_instruction_src1(ctx->data, i, src1); + i915_get_instruction_src2(ctx->data, i, src2); + + instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1, src2); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_tex(struct drm_intel_decode *ctx, int i, + const char *instr_prefix, const char *tex_name) +{ + uint32_t t0 = ctx->data[i]; + uint32_t t1 = ctx->data[i + 1]; + char dst_name[100]; + char addr_name[100]; + int sampler_nr; + + i915_get_instruction_dst(ctx->data, i, dst_name, 0); + i915_get_instruction_addr((t1 >> 24) & 0x7, + (t1 >> 17) & 0xf, addr_name); + sampler_nr = t0 & 0xf; + + instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix, + tex_name, dst_name, sampler_nr, addr_name); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix) +{ + uint32_t d0 = ctx->data[i]; + const char *sampletype; + int dcl_nr = (d0 >> 14) & 0xf; + const char *dcl_x = d0 & (1 << 10) ? "x" : ""; + const char *dcl_y = d0 & (1 << 11) ? "y" : ""; + const char *dcl_z = d0 & (1 << 12) ? "z" : ""; + const char *dcl_w = d0 & (1 << 13) ? "w" : ""; + char dcl_mask[10]; + + switch ((d0 >> 19) & 0x3) { + case 1: + sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); + if (strcmp(dcl_mask, ".") == 0) + fprintf(out, "bad (empty) dcl mask\n"); + + if (dcl_nr > 10) + fprintf(out, "bad T%d dcl register number\n", dcl_nr); + if (dcl_nr < 8) { + if (strcmp(dcl_mask, ".x") != 0 && + strcmp(dcl_mask, ".xy") != 0 && + strcmp(dcl_mask, ".xz") != 0 && + strcmp(dcl_mask, ".w") != 0 && + strcmp(dcl_mask, ".xyzw") != 0) { + fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, + dcl_mask); + } + instr_out(ctx, i++, "%s: DCL T%d%s\n", + instr_prefix, dcl_nr, dcl_mask); + } else { + if (strcmp(dcl_mask, ".xz") == 0) + fprintf(out, "errataed bad dcl mask %s\n", + dcl_mask); + else if (strcmp(dcl_mask, ".xw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", + dcl_mask); + else if (strcmp(dcl_mask, ".xzw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", + dcl_mask); + + if (dcl_nr == 8) { + instr_out(ctx, i++, + "%s: DCL DIFFUSE%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 9) { + instr_out(ctx, i++, + "%s: DCL SPECULAR%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 10) { + instr_out(ctx, i++, + "%s: DCL FOG%s\n", instr_prefix, + dcl_mask); + } + } + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + break; + case 3: + switch ((d0 >> 22) & 0x3) { + case 0: + sampletype = "2D"; + break; + case 1: + sampletype = "CUBE"; + break; + case 2: + sampletype = "3D"; + break; + default: + sampletype = "RESERVED"; + break; + } + if (dcl_nr > 15) + fprintf(out, "bad S%d dcl register number\n", dcl_nr); + instr_out(ctx, i++, "%s: DCL S%d %s\n", + instr_prefix, dcl_nr, sampletype); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + break; + default: + instr_out(ctx, i++, "%s: DCL RESERVED%d\n", + instr_prefix, dcl_nr); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + } +} + +static void +i915_decode_instruction(struct drm_intel_decode *ctx, + int i, char *instr_prefix) +{ + switch ((ctx->data[i] >> 24) & 0x1f) { + case 0x0: + instr_out(ctx, i++, "%s: NOP\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + break; + case 0x01: + i915_decode_alu2(ctx, i, instr_prefix, "ADD"); + break; + case 0x02: + i915_decode_alu1(ctx, i, instr_prefix, "MOV"); + break; + case 0x03: + i915_decode_alu2(ctx, i, instr_prefix, "MUL"); + break; + case 0x04: + i915_decode_alu3(ctx, i, instr_prefix, "MAD"); + break; + case 0x05: + i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD"); + break; + case 0x06: + i915_decode_alu2(ctx, i, instr_prefix, "DP3"); + break; + case 0x07: + i915_decode_alu2(ctx, i, instr_prefix, "DP4"); + break; + case 0x08: + i915_decode_alu1(ctx, i, instr_prefix, "FRC"); + break; + case 0x09: + i915_decode_alu1(ctx, i, instr_prefix, "RCP"); + break; + case 0x0a: + i915_decode_alu1(ctx, i, instr_prefix, "RSQ"); + break; + case 0x0b: + i915_decode_alu1(ctx, i, instr_prefix, "EXP"); + break; + case 0x0c: + i915_decode_alu1(ctx, i, instr_prefix, "LOG"); + break; + case 0x0d: + i915_decode_alu2(ctx, i, instr_prefix, "CMP"); + break; + case 0x0e: + i915_decode_alu2(ctx, i, instr_prefix, "MIN"); + break; + case 0x0f: + i915_decode_alu2(ctx, i, instr_prefix, "MAX"); + break; + case 0x10: + i915_decode_alu1(ctx, i, instr_prefix, "FLR"); + break; + case 0x11: + i915_decode_alu1(ctx, i, instr_prefix, "MOD"); + break; + case 0x12: + i915_decode_alu1(ctx, i, instr_prefix, "TRC"); + break; + case 0x13: + i915_decode_alu2(ctx, i, instr_prefix, "SGE"); + break; + case 0x14: + i915_decode_alu2(ctx, i, instr_prefix, "SLT"); + break; + case 0x15: + i915_decode_tex(ctx, i, instr_prefix, "TEXLD"); + break; + case 0x16: + i915_decode_tex(ctx, i, instr_prefix, "TEXLDP"); + break; + case 0x17: + i915_decode_tex(ctx, i, instr_prefix, "TEXLDB"); + break; + case 0x19: + i915_decode_dcl(ctx, i, instr_prefix); + break; + default: + instr_out(ctx, i++, "%s: unknown\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + instr_out(ctx, i++, "%s\n", instr_prefix); + break; + } +} + +static const char * +decode_compare_func(uint32_t op) +{ + switch (op & 0x7) { + case 0: + return "always"; + case 1: + return "never"; + case 2: + return "less"; + case 3: + return "equal"; + case 4: + return "lequal"; + case 5: + return "greater"; + case 6: + return "notequal"; + case 7: + return "gequal"; + } + return ""; +} + +static const char * +decode_stencil_op(uint32_t op) +{ + switch (op & 0x7) { + case 0: + return "keep"; + case 1: + return "zero"; + case 2: + return "replace"; + case 3: + return "incr_sat"; + case 4: + return "decr_sat"; + case 5: + return "greater"; + case 6: + return "incr"; + case 7: + return "decr"; + } + return ""; +} + +#if 0 +static const char * +decode_logic_op(uint32_t op) +{ + switch (op & 0xf) { + case 0: + return "clear"; + case 1: + return "nor"; + case 2: + return "and_inv"; + case 3: + return "copy_inv"; + case 4: + return "and_rvrse"; + case 5: + return "inv"; + case 6: + return "xor"; + case 7: + return "nand"; + case 8: + return "and"; + case 9: + return "equiv"; + case 10: + return "noop"; + case 11: + return "or_inv"; + case 12: + return "copy"; + case 13: + return "or_rvrse"; + case 14: + return "or"; + case 15: + return "set"; + } + return ""; +} +#endif + +static const char * +decode_blend_fact(uint32_t op) +{ + switch (op & 0xf) { + case 1: + return "zero"; + case 2: + return "one"; + case 3: + return "src_colr"; + case 4: + return "inv_src_colr"; + case 5: + return "src_alpha"; + case 6: + return "inv_src_alpha"; + case 7: + return "dst_alpha"; + case 8: + return "inv_dst_alpha"; + case 9: + return "dst_colr"; + case 10: + return "inv_dst_colr"; + case 11: + return "src_alpha_sat"; + case 12: + return "cnst_colr"; + case 13: + return "inv_cnst_colr"; + case 14: + return "cnst_alpha"; + case 15: + return "inv_const_alpha"; + } + return ""; +} + +static const char * +decode_tex_coord_mode(uint32_t mode) +{ + switch (mode & 0x7) { + case 0: + return "wrap"; + case 1: + return "mirror"; + case 2: + return "clamp_edge"; + case 3: + return "cube"; + case 4: + return "clamp_border"; + case 5: + return "mirror_once"; + } + return ""; +} + +static const char * +decode_sample_filter(uint32_t mode) +{ + switch (mode & 0x7) { + case 0: + return "nearest"; + case 1: + return "linear"; + case 2: + return "anisotropic"; + case 3: + return "4x4_1"; + case 4: + return "4x4_2"; + case 5: + return "4x4_flat"; + case 6: + return "6x5_mono"; + } + return ""; +} + +static int +decode_3d_1d(struct drm_intel_decode *ctx) +{ + unsigned int len, i, c, idx, word, map, sampler, instr; + const char *format, *zformat, *type; + uint32_t opcode; + uint32_t *data = ctx->data; + uint32_t devid = ctx->devid; + + struct { + uint32_t opcode; + int i830_only; + unsigned int min_len; + unsigned int max_len; + const char *name; + } opcodes_3d_1d[] = { + { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, + { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, + { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, + { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, + { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, + { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, + { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, + { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, + { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, + { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, + { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, + { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, + { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, + { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, + { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"}, + }, *opcode_3d_1d; + + opcode = (data[0] & 0x00ff0000) >> 16; + + switch (opcode) { + case 0x07: + /* This instruction is unusual. A 0 length means just + * 1 DWORD instead of 2. The 0 length is specified in + * one place to be unsupported, but stated to be + * required in another, and 0 length LOAD_INDIRECTs + * appear to cause no harm at least. + */ + instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n"); + len = (data[0] & 0x000000ff) + 1; + i = 1; + if (data[0] & (0x01 << 8)) { + instr_out(ctx, i++, "SIS.0\n"); + instr_out(ctx, i++, "SIS.1\n"); + } + if (data[0] & (0x02 << 8)) { + instr_out(ctx, i++, "DIS.0\n"); + } + if (data[0] & (0x04 << 8)) { + instr_out(ctx, i++, "SSB.0\n"); + instr_out(ctx, i++, "SSB.1\n"); + } + if (data[0] & (0x08 << 8)) { + instr_out(ctx, i++, "MSB.0\n"); + instr_out(ctx, i++, "MSB.1\n"); + } + if (data[0] & (0x10 << 8)) { + instr_out(ctx, i++, "PSP.0\n"); + instr_out(ctx, i++, "PSP.1\n"); + } + if (data[0] & (0x20 << 8)) { + instr_out(ctx, i++, "PSC.0\n"); + instr_out(ctx, i++, "PSC.1\n"); + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + return len; + } + return len; + case 0x04: + instr_out(ctx, 0, + "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 0; word <= 8; word++) { + if (data[0] & (1 << (4 + word))) { + /* save vertex state for decode */ + if (!IS_GEN2(devid)) { + int tex_num; + + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } + + switch (word) { + case 0: + instr_out(ctx, i, + "S0: vbo offset: 0x%08x%s\n", + data[i] & (~1), + data[i] & 1 ? + ", auto cache invalidate disabled" + : ""); + break; + case 1: + instr_out(ctx, i, + "S1: vertex width: %i, vertex pitch: %i\n", + (data[i] >> 24) & + 0x3f, + (data[i] >> 16) & + 0x3f); + break; + case 2: + instr_out(ctx, i, + "S2: texcoord formats: "); + for (tex_num = 0; + tex_num < 8; tex_num++) { + switch ((data[i] >> + tex_num * + 4) & 0xf) { + case 0: + fprintf(out, + "%i=2D ", + tex_num); + break; + case 1: + fprintf(out, + "%i=3D ", + tex_num); + break; + case 2: + fprintf(out, + "%i=4D ", + tex_num); + break; + case 3: + fprintf(out, + "%i=1D ", + tex_num); + break; + case 4: + fprintf(out, + "%i=2D_16 ", + tex_num); + break; + case 5: + fprintf(out, + "%i=4D_16 ", + tex_num); + break; + case 0xf: + fprintf(out, + "%i=NP ", + tex_num); + break; + } + } + fprintf(out, "\n"); + + break; + case 3: + instr_out(ctx, i, + "S3: not documented\n"); + break; + case 4: + { + const char *cullmode = ""; + const char *vfmt_xyzw = ""; + switch ((data[i] >> 13) + & 0x3) { + case 0: + cullmode = + "both"; + break; + case 1: + cullmode = + "none"; + break; + case 2: + cullmode = "cw"; + break; + case 3: + cullmode = + "ccw"; + break; + } + switch (data[i] & + (7 << 6 | 1 << + 2)) { + case 1 << 6: + vfmt_xyzw = + "XYZ,"; + break; + case 2 << 6: + vfmt_xyzw = + "XYZW,"; + break; + case 3 << 6: + vfmt_xyzw = + "XY,"; + break; + case 4 << 6: + vfmt_xyzw = + "XYW,"; + break; + case 1 << 6 | 1 << 2: + vfmt_xyzw = + "XYZF,"; + break; + case 2 << 6 | 1 << 2: + vfmt_xyzw = + "XYZWF,"; + break; + case 3 << 6 | 1 << 2: + vfmt_xyzw = + "XYF,"; + break; + case 4 << 6 | 1 << 2: + vfmt_xyzw = + "XYWF,"; + break; + } + instr_out(ctx, i, + "S4: point_width=%i, line_width=%.1f," + "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s " + "%s%s%s%s%s\n", + (data[i] >> + 23) & 0x1ff, + ((data[i] >> + 19) & 0xf) / + 2.0, + data[i] & (0xf + << + 15) + ? + " flatshade=" + : "", + data[i] & (1 + << + 18) + ? "Alpha," : + "", + data[i] & (1 + << + 17) + ? "Fog," : "", + data[i] & (1 + << + 16) + ? "Specular," + : "", + data[i] & (1 + << + 15) + ? "Color," : + "", cullmode, + data[i] & (1 + << + 12) + ? + "PointWidth," + : "", + data[i] & (1 + << + 11) + ? "SpecFog," : + "", + data[i] & (1 + << + 10) + ? "Color," : + "", + data[i] & (1 + << + 9) + ? "DepthOfs," + : "", + vfmt_xyzw, + data[i] & (1 + << + 9) + ? "FogParam," + : "", + data[i] & (1 + << + 5) + ? + "force default diffuse, " + : "", + data[i] & (1 + << + 4) + ? + "force default specular, " + : "", + data[i] & (1 + << + 3) + ? + "local depth ofs enable, " + : "", + data[i] & (1 + << + 1) + ? + "point sprite enable, " + : "", + data[i] & (1 + << + 0) + ? + "line AA enable, " + : ""); + break; + } + case 5: + { + instr_out(ctx, i, + "S5:%s%s%s%s%s" + "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, " + "stencil_fail=%s, stencil_pass_z_fail=%s, " + "stencil_pass_z_pass=%s, %s%s%s%s\n", + data[i] & (0xf + << + 28) + ? + " write_disable=" + : "", + data[i] & (1 + << + 31) + ? "Alpha," : + "", + data[i] & (1 + << + 30) + ? "Red," : "", + data[i] & (1 + << + 29) + ? "Green," : + "", + data[i] & (1 + << + 28) + ? "Blue," : + "", + data[i] & (1 + << + 27) + ? + " force default point size," + : "", + data[i] & (1 + << + 26) + ? + " last pixel enable," + : "", + data[i] & (1 + << + 25) + ? + " global depth ofs enable," + : "", + data[i] & (1 + << + 24) + ? + " fog enable," + : "", + (data[i] >> + 16) & 0xff, + decode_compare_func + (data[i] >> + 13), + decode_stencil_op + (data[i] >> + 10), + decode_stencil_op + (data[i] >> + 7), + decode_stencil_op + (data[i] >> + 4), + data[i] & (1 + << + 3) + ? + "stencil write enable, " + : "", + data[i] & (1 + << + 2) + ? + "stencil test enable, " + : "", + data[i] & (1 + << + 1) + ? + "color dither enable, " + : "", + data[i] & (1 + << + 0) + ? + "logicop enable, " + : ""); + } + break; + case 6: + instr_out(ctx, i, + "S6: %salpha_test=%s, alpha_ref=0x%x, " + "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, " + "%s%stristrip_provoking_vertex=%i\n", + data[i] & (1 << 31) ? + "alpha test enable, " + : "", + decode_compare_func + (data[i] >> 28), + data[i] & (0xff << + 20), + decode_compare_func + (data[i] >> 16), + data[i] & (1 << 15) ? + "cbuf blend enable, " + : "", + decode_blend_fact(data + [i] + >> + 8), + decode_blend_fact(data + [i] + >> + 4), + data[i] & (1 << 3) ? + "depth write enable, " + : "", + data[i] & (1 << 2) ? + "cbuf write enable, " + : "", + data[i] & (0x3)); + break; + case 7: + instr_out(ctx, i, + "S7: depth offset constant: 0x%08x\n", + data[i]); + break; + } + } else { + instr_out(ctx, i, + "S%d: 0x%08x\n", word, data[i]); + } + i++; + } + } + if (len != i) { + fprintf(out, + "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + } + return len; + case 0x03: + instr_out(ctx, 0, + "3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 6; word <= 14; word++) { + if (data[0] & (1 << word)) { + if (word == 6) + instr_out(ctx, i++, + "TBCF\n"); + else if (word >= 7 && word <= 10) { + instr_out(ctx, i++, + "TB%dC\n", word - 7); + instr_out(ctx, i++, + "TB%dA\n", word - 7); + } else if (word >= 11 && word <= 14) { + instr_out(ctx, i, + "TM%dS0: offset=0x%08x, %s\n", + word - 11, + data[i] & 0xfffffffe, + data[i] & 1 ? "use fence" : + ""); + i++; + instr_out(ctx, i, + "TM%dS1: height=%i, width=%i, %s\n", + word - 11, data[i] >> 21, + (data[i] >> 10) & 0x3ff, + data[i] & 2 ? (data[i] & 1 ? + "y-tiled" : + "x-tiled") : + ""); + i++; + instr_out(ctx, i, + "TM%dS2: pitch=%i, \n", + word - 11, + ((data[i] >> 21) + 1) * 4); + i++; + instr_out(ctx, i++, + "TM%dS3\n", word - 11); + instr_out(ctx, i++, + "TM%dS4: dflt color\n", + word - 11); + } + } + } + if (len != i) { + fprintf(out, + "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + } + return len; + case 0x00: + instr_out(ctx, 0, "3DSTATE_MAP_STATE\n"); + len = (data[0] & 0x0000003f) + 2; + instr_out(ctx, 1, "mask\n"); + + i = 2; + for (map = 0; map <= 15; map++) { + if (data[1] & (1 << map)) { + int width, height, pitch, dword; + const char *tiling; + + dword = data[i]; + instr_out(ctx, i++, + "map %d MS2 %s%s%s\n", map, + dword & (1 << 31) ? + "untrusted surface, " : "", + dword & (1 << 1) ? + "vertical line stride enable, " : "", + dword & (1 << 0) ? + "vertical ofs enable, " : ""); + + dword = data[i]; + width = ((dword >> 10) & ((1 << 11) - 1)) + 1; + height = ((dword >> 21) & ((1 << 11) - 1)) + 1; + + tiling = "none"; + if (dword & (1 << 2)) + tiling = "fenced"; + else if (dword & (1 << 1)) + tiling = dword & (1 << 0) ? "Y" : "X"; + type = " BAD"; + format = "BAD"; + switch ((dword >> 7) & 0x7) { + case 1: + type = "8b"; + switch ((dword >> 3) & 0xf) { + case 0: + format = "I"; + break; + case 1: + format = "L"; + break; + case 