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-rw-r--r--intel/.gitignore1
-rw-r--r--intel/Android.mk38
-rw-r--r--intel/Makefile.sources15
-rw-r--r--intel/intel-symbols.txt83
-rw-r--r--intel/intel_aub.h153
-rw-r--r--intel/intel_bufmgr.c382
-rw-r--r--intel/intel_bufmgr.h341
-rw-r--r--intel/intel_bufmgr_fake.c1626
-rw-r--r--intel/intel_bufmgr_gem.c3744
-rw-r--r--intel/intel_bufmgr_priv.h325
-rw-r--r--intel/intel_chipset.h336
-rw-r--r--intel/intel_debug.h44
-rw-r--r--intel/intel_decode.c3984
-rw-r--r--intel/libdrm_intel.pc.in11
-rw-r--r--intel/meson.build109
-rw-r--r--intel/mm.c260
-rw-r--r--intel/mm.h80
-rw-r--r--intel/test_decode.c195
-rw-r--r--intel/tests/.gitignore1
-rw-r--r--intel/tests/gen4-3d.batchbin0 -> 1952 bytes
-rw-r--r--intel/tests/gen4-3d.batch-ref.txt488
l---------intel/tests/gen4-3d.batch.sh1
-rw-r--r--intel/tests/gen5-3d.batchbin0 -> 2048 bytes
-rw-r--r--intel/tests/gen5-3d.batch-ref.txt512
l---------intel/tests/gen5-3d.batch.sh1
-rw-r--r--intel/tests/gen6-3d.batchbin0 -> 3960 bytes
-rw-r--r--intel/tests/gen6-3d.batch-ref.txt990
l---------intel/tests/gen6-3d.batch.sh1
-rw-r--r--intel/tests/gen7-2d-copy.batchbin0 -> 56 bytes
-rw-r--r--intel/tests/gen7-2d-copy.batch-ref.txt14
l---------intel/tests/gen7-2d-copy.batch.sh1
-rw-r--r--intel/tests/gen7-3d.batchbin0 -> 848 bytes
-rw-r--r--intel/tests/gen7-3d.batch-ref.txt212
l---------intel/tests/gen7-3d.batch.sh1
-rw-r--r--intel/tests/gm45-3d.batchbin0 -> 1952 bytes
-rw-r--r--intel/tests/gm45-3d.batch-ref.txt488
l---------intel/tests/gm45-3d.batch.sh1
-rwxr-xr-xintel/tests/test-batch.sh20
-rw-r--r--intel/uthash.h1074
39 files changed, 15532 insertions, 0 deletions
diff --git a/intel/.gitignore b/intel/.gitignore
new file mode 100644
index 0000000..528b408
--- /dev/null
+++ b/intel/.gitignore
@@ -0,0 +1 @@
+test_decode
diff --git a/intel/Android.mk b/intel/Android.mk
new file mode 100644
index 0000000..f45312d
--- /dev/null
+++ b/intel/Android.mk
@@ -0,0 +1,38 @@
+#
+# Copyright © 2011 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+# Import variables LIBDRM_INTEL_FILES, LIBDRM_INTEL_H_FILES
+include $(LOCAL_PATH)/Makefile.sources
+
+LOCAL_MODULE := libdrm_intel
+
+LOCAL_SRC_FILES := $(LIBDRM_INTEL_FILES)
+
+LOCAL_SHARED_LIBRARIES := \
+ libdrm
+
+include $(LIBDRM_COMMON_MK)
+include $(BUILD_SHARED_LIBRARY)
diff --git a/intel/Makefile.sources b/intel/Makefile.sources
new file mode 100644
index 0000000..6947ab7
--- /dev/null
+++ b/intel/Makefile.sources
@@ -0,0 +1,15 @@
+LIBDRM_INTEL_FILES := \
+ intel_bufmgr.c \
+ intel_bufmgr_priv.h \
+ intel_bufmgr_fake.c \
+ intel_bufmgr_gem.c \
+ intel_decode.c \
+ intel_chipset.h \
+ mm.c \
+ mm.h \
+ uthash.h
+
+LIBDRM_INTEL_H_FILES := \
+ intel_bufmgr.h \
+ intel_aub.h \
+ intel_debug.h
diff --git a/intel/intel-symbols.txt b/intel/intel-symbols.txt
new file mode 100644
index 0000000..132df96
--- /dev/null
+++ b/intel/intel-symbols.txt
@@ -0,0 +1,83 @@
+drm_intel_bo_alloc
+drm_intel_bo_alloc_for_render
+drm_intel_bo_alloc_tiled
+drm_intel_bo_alloc_userptr
+drm_intel_bo_busy
+drm_intel_bo_disable_reuse
+drm_intel_bo_emit_reloc
+drm_intel_bo_emit_reloc_fence
+drm_intel_bo_exec
+drm_intel_bo_fake_alloc_static
+drm_intel_bo_fake_disable_backing_store
+drm_intel_bo_flink
+drm_intel_bo_gem_create_from_name
+drm_intel_bo_gem_create_from_prime
+drm_intel_bo_gem_export_to_prime
+drm_intel_bo_get_subdata
+drm_intel_bo_get_tiling
+drm_intel_bo_is_reusable
+drm_intel_bo_madvise
+drm_intel_bo_map
+drm_intel_bo_mrb_exec
+drm_intel_bo_pin
+drm_intel_bo_reference
+drm_intel_bo_references
+drm_intel_bo_set_softpin_offset
+drm_intel_bo_set_tiling
+drm_intel_bo_subdata
+drm_intel_bo_unmap
+drm_intel_bo_unpin
+drm_intel_bo_unreference
+drm_intel_bo_use_48b_address_range
+drm_intel_bo_wait_rendering
+drm_intel_bufmgr_check_aperture_space
+drm_intel_bufmgr_destroy
+drm_intel_bufmgr_fake_contended_lock_take
+drm_intel_bufmgr_fake_evict_all
+drm_intel_bufmgr_fake_init
+drm_intel_bufmgr_fake_set_exec_callback
+drm_intel_bufmgr_fake_set_fence_callback
+drm_intel_bufmgr_fake_set_last_dispatch
+drm_intel_bufmgr_gem_can_disable_implicit_sync
+drm_intel_bufmgr_gem_enable_fenced_relocs
+drm_intel_bufmgr_gem_enable_reuse
+drm_intel_bufmgr_gem_get_devid
+drm_intel_bufmgr_gem_init
+drm_intel_bufmgr_gem_set_aub_annotations
+drm_intel_bufmgr_gem_set_aub_dump
+drm_intel_bufmgr_gem_set_aub_filename
+drm_intel_bufmgr_gem_set_vma_cache_size
+drm_intel_bufmgr_set_debug
+drm_intel_decode
+drm_intel_decode_context_alloc
+drm_intel_decode_context_free
+drm_intel_decode_set_batch_pointer
+drm_intel_decode_set_dump_past_end
+drm_intel_decode_set_head_tail
+drm_intel_decode_set_output_file
+drm_intel_gem_bo_aub_dump_bmp
+drm_intel_gem_bo_clear_relocs
+drm_intel_gem_bo_context_exec
+drm_intel_gem_bo_disable_implicit_sync
+drm_intel_gem_bo_enable_implicit_sync
+drm_intel_gem_bo_fence_exec
+drm_intel_gem_bo_get_reloc_count
+drm_intel_gem_bo_map__cpu
+drm_intel_gem_bo_map__gtt
+drm_intel_gem_bo_map__wc
+drm_intel_gem_bo_map_gtt
+drm_intel_gem_bo_map_unsynchronized
+drm_intel_gem_bo_start_gtt_access
+drm_intel_gem_bo_unmap_gtt
+drm_intel_gem_bo_wait
+drm_intel_gem_context_create
+drm_intel_gem_context_destroy
+drm_intel_gem_context_get_id
+drm_intel_get_aperture_sizes
+drm_intel_get_eu_total
+drm_intel_get_min_eu_in_pool
+drm_intel_get_pipe_from_crtc_id
+drm_intel_get_pooled_eu
+drm_intel_get_reset_stats
+drm_intel_get_subslice_total
+drm_intel_reg_read
diff --git a/intel/intel_aub.h b/intel/intel_aub.h
new file mode 100644
index 0000000..5f0aba8
--- /dev/null
+++ b/intel/intel_aub.h
@@ -0,0 +1,153 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file intel_aub.h
+ *
+ * The AUB file is a file format used by Intel's internal simulation
+ * and other validation tools. It can be used at various levels by a
+ * driver to input state to the simulated hardware or a replaying
+ * debugger.
+ *
+ * We choose to dump AUB files using the trace block format for ease
+ * of implementation -- dump out the blocks of memory as plain blobs
+ * and insert ring commands to execute the batchbuffer blob.
+ */
+
+#ifndef _INTEL_AUB_H
+#define _INTEL_AUB_H
+
+#define AUB_MI_NOOP (0)
+#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
+#define AUB_PIPE_CONTROL (0x7a000002)
+
+/* DW0: instruction type. */
+
+#define CMD_AUB (7 << 29)
+
+#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
+/* DW1 */
+# define AUB_HEADER_MAJOR_SHIFT 24
+# define AUB_HEADER_MINOR_SHIFT 16
+
+#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
+#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
+
+/* DW1 */
+#define AUB_TRACE_OPERATION_MASK 0x000000ff
+#define AUB_TRACE_OP_COMMENT 0x00000000
+#define AUB_TRACE_OP_DATA_WRITE 0x00000001
+#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
+#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
+// operation = TRACE_DATA_WRITE, Type
+#define AUB_TRACE_TYPE_MASK 0x0000ff00
+#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
+#define AUB_TRACE_TYPE_BATCH (1 << 8)
+#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
+#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
+#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
+#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
+#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
+#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
+#define AUB_TRACE_TYPE_GENERAL (14 << 8)
+#define AUB_TRACE_TYPE_SURFACE (15 << 8)
+
+
+// operation = TRACE_COMMAND_WRITE, Type =
+#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
+#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
+#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
+#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
+
+// Address space
+#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
+#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
+#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
+#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
+#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
+#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
+
+/* DW2 */
+
+/**
+ * aub_state_struct_type enum values are encoded with the top 16 bits
+ * representing the type to be delivered to the .aub file, and the bottom 16
+ * bits representing the subtype. This macro performs the encoding.
+ */
+#define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype))
+
+enum aub_state_struct_type {
+ AUB_TRACE_VS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1),
+ AUB_TRACE_GS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2),
+ AUB_TRACE_CLIP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3),
+ AUB_TRACE_SF_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4),
+ AUB_TRACE_WM_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5),
+ AUB_TRACE_CC_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6),
+ AUB_TRACE_CLIP_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7),
+ AUB_TRACE_SF_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8),
+ AUB_TRACE_CC_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9),
+ AUB_TRACE_SAMPLER_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa),
+ AUB_TRACE_KERNEL_INSTRUCTIONS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb),
+ AUB_TRACE_SCRATCH_SPACE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc),
+ AUB_TRACE_SAMPLER_DEFAULT_COLOR = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd),
+
+ AUB_TRACE_SCISSOR_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15),
+ AUB_TRACE_BLEND_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16),
+ AUB_TRACE_DEPTH_STENCIL_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17),
+
+ AUB_TRACE_VERTEX_BUFFER = ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0),
+ AUB_TRACE_BINDING_TABLE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100),
+ AUB_TRACE_SURFACE_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200),
+ AUB_TRACE_VS_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0),
+ AUB_TRACE_WM_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1),
+};
+
+#undef ENCODE_SS_TYPE
+
+/**
+ * Decode a aub_state_struct_type value to determine the type that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type)
+{
+ return (ss_type & 0xFFFF0000) >> 16;
+}
+
+/**
+ * Decode a state_struct_type value to determine the subtype that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type)
+{
+ return ss_type & 0xFFFF;
+}
+
+/* DW3: address */
+/* DW4: len */
+
+#endif /* _INTEL_AUB_H */
diff --git a/intel/intel_bufmgr.c b/intel/intel_bufmgr.c
new file mode 100644
index 0000000..68d97c0
--- /dev/null
+++ b/intel/intel_bufmgr.c
@@ -0,0 +1,382 @@
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <assert.h>
+#include <errno.h>
+#include <drm.h>
+#include <i915_drm.h>
+#ifndef __ANDROID__
+#include <pciaccess.h>
+#endif
+#include "libdrm_macros.h"
+#include "intel_bufmgr.h"
+#include "intel_bufmgr_priv.h"
+#include "xf86drm.h"
+
+/** @file intel_bufmgr.c
+ *
+ * Convenience functions for buffer management methods.
+ */
+
+drm_public drm_intel_bo *
+drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment)
+{
+ return bufmgr->bo_alloc(bufmgr, name, size, alignment);
+}
+
+drm_public drm_intel_bo *
+drm_intel_bo_alloc_for_render(drm_intel_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment)
+{
+ return bufmgr->bo_alloc_for_render(bufmgr, name, size, alignment);
+}
+
+drm_public drm_intel_bo *
+drm_intel_bo_alloc_userptr(drm_intel_bufmgr *bufmgr,
+ const char *name, void *addr,
+ uint32_t tiling_mode,
+ uint32_t stride,
+ unsigned long size,
+ unsigned long flags)
+{
+ if (bufmgr->bo_alloc_userptr)
+ return bufmgr->bo_alloc_userptr(bufmgr, name, addr, tiling_mode,
+ stride, size, flags);
+ return NULL;
+}
+
+drm_public drm_intel_bo *
+drm_intel_bo_alloc_tiled(drm_intel_bufmgr *bufmgr, const char *name,
+ int x, int y, int cpp, uint32_t *tiling_mode,
+ unsigned long *pitch, unsigned long flags)
+{
+ return bufmgr->bo_alloc_tiled(bufmgr, name, x, y, cpp,
+ tiling_mode, pitch, flags);
+}
+
+drm_public void
+drm_intel_bo_reference(drm_intel_bo *bo)
+{
+ bo->bufmgr->bo_reference(bo);
+}
+
+drm_public void
+drm_intel_bo_unreference(drm_intel_bo *bo)
+{
+ if (bo == NULL)
+ return;
+
+ bo->bufmgr->bo_unreference(bo);
+}
+
+drm_public int
+drm_intel_bo_map(drm_intel_bo *buf, int write_enable)
+{
+ return buf->bufmgr->bo_map(buf, write_enable);
+}
+
+drm_public int
+drm_intel_bo_unmap(drm_intel_bo *buf)
+{
+ return buf->bufmgr->bo_unmap(buf);
+}
+
+drm_public int
+drm_intel_bo_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, const void *data)
+{
+ return bo->bufmgr->bo_subdata(bo, offset, size, data);
+}
+
+drm_public int
+drm_intel_bo_get_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, void *data)
+{
+ int ret;
+ if (bo->bufmgr->bo_get_subdata)
+ return bo->bufmgr->bo_get_subdata(bo, offset, size, data);
+
+ if (size == 0 || data == NULL)
+ return 0;
+
+ ret = drm_intel_bo_map(bo, 0);
+ if (ret)
+ return ret;
+ memcpy(data, (unsigned char *)bo->virtual + offset, size);
+ drm_intel_bo_unmap(bo);
+ return 0;
+}
+
+drm_public void
+drm_intel_bo_wait_rendering(drm_intel_bo *bo)
+{
+ bo->bufmgr->bo_wait_rendering(bo);
+}
+
+drm_public void
+drm_intel_bufmgr_destroy(drm_intel_bufmgr *bufmgr)
+{
+ bufmgr->destroy(bufmgr);
+}
+
+drm_public int
+drm_intel_bo_exec(drm_intel_bo *bo, int used,
+ drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
+{
+ return bo->bufmgr->bo_exec(bo, used, cliprects, num_cliprects, DR4);
+}
+
+drm_public int
+drm_intel_bo_mrb_exec(drm_intel_bo *bo, int used,
+ drm_clip_rect_t *cliprects, int num_cliprects, int DR4,
+ unsigned int rings)
+{
+ if (bo->bufmgr->bo_mrb_exec)
+ return bo->bufmgr->bo_mrb_exec(bo, used,
+ cliprects, num_cliprects, DR4,
+ rings);
+
+ switch (rings) {
+ case I915_EXEC_DEFAULT:
+ case I915_EXEC_RENDER:
+ return bo->bufmgr->bo_exec(bo, used,
+ cliprects, num_cliprects, DR4);
+ default:
+ return -ENODEV;
+ }
+}
+
+drm_public void
+drm_intel_bufmgr_set_debug(drm_intel_bufmgr *bufmgr, int enable_debug)
+{
+ bufmgr->debug = enable_debug;
+}
+
+drm_public int
+drm_intel_bufmgr_check_aperture_space(drm_intel_bo ** bo_array, int count)
+{
+ return bo_array[0]->bufmgr->check_aperture_space(bo_array, count);
+}
+
+drm_public int
+drm_intel_bo_flink(drm_intel_bo *bo, uint32_t * name)
+{
+ if (bo->bufmgr->bo_flink)
+ return bo->bufmgr->bo_flink(bo, name);
+
+ return -ENODEV;
+}
+
+drm_public int
+drm_intel_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ return bo->bufmgr->bo_emit_reloc(bo, offset,
+ target_bo, target_offset,
+ read_domains, write_domain);
+}
+
+/* For fence registers, not GL fences */
+drm_public int
+drm_intel_bo_emit_reloc_fence(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ return bo->bufmgr->bo_emit_reloc_fence(bo, offset,
+ target_bo, target_offset,
+ read_domains, write_domain);
+}
+
+
+drm_public int
+drm_intel_bo_pin(drm_intel_bo *bo, uint32_t alignment)
+{
+ if (bo->bufmgr->bo_pin)
+ return bo->bufmgr->bo_pin(bo, alignment);
+
+ return -ENODEV;
+}
+
+drm_public int
+drm_intel_bo_unpin(drm_intel_bo *bo)
+{
+ if (bo->bufmgr->bo_unpin)
+ return bo->bufmgr->bo_unpin(bo);
+
+ return -ENODEV;
+}
+
+drm_public int
+drm_intel_bo_set_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t stride)
+{
+ if (bo->bufmgr->bo_set_tiling)
+ return bo->bufmgr->bo_set_tiling(bo, tiling_mode, stride);
+
+ *tiling_mode = I915_TILING_NONE;
+ return 0;
+}
+
+drm_public int
+drm_intel_bo_get_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t * swizzle_mode)
+{
+ if (bo->bufmgr->bo_get_tiling)
+ return bo->bufmgr->bo_get_tiling(bo, tiling_mode, swizzle_mode);
+
+ *tiling_mode = I915_TILING_NONE;
+ *swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
+ return 0;
+}
+
+drm_public int
+drm_intel_bo_set_softpin_offset(drm_intel_bo *bo, uint64_t offset)
+{
+ if (bo->bufmgr->bo_set_softpin_offset)
+ return bo->bufmgr->bo_set_softpin_offset(bo, offset);
+
+ return -ENODEV;
+}
+
+drm_public int
+drm_intel_bo_disable_reuse(drm_intel_bo *bo)
+{
+ if (bo->bufmgr->bo_disable_reuse)
+ return bo->bufmgr->bo_disable_reuse(bo);
+ return 0;
+}
+
+drm_public int
+drm_intel_bo_is_reusable(drm_intel_bo *bo)
+{
+ if (bo->bufmgr->bo_is_reusable)
+ return bo->bufmgr->bo_is_reusable(bo);
+ return 0;
+}
+
+drm_public int
+drm_intel_bo_busy(drm_intel_bo *bo)
+{
+ if (bo->bufmgr->bo_busy)
+ return bo->bufmgr->bo_busy(bo);
+ return 0;
+}
+
+drm_public int
+drm_intel_bo_madvise(drm_intel_bo *bo, int madv)
+{
+ if (bo->bufmgr->bo_madvise)
+ return bo->bufmgr->bo_madvise(bo, madv);
+ return -1;
+}
+
+drm_public int
+drm_intel_bo_use_48b_address_range(drm_intel_bo *bo, uint32_t enable)
+{
+ if (bo->bufmgr->bo_use_48b_address_range) {
+ bo->bufmgr->bo_use_48b_address_range(bo, enable);
+ return 0;
+ }
+
+ return -ENODEV;
+}
+
+drm_public int
+drm_intel_bo_references(drm_intel_bo *bo, drm_intel_bo *target_bo)
+{
+ return bo->bufmgr->bo_references(bo, target_bo);
+}
+
+drm_public int
+drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id)
+{
+ if (bufmgr->get_pipe_from_crtc_id)
+ return bufmgr->get_pipe_from_crtc_id(bufmgr, crtc_id);
+ return -1;
+}
+
+#ifndef __ANDROID__
+static size_t
+drm_intel_probe_agp_aperture_size(int fd)
+{
+ struct pci_device *pci_dev;
+ size_t size = 0;
+ int ret;
+
+ ret = pci_system_init();
+ if (ret)
+ goto err;
+
+ /* XXX handle multiple adaptors? */
+ pci_dev = pci_device_find_by_slot(0, 0, 2, 0);
+ if (pci_dev == NULL)
+ goto err;
+
+ ret = pci_device_probe(pci_dev);
+ if (ret)
+ goto err;
+
+ size = pci_dev->regions[2].size;
+err:
+ pci_system_cleanup ();
+ return size;
+}
+#else
+static size_t
+drm_intel_probe_agp_aperture_size(int fd)
+{
+ /* Nothing seems to rely on this value on Android anyway... */
+ fprintf(stderr, "%s: Mappable aperture size hardcoded to 64MiB\n", __func__);
+ return 64 * 1024 * 1024;
+}
+#endif
+
+drm_public int
+drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total)
+{
+
+ struct drm_i915_gem_get_aperture aperture;
+ int ret;
+
+ ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
+ if (ret)
+ return ret;
+
+ *mappable = 0;
+ /* XXX add a query for the kernel value? */
+ if (*mappable == 0)
+ *mappable = drm_intel_probe_agp_aperture_size(fd);
+ if (*mappable == 0)
+ *mappable = 64 * 1024 * 1024; /* minimum possible value */
+ *total = aperture.aper_size;
+ return 0;
+}
diff --git a/intel/intel_bufmgr.h b/intel/intel_bufmgr.h
new file mode 100644
index 0000000..693472a
--- /dev/null
+++ b/intel/intel_bufmgr.h
@@ -0,0 +1,341 @@
+/*
+ * Copyright © 2008-2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/**
+ * @file intel_bufmgr.h
+ *
+ * Public definitions of Intel-specific bufmgr functions.