4: + format = "A"; + break; + case 5: + format = " mono"; + break; + } + break; + case 2: + type = "16b"; + switch ((dword >> 3) & 0xf) { + case 0: + format = " rgb565"; + break; + case 1: + format = " argb1555"; + break; + case 2: + format = " argb4444"; + break; + case 5: + format = " ay88"; + break; + case 6: + format = " bump655"; + break; + case 7: + format = "I"; + break; + case 8: + format = "L"; + break; + case 9: + format = "A"; + break; + } + break; + case 3: + type = "32b"; + switch ((dword >> 3) & 0xf) { + case 0: + format = " argb8888"; + break; + case 1: + format = " abgr8888"; + break; + case 2: + format = " xrgb8888"; + break; + case 3: + format = " xbgr8888"; + break; + case 4: + format = " qwvu8888"; + break; + case 5: + format = " axvu8888"; + break; + case 6: + format = " lxvu8888"; + break; + case 7: + format = " xlvu8888"; + break; + case 8: + format = " argb2101010"; + break; + case 9: + format = " abgr2101010"; + break; + case 10: + format = " awvu2101010"; + break; + case 11: + format = " gr1616"; + break; + case 12: + format = " vu1616"; + break; + case 13: + format = " xI824"; + break; + case 14: + format = " xA824"; + break; + case 15: + format = " xL824"; + break; + } + break; + case 5: + type = "422"; + switch ((dword >> 3) & 0xf) { + case 0: + format = " yuv_swapy"; + break; + case 1: + format = " yuv"; + break; + case 2: + format = " yuv_swapuv"; + break; + case 3: + format = " yuv_swapuvy"; + break; + } + break; + case 6: + type = "compressed"; + switch ((dword >> 3) & 0x7) { + case 0: + format = " dxt1"; + break; + case 1: + format = " dxt2_3"; + break; + case 2: + format = " dxt4_5"; + break; + case 3: + format = " fxt1"; + break; + case 4: + format = " dxt1_rb"; + break; + } + break; + case 7: + type = "4b indexed"; + switch ((dword >> 3) & 0xf) { + case 7: + format = " argb8888"; + break; + } + break; + } + dword = data[i]; + instr_out(ctx, i++, + "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n", + map, width, height, type, format, + tiling, + dword & (1 << 9) ? " palette select" : + ""); + + dword = data[i]; + pitch = + 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1); + instr_out(ctx, i++, + "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n", + map, pitch, (dword >> 9) & 0x3f, + dword & 0xff, (dword >> 15) & 0x3f, + dword & (1 << 8) ? "miplayout legacy" + : "miplayout right"); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); + return len; + } + return len; + case 0x06: + instr_out(ctx, 0, + "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + len = (data[0] & 0x000000ff) + 2; + + i = 2; + for (c = 0; c <= 31; c++) { + if (data[1] & (1 << c)) { + instr_out(ctx, i, "C%d.X = %f\n", c, + int_as_float(data[i])); + i++; + instr_out(ctx, i, "C%d.Y = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(ctx, i, "C%d.Z = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(ctx, i, "C%d.W = %f\n", + c, int_as_float(data[i])); + i++; + } + } + if (len != i) { + fprintf(out, + "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + } + return len; + case 0x05: + instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); + len = (data[0] & 0x000000ff) + 2; + if ((len - 1) % 3 != 0 || len > 370) { + fprintf(out, + "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); + } + i = 1; + for (instr = 0; instr < (len - 1) / 3; instr++) { + char instr_prefix[10]; + + sprintf(instr_prefix, "PS%03d", instr); + i915_decode_instruction(ctx, i, + instr_prefix); + i += 3; + } + return len; + case 0x01: + if (IS_GEN2(devid)) + break; + instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n"); + instr_out(ctx, 1, "mask\n"); + len = (data[0] & 0x0000003f) + 2; + i = 2; + for (sampler = 0; sampler <= 15; sampler++) { + if (data[1] & (1 << sampler)) { + uint32_t dword; + const char *mip_filter = ""; + + dword = data[i]; + switch ((dword >> 20) & 0x3) { + case 0: + mip_filter = "none"; + break; + case 1: + mip_filter = "nearest"; + break; + case 3: + mip_filter = "linear"; + break; + } + instr_out(ctx, i++, + "sampler %d SS2:%s%s%s " + "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s " + "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", + sampler, + dword & (1 << 31) ? " reverse gamma," + : "", + dword & (1 << 30) ? " packed2planar," + : "", + dword & (1 << 29) ? + " colorspace conversion," : "", + (dword >> 22) & 0x1f, mip_filter, + decode_sample_filter(dword >> 17), + decode_sample_filter(dword >> 14), + ((dword >> 5) & 0x1ff) / (0x10 * 1.0), + dword & (1 << 4) ? " shadow," : "", + dword & (1 << 3) ? 4 : 2, + decode_compare_func(dword)); + dword = data[i]; + instr_out(ctx, i++, + "sampler %d SS3: min_lod=%.2f,%s " + "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n", + sampler, + ((dword >> 24) & 0xff) / (0x10 * 1.0), + dword & (1 << 17) ? + " kill pixel enable," : "", + decode_tex_coord_mode(dword >> 12), + decode_tex_coord_mode(dword >> 9), + decode_tex_coord_mode(dword >> 6), + dword & (1 << 5) ? + " normalized coords," : "", + (dword >> 1) & 0xf, + dword & (1 << 0) ? " deinterlacer," : + ""); + dword = data[i]; + instr_out(ctx, i++, + "sampler %d SS4: border color\n", + sampler); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); + } + return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, + "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + + instr_out(ctx, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: + format = "g8"; + break; + case 0x1: + format = "x1r5g5b5"; + break; + case 0x2: + format = "r5g6b5"; + break; + case 0x3: + format = "a8r8g8b8"; + break; + case 0x4: + format = "ycrcb_swapy"; + break; + case 0x5: + format = "ycrcb_normal"; + break; + case 0x6: + format = "ycrcb_swapuv"; + break; + case 0x7: + format = "ycrcb_swapuvy"; + break; + case 0x8: + format = "a4r4g4b4"; + break; + case 0x9: + format = "a1r5g5b5"; + break; + case 0xa: + format = "a2r10g10b10"; + break; + default: + format = "BAD"; + break; + } + switch ((data[1] >> 2) & 0x3) { + case 0x0: + zformat = "u16"; + break; + case 0x1: + zformat = "f16"; + break; + case 0x2: + zformat = "u24x8"; + break; + default: + zformat = "BAD"; + break; + } + instr_out(ctx, 1, + "%s format, %s depth format, early Z %sabled\n", + format, zformat, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; + + case 0x8e: + { + const char *name, *tiling; + + len = (data[0] & 0x0000000f) + 2; + if (len != 3) + fprintf(out, + "Bad count in 3DSTATE_BUFFER_INFO\n"); + + switch ((data[1] >> 24) & 0x7) { + case 0x3: + name = "color"; + break; + case 0x7: + name = "depth"; + break; + default: + name = "unknown"; + break; + } + + tiling = "none"; + if (data[1] & (1 << 23)) + tiling = "fenced"; + else if (data[1] & (1 << 22)) + tiling = data[1] & (1 << 21) ? "Y" : "X"; + + instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n"); + instr_out(ctx, 1, + "%s, tiling = %s, pitch=%d\n", name, tiling, + data[1] & 0xffff); + + instr_out(ctx, 2, "address\n"); + return len; + } + case 0x81: + len = (data[0] & 0x0000000f) + 2; + + if (len != 3) + fprintf(out, + "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n"); + + instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n"); + instr_out(ctx, 1, "(%d,%d)\n", + data[1] & 0xffff, data[1] >> 16); + instr_out(ctx, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + + return len; + case 0x80: + len = (data[0] & 0x0000000f) + 2; + + if (len != 5) + fprintf(out, + "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + + instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(ctx, 1, "%s\n", + data[1] & (1 << 30) ? "depth ofs disabled " : ""); + instr_out(ctx, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(ctx, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(ctx, 4, "(%d,%d)\n", + data[4] & 0xffff, data[4] >> 16); + + return len; + case 0x9c: + len = (data[0] & 0x0000000f) + 2; + + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n"); + + instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n"); + instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n", + data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT", + data[1] & (1 << 2) ? "color," : "", + data[1] & (1 << 1) ? "depth," : "", + data[1] & (1 << 0) ? "stencil," : ""); + instr_out(ctx, 2, "clear color\n"); + instr_out(ctx, 3, "clear depth/stencil\n"); + instr_out(ctx, 4, "color value (rgba8888)\n"); + instr_out(ctx, 5, "depth value %f\n", + int_as_float(data[5])); + instr_out(ctx, 6, "clear stencil\n"); + return len; + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) { + opcode_3d_1d = &opcodes_3d_1d[idx]; + if (opcode_3d_1d->i830_only && !IS_GEN2(devid)) + continue; + + if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { + len = 1; + + instr_out(ctx, 0, "%s\n", + opcode_3d_1d->name); + if (opcode_3d_1d->max_len > 1) { + len = (data[0] & 0x0000ffff) + 2; + if (len < opcode_3d_1d->min_len || + len > opcode_3d_1d->max_len) { + fprintf(out, "Bad count in %s\n", + opcode_3d_1d->name); + } + } + + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", + opcode); + return 1; +} + +static int +decode_3d_primitive(struct drm_intel_decode *ctx) +{ + uint32_t *data = ctx->data; + uint32_t count = ctx->count; + char immediate = (data[0] & (1 << 23)) == 0; + unsigned int len, i, j, ret; + const char *primtype; + int original_s2 = saved_s2; + int original_s4 = saved_s4; + + switch ((data[0] >> 18) & 0xf) { + case 0x0: + primtype = "TRILIST"; + break; + case 0x1: + primtype = "TRISTRIP"; + break; + case 0x2: + primtype = "TRISTRIP_REVERSE"; + break; + case 0x3: + primtype = "TRIFAN"; + break; + case 0x4: + primtype = "POLYGON"; + break; + case 0x5: + primtype = "LINELIST"; + break; + case 0x6: + primtype = "LINESTRIP"; + break; + case 0x7: + primtype = "RECTLIST"; + break; + case 0x8: + primtype = "POINTLIST"; + break; + case 0x9: + primtype = "DIB"; + break; + case 0xa: + primtype = "CLEAR_RECT"; + saved_s4 = 3 << 6; + saved_s2 = ~0; + break; + default: + primtype = "unknown"; + break; + } + + /* XXX: 3DPRIM_DIB not supported */ + if (immediate) { + len = (data[0] & 0x0003ffff) + 2; + instr_out(ctx, 0, "3DPRIMITIVE inline %s\n", + primtype); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); + if (!saved_s2_set || !saved_s4_set) { + fprintf(out, "unknown vertex format\n"); + for (i = 1; i < len; i++) { + instr_out(ctx, i, + " vertex data (%f float)\n", + int_as_float(data[i])); + } + } else { + unsigned int vertex = 0; + for (i = 1; i < len;) { + unsigned int tc; + +#define VERTEX_OUT(fmt, ...) do { \ + if (i < len) \ + instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ + else \ + fprintf(out, " missing data in V%d\n", vertex); \ + i++; \ +} while (0) + + VERTEX_OUT("X = %f", int_as_float(data[i])); + VERTEX_OUT("Y = %f", int_as_float(data[i])); + switch (saved_s4 >> 6 & 0x7) { + case 0x1: + VERTEX_OUT("Z = %f", + int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("Z = %f", + int_as_float(data[i])); + VERTEX_OUT("W = %f", + int_as_float(data[i])); + break; + case 0x3: + break; + case 0x4: + VERTEX_OUT("W = %f", + int_as_float(data[i])); + break; + default: + fprintf(out, "bad S4 position mask\n"); + } + + if (saved_s4 & (1 << 10)) { + VERTEX_OUT + ("color = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 11)) { + VERTEX_OUT + ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 12)) + VERTEX_OUT("width = 0x%08x)", data[i]); + + for (tc = 0; tc <= 7; tc++) { + switch ((saved_s2 >> (tc * 4)) & 0xf) { + case 0x0: + VERTEX_OUT("T%d.X = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.Y = %f", tc, + int_as_float(data + [i])); + break; + case 0x1: + VERTEX_OUT("T%d.X = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.Y = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.Z = %f", tc, + int_as_float(data + [i])); + break; + case 0x2: + VERTEX_OUT("T%d.X = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.Y = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.Z = %f", tc, + int_as_float(data + [i])); + VERTEX_OUT("T%d.W = %f", tc, + int_as_float(data + [i])); + break; + case 0x3: + VERTEX_OUT("T%d.X = %f", tc, + int_as_float(data + [i])); + break; + case 0x4: + VERTEX_OUT + ("T%d.XY = 0x%08x half-float", + tc, data[i]); + break; + case 0x5: + VERTEX_OUT + ("T%d.XY = 0x%08x half-float", + tc, data[i]); + VERTEX_OUT + ("T%d.ZW = 0x%08x half-float", + tc, data[i]); + break; + case 0xf: + break; + default: + fprintf(out, + "bad S2.T%d format\n", + tc); + } + } + vertex++; + } + } + + ret = len; + } else { + /* indirect vertices */ + len = data[0] & 0x0000ffff; /* index count */ + if (data[0] & (1 << 17)) { + /* random vertex access */ + if (count < (len + 1) / 2 + 1) { + BUFFER_FAIL(count, (len + 1) / 2 + 1, + "3DPRIMITIVE random indirect"); + } + instr_out(ctx, 0, + "3DPRIMITIVE random indirect %s (%d)\n", + primtype, len); + if (len == 0) { + /* vertex indices continue until 0xffff is + * found + */ + for (i = 1; i < count; i++) { + if ((data[i] & 0xffff) == 0xffff) { + instr_out(ctx, i, + " indices: (terminator)\n"); + ret = i; + goto out; + } else if ((data[i] >> 16) == 0xffff) { + instr_out(ctx, i, + " indices: 0x%04x, (terminator)\n", + data[i] & 0xffff); + ret = i; + goto out; + } else { + instr_out(ctx, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, + data[i] >> 16); + } + } + fprintf(out, + "3DPRIMITIVE: no terminator found in index buffer\n"); + ret = count; + goto out; + } else { + /* fixed size vertex index buffer */ + for (j = 1, i = 0; i < len; i += 2, j++) { + if (i * 2 == len - 1) { + instr_out(ctx, j, + " indices: 0x%04x\n", + data[j] & 0xffff); + } else { + instr_out(ctx, j, + " indices: 0x%04x, 0x%04x\n", + data[j] & 0xffff, + data[j] >> 16); + } + } + } + ret = (len + 1) / 2 + 1; + goto out; + } else { + /* sequential vertex access */ + instr_out(ctx, 0, + "3DPRIMITIVE sequential indirect %s, %d starting from " + "%d\n", primtype, len, data[1] & 0xffff); + instr_out(ctx, 1, " start\n"); + ret = 2; + goto out; + } + } + +out: + saved_s2 = original_s2; + saved_s4 = original_s4; + return ret; +} + +static int +decode_3d(struct drm_intel_decode *ctx) +{ + uint32_t opcode; + unsigned int idx; + uint32_t *data = ctx->data; + + struct { + uint32_t opcode; + unsigned int min_len; + unsigned int max_len; + const char *name; + } opcodes_3d[] = { + { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, + { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, + { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, + { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, + { 0x0d, 1, 1, "3DSTATE_MODES_4" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"}, + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; + + switch (opcode) { + case 0x1f: + return decode_3d_primitive(ctx); + case 0x1d: + return decode_3d_1d(ctx); + case 0x1c: + return decode_3d_1c(ctx); + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if (opcode == opcode_3d->opcode) { + unsigned int len = 1, i; + + instr_out(ctx, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { + fprintf(out, "Bad count in %s\n", + opcode_3d->name); + } + } + + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode); + return 1; +} + +static const char *get_965_surfacetype(unsigned int surfacetype) +{ + switch (surfacetype) { + case 0: + return "1D"; + case 1: + return "2D"; + case 2: + return "3D"; + case 3: + return "CUBE"; + case 4: + return "BUFFER"; + case 7: + return "NULL"; + default: + return "unknown"; + } +} + +static const char *get_965_depthformat(unsigned int depthformat) +{ + switch (depthformat) { + case 0: + return "s8_z24float"; + case 1: + return "z32float"; + case 2: + return "z24s8"; + case 5: + return "z16"; + default: + return "unknown"; + } +} + +static const char *get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: + return "X"; + case 1: + return "Y"; + case 2: + return "Z"; + case 3: + return "W"; + default: + return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char *get_965_prim_type(uint32_t primtype) +{ + switch (primtype) { + case 0x01: + return "point list"; + case 0x02: + return "line list"; + case 0x03: + return "line strip"; + case 0x04: + return "tri list"; + case 0x05: + return "tri strip"; + case 0x06: + return "tri fan"; + case 0x07: + return "quad list"; + case 0x08: + return "quad strip"; + case 0x09: + return "line list adj"; + case 0x0a: + return "line strip adj"; + case 0x0b: + return "tri list adj"; + case 0x0c: + return "tri strip adj"; + case 0x0d: + return "tri strip reverse"; + case 0x0e: + return "polygon"; + case 0x0f: + return "rect list"; + case 0x10: + return "line loop"; + case 0x11: + return "point list bf"; + case 0x12: + return "line strip cont"; + case 0x13: + return "line strip bf"; + case 0x14: + return "line strip cont bf"; + case 0x15: + return "tri fan no stipple"; + default: + return "fail"; + } +} + +static int +i965_decode_urb_fence(struct drm_intel_decode *ctx, int len) +{ + uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence; + uint32_t *data = ctx->data; + + if (len != 3) + fprintf(out, "Bad count in URB_FENCE\n"); + + vs_fence = data[1] & 0x3ff; + gs_fence = (data[1] >> 10) & 0x3ff; + clip_fence = (data[1] >> 20) & 0x3ff; + sf_fence = data[2] & 0x3ff; + vfe_fence = (data[2] >> 10) & 0x3ff; + cs_fence = (data[2] >> 20) & 0x7ff; + + instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n", + (data[0] >> 13) & 1 ? "cs " : "", + (data[0] >> 12) & 1 ? "vfe " : "", + (data[0] >> 11) & 1 ? "sf " : "", + (data[0] >> 10) & 1 ? "clip " : "", + (data[0] >> 9) & 1 ? "gs " : "", + (data[0] >> 8) & 1 ? "vs " : ""); + instr_out(ctx, 1, + "vs fence: %d, clip_fence: %d, gs_fence: %d\n", + vs_fence, clip_fence, gs_fence); + instr_out(ctx, 2, + "sf fence: %d, vfe_fence: %d, cs_fence: %d\n", + sf_fence, vfe_fence, cs_fence); + if (gs_fence < vs_fence) + fprintf(out, "gs fence < vs fence!\n"); + if (clip_fence < gs_fence) + fprintf(out, "clip fence < gs fence!\n"); + if (sf_fence < clip_fence) + fprintf(out, "sf fence < clip fence!\n"); + if (cs_fence < sf_fence) + fprintf(out, "cs fence < sf fence!\n"); + + return len; +} + +static void +state_base_out(struct drm_intel_decode *ctx, unsigned int index, + const char *name) +{ + if (ctx->data[index] & 1) { + instr_out(ctx, index, + "%s state base address 0x%08x\n", name, + ctx->data[index] & ~1); + } else { + instr_out(ctx, index, "%s state base not updated\n", + name); + } +} + +static void +state_max_out(struct drm_intel_decode *ctx, unsigned int index, + const char *name) +{ + if (ctx->data[index] & 1) { + if (ctx->data[index] == 1) { + instr_out(ctx, index, + "%s state upper bound disabled\n", name); + } else { + instr_out(ctx, index, + "%s state upper bound 0x%08x\n", name, + ctx->data[index] & ~1); + } + } else { + instr_out(ctx, index, + "%s state upper bound not updated\n", name); + } +} + +static int +gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n"); + instr_out(ctx, 1, "pointer to CC viewport\n"); + + return 2; +} + +static int +gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n"); + instr_out(ctx, 1, "pointer to SF_CLIP viewport\n"); + + return 2; +} + +static int +gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n"); + instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n", + ctx->data[1] & ~1, + (ctx->data[1] & 1) ? "changed" : "unchanged"); + + return 2; +} + +static int +gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n"); + instr_out(ctx, 1, + "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n", + ctx->data[1] & ~1, + (ctx->data[1] & 1) ? "changed" : "unchanged"); + + return 2; +} + +static int +gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n"); + instr_out(ctx, 1, "pitch %db\n", + (ctx->data[1] & 0x1ffff) + 1); + instr_out(ctx, 2, "pointer to HiZ buffer\n"); + + return 3; +} + +static int +gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n"); + instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1); + instr_out(ctx, 2, "depth stencil change %d\n", + ctx->data[2] & 1); + instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1); + + return 4; +} + +static int +gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n"); + instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x " + "(%s)\n", + ctx->data[1] & ~1, + (ctx->data[1] & 1) ? "changed" : "unchanged"); + + return 2; +} + +static int +gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit) +{ + int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8; + /* the field is # of 512-bit rows - 1, we print bytes */ + int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1); + int nr_entries = ctx->data[1] & 0xffff; + + instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit); + instr_out(ctx, 1, + "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n", + start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size); + + return 2; +} + +static int +gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_URB_unit(ctx, "VS"); +} + +static int +gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_URB_unit(ctx, "HS"); +} + +static int +gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_URB_unit(ctx, "DS"); +} + +static int +gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_URB_unit(ctx, "GS"); +} + +static int +gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit) +{ + int rlen[4]; + + rlen[0] = (ctx->data[1] >> 0) & 0xffff; + rlen[1] = (ctx->data[1] >> 16) & 0xffff; + rlen[2] = (ctx->data[2] >> 0) & 0xffff; + rlen[3] = (ctx->data[2] >> 16) & 0xffff; + + instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit); + instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]); + instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]); + instr_out(ctx, 3, "pointer to constbuf 0\n"); + instr_out(ctx, 4, "pointer to constbuf 1\n"); + instr_out(ctx, 5, "pointer to constbuf 2\n"); + instr_out(ctx, 6, "pointer to constbuf 3\n"); + + return 7; +} + +static int +gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_CONSTANT(ctx, "VS"); +} + +static int +gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_CONSTANT(ctx, "GS"); +} + +static int +gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_CONSTANT(ctx, "PS"); +} + +static int +gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_CONSTANT(ctx, "DS"); +} + +static int +gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx) +{ + return gen7_3DSTATE_CONSTANT(ctx, "HS"); +} + + +static int +gen6_3DSTATE_WM(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, "3DSTATE_WM\n"); + instr_out(ctx, 1, "kernel start pointer 0\n"); + instr_out(ctx, 2, + "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (ctx->data[2] >> 31) & 1, + (ctx->data[2] >> 30) & 1, + (ctx->data[2] >> 27) & 7, + (ctx->data[2] >> 18) & 0xff); + instr_out(ctx, 3, "scratch offset\n"); + instr_out(ctx, 4, + "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, " + "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n", + (ctx->data[4] & (1 << 30)) != 0, + (ctx->data[4] & (1 << 28)) != 0, + (ctx->data[4] & (1 << 27)) != 0, + (ctx->data[4] >> 16) & 0x7f, + (ctx->data[4] >> 8) & 0x7f, + (ctx->data[4] & 0x7f)); + instr_out(ctx, 5, + "MaxThreads %d, PS KillPixel %d, PS computed Z %d, " + "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, " + "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n", + ((ctx->data[5] >> 25) & 0x7f) + 1, + (ctx->data[5] & (1 << 22)) != 0, + (ctx->data[5] & (1 << 21)) != 0, + (ctx->data[5] & (1 << 20)) != 0, + (ctx->data[5] & (1 << 19)) != 0, + (ctx->data[5] & (1 << 8)) != 0, + (ctx->data[5] & (1 << 2)) != 0, + (ctx->data[5] & (1 << 1)) != 0, + (ctx->data[5] & (1 << 0)) != 0); + instr_out(ctx, 6, + "Num SF output %d, Pos XY offset %d, ZW interp mode %d , " + "Barycentric interp mode 0x%x, Point raster rule %d, " + "Multisample mode %d, " + "Multisample Dispatch mode %d\n", + (ctx->data[6] >> 20) & 0x3f, + (ctx->data[6] >> 18) & 3, + (ctx->data[6] >> 16) & 3, + (ctx->data[6] >> 10) & 0x3f, + (ctx->data[6] & (1 << 9)) != 0, + (ctx->data[6] >> 1) & 3, + (ctx->data[6] & 1)); + instr_out(ctx, 7, "kernel start pointer 1\n"); + instr_out(ctx, 8, "kernel start pointer 2\n"); + + return 9; +} + +static int +gen7_3DSTATE_WM(struct drm_intel_decode *ctx) +{ + const char *computed_depth = ""; + const char *early_depth = ""; + const char *zw_interp = ""; + + switch ((ctx->data[1] >> 23) & 0x3) { + case 0: + computed_depth = ""; + break; + case 1: + computed_depth = "computed depth"; + break; + case 2: + computed_depth = "computed depth >="; + break; + case 3: + computed_depth = "computed depth <="; + break; + } + + switch ((ctx->data[1] >> 21) & 0x3) { + case 0: + early_depth = ""; + break; + case 1: + early_depth = ", EDSC_PSEXEC"; + break; + case 2: + early_depth = ", EDSC_PREPS"; + break; + case 3: + early_depth = ", BAD EDSC"; + break; + } + + switch ((ctx->data[1] >> 17) & 0x3) { + case 0: + early_depth = ""; + break; + case 1: + early_depth = ", BAD ZW interp"; + break; + case 2: + early_depth = ", ZW centroid"; + break; + case 3: + early_depth = ", ZW sample"; + break; + } + + instr_out(ctx, 0, "3DSTATE_WM\n"); + instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + (ctx->data[1] & (1 << 11)) ? "PP " : "", + (ctx->data[1] & (1 << 12)) ? "PC " : "", + (ctx->data[1] & (1 << 13)) ? "PS " : "", + (ctx->data[1] & (1 << 14)) ? "NPP " : "", + (ctx->data[1] & (1 << 15)) ? "NPC " : "", + (ctx->data[1] & (1 << 16)) ? "NPS " : "", + (ctx->data[1] & (1 << 30)) ? ", depth clear" : "", + (ctx->data[1] & (1 << 29)) ? "" : ", disabled", + (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "", + (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "", + (ctx->data[1] & (1 << 25)) ? ", kill" : "", + computed_depth, + early_depth, + zw_interp, + (ctx->data[1] & (1 << 20)) ? ", source depth" : "", + (ctx->data[1] & (1 << 19)) ? ", source W" : "", + (ctx->data[1] & (1 << 10)) ? ", coverage" : "", + (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "", + (ctx->data[1] & (1 << 3)) ? ", line stipple" : "", + (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR" + ); + instr_out(ctx, 2, "MS\n"); + + return 3; +} + +static int +gen4_3DPRIMITIVE(struct drm_intel_decode *ctx) +{ + instr_out(ctx, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type((ctx->data[0] >> 10) & 0x1f), + (ctx->data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(ctx, 1, "vertex count\n"); + instr_out(ctx, 2, "start vertex\n"); + instr_out(ctx, 3, "instance count\n"); + instr_out(ctx, 4, "start instance\n"); + instr_out(ctx, 5, "index bias\n"); + + return 6; +} + +static int +gen7_3DPRIMITIVE(struct drm_intel_decode *ctx) +{ + bool indirect = !!