+ */
+
+#ifndef INTEL_BUFMGR_H
+#define INTEL_BUFMGR_H
+
+#include <stdio.h>
+#include <stdint.h>
+#include <stdio.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct drm_clip_rect;
+
+typedef struct _drm_intel_bufmgr drm_intel_bufmgr;
+typedef struct _drm_intel_context drm_intel_context;
+typedef struct _drm_intel_bo drm_intel_bo;
+
+struct _drm_intel_bo {
+ /**
+ * Size in bytes of the buffer object.
+ *
+ * The size may be larger than the size originally requested for the
+ * allocation, such as being aligned to page size.
+ */
+ unsigned long size;
+
+ /**
+ * Alignment requirement for object
+ *
+ * Used for GTT mapping & pinning the object.
+ */
+ unsigned long align;
+
+ /**
+ * Deprecated field containing (possibly the low 32-bits of) the last
+ * seen virtual card address. Use offset64 instead.
+ */
+ unsigned long offset;
+
+ /**
+ * Virtual address for accessing the buffer data. Only valid while
+ * mapped.
+ */
+#ifdef __cplusplus
+ void *virt;
+#else
+ void *virtual;
+#endif
+
+ /** Buffer manager context associated with this buffer object */
+ drm_intel_bufmgr *bufmgr;
+
+ /**
+ * MM-specific handle for accessing object
+ */
+ int handle;
+
+ /**
+ * Last seen card virtual address (offset from the beginning of the
+ * aperture) for the object. This should be used to fill relocation
+ * entries when calling drm_intel_bo_emit_reloc()
+ */
+ uint64_t offset64;
+};
+
+enum aub_dump_bmp_format {
+ AUB_DUMP_BMP_FORMAT_8BIT = 1,
+ AUB_DUMP_BMP_FORMAT_ARGB_4444 = 4,
+ AUB_DUMP_BMP_FORMAT_ARGB_0888 = 6,
+ AUB_DUMP_BMP_FORMAT_ARGB_8888 = 7,
+};
+
+typedef struct _drm_intel_aub_annotation {
+ uint32_t type;
+ uint32_t subtype;
+ uint32_t ending_offset;
+} drm_intel_aub_annotation;
+
+#define BO_ALLOC_FOR_RENDER (1<<0)
+
+drm_intel_bo *drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment);
+drm_intel_bo *drm_intel_bo_alloc_for_render(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned int alignment);
+drm_intel_bo *drm_intel_bo_alloc_userptr(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ void *addr, uint32_t tiling_mode,
+ uint32_t stride, unsigned long size,
+ unsigned long flags);
+drm_intel_bo *drm_intel_bo_alloc_tiled(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ int x, int y, int cpp,
+ uint32_t *tiling_mode,
+ unsigned long *pitch,
+ unsigned long flags);
+void drm_intel_bo_reference(drm_intel_bo *bo);
+void drm_intel_bo_unreference(drm_intel_bo *bo);
+int drm_intel_bo_map(drm_intel_bo *bo, int write_enable);
+int drm_intel_bo_unmap(drm_intel_bo *bo);
+
+int drm_intel_bo_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, const void *data);
+int drm_intel_bo_get_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, void *data);
+void drm_intel_bo_wait_rendering(drm_intel_bo *bo);
+
+void drm_intel_bufmgr_set_debug(drm_intel_bufmgr *bufmgr, int enable_debug);
+void drm_intel_bufmgr_destroy(drm_intel_bufmgr *bufmgr);
+int drm_intel_bo_exec(drm_intel_bo *bo, int used,
+ struct drm_clip_rect *cliprects, int num_cliprects, int DR4);
+int drm_intel_bo_mrb_exec(drm_intel_bo *bo, int used,
+ struct drm_clip_rect *cliprects, int num_cliprects, int DR4,
+ unsigned int flags);
+int drm_intel_bufmgr_check_aperture_space(drm_intel_bo ** bo_array, int count);
+
+int drm_intel_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain);
+int drm_intel_bo_emit_reloc_fence(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo,
+ uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain);
+int drm_intel_bo_pin(drm_intel_bo *bo, uint32_t alignment);
+int drm_intel_bo_unpin(drm_intel_bo *bo);
+int drm_intel_bo_set_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t stride);
+int drm_intel_bo_get_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t * swizzle_mode);
+int drm_intel_bo_flink(drm_intel_bo *bo, uint32_t * name);
+int drm_intel_bo_busy(drm_intel_bo *bo);
+int drm_intel_bo_madvise(drm_intel_bo *bo, int madv);
+int drm_intel_bo_use_48b_address_range(drm_intel_bo *bo, uint32_t enable);
+int drm_intel_bo_set_softpin_offset(drm_intel_bo *bo, uint64_t offset);
+
+int drm_intel_bo_disable_reuse(drm_intel_bo *bo);
+int drm_intel_bo_is_reusable(drm_intel_bo *bo);
+int drm_intel_bo_references(drm_intel_bo *bo, drm_intel_bo *target_bo);
+
+/* drm_intel_bufmgr_gem.c */
+drm_intel_bufmgr *drm_intel_bufmgr_gem_init(int fd, int batch_size);
+drm_intel_bo *drm_intel_bo_gem_create_from_name(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned int handle);
+void drm_intel_bufmgr_gem_enable_reuse(drm_intel_bufmgr *bufmgr);
+void drm_intel_bufmgr_gem_enable_fenced_relocs(drm_intel_bufmgr *bufmgr);
+void drm_intel_bufmgr_gem_set_vma_cache_size(drm_intel_bufmgr *bufmgr,
+ int limit);
+int drm_intel_gem_bo_map_unsynchronized(drm_intel_bo *bo);
+int drm_intel_gem_bo_map_gtt(drm_intel_bo *bo);
+int drm_intel_gem_bo_unmap_gtt(drm_intel_bo *bo);
+
+#define HAVE_DRM_INTEL_GEM_BO_DISABLE_IMPLICIT_SYNC 1
+int drm_intel_bufmgr_gem_can_disable_implicit_sync(drm_intel_bufmgr *bufmgr);
+void drm_intel_gem_bo_disable_implicit_sync(drm_intel_bo *bo);
+void drm_intel_gem_bo_enable_implicit_sync(drm_intel_bo *bo);
+
+void *drm_intel_gem_bo_map__cpu(drm_intel_bo *bo);
+void *drm_intel_gem_bo_map__gtt(drm_intel_bo *bo);
+void *drm_intel_gem_bo_map__wc(drm_intel_bo *bo);
+
+int drm_intel_gem_bo_get_reloc_count(drm_intel_bo *bo);
+void drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start);
+void drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable);
+
+void
+drm_intel_bufmgr_gem_set_aub_filename(drm_intel_bufmgr *bufmgr,
+ const char *filename);
+void drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable);
+void drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
+ int x1, int y1, int width, int height,
+ enum aub_dump_bmp_format format,
+ int pitch, int offset);
+void
+drm_intel_bufmgr_gem_set_aub_annotations(drm_intel_bo *bo,
+ drm_intel_aub_annotation *annotations,
+ unsigned count);
+
+int drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id);
+
+int drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total);
+int drm_intel_bufmgr_gem_get_devid(drm_intel_bufmgr *bufmgr);
+int drm_intel_gem_bo_wait(drm_intel_bo *bo, int64_t timeout_ns);
+
+drm_intel_context *drm_intel_gem_context_create(drm_intel_bufmgr *bufmgr);
+int drm_intel_gem_context_get_id(drm_intel_context *ctx,
+ uint32_t *ctx_id);
+void drm_intel_gem_context_destroy(drm_intel_context *ctx);
+int drm_intel_gem_bo_context_exec(drm_intel_bo *bo, drm_intel_context *ctx,
+ int used, unsigned int flags);
+int drm_intel_gem_bo_fence_exec(drm_intel_bo *bo,
+ drm_intel_context *ctx,
+ int used,
+ int in_fence,
+ int *out_fence,
+ unsigned int flags);
+
+int drm_intel_bo_gem_export_to_prime(drm_intel_bo *bo, int *prime_fd);
+drm_intel_bo *drm_intel_bo_gem_create_from_prime(drm_intel_bufmgr *bufmgr,
+ int prime_fd, int size);
+
+/* drm_intel_bufmgr_fake.c */
+drm_intel_bufmgr *drm_intel_bufmgr_fake_init(int fd,
+ unsigned long low_offset,
+ void *low_virtual,
+ unsigned long size,
+ volatile unsigned int
+ *last_dispatch);
+void drm_intel_bufmgr_fake_set_last_dispatch(drm_intel_bufmgr *bufmgr,
+ volatile unsigned int
+ *last_dispatch);
+void drm_intel_bufmgr_fake_set_exec_callback(drm_intel_bufmgr *bufmgr,
+ int (*exec) (drm_intel_bo *bo,
+ unsigned int used,
+ void *priv),
+ void *priv);
+void drm_intel_bufmgr_fake_set_fence_callback(drm_intel_bufmgr *bufmgr,
+ unsigned int (*emit) (void *priv),
+ void (*wait) (unsigned int fence,
+ void *priv),
+ void *priv);
+drm_intel_bo *drm_intel_bo_fake_alloc_static(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long offset,
+ unsigned long size, void *virt);
+void drm_intel_bo_fake_disable_backing_store(drm_intel_bo *bo,
+ void (*invalidate_cb) (drm_intel_bo
+ * bo,
+ void *ptr),
+ void *ptr);
+
+void drm_intel_bufmgr_fake_contended_lock_take(drm_intel_bufmgr *bufmgr);
+void drm_intel_bufmgr_fake_evict_all(drm_intel_bufmgr *bufmgr);
+
+struct drm_intel_decode *drm_intel_decode_context_alloc(uint32_t devid);
+void drm_intel_decode_context_free(struct drm_intel_decode *ctx);
+void drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
+ void *data, uint32_t hw_offset,
+ int count);
+void drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
+ int dump_past_end);
+void drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
+ uint32_t head, uint32_t tail);
+void drm_intel_decode_set_output_file(struct drm_intel_decode *ctx, FILE *out);
+void drm_intel_decode(struct drm_intel_decode *ctx);
+
+int drm_intel_reg_read(drm_intel_bufmgr *bufmgr,
+ uint32_t offset,
+ uint64_t *result);
+
+int drm_intel_get_reset_stats(drm_intel_context *ctx,
+ uint32_t *reset_count,
+ uint32_t *active,
+ uint32_t *pending);
+
+int drm_intel_get_subslice_total(int fd, unsigned int *subslice_total);
+int drm_intel_get_eu_total(int fd, unsigned int *eu_total);
+
+int drm_intel_get_pooled_eu(int fd);
+int drm_intel_get_min_eu_in_pool(int fd);
+
+/** @{ Compatibility defines to keep old code building despite the symbol rename
+ * from dri_* to drm_intel_*
+ */
+#define dri_bo drm_intel_bo
+#define dri_bufmgr drm_intel_bufmgr
+#define dri_bo_alloc drm_intel_bo_alloc
+#define dri_bo_reference drm_intel_bo_reference
+#define dri_bo_unreference drm_intel_bo_unreference
+#define dri_bo_map drm_intel_bo_map
+#define dri_bo_unmap drm_intel_bo_unmap
+#define dri_bo_subdata drm_intel_bo_subdata
+#define dri_bo_get_subdata drm_intel_bo_get_subdata
+#define dri_bo_wait_rendering drm_intel_bo_wait_rendering
+#define dri_bufmgr_set_debug drm_intel_bufmgr_set_debug
+#define dri_bufmgr_destroy drm_intel_bufmgr_destroy
+#define dri_bo_exec drm_intel_bo_exec
+#define dri_bufmgr_check_aperture_space drm_intel_bufmgr_check_aperture_space
+#define dri_bo_emit_reloc(reloc_bo, read, write, target_offset, \
+ reloc_offset, target_bo) \
+ drm_intel_bo_emit_reloc(reloc_bo, reloc_offset, \
+ target_bo, target_offset, \
+ read, write);
+#define dri_bo_pin drm_intel_bo_pin
+#define dri_bo_unpin drm_intel_bo_unpin
+#define dri_bo_get_tiling drm_intel_bo_get_tiling
+#define dri_bo_set_tiling(bo, mode) drm_intel_bo_set_tiling(bo, mode, 0)
+#define dri_bo_flink drm_intel_bo_flink
+#define intel_bufmgr_gem_init drm_intel_bufmgr_gem_init
+#define intel_bo_gem_create_from_name drm_intel_bo_gem_create_from_name
+#define intel_bufmgr_gem_enable_reuse drm_intel_bufmgr_gem_enable_reuse
+#define intel_bufmgr_fake_init drm_intel_bufmgr_fake_init
+#define intel_bufmgr_fake_set_last_dispatch drm_intel_bufmgr_fake_set_last_dispatch
+#define intel_bufmgr_fake_set_exec_callback drm_intel_bufmgr_fake_set_exec_callback
+#define intel_bufmgr_fake_set_fence_callback drm_intel_bufmgr_fake_set_fence_callback
+#define intel_bo_fake_alloc_static drm_intel_bo_fake_alloc_static
+#define intel_bo_fake_disable_backing_store drm_intel_bo_fake_disable_backing_store
+#define intel_bufmgr_fake_contended_lock_take drm_intel_bufmgr_fake_contended_lock_take
+#define intel_bufmgr_fake_evict_all drm_intel_bufmgr_fake_evict_all
+
+/** @{ */
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* INTEL_BUFMGR_H */
diff --git a/intel/intel_bufmgr_fake.c b/intel/intel_bufmgr_fake.c
new file mode 100644
index 0000000..0cec51f
--- /dev/null
+++ b/intel/intel_bufmgr_fake.c
@@ -0,0 +1,1626 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Originally a fake version of the buffer manager so that we can
+ * prototype the changes in a driver fairly quickly, has been fleshed
+ * out to a fully functional interim solution.
+ *
+ * Basically wraps the old style memory management in the new
+ * programming interface, but is more expressive and avoids many of
+ * the bugs in the old texture manager.
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <errno.h>
+#include <strings.h>
+#include <xf86drm.h>
+#include <pthread.h>
+#include "intel_bufmgr.h"
+#include "intel_bufmgr_priv.h"
+#include "drm.h"
+#include "i915_drm.h"
+#include "mm.h"
+#include "libdrm_macros.h"
+#include "libdrm_lists.h"
+
+#define DBG(...) do { \
+ if (bufmgr_fake->bufmgr.debug) \
+ drmMsg(__VA_ARGS__); \
+} while (0)
+
+/* Internal flags:
+ */
+#define BM_NO_BACKING_STORE 0x00000001
+#define BM_NO_FENCE_SUBDATA 0x00000002
+#define BM_PINNED 0x00000004
+
+/* Wrapper around mm.c's mem_block, which understands that you must
+ * wait for fences to expire before memory can be freed. This is
+ * specific to our use of memcpy for uploads - an upload that was
+ * processed through the command queue wouldn't need to care about
+ * fences.
+ */
+#define MAX_RELOCS 4096
+
+struct fake_buffer_reloc {
+ /** Buffer object that the relocation points at. */
+ drm_intel_bo *target_buf;
+ /** Offset of the relocation entry within reloc_buf. */
+ uint32_t offset;
+ /**
+ * Cached value of the offset when we last performed this relocation.
+ */
+ uint32_t last_target_offset;
+ /** Value added to target_buf's offset to get the relocation entry. */
+ uint32_t delta;
+ /** Cache domains the target buffer is read into. */
+ uint32_t read_domains;
+ /** Cache domain the target buffer will have dirty cachelines in. */
+ uint32_t write_domain;
+};
+
+struct block {
+ struct block *next, *prev;
+ struct mem_block *mem; /* BM_MEM_AGP */
+
+ /**
+ * Marks that the block is currently in the aperture and has yet to be
+ * fenced.
+ */
+ unsigned on_hardware:1;
+ /**
+ * Marks that the block is currently fenced (being used by rendering)
+ * and can't be freed until @fence is passed.
+ */
+ unsigned fenced:1;
+
+ /** Fence cookie for the block. */
+ unsigned fence; /* Split to read_fence, write_fence */
+
+ drm_intel_bo *bo;
+ void *virtual;
+};
+
+typedef struct _bufmgr_fake {
+ drm_intel_bufmgr bufmgr;
+
+ pthread_mutex_t lock;
+
+ unsigned long low_offset;
+ unsigned long size;
+ void *virtual;
+
+ struct mem_block *heap;
+
+ unsigned buf_nr; /* for generating ids */
+
+ /**
+ * List of blocks which are currently in the GART but haven't been
+ * fenced yet.
+ */
+ struct block on_hardware;
+ /**
+ * List of blocks which are in the GART and have an active fence on
+ * them.
+ */
+ struct block fenced;
+ /**
+ * List of blocks which have an expired fence and are ready to be
+ * evicted.
+ */
+ struct block lru;
+
+ unsigned int last_fence;
+
+ unsigned fail:1;
+ unsigned need_fence:1;
+ int thrashing;
+
+ /**
+ * Driver callback to emit a fence, returning the cookie.
+ *
+ * This allows the driver to hook in a replacement for the DRM usage in
+ * bufmgr_fake.
+ *
+ * Currently, this also requires that a write flush be emitted before
+ * emitting the fence, but this should change.
+ */
+ unsigned int (*fence_emit) (void *private);
+ /** Driver callback to wait for a fence cookie to have passed. */
+ void (*fence_wait) (unsigned int fence, void *private);
+ void *fence_priv;
+
+ /**
+ * Driver callback to execute a buffer.
+ *
+ * This allows the driver to hook in a replacement for the DRM usage in
+ * bufmgr_fake.
+ */
+ int (*exec) (drm_intel_bo *bo, unsigned int used, void *priv);
+ void *exec_priv;
+
+ /** Driver-supplied argument to driver callbacks */
+ void *driver_priv;
+ /**
+ * Pointer to kernel-updated sarea data for the last completed user irq
+ */
+ volatile int *last_dispatch;
+
+ int fd;
+
+ int debug;
+
+ int performed_rendering;
+} drm_intel_bufmgr_fake;
+
+typedef struct _drm_intel_bo_fake {
+ drm_intel_bo bo;
+
+ unsigned id; /* debug only */
+ const char *name;
+
+ unsigned dirty:1;
+ /**
+ * has the card written to this buffer - we make need to copy it back
+ */
+ unsigned card_dirty:1;
+ unsigned int refcount;
+ /* Flags may consist of any of the DRM_BO flags, plus
+ * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the
+ * first two driver private flags.
+ */
+ uint64_t flags;
+ /** Cache domains the target buffer is read into. */
+ uint32_t read_domains;
+ /** Cache domain the target buffer will have dirty cachelines in. */
+ uint32_t write_domain;
+
+ unsigned int alignment;
+ int is_static, validated;
+ unsigned int map_count;
+
+ /** relocation list */
+ struct fake_buffer_reloc *relocs;
+ int nr_relocs;
+ /**
+ * Total size of the target_bos of this buffer.
+ *
+ * Used for estimation in check_aperture.
+ */
+ unsigned int child_size;
+
+ struct block *block;
+ void *backing_store;
+ void (*invalidate_cb) (drm_intel_bo *bo, void *ptr);
+ void *invalidate_ptr;
+} drm_intel_bo_fake;
+
+static int clear_fenced(drm_intel_bufmgr_fake *bufmgr_fake,
+ unsigned int fence_cookie);
+
+#define MAXFENCE 0x7fffffff
+
+static int
+FENCE_LTE(unsigned a, unsigned b)
+{
+ if (a == b)
+ return 1;
+
+ if (a < b && b - a < (1 << 24))
+ return 1;
+
+ if (a > b && MAXFENCE - a + b < (1 << 24))
+ return 1;
+
+ return 0;
+}
+
+drm_public void
+drm_intel_bufmgr_fake_set_fence_callback(drm_intel_bufmgr *bufmgr,
+ unsigned int (*emit) (void *priv),
+ void (*wait) (unsigned int fence,
+ void *priv),
+ void *priv)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ bufmgr_fake->fence_emit = emit;
+ bufmgr_fake->fence_wait = wait;
+ bufmgr_fake->fence_priv = priv;
+}
+
+static unsigned int
+_fence_emit_internal(drm_intel_bufmgr_fake *bufmgr_fake)
+{
+ struct drm_i915_irq_emit ie;
+ int ret, seq = 1;
+
+ if (bufmgr_fake->fence_emit != NULL) {
+ seq = bufmgr_fake->fence_emit(bufmgr_fake->fence_priv);
+ return seq;
+ }
+
+ ie.irq_seq = &seq;
+ ret = drmCommandWriteRead(bufmgr_fake->fd, DRM_I915_IRQ_EMIT,
+ &ie, sizeof(ie));
+ if (ret) {
+ drmMsg("%s: drm_i915_irq_emit: %d\n", __func__, ret);
+ abort();
+ }
+
+ DBG("emit 0x%08x\n", seq);
+ return seq;
+}
+
+static void
+_fence_wait_internal(drm_intel_bufmgr_fake *bufmgr_fake, int seq)
+{
+ struct drm_i915_irq_wait iw;
+ int hw_seq, busy_count = 0;
+ int ret;
+ int kernel_lied;
+
+ if (bufmgr_fake->fence_wait != NULL) {
+ bufmgr_fake->fence_wait(seq, bufmgr_fake->fence_priv);
+ clear_fenced(bufmgr_fake, seq);
+ return;
+ }
+
+ iw.irq_seq = seq;
+
+ DBG("wait 0x%08x\n", iw.irq_seq);
+
+ /* The kernel IRQ_WAIT implementation is all sorts of broken.
+ * 1) It returns 1 to 0x7fffffff instead of using the full 32-bit
+ * unsigned range.
+ * 2) It returns 0 if hw_seq >= seq, not seq - hw_seq < 0 on the 32-bit
+ * signed range.
+ * 3) It waits if seq < hw_seq, not seq - hw_seq > 0 on the 32-bit
+ * signed range.
+ * 4) It returns -EBUSY in 3 seconds even if the hardware is still
+ * successfully chewing through buffers.
+ *
+ * Assume that in userland we treat sequence numbers as ints, which
+ * makes some of the comparisons convenient, since the sequence
+ * numbers are all positive signed integers.
+ *
+ * From this we get several cases we need to handle. Here's a timeline.
+ * 0x2 0x7 0x7ffffff8 0x7ffffffd
+ * | | | |
+ * ------------------------------------------------------------
+ *
+ * A) Normal wait for hw to catch up
+ * hw_seq seq
+ * | |
+ * ------------------------------------------------------------
+ * seq - hw_seq = 5. If we call IRQ_WAIT, it will wait for hw to
+ * catch up.
+ *
+ * B) Normal wait for a sequence number that's already passed.