(ctx->data[0] & (1 << 10)); + + instr_out(ctx, 0, + "3DPRIMITIVE: %s%s\n", + indirect ? " indirect" : "", + (ctx->data[0] & (1 << 8)) ? " predicated" : ""); + instr_out(ctx, 1, "%s %s\n", + get_965_prim_type(ctx->data[1] & 0x3f), + (ctx->data[1] & (1 << 8)) ? "random" : "sequential"); + instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n"); + instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n"); + instr_out(ctx, 4, indirect ? "ignored" : "instance count\n"); + instr_out(ctx, 5, indirect ? "ignored" : "start instance\n"); + instr_out(ctx, 6, indirect ? "ignored" : "index bias\n"); + + return 7; +} + +static int +decode_3d_965(struct drm_intel_decode *ctx) +{ + uint32_t opcode; + unsigned int len; + unsigned int i, j, sba_len; + const char *desc1 = NULL; + uint32_t *data = ctx->data; + uint32_t devid = ctx->devid; + + struct { + uint32_t opcode; + uint32_t len_mask; + int unsigned min_len; + int unsigned max_len; + const char *name; + int gen; + int (*func)(struct drm_intel_decode *ctx); + } opcodes_3d[] = { + { 0x6000, 0x00ff, 3, 3, "URB_FENCE" }, + { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" }, + { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" }, + { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" }, + { 0x6102, 0xffff, 2, 2, "STATE_SIP" }, + { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, + { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, + { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, + { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 }, + { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" }, + { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" }, + { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" }, + { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 }, + { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER }, + { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, + { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, + { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" }, + { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" }, + { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS }, + { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS }, + { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" }, + { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" }, + { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" }, + { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" }, + { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 }, + { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 }, + { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM }, + { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM }, + { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 }, + { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS }, + { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 }, + { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS }, + { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 }, + { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS }, + { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" }, + { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS }, + { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS }, + { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" }, + { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" }, + { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" }, + { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" }, + { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" }, + { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" }, + { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP }, + { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC }, + { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS }, + { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS }, + { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" }, + { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" }, + { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" }, + { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" }, + { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" }, + { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" }, + { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" }, + { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" }, + { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" }, + { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" }, + { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS }, + { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS }, + { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS }, + { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS }, + { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" }, + { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" }, + { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, + { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, + { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" }, + { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" }, + { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" }, + { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 }, + { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 }, + { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" }, + { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" }, + { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" }, + { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" }, + { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" }, + { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" }, + { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" }, + { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" }, + { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" }, + { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE }, + { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE }, + }, *opcode_3d = NULL; + + opcode = (data[0] & 0xffff0000) >> 16; + + for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) { + if (opcode != opcodes_3d[i].opcode) + continue; + + /* If it's marked as not our gen, skip. */ + if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen) + continue; + + opcode_3d = &opcodes_3d[i]; + break; + } + + if (opcode_3d) { + if (opcode_3d->max_len == 1) + len = 1; + else + len = (data[0] & opcode_3d->len_mask) + 2; + + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { + fprintf(out, "Bad length %d in %s, expected %d-%d\n", + len, opcode_3d->name, + opcode_3d->min_len, opcode_3d->max_len); + } + } else { + len = (data[0] & 0x0000ffff) + 2; + } + + switch (opcode) { + case 0x6000: + return i965_decode_urb_fence(ctx, len); + case 0x6001: + instr_out(ctx, 0, "CS_URB_STATE\n"); + instr_out(ctx, 1, + "entry_size: %d [%d bytes], n_entries: %d\n", + (data[1] >> 4) & 0x1f, + (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7); + return len; + case 0x6002: + instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n", + (data[0] >> 8) & 1 ? "valid" : "invalid"); + instr_out(ctx, 1, + "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f, + ((data[1] & 0x3f) + 1) * 64); + return len; + case 0x6101: + i = 0; + instr_out(ctx, 0, "STATE_BASE_ADDRESS\n"); + i++; + + if (IS_GEN6(devid) || IS_GEN7(devid)) + sba_len = 10; + else if (IS_GEN5(devid)) + sba_len = 8; + else + sba_len = 6; + if (len != sba_len) + fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); + + state_base_out(ctx, i++, "general"); + state_base_out(ctx, i++, "surface"); + if (IS_GEN6(devid) || IS_GEN7(devid)) + state_base_out(ctx, i++, "dynamic"); + state_base_out(ctx, i++, "indirect"); + if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) + state_base_out(ctx, i++, "instruction"); + + state_max_out(ctx, i++, "general"); + if (IS_GEN6(devid) || IS_GEN7(devid)) + state_max_out(ctx, i++, "dynamic"); + state_max_out(ctx, i++, "indirect"); + if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) + state_max_out(ctx, i++, "instruction"); + + return len; + case 0x7800: + instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n"); + instr_out(ctx, 1, "VS state\n"); + instr_out(ctx, 2, "GS state\n"); + instr_out(ctx, 3, "Clip state\n"); + instr_out(ctx, 4, "SF state\n"); + instr_out(ctx, 5, "WM state\n"); + instr_out(ctx, 6, "CC state\n"); + return len; + case 0x7801: + if (len != 6 && len != 4) + fprintf(out, + "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); + if (len == 6) { + instr_out(ctx, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(ctx, 1, "VS binding table\n"); + instr_out(ctx, 2, "GS binding table\n"); + instr_out(ctx, 3, "Clip binding table\n"); + instr_out(ctx, 4, "SF binding table\n"); + instr_out(ctx, 5, "WM binding table\n"); + } else { + instr_out(ctx, 0, + "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 12)) != 0); + instr_out(ctx, 1, "VS binding table\n"); + instr_out(ctx, 2, "GS binding table\n"); + instr_out(ctx, 3, "WM binding table\n"); + } + + return len; + case 0x7802: + instr_out(ctx, 0, + "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 12)) != 0); + instr_out(ctx, 1, "VS sampler state\n"); + instr_out(ctx, 2, "GS sampler state\n"); + instr_out(ctx, 3, "WM sampler state\n"); + return len; + case 0x7805: + /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */ + if (ctx->gen == 7) + break; + + instr_out(ctx, 0, "3DSTATE_URB\n"); + instr_out(ctx, 1, + "VS entries %d, alloc size %d (1024bit row)\n", + data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1); + instr_out(ctx, 2, + "GS entries %d, alloc size %d (1024bit row)\n", + (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1); + return len; + + case 0x7808: + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + int idx, access; + if (IS_GEN6(devid)) { + idx = 26; + access = 20; + } else { + idx = 27; + access = 26; + } + instr_out(ctx, i, + "buffer %d: %s, pitch %db\n", data[i] >> idx, + data[i] & (1 << access) ? "random" : + "sequential", data[i] & 0x07ff); + i++; + instr_out(ctx, i++, "buffer address\n"); + instr_out(ctx, i++, "max index\n"); + instr_out(ctx, i++, "mbz\n"); + } + return len; + + case 0x7809: + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(ctx, i, + "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04x bytes\n", + data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27), + data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ? + "" : "in", (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(ctx, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780d: + instr_out(ctx, 0, + "3DSTATE_VIEWPORT_STATE_POINTERS\n"); + instr_out(ctx, 1, "clip\n"); + instr_out(ctx, 2, "sf\n"); + instr_out(ctx, 3, "cc\n"); + return len; + + case 0x780a: + instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(ctx, 1, "beginning buffer address\n"); + instr_out(ctx, 2, "ending buffer address\n"); + return len; + + case 0x780f: + instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n"); + instr_out(ctx, 1, "scissor rect offset\n"); + return len; + + case 0x7810: + instr_out(ctx, 0, "3DSTATE_VS\n"); + instr_out(ctx, 1, "kernel pointer\n"); + instr_out(ctx, 2, + "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", (data[2] >> 31) & 1, + (data[2] >> 30) & 1, (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(ctx, 3, "scratch offset\n"); + instr_out(ctx, 4, + "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", (data[4] >> 20) & 0x1f, + (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f); + instr_out(ctx, 5, + "Max Threads %d, Vertex Cache %sable, " + "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 1)) != 0 ? "dis" : "en", + (data[5] & 1) != 0 ? "en" : "dis"); + return len; + + case 0x7811: + instr_out(ctx, 0, "3DSTATE_GS\n"); + instr_out(ctx, 1, "kernel pointer\n"); + instr_out(ctx, 2, + "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", (data[2] >> 31) & 1, + (data[2] >> 30) & 1, (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(ctx, 3, "scratch offset\n"); + instr_out(ctx, 4, + "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", (data[4] & 0xf), + (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f); + instr_out(ctx, 5, + "Max Threads %d, Rendering %sable\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 8)) != 0 ? "en" : "dis"); + instr_out(ctx, 6, + "Reorder %sable, Discard Adjaceny %sable, " + "GS %sable\n", + (data[6] & (1 << 30)) != 0 ? "en" : "dis", + (data[6] & (1 << 29)) != 0 ? "en" : "dis", + (data[6] & (1 << 15)) != 0 ? "en" : "dis"); + return len; + + case 0x7812: + instr_out(ctx, 0, "3DSTATE_CLIP\n"); + instr_out(ctx, 1, + "UserClip distance cull test mask 0x%x\n", + data[1] & 0xff); + instr_out(ctx, 2, + "Clip %sable, API mode %s, Viewport XY test %sable, " + "Viewport Z test %sable, Guardband test %sable, Clip mode %d, " + "Perspective Divide %sable, Non-Perspective Barycentric %sable, " + "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n", + (data[2] & (1 << 31)) != 0 ? "en" : "dis", + (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL", + (data[2] & (1 << 28)) != 0 ? "en" : "dis", + (data[2] & (1 << 27)) != 0 ? "en" : "dis", + (data[2] & (1 << 26)) != 0 ? "en" : "dis", + (data[2] >> 13) & 7, + (data[2] & (1 << 9)) != 0 ? "dis" : "en", + (data[2] & (1 << 8)) != 0 ? "en" : "dis", + (data[2] >> 4) & 3, (data[2] >> 2) & 3, + (data[2] & 3)); + instr_out(ctx, 3, + "Min PointWidth %d, Max PointWidth %d, " + "Force Zero RTAIndex %sable, Max VPIndex %d\n", + (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff, + (data[3] & (1 << 5)) != 0 ? "en" : "dis", + (data[3] & 0xf)); + return len; + + case 0x7813: + if (ctx->gen == 7) + break; + + instr_out(ctx, 0, "3DSTATE_SF\n"); + instr_out(ctx, 1, + "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, " + "VUE read offset %d\n", (data[1] >> 22) & 0x3f, + (data[1] & (1 << 21)) != 0 ? "en" : "dis", + (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f); + instr_out(ctx, 2, + "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, " + "VP transform %sable, FrontWinding_%s\n", + (data[2] & (1 << 11)) != 0 ? "en" : "dis", + (data[2] >> 5) & 3, (data[2] >> 3) & 3, + (data[2] & (1 << 1)) != 0 ? "en" : "dis", + (data[2] & 1) != 0 ? "CCW" : "CW"); + instr_out(ctx, 3, + "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n", + (data[3] & (1 << 31)) != 0 ? "en" : "dis", + (data[3] >> 29) & 3, + (data[3] & (1 << 11)) != 0 ? "en" : "dis", + (data[3] >> 8) & 3); + instr_out(ctx, 4, + "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n", + (data[4] & (1 << 31)) != 0 ? "en" : "dis", + (data[4] & (1 << 12)) != 0 ? 4 : 8, + (data[4] & (1 << 11)) != 0); + instr_out(ctx, 5, + "Global Depth Offset Constant %f\n", + *(float *)(&data[5])); + instr_out(ctx, 6, "Global Depth Offset Scale %f\n", + *(float *)(&data[6])); + instr_out(ctx, 7, "Global Depth Offset Clamp %f\n", + *(float *)(&data[7])); + + for (i = 0, j = 0; i < 8; i++, j += 2) + instr_out(ctx, i + 8, + "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, " + "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n", + j + 1, + (data[8 + i] & (1 << 31)) != 0 ? "W" : "", + (data[8 + i] & (1 << 30)) != 0 ? "Z" : "", + (data[8 + i] & (1 << 29)) != 0 ? "Y" : "", + (data[8 + i] & (1 << 28)) != 0 ? "X" : "", + (data[8 + i] >> 25) & 3, + (data[8 + i] >> 22) & 3, + (data[8 + i] >> 16) & 0x1f, j, + (data[8 + i] & (1 << 15)) != 0 ? "W" : "", + (data[8 + i] & (1 << 14)) != 0 ? "Z" : "", + (data[8 + i] & (1 << 13)) != 0 ? "Y" : "", + (data[8 + i] & (1 << 12)) != 0 ? "X" : "", + (data[8 + i] >> 9) & 3, + (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f)); + instr_out(ctx, 16, + "Point Sprite TexCoord Enable\n"); + instr_out(ctx, 17, "Const Interp Enable\n"); + instr_out(ctx, 18, + "Attrib 7-0 WrapShortest Enable\n"); + instr_out(ctx, 19, + "Attrib 15-8 WrapShortest Enable\n"); + + return len; + + case 0x7900: + instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(ctx, 