+ * seq hw_seq
+ * | |
+ * ------------------------------------------------------------
+ * seq - hw_seq = -5. If we call IRQ_WAIT, it returns 0 quickly.
+ *
+ * C) Hardware has already wrapped around ahead of us
+ * hw_seq seq
+ * | |
+ * ------------------------------------------------------------
+ * seq - hw_seq = 0x80000000 - 5. If we called IRQ_WAIT, it would wait
+ * for hw_seq >= seq, which may never occur. Thus, we want to catch
+ * this in userland and return 0.
+ *
+ * D) We've wrapped around ahead of the hardware.
+ * seq hw_seq
+ * | |
+ * ------------------------------------------------------------
+ * seq - hw_seq = -(0x80000000 - 5). If we called IRQ_WAIT, it would
+ * return 0 quickly because hw_seq >= seq, even though the hardware
+ * isn't caught up. Thus, we need to catch this early return in
+ * userland and bother the kernel until the hardware really does
+ * catch up.
+ *
+ * E) Hardware might wrap after we test in userland.
+ * hw_seq seq
+ * | |
+ * ------------------------------------------------------------
+ * seq - hw_seq = 5. If we call IRQ_WAIT, it will likely see seq >=
+ * hw_seq and wait. However, suppose hw_seq wraps before we make it
+ * into the kernel. The kernel sees hw_seq >= seq and waits for 3
+ * seconds then returns -EBUSY. This is case C). We should catch
+ * this and then return successfully.
+ *
+ * F) Hardware might take a long time on a buffer.
+ * hw_seq seq
+ * | |
+ * -------------------------------------------------------------------
+ * seq - hw_seq = 5. If we call IRQ_WAIT, if sequence 2 through 5
+ * take too long, it will return -EBUSY. Batchbuffers in the
+ * gltestperf demo were seen to take up to 7 seconds. We should
+ * catch early -EBUSY return and keep trying.
+ */
+
+ do {
+ /* Keep a copy of last_dispatch so that if the wait -EBUSYs
+ * because the hardware didn't catch up in 3 seconds, we can
+ * see if it at least made progress and retry.
+ */
+ hw_seq = *bufmgr_fake->last_dispatch;
+
+ /* Catch case C */
+ if (seq - hw_seq > 0x40000000)
+ return;
+
+ ret = drmCommandWrite(bufmgr_fake->fd, DRM_I915_IRQ_WAIT,
+ &iw, sizeof(iw));
+ /* Catch case D */
+ kernel_lied = (ret == 0) && (seq - *bufmgr_fake->last_dispatch <
+ -0x40000000);
+
+ /* Catch case E */
+ if (ret == -EBUSY
+ && (seq - *bufmgr_fake->last_dispatch > 0x40000000))
+ ret = 0;
+
+ /* Catch case F: Allow up to 15 seconds chewing on one buffer. */
+ if ((ret == -EBUSY) && (hw_seq != *bufmgr_fake->last_dispatch))
+ busy_count = 0;
+ else
+ busy_count++;
+ } while (kernel_lied || ret == -EAGAIN || ret == -EINTR ||
+ (ret == -EBUSY && busy_count < 5));
+
+ if (ret != 0) {
+ drmMsg("%s:%d: Error waiting for fence: %s.\n", __FILE__,
+ __LINE__, strerror(-ret));
+ abort();
+ }
+ clear_fenced(bufmgr_fake, seq);
+}
+
+static int
+_fence_test(drm_intel_bufmgr_fake *bufmgr_fake, unsigned fence)
+{
+ /* Slight problem with wrap-around:
+ */
+ return fence == 0 || FENCE_LTE(fence, bufmgr_fake->last_fence);
+}
+
+/**
+ * Allocate a memory manager block for the buffer.
+ */
+static int
+alloc_block(drm_intel_bo *bo)
+{
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ struct block *block = (struct block *)calloc(sizeof *block, 1);
+ unsigned int align_log2 = ffs(bo_fake->alignment) - 1;
+ unsigned int sz;
+
+ if (!block)
+ return 1;
+
+ sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1);
+
+ block->mem = mmAllocMem(bufmgr_fake->heap, sz, align_log2, 0);
+ if (!block->mem) {
+ free(block);
+ return 0;
+ }
+
+ DRMINITLISTHEAD(block);
+
+ /* Insert at head or at tail??? */
+ DRMLISTADDTAIL(block, &bufmgr_fake->lru);
+
+ block->virtual = (uint8_t *) bufmgr_fake->virtual +
+ block->mem->ofs - bufmgr_fake->low_offset;
+ block->bo = bo;
+
+ bo_fake->block = block;
+
+ return 1;
+}
+
+/* Release the card storage associated with buf:
+ */
+static void
+free_block(drm_intel_bufmgr_fake *bufmgr_fake, struct block *block,
+ int skip_dirty_copy)
+{
+ drm_intel_bo_fake *bo_fake;
+ DBG("free block %p %08x %d %d\n", block, block->mem->ofs,
+ block->on_hardware, block->fenced);
+
+ if (!block)
+ return;
+
+ bo_fake = (drm_intel_bo_fake *) block->bo;
+
+ if (bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE))
+ skip_dirty_copy = 1;
+
+ if (!skip_dirty_copy && (bo_fake->card_dirty == 1)) {
+ memcpy(bo_fake->backing_store, block->virtual, block->bo->size);
+ bo_fake->card_dirty = 0;
+ bo_fake->dirty = 1;
+ }
+
+ if (block->on_hardware) {
+ block->bo = NULL;
+ } else if (block->fenced) {
+ block->bo = NULL;
+ } else {
+ DBG(" - free immediately\n");
+ DRMLISTDEL(block);
+
+ mmFreeMem(block->mem);
+ free(block);
+ }
+}
+
+static void
+alloc_backing_store(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ assert(!bo_fake->backing_store);
+ assert(!(bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE)));
+
+ bo_fake->backing_store = malloc(bo->size);
+
+ DBG("alloc_backing - buf %d %p %lu\n", bo_fake->id,
+ bo_fake->backing_store, bo->size);
+ assert(bo_fake->backing_store);
+}
+
+static void
+free_backing_store(drm_intel_bo *bo)
+{
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ if (bo_fake->backing_store) {
+ assert(!(bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE)));
+ free(bo_fake->backing_store);
+ bo_fake->backing_store = NULL;
+ }
+}
+
+static void
+set_dirty(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ if (bo_fake->flags & BM_NO_BACKING_STORE
+ && bo_fake->invalidate_cb != NULL)
+ bo_fake->invalidate_cb(bo, bo_fake->invalidate_ptr);
+
+ assert(!(bo_fake->flags & BM_PINNED));
+
+ DBG("set_dirty - buf %d\n", bo_fake->id);
+ bo_fake->dirty = 1;
+}
+
+static int
+evict_lru(drm_intel_bufmgr_fake *bufmgr_fake, unsigned int max_fence)
+{
+ struct block *block, *tmp;
+
+ DBG("%s\n", __func__);
+
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) {
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo;
+
+ if (bo_fake != NULL && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
+ continue;
+
+ if (block->fence && max_fence && !FENCE_LTE(block->fence,
+ max_fence))
+ return 0;
+
+ set_dirty(&bo_fake->bo);
+ bo_fake->block = NULL;
+
+ free_block(bufmgr_fake, block, 0);
+ return 1;
+ }
+
+ return 0;
+}
+
+static int
+evict_mru(drm_intel_bufmgr_fake *bufmgr_fake)
+{
+ struct block *block, *tmp;
+
+ DBG("%s\n", __func__);
+
+ DRMLISTFOREACHSAFEREVERSE(block, tmp, &bufmgr_fake->lru) {
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo;
+
+ if (bo_fake && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
+ continue;
+
+ set_dirty(&bo_fake->bo);
+ bo_fake->block = NULL;
+
+ free_block(bufmgr_fake, block, 0);
+ return 1;
+ }
+
+ return 0;
+}
+
+/**
+ * Removes all objects from the fenced list older than the given fence.
+ */
+static int
+clear_fenced(drm_intel_bufmgr_fake *bufmgr_fake, unsigned int fence_cookie)
+{
+ struct block *block, *tmp;
+ int ret = 0;
+
+ bufmgr_fake->last_fence = fence_cookie;
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->fenced) {
+ assert(block->fenced);
+
+ if (_fence_test(bufmgr_fake, block->fence)) {
+
+ block->fenced = 0;
+
+ if (!block->bo) {
+ DBG("delayed free: offset %x sz %x\n",
+ block->mem->ofs, block->mem->size);
+ DRMLISTDEL(block);
+ mmFreeMem(block->mem);
+ free(block);
+ } else {
+ DBG("return to lru: offset %x sz %x\n",
+ block->mem->ofs, block->mem->size);
+ DRMLISTDEL(block);
+ DRMLISTADDTAIL(block, &bufmgr_fake->lru);
+ }
+
+ ret = 1;
+ } else {
+ /* Blocks are ordered by fence, so if one fails, all
+ * from here will fail also:
+ */
+ DBG("fence not passed: offset %x sz %x %d %d \n",
+ block->mem->ofs, block->mem->size, block->fence,
+ bufmgr_fake->last_fence);
+ break;
+ }
+ }
+
+ DBG("%s: %d\n", __func__, ret);
+ return ret;
+}
+
+static void
+fence_blocks(drm_intel_bufmgr_fake *bufmgr_fake, unsigned fence)
+{
+ struct block *block, *tmp;
+
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->on_hardware) {
+ DBG("Fence block %p (sz 0x%x ofs %x buf %p) with fence %d\n",
+ block, block->mem->size, block->mem->ofs, block->bo, fence);
+ block->fence = fence;
+
+ block->on_hardware = 0;
+ block->fenced = 1;
+
+ /* Move to tail of pending list here
+ */
+ DRMLISTDEL(block);
+ DRMLISTADDTAIL(block, &bufmgr_fake->fenced);
+ }
+
+ assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware));
+}
+
+static int
+evict_and_alloc_block(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ assert(bo_fake->block == NULL);
+
+ /* Search for already free memory:
+ */
+ if (alloc_block(bo))
+ return 1;
+
+ /* If we're not thrashing, allow lru eviction to dig deeper into
+ * recently used textures. We'll probably be thrashing soon:
+ */
+ if (!bufmgr_fake->thrashing) {
+ while (evict_lru(bufmgr_fake, 0))
+ if (alloc_block(bo))
+ return 1;
+ }
+
+ /* Keep thrashing counter alive?
+ */
+ if (bufmgr_fake->thrashing)
+ bufmgr_fake->thrashing = 20;
+
+ /* Wait on any already pending fences - here we are waiting for any
+ * freed memory that has been submitted to hardware and fenced to
+ * become available:
+ */
+ while (!DRMLISTEMPTY(&bufmgr_fake->fenced)) {
+ uint32_t fence = bufmgr_fake->fenced.next->fence;
+ _fence_wait_internal(bufmgr_fake, fence);
+
+ if (alloc_block(bo))
+ return 1;
+ }
+
+ if (!DRMLISTEMPTY(&bufmgr_fake->on_hardware)) {
+ while (!DRMLISTEMPTY(&bufmgr_fake->fenced)) {
+ uint32_t fence = bufmgr_fake->fenced.next->fence;
+ _fence_wait_internal(bufmgr_fake, fence);
+ }
+
+ if (!bufmgr_fake->thrashing) {
+ DBG("thrashing\n");
+ }
+ bufmgr_fake->thrashing = 20;
+
+ if (alloc_block(bo))
+ return 1;
+ }
+
+ while (evict_mru(bufmgr_fake))
+ if (alloc_block(bo))
+ return 1;
+
+ DBG("%s 0x%lx bytes failed\n", __func__, bo->size);
+
+ return 0;
+}
+
+/***********************************************************************
+ * Public functions
+ */
+
+/**
+ * Wait for hardware idle by emitting a fence and waiting for it.
+ */
+static void
+drm_intel_bufmgr_fake_wait_idle(drm_intel_bufmgr_fake *bufmgr_fake)
+{
+ unsigned int cookie;
+
+ cookie = _fence_emit_internal(bufmgr_fake);
+ _fence_wait_internal(bufmgr_fake, cookie);
+}
+
+/**
+ * Wait for rendering to a buffer to complete.
+ *
+ * It is assumed that the batchbuffer which performed the rendering included
+ * the necessary flushing.
+ */
+static void
+drm_intel_fake_bo_wait_rendering_locked(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ if (bo_fake->block == NULL || !bo_fake->block->fenced)
+ return;
+
+ _fence_wait_internal(bufmgr_fake, bo_fake->block->fence);
+}
+
+static void
+drm_intel_fake_bo_wait_rendering(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+ drm_intel_fake_bo_wait_rendering_locked(bo);
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+/* Specifically ignore texture memory sharing.
+ * -- just evict everything
+ * -- and wait for idle
+ */
+drm_public void
+drm_intel_bufmgr_fake_contended_lock_take(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+ struct block *block, *tmp;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+
+ bufmgr_fake->need_fence = 1;
+ bufmgr_fake->fail = 0;
+
+ /* Wait for hardware idle. We don't know where acceleration has been
+ * happening, so we'll need to wait anyway before letting anything get
+ * put on the card again.
+ */
+ drm_intel_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ /* Check that we hadn't released the lock without having fenced the last
+ * set of buffers.
+ */
+ assert(DRMLISTEMPTY(&bufmgr_fake->fenced));
+ assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware));
+
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) {
+ assert(_fence_test(bufmgr_fake, block->fence));
+ set_dirty(block->bo);
+ }
+
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+static drm_intel_bo *
+drm_intel_fake_bo_alloc(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned int alignment)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake;
+ drm_intel_bo_fake *bo_fake;
+
+ bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ assert(size != 0);
+
+ bo_fake = calloc(1, sizeof(*bo_fake));
+ if (!bo_fake)
+ return NULL;
+
+ bo_fake->bo.size = size;
+ bo_fake->bo.offset = -1;
+ bo_fake->bo.virtual = NULL;
+ bo_fake->bo.bufmgr = bufmgr;
+ bo_fake->refcount = 1;
+
+ /* Alignment must be a power of two */
+ assert((alignment & (alignment - 1)) == 0);
+ if (alignment == 0)
+ alignment = 1;
+ bo_fake->alignment = alignment;
+ bo_fake->id = ++bufmgr_fake->buf_nr;
+ bo_fake->name = name;
+ bo_fake->flags = 0;
+ bo_fake->is_static = 0;
+
+ DBG("drm_bo_alloc: (buf %d: %s, %lu kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ return &bo_fake->bo;
+}
+
+static drm_intel_bo *
+drm_intel_fake_bo_alloc_tiled(drm_intel_bufmgr * bufmgr,
+ const char *name,
+ int x, int y, int cpp,
+ uint32_t *tiling_mode,
+ unsigned long *pitch,
+ unsigned long flags)
+{
+ unsigned long stride, aligned_y;
+
+ /* No runtime tiling support for fake. */
+ *tiling_mode = I915_TILING_NONE;
+
+ /* Align it for being a render target. Shouldn't need anything else. */
+ stride = x * cpp;
+ stride = ROUND_UP_TO(stride, 64);
+
+ /* 965 subspan loading alignment */
+ aligned_y = ALIGN(y, 2);
+
+ *pitch = stride;
+
+ return drm_intel_fake_bo_alloc(bufmgr, name, stride * aligned_y,
+ 4096);
+}
+
+drm_public drm_intel_bo *
+drm_intel_bo_fake_alloc_static(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long offset,
+ unsigned long size, void *virtual)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake;
+ drm_intel_bo_fake *bo_fake;
+
+ bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ assert(size != 0);
+
+ bo_fake = calloc(1, sizeof(*bo_fake));
+ if (!bo_fake)
+ return NULL;
+
+ bo_fake->bo.size = size;
+ bo_fake->bo.offset = offset;
+ bo_fake->bo.virtual = virtual;
+ bo_fake->bo.bufmgr = bufmgr;
+ bo_fake->refcount = 1;
+ bo_fake->id = ++bufmgr_fake->buf_nr;
+ bo_fake->name = name;
+ bo_fake->flags = BM_PINNED;
+ bo_fake->is_static = 1;
+
+ DBG("drm_bo_alloc_static: (buf %d: %s, %lu kb)\n", bo_fake->id,
+ bo_fake->name, bo_fake->bo.size / 1024);
+
+ return &bo_fake->bo;
+}
+
+static void
+drm_intel_fake_bo_reference(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+ bo_fake->refcount++;
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+static void
+drm_intel_fake_bo_reference_locked(drm_intel_bo *bo)
+{
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ bo_fake->refcount++;
+}
+
+static void
+drm_intel_fake_bo_unreference_locked(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ int i;
+
+ if (--bo_fake->refcount == 0) {
+ assert(bo_fake->map_count == 0);
+ /* No remaining references, so free it */
+ if (bo_fake->block)
+ free_block(bufmgr_fake, bo_fake->block, 1);
+ free_backing_store(bo);
+
+ for (i = 0; i < bo_fake->nr_relocs; i++)
+ drm_intel_fake_bo_unreference_locked(bo_fake->relocs[i].
+ target_buf);
+
+ DBG("drm_bo_unreference: free buf %d %s\n", bo_fake->id,
+ bo_fake->name);
+
+ free(bo_fake->relocs);
+ free(bo);
+ }
+}
+
+static void
+drm_intel_fake_bo_unreference(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+ drm_intel_fake_bo_unreference_locked(bo);
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+/**
+ * Set the buffer as not requiring backing store, and instead get the callback
+ * invoked whenever it would be set dirty.
+ */
+drm_public void
+drm_intel_bo_fake_disable_backing_store(drm_intel_bo *bo,
+ void (*invalidate_cb) (drm_intel_bo *bo,
+ void *ptr),
+ void *ptr)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+
+ if (bo_fake->backing_store)
+ free_backing_store(bo);
+
+ bo_fake->flags |= BM_NO_BACKING_STORE;
+
+ DBG("disable_backing_store set buf %d dirty\n", bo_fake->id);
+ bo_fake->dirty = 1;
+ bo_fake->invalidate_cb = invalidate_cb;
+ bo_fake->invalidate_ptr = ptr;
+
+ /* Note that it is invalid right from the start. Also note
+ * invalidate_cb is called with the bufmgr locked, so cannot
+ * itself make bufmgr calls.
+ */
+ if (invalidate_cb != NULL)
+ invalidate_cb(bo, ptr);
+
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+/**
+ * Map a buffer into bo->virtual, allocating either card memory space (If
+ * BM_NO_BACKING_STORE or BM_PINNED) or backing store, as necessary.
+ */
+static int
+ drm_intel_fake_bo_map_locked(drm_intel_bo *bo, int write_enable)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ /* Static buffers are always mapped. */
+ if (bo_fake->is_static) {
+ if (bo_fake->card_dirty) {
+ drm_intel_bufmgr_fake_wait_idle(bufmgr_fake);
+ bo_fake->card_dirty = 0;
+ }
+ return 0;
+ }
+
+ /* Allow recursive mapping. Mesa may recursively map buffers with
+ * nested display loops, and it is used internally in bufmgr_fake
+ * for relocation.
+ */
+ if (bo_fake->map_count++ != 0)
+ return 0;
+
+ {
+ DBG("drm_bo_map: (buf %d: %s, %lu kb)\n", bo_fake->id,
+ bo_fake->name, bo_fake->bo.size / 1024);
+
+ if (bo->virtual != NULL) {
+ drmMsg("%s: already mapped\n", __func__);
+ abort();
+ } else if (bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED)) {
+
+ if (!bo_fake->block && !evict_and_alloc_block(bo)) {
+ DBG("%s: alloc failed\n", __func__);
+ bufmgr_fake->fail = 1;
+ return 1;
+ } else {
+ assert(bo_fake->block);
+ bo_fake->dirty = 0;
+
+ if (!(bo_fake->flags & BM_NO_FENCE_SUBDATA) &&
+ bo_fake->block->fenced) {
+ drm_intel_fake_bo_wait_rendering_locked
+ (bo);
+ }
+
+ bo->virtual = bo_fake->block->virtual;
+ }
+ } else {
+ if (write_enable)
+ set_dirty(bo);
+
+ if (bo_fake->backing_store == 0)
+ alloc_backing_store(bo);
+
+ if ((bo_fake->card_dirty == 1) && bo_fake->block) {
+ if (bo_fake->block->fenced)
+ drm_intel_fake_bo_wait_rendering_locked
+ (bo);
+
+ memcpy(bo_fake->backing_store,
+ bo_fake->block->virtual,
+ bo_fake->block->bo->size);
+ bo_fake->card_dirty = 0;
+ }
+
+ bo->virtual = bo_fake->backing_store;
+ }
+ }
+
+ return 0;
+}
+
+static int
+ drm_intel_fake_bo_map(drm_intel_bo *bo, int write_enable)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ int ret;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+ ret = drm_intel_fake_bo_map_locked(bo, write_enable);
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+
+ return ret;
+}
+
+static int
+ drm_intel_fake_bo_unmap_locked(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ /* Static buffers are always mapped. */
+ if (bo_fake->is_static)
+ return 0;
+
+ assert(bo_fake->map_count != 0);
+ if (--bo_fake->map_count != 0)
+ return 0;
+
+ DBG("drm_bo_unmap: (buf %d: %s, %lu kb)\n", bo_fake->id, bo_fake->name,
+ bo_fake->bo.size / 1024);
+
+ bo->virtual = NULL;
+
+ return 0;
+}
+
+static int drm_intel_fake_bo_unmap(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ int ret;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+ ret = drm_intel_fake_bo_unmap_locked(bo);
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+
+ return ret;
+}
+
+static int
+drm_intel_fake_bo_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, const void *data)
+{
+ int ret;
+
+ if (size == 0 || data == NULL)
+ return 0;
+
+ ret = drm_intel_bo_map(bo, 1);
+ if (ret)
+ return ret;
+ memcpy((unsigned char *)bo->virtual + offset, data, size);
+ drm_intel_bo_unmap(bo);
+ return 0;
+}
+
+static void
+ drm_intel_fake_kick_all_locked(drm_intel_bufmgr_fake *bufmgr_fake)
+{
+ struct block *block, *tmp;
+
+ bufmgr_fake->performed_rendering = 0;
+ /* okay for ever BO that is on the HW kick it off.
+ seriously not afraid of the POLICE right now */
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->on_hardware) {
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo;
+
+ block->on_hardware = 0;
+ free_block(bufmgr_fake, block, 0);
+ bo_fake->block = NULL;
+ bo_fake->validated = 0;
+ if (!(bo_fake->flags & BM_NO_BACKING_STORE))
+ bo_fake->dirty = 1;
+ }
+
+}
+
+static int
+ drm_intel_fake_bo_validate(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+
+ bufmgr_fake = (drm_intel_bufmgr_fake *) bo->bufmgr;
+
+ DBG("drm_bo_validate: (buf %d: %s, %lu kb)\n", bo_fake->id,
+ bo_fake->name, bo_fake->bo.size / 1024);
+
+ /* Sanity check: Buffers should be unmapped before being validated.