1, "top left: %d,%d\n", + data[1] & 0xffff, (data[1] >> 16) & 0xffff); + instr_out(ctx, 2, "bottom right: %d,%d\n", + data[2] & 0xffff, (data[2] >> 16) & 0xffff); + instr_out(ctx, 3, "origin: %d,%d\n", + (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff); + + return len; + + case 0x7905: + instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n"); + if (IS_GEN5(devid) || IS_GEN6(devid)) + instr_out(ctx, 1, + "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not ", + (data[1] & (1 << 22)) != 0, + (data[1] & (1 << 21)) != 0); + else + instr_out(ctx, 1, + "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); + instr_out(ctx, 2, "depth offset\n"); + instr_out(ctx, 3, "%dx%d\n", + ((data[3] & 0x0007ffc0) >> 6) + 1, + ((data[3] & 0xfff80000) >> 19) + 1); + instr_out(ctx, 4, "volume depth\n"); + if (len >= 6) + instr_out(ctx, 5, "\n"); + if (len >= 7) { + if (IS_GEN6(devid)) + instr_out(ctx, 6, "\n"); + else + instr_out(ctx, 6, + "render target view extent\n"); + } + + return len; + + case 0x7a00: + if (IS_GEN6(devid) || IS_GEN7(devid)) { + if (len != 4 && len != 5) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + + switch ((data[1] >> 14) & 0x3) { + case 0: + desc1 = "no write"; + break; + case 1: + desc1 = "qword write"; + break; + case 2: + desc1 = "PS_DEPTH_COUNT write"; + break; + case 3: + desc1 = "TIMESTAMP write"; + break; + } + instr_out(ctx, 0, "PIPE_CONTROL\n"); + instr_out(ctx, 1, + "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + desc1, + data[1] & (1 << 20) ? "cs stall, " : "", + data[1] & (1 << 19) ? + "global snapshot count reset, " : "", + data[1] & (1 << 18) ? "tlb invalidate, " : "", + data[1] & (1 << 17) ? "gfdt flush, " : "", + data[1] & (1 << 17) ? "media state clear, " : + "", + data[1] & (1 << 13) ? "depth stall, " : "", + data[1] & (1 << 12) ? + "render target cache flush, " : "", + data[1] & (1 << 11) ? + "instruction cache invalidate, " : "", + data[1] & (1 << 10) ? + "texture cache invalidate, " : "", + data[1] & (1 << 9) ? + "indirect state invalidate, " : "", + data[1] & (1 << 8) ? "notify irq, " : "", + data[1] & (1 << 7) ? "PIPE_CONTROL flush, " : + "", + data[1] & (1 << 6) ? "protect mem app_id, " : + "", data[1] & (1 << 5) ? "DC flush, " : "", + data[1] & (1 << 4) ? "vf fetch invalidate, " : + "", + data[1] & (1 << 3) ? + "constant cache invalidate, " : "", + data[1] & (1 << 2) ? + "state cache invalidate, " : "", + data[1] & (1 << 1) ? "stall at scoreboard, " : + "", + data[1] & (1 << 0) ? "depth cache flush, " : + ""); + if (len == 5) { + instr_out(ctx, 2, + "destination address\n"); + instr_out(ctx, 3, + "immediate dword low\n"); + instr_out(ctx, 4, + "immediate dword high\n"); + } else { + for (i = 2; i < len; i++) { + instr_out(ctx, i, "\n"); + } + } + return len; + } else { + if (len != 4) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + + switch ((data[0] >> 14) & 0x3) { + case 0: + desc1 = "no write"; + break; + case 1: + desc1 = "qword write"; + break; + case 2: + desc1 = "PS_DEPTH_COUNT write"; + break; + case 3: + desc1 = "TIMESTAMP write"; + break; + } + instr_out(ctx, 0, + "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " + "%sinst flush\n", + desc1, + data[0] & (1 << 13) ? "" : "no ", + data[0] & (1 << 12) ? "" : "no ", + data[0] & (1 << 11) ? "" : "no "); + instr_out(ctx, 1, "destination address\n"); + instr_out(ctx, 2, "immediate dword low\n"); + instr_out(ctx, 3, "immediate dword high\n"); + return len; + } + } + + if (opcode_3d) { + if (opcode_3d->func) { + return opcode_3d->func(ctx); + } else { + instr_out(ctx, 0, "%s\n", opcode_3d->name); + + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", + opcode); + return 1; +} + +static int +decode_3d_i830(struct drm_intel_decode *ctx) +{ + unsigned int idx; + uint32_t opcode; + uint32_t *data = ctx->data; + + struct { + uint32_t opcode; + unsigned int min_len; + unsigned int max_len; + const char *name; + } opcodes_3d[] = { + { 0x02, 1, 1, "3DSTATE_MODES_3" }, + { 0x03, 1, 1, "3DSTATE_ENABLES_1" }, + { 0x04, 1, 1, "3DSTATE_ENABLES_2" }, + { 0x05, 1, 1, "3DSTATE_VFT0" }, + { 0x06, 1, 1, "3DSTATE_AA" }, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + { 0x08, 1, 1, "3DSTATE_MODES_1" }, + { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, + { 0x0a, 1, 1, "3DSTATE_VFT1" }, + { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, + { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, + { 0x0f, 1, 1, "3DSTATE_MODES_2" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x16, 1, 1, "3DSTATE_MODES_4"}, + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; + + switch (opcode) { + case 0x1f: + return decode_3d_primitive(ctx); + case 0x1d: + return decode_3d_1d(ctx); + case 0x1c: + return decode_3d_1c(ctx); + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) { + unsigned int len = 1, i; + + instr_out(ctx, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { + fprintf(out, "Bad count in %s\n", + opcode_3d->name); + } + } + + for (i = 1; i < len; i++) { + instr_out(ctx, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", + opcode); + return 1; +} + +drm_public struct drm_intel_decode * +drm_intel_decode_context_alloc(uint32_t devid) +{ + struct drm_intel_decode *ctx; + int gen = 0; + + if (IS_GEN8(devid)) + gen = 8; + else if (IS_GEN7(devid)) + gen = 7; + else if (IS_GEN6(devid)) + gen = 6; + else if (IS_GEN5(devid)) + gen = 5; + else if (IS_GEN4(devid)) + gen = 4; + else if (IS_GEN3(devid)) + gen = 3; + else if (IS_GEN2(devid)) + gen = 2; + else + /* Just assume future unknown platforms behave as gen8. */ + gen = 8; + + if (!gen) + return NULL; + + ctx = calloc(1, sizeof(struct drm_intel_decode)); + if (!ctx) + return NULL; + + ctx->devid = devid; + ctx->gen = gen; + ctx->out = stdout; + + return ctx; +} + +drm_public void +drm_intel_decode_context_free(struct drm_intel_decode *ctx) +{ + free(ctx); +} + +drm_public void +drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx, + int dump_past_end) +{ + ctx->dump_past_end = !!dump_past_end; +} + +drm_public void +drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx, + void *data, uint32_t hw_offset, int count) +{ + ctx->base_data = data; + ctx->base_hw_offset = hw_offset; + ctx->base_count = count; +} + +drm_public void +drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx, + uint32_t head, uint32_t tail) +{ + ctx->head = head; + ctx->tail = tail; +} + +drm_public void +drm_intel_decode_set_output_file(struct drm_intel_decode *ctx, + FILE *output) +{ + ctx->out = output; +} + +/** + * Decodes an i830-i915 batch buffer, writing the output to stdout. + * + * \param data batch buffer contents + * \param count number of DWORDs to decode in the batch buffer + * \param hw_offset hardware address for the buffer + */ +drm_public void +drm_intel_decode(struct drm_intel_decode *ctx) +{ + int ret; + unsigned int index = 0; + uint32_t devid; + int size; + void *temp; + + if (!ctx) + return; + + /* Put a scratch page full of obviously undefined data after + * the batchbuffer. This lets us avoid a bunch of length + * checking in statically sized packets. + */ + size = ctx->base_count * 4; + temp = malloc(size + 4096); + memcpy(temp, ctx->base_data, size); + memset((char *)temp + size, 0xd0, 4096); + ctx->data = temp; + + ctx->hw_offset = ctx->base_hw_offset; + ctx->count = ctx->base_count; + + devid = ctx->devid; + head_offset = ctx->head; + tail_offset = ctx->tail; + out = ctx->out; + + saved_s2_set = 0; + saved_s4_set = 1; + + while (ctx->count > 0) { + index = 0; + + switch ((ctx->data[index] & 0xe0000000) >> 29) { + case 0x0: + ret = decode_mi(ctx); + + /* If MI_BATCHBUFFER_END happened, then dump + * the rest of the output in case we some day + * want it in debugging, but don't decode it + * since it'll just confuse in the common + * case. + */ + if (ret == -1) { + if (ctx->dump_past_end) { + index++; + } else { + for (index = index + 1; index < ctx->count; + index++) { + instr_out(ctx, index, "\n"); + } + } + } else + index += ret; + break; + case 0x2: + index += decode_2d(ctx); + break; + case 0x3: + if (IS_9XX(devid) && !IS_GEN3(devid)) { + index += + decode_3d_965(ctx); + } else if (IS_GEN3(devid)) { + index += decode_3d(ctx); + } else { + index += + decode_3d_i830(ctx); + } + break; + default: + instr_out(ctx, index, "UNKNOWN\n"); + index++; + break; + } + fflush(out); + + if (ctx->count < index) + break; + + ctx->count -= index; + ctx->data += index; + ctx->hw_offset += 4 * index; + } + + free(temp); +} |