+ * This is not so much of a problem for bufmgr_fake, but TTM refuses,
+ * and the problem is harder to debug there.
+ */
+ assert(bo_fake->map_count == 0);
+
+ if (bo_fake->is_static) {
+ /* Add it to the needs-fence list */
+ bufmgr_fake->need_fence = 1;
+ return 0;
+ }
+
+ /* Allocate the card memory */
+ if (!bo_fake->block && !evict_and_alloc_block(bo)) {
+ bufmgr_fake->fail = 1;
+ DBG("Failed to validate buf %d:%s\n", bo_fake->id,
+ bo_fake->name);
+ return -1;
+ }
+
+ assert(bo_fake->block);
+ assert(bo_fake->block->bo == &bo_fake->bo);
+
+ bo->offset = bo_fake->block->mem->ofs;
+
+ /* Upload the buffer contents if necessary */
+ if (bo_fake->dirty) {
+ DBG("Upload dirty buf %d:%s, sz %lu offset 0x%x\n", bo_fake->id,
+ bo_fake->name, bo->size, bo_fake->block->mem->ofs);
+
+ assert(!(bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED)));
+
+ /* Actually, should be able to just wait for a fence on the
+ * memory, which we would be tracking when we free it. Waiting
+ * for idle is a sufficiently large hammer for now.
+ */
+ drm_intel_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ /* we may never have mapped this BO so it might not have any
+ * backing store if this happens it should be rare, but 0 the
+ * card memory in any case */
+ if (bo_fake->backing_store)
+ memcpy(bo_fake->block->virtual, bo_fake->backing_store,
+ bo->size);
+ else
+ memset(bo_fake->block->virtual, 0, bo->size);
+
+ bo_fake->dirty = 0;
+ }
+
+ bo_fake->block->fenced = 0;
+ bo_fake->block->on_hardware = 1;
+ DRMLISTDEL(bo_fake->block);
+ DRMLISTADDTAIL(bo_fake->block, &bufmgr_fake->on_hardware);
+
+ bo_fake->validated = 1;
+ bufmgr_fake->need_fence = 1;
+
+ return 0;
+}
+
+static void
+drm_intel_fake_fence_validated(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+ unsigned int cookie;
+
+ cookie = _fence_emit_internal(bufmgr_fake);
+ fence_blocks(bufmgr_fake, cookie);
+
+ DBG("drm_fence_validated: 0x%08x cookie\n", cookie);
+}
+
+static void
+drm_intel_fake_destroy(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ pthread_mutex_destroy(&bufmgr_fake->lock);
+ mmDestroy(bufmgr_fake->heap);
+ free(bufmgr);
+}
+
+static int
+drm_intel_fake_emit_reloc(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ struct fake_buffer_reloc *r;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ drm_intel_bo_fake *target_fake = (drm_intel_bo_fake *) target_bo;
+ int i;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+
+ assert(bo);
+ assert(target_bo);
+
+ if (bo_fake->relocs == NULL) {
+ bo_fake->relocs =
+ malloc(sizeof(struct fake_buffer_reloc) * MAX_RELOCS);
+ }
+
+ r = &bo_fake->relocs[bo_fake->nr_relocs++];
+
+ assert(bo_fake->nr_relocs <= MAX_RELOCS);
+
+ drm_intel_fake_bo_reference_locked(target_bo);
+
+ if (!target_fake->is_static) {
+ bo_fake->child_size +=
+ ALIGN(target_bo->size, target_fake->alignment);
+ bo_fake->child_size += target_fake->child_size;
+ }
+ r->target_buf = target_bo;
+ r->offset = offset;
+ r->last_target_offset = target_bo->offset;
+ r->delta = target_offset;
+ r->read_domains = read_domains;
+ r->write_domain = write_domain;
+
+ if (bufmgr_fake->debug) {
+ /* Check that a conflicting relocation hasn't already been
+ * emitted.
+ */
+ for (i = 0; i < bo_fake->nr_relocs - 1; i++) {
+ struct fake_buffer_reloc *r2 = &bo_fake->relocs[i];
+
+ assert(r->offset != r2->offset);
+ }
+ }
+
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+
+ return 0;
+}
+
+/**
+ * Incorporates the validation flags associated with each relocation into
+ * the combined validation flags for the buffer on this batchbuffer submission.
+ */
+static void
+drm_intel_fake_calculate_domains(drm_intel_bo *bo)
+{
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ int i;
+
+ for (i = 0; i < bo_fake->nr_relocs; i++) {
+ struct fake_buffer_reloc *r = &bo_fake->relocs[i];
+ drm_intel_bo_fake *target_fake =
+ (drm_intel_bo_fake *) r->target_buf;
+
+ /* Do the same for the tree of buffers we depend on */
+ drm_intel_fake_calculate_domains(r->target_buf);
+
+ target_fake->read_domains |= r->read_domains;
+ target_fake->write_domain |= r->write_domain;
+ }
+}
+
+static int
+drm_intel_fake_reloc_and_validate_buffer(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ int i, ret;
+
+ assert(bo_fake->map_count == 0);
+
+ for (i = 0; i < bo_fake->nr_relocs; i++) {
+ struct fake_buffer_reloc *r = &bo_fake->relocs[i];
+ drm_intel_bo_fake *target_fake =
+ (drm_intel_bo_fake *) r->target_buf;
+ uint32_t reloc_data;
+
+ /* Validate the target buffer if that hasn't been done. */
+ if (!target_fake->validated) {
+ ret =
+ drm_intel_fake_reloc_and_validate_buffer(r->target_buf);
+ if (ret != 0) {
+ if (bo->virtual != NULL)
+ drm_intel_fake_bo_unmap_locked(bo);
+ return ret;
+ }
+ }
+
+ /* Calculate the value of the relocation entry. */
+ if (r->target_buf->offset != r->last_target_offset) {
+ reloc_data = r->target_buf->offset + r->delta;
+
+ if (bo->virtual == NULL)
+ drm_intel_fake_bo_map_locked(bo, 1);
+
+ *(uint32_t *) ((uint8_t *) bo->virtual + r->offset) =
+ reloc_data;
+
+ r->last_target_offset = r->target_buf->offset;
+ }
+ }
+
+ if (bo->virtual != NULL)
+ drm_intel_fake_bo_unmap_locked(bo);
+
+ if (bo_fake->write_domain != 0) {
+ if (!(bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED))) {
+ if (bo_fake->backing_store == 0)
+ alloc_backing_store(bo);
+ }
+ bo_fake->card_dirty = 1;
+ bufmgr_fake->performed_rendering = 1;
+ }
+
+ return drm_intel_fake_bo_validate(bo);
+}
+
+static void
+drm_intel_bo_fake_post_submit(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo;
+ int i;
+
+ for (i = 0; i < bo_fake->nr_relocs; i++) {
+ struct fake_buffer_reloc *r = &bo_fake->relocs[i];
+ drm_intel_bo_fake *target_fake =
+ (drm_intel_bo_fake *) r->target_buf;
+
+ if (target_fake->validated)
+ drm_intel_bo_fake_post_submit(r->target_buf);
+
+ DBG("%s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x\n",
+ bo_fake->name, (uint32_t) bo->offset, r->offset,
+ target_fake->name, (uint32_t) r->target_buf->offset,
+ r->delta);
+ }
+
+ assert(bo_fake->map_count == 0);
+ bo_fake->validated = 0;
+ bo_fake->read_domains = 0;
+ bo_fake->write_domain = 0;
+}
+
+drm_public void
+drm_intel_bufmgr_fake_set_exec_callback(drm_intel_bufmgr *bufmgr,
+ int (*exec) (drm_intel_bo *bo,
+ unsigned int used,
+ void *priv),
+ void *priv)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ bufmgr_fake->exec = exec;
+ bufmgr_fake->exec_priv = priv;
+}
+
+static int
+drm_intel_fake_bo_exec(drm_intel_bo *bo, int used,
+ drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo->bufmgr;
+ drm_intel_bo_fake *batch_fake = (drm_intel_bo_fake *) bo;
+ struct drm_i915_batchbuffer batch;
+ int ret;
+ int retry_count = 0;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+
+ bufmgr_fake->performed_rendering = 0;
+
+ drm_intel_fake_calculate_domains(bo);
+
+ batch_fake->read_domains = I915_GEM_DOMAIN_COMMAND;
+
+ /* we've ran out of RAM so blow the whole lot away and retry */
+restart:
+ ret = drm_intel_fake_reloc_and_validate_buffer(bo);
+ if (bufmgr_fake->fail == 1) {
+ if (retry_count == 0) {
+ retry_count++;
+ drm_intel_fake_kick_all_locked(bufmgr_fake);
+ bufmgr_fake->fail = 0;
+ goto restart;
+ } else /* dump out the memory here */
+ mmDumpMemInfo(bufmgr_fake->heap);
+ }
+
+ assert(ret == 0);
+
+ if (bufmgr_fake->exec != NULL) {
+ ret = bufmgr_fake->exec(bo, used, bufmgr_fake->exec_priv);
+ if (ret != 0) {
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+ return ret;
+ }
+ } else {
+ batch.start = bo->offset;
+ batch.used = used;
+ batch.cliprects = cliprects;
+ batch.num_cliprects = num_cliprects;
+ batch.DR1 = 0;
+ batch.DR4 = DR4;
+
+ if (drmCommandWrite
+ (bufmgr_fake->fd, DRM_I915_BATCHBUFFER, &batch,
+ sizeof(batch))) {
+ drmMsg("DRM_I915_BATCHBUFFER: %d\n", -errno);
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+ return -errno;
+ }
+ }
+
+ drm_intel_fake_fence_validated(bo->bufmgr);
+
+ drm_intel_bo_fake_post_submit(bo);
+
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+
+ return 0;
+}
+
+/**
+ * Return an error if the list of BOs will exceed the aperture size.
+ *
+ * This is a rough guess and likely to fail, as during the validate sequence we
+ * may place a buffer in an inopportune spot early on and then fail to fit
+ * a set smaller than the aperture.
+ */
+static int
+drm_intel_fake_check_aperture_space(drm_intel_bo ** bo_array, int count)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake =
+ (drm_intel_bufmgr_fake *) bo_array[0]->bufmgr;
+ unsigned int sz = 0;
+ int i;
+
+ for (i = 0; i < count; i++) {
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo_array[i];
+
+ if (bo_fake == NULL)
+ continue;
+
+ if (!bo_fake->is_static)
+ sz += ALIGN(bo_array[i]->size, bo_fake->alignment);
+ sz += bo_fake->child_size;
+ }
+
+ if (sz > bufmgr_fake->size) {
+ DBG("check_space: overflowed bufmgr size, %ukb vs %lukb\n",
+ sz / 1024, bufmgr_fake->size / 1024);
+ return -1;
+ }
+
+ DBG("drm_check_space: sz %ukb vs bufgr %lukb\n", sz / 1024,
+ bufmgr_fake->size / 1024);
+ return 0;
+}
+
+/**
+ * Evicts all buffers, waiting for fences to pass and copying contents out
+ * as necessary.
+ *
+ * Used by the X Server on LeaveVT, when the card memory is no longer our
+ * own.
+ */
+drm_public void
+drm_intel_bufmgr_fake_evict_all(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+ struct block *block, *tmp;
+
+ pthread_mutex_lock(&bufmgr_fake->lock);
+
+ bufmgr_fake->need_fence = 1;
+ bufmgr_fake->fail = 0;
+
+ /* Wait for hardware idle. We don't know where acceleration has been
+ * happening, so we'll need to wait anyway before letting anything get
+ * put on the card again.
+ */
+ drm_intel_bufmgr_fake_wait_idle(bufmgr_fake);
+
+ /* Check that we hadn't released the lock without having fenced the last
+ * set of buffers.
+ */
+ assert(DRMLISTEMPTY(&bufmgr_fake->fenced));
+ assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware));
+
+ DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) {
+ drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo;
+ /* Releases the memory, and memcpys dirty contents out if
+ * necessary.
+ */
+ free_block(bufmgr_fake, block, 0);
+ bo_fake->block = NULL;
+ }
+
+ pthread_mutex_unlock(&bufmgr_fake->lock);
+}
+
+drm_public void
+drm_intel_bufmgr_fake_set_last_dispatch(drm_intel_bufmgr *bufmgr,
+ volatile unsigned int
+ *last_dispatch)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr;
+
+ bufmgr_fake->last_dispatch = (volatile int *)last_dispatch;
+}
+
+drm_public drm_intel_bufmgr *
+drm_intel_bufmgr_fake_init(int fd, unsigned long low_offset,
+ void *low_virtual, unsigned long size,
+ volatile unsigned int *last_dispatch)
+{
+ drm_intel_bufmgr_fake *bufmgr_fake;
+
+ bufmgr_fake = calloc(1, sizeof(*bufmgr_fake));
+
+ if (pthread_mutex_init(&bufmgr_fake->lock, NULL) != 0) {
+ free(bufmgr_fake);
+ return NULL;
+ }
+
+ /* Initialize allocator */
+ DRMINITLISTHEAD(&bufmgr_fake->fenced);
+ DRMINITLISTHEAD(&bufmgr_fake->on_hardware);
+ DRMINITLISTHEAD(&bufmgr_fake->lru);
+
+ bufmgr_fake->low_offset = low_offset;
+ bufmgr_fake->virtual = low_virtual;
+ bufmgr_fake->size = size;
+ bufmgr_fake->heap = mmInit(low_offset, size);
+
+ /* Hook in methods */
+ bufmgr_fake->bufmgr.bo_alloc = drm_intel_fake_bo_alloc;
+ bufmgr_fake->bufmgr.bo_alloc_for_render = drm_intel_fake_bo_alloc;
+ bufmgr_fake->bufmgr.bo_alloc_tiled = drm_intel_fake_bo_alloc_tiled;
+ bufmgr_fake->bufmgr.bo_reference = drm_intel_fake_bo_reference;
+ bufmgr_fake->bufmgr.bo_unreference = drm_intel_fake_bo_unreference;
+ bufmgr_fake->bufmgr.bo_map = drm_intel_fake_bo_map;
+ bufmgr_fake->bufmgr.bo_unmap = drm_intel_fake_bo_unmap;
+ bufmgr_fake->bufmgr.bo_subdata = drm_intel_fake_bo_subdata;
+ bufmgr_fake->bufmgr.bo_wait_rendering =
+ drm_intel_fake_bo_wait_rendering;
+ bufmgr_fake->bufmgr.bo_emit_reloc = drm_intel_fake_emit_reloc;
+ bufmgr_fake->bufmgr.destroy = drm_intel_fake_destroy;
+ bufmgr_fake->bufmgr.bo_exec = drm_intel_fake_bo_exec;
+ bufmgr_fake->bufmgr.check_aperture_space =
+ drm_intel_fake_check_aperture_space;
+ bufmgr_fake->bufmgr.debug = 0;
+
+ bufmgr_fake->fd = fd;
+ bufmgr_fake->last_dispatch = (volatile int *)last_dispatch;
+
+ return &bufmgr_fake->bufmgr;
+}
diff --git a/intel/intel_bufmgr_gem.c b/intel/intel_bufmgr_gem.c
new file mode 100644
index 0000000..4f17667
--- /dev/null
+++ b/intel/intel_bufmgr_gem.c
@@ -0,0 +1,3744 @@
+/**************************************************************************
+ *
+ * Copyright © 2007 Red Hat Inc.
+ * Copyright © 2007-2012 Intel Corporation
+ * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+/*
+ * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
+ * Eric Anholt <eric@anholt.net>
+ * Dave Airlie <airlied@linux.ie>
+ */
+
+#include <xf86drm.h>
+#include <xf86atomic.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <assert.h>
+#include <pthread.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <stdbool.h>
+
+#include "errno.h"
+#ifndef ETIME
+#define ETIME ETIMEDOUT
+#endif
+#include "libdrm_macros.h"
+#include "libdrm_lists.h"
+#include "intel_bufmgr.h"
+#include "intel_bufmgr_priv.h"
+#include "intel_chipset.h"
+#include "string.h"
+
+#include "i915_drm.h"
+#include "uthash.h"
+
+#if HAVE_VALGRIND
+#include <valgrind.h>
+#include <memcheck.h>
+#define VG(x) x
+#else
+#define VG(x)
+#endif
+
+#define memclear(s) memset(&s, 0, sizeof(s))
+
+#define DBG(...) do { \
+ if (bufmgr_gem->bufmgr.debug) \
+ fprintf(stderr, __VA_ARGS__); \
+} while (0)
+
+#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
+#define MAX2(A, B) ((A) > (B) ? (A) : (B))
+
+/**
+ * upper_32_bits - return bits 32-63 of a number
+ * @n: the number we're accessing
+ *
+ * A basic shift-right of a 64- or 32-bit quantity. Use this to suppress
+ * the "right shift count >= width of type" warning when that quantity is
+ * 32-bits.
+ */
+#define upper_32_bits(n) ((__u32)(((n) >> 16) >> 16))
+
+/**
+ * lower_32_bits - return bits 0-31 of a number
+ * @n: the number we're accessing
+ */
+#define lower_32_bits(n) ((__u32)(n))
+
+typedef struct _drm_intel_bo_gem drm_intel_bo_gem;
+
+struct drm_intel_gem_bo_bucket {
+ drmMMListHead head;
+ unsigned long size;
+};
+
+typedef struct _drm_intel_bufmgr_gem {
+ drm_intel_bufmgr bufmgr;
+
+ atomic_t refcount;
+
+ int fd;
+
+ int max_relocs;
+
+ pthread_mutex_t lock;
+
+ struct drm_i915_gem_exec_object2 *exec2_objects;
+ drm_intel_bo **exec_bos;
+ int exec_size;
+ int exec_count;
+
+ /** Array of lists of cached gem objects of power-of-two sizes */
+ struct drm_intel_gem_bo_bucket cache_bucket[14 * 4];
+ int num_buckets;
+ time_t time;
+
+ drmMMListHead managers;
+
+ drm_intel_bo_gem *name_table;
+ drm_intel_bo_gem *handle_table;
+
+ drmMMListHead vma_cache;
+ int vma_count, vma_open, vma_max;
+
+ uint64_t gtt_size;
+ int available_fences;
+ int pci_device;
+ int gen;
+ unsigned int has_bsd : 1;
+ unsigned int has_blt : 1;
+ unsigned int has_relaxed_fencing : 1;
+ unsigned int has_llc : 1;
+ unsigned int has_wait_timeout : 1;
+ unsigned int bo_reuse : 1;
+ unsigned int no_exec : 1;
+ unsigned int has_vebox : 1;
+ unsigned int has_exec_async : 1;
+ bool fenced_relocs;
+
+ struct {
+ void *ptr;
+ uint32_t handle;
+ } userptr_active;
+
+} drm_intel_bufmgr_gem;
+
+#define DRM_INTEL_RELOC_FENCE (1<<0)
+
+typedef struct _drm_intel_reloc_target_info {
+ drm_intel_bo *bo;
+ int flags;
+} drm_intel_reloc_target;
+
+struct _drm_intel_bo_gem {
+ drm_intel_bo bo;
+
+ atomic_t refcount;
+ uint32_t gem_handle;
+ const char *name;
+
+ /**
+ * Kenel-assigned global name for this object
+ *
+ * List contains both flink named and prime fd'd objects
+ */
+ unsigned int global_name;
+
+ UT_hash_handle handle_hh;
+ UT_hash_handle name_hh;
+
+ /**
+ * Index of the buffer within the validation list while preparing a
+ * batchbuffer execution.
+ */
+ int validate_index;
+
+ /**
+ * Current tiling mode
+ */
+ uint32_t tiling_mode;
+ uint32_t swizzle_mode;
+ unsigned long stride;
+
+ unsigned long kflags;
+
+ time_t free_time;
+
+ /** Array passed to the DRM containing relocation information. */
+ struct drm_i915_gem_relocation_entry *relocs;
+ /**
+ * Array of info structs corresponding to relocs[i].target_handle etc
+ */
+ drm_intel_reloc_target *reloc_target_info;
+ /** Number of entries in relocs */
+ int reloc_count;
+ /** Array of BOs that are referenced by this buffer and will be softpinned */
+ drm_intel_bo **softpin_target;
+ /** Number softpinned BOs that are referenced by this buffer */
+ int softpin_target_count;
+ /** Maximum amount of softpinned BOs that are referenced by this buffer */
+ int softpin_target_size;
+
+ /** Mapped address for the buffer, saved across map/unmap cycles */
+ void *mem_virtual;
+ /** GTT virtual address for the buffer, saved across map/unmap cycles */
+ void *gtt_virtual;
+ /** WC CPU address for the buffer, saved across map/unmap cycles */
+ void *wc_virtual;
+ /**
+ * Virtual address of the buffer allocated by user, used for userptr
+ * objects only.
+ */
+ void *user_virtual;
+ int map_count;
+ drmMMListHead vma_list;
+
+ /** BO cache list */
+ drmMMListHead head;
+
+ /**
+ * Boolean of whether this BO and its children have been included in
+ * the current drm_intel_bufmgr_check_aperture_space() total.
+ */
+ bool included_in_check_aperture;
+
+ /**
+ * Boolean of whether this buffer has been used as a relocation
+ * target and had its size accounted for, and thus can't have any
+ * further relocations added to it.
+ */
+ bool used_as_reloc_target;
+
+ /**
+ * Boolean of whether we have encountered an error whilst building the relocation tree.
+ */
+ bool has_error;
+
+ /**
+ * Boolean of whether this buffer can be re-used
+ */
+ bool reusable;
+
+ /**
+ * Boolean of whether the GPU is definitely not accessing the buffer.
+ *
+ * This is only valid when reusable, since non-reusable
+ * buffers are those that have been shared with other
+ * processes, so we don't know their state.
+ */
+ bool idle;
+
+ /**
+ * Boolean of whether this buffer was allocated with userptr
+ */
+ bool is_userptr;
+
+ /**
+ * Size in bytes of this buffer and its relocation descendents.
+ *
+ * Used to avoid costly tree walking in
+ * drm_intel_bufmgr_check_aperture in the common case.
+ */
+ int reloc_tree_size;
+
+ /**
+ * Number of potential fence registers required by this buffer and its
+ * relocations.
+ */
+ int reloc_tree_fences;
+
+ /** Flags that we may need to do the SW_FINISH ioctl on unmap. */
+ bool mapped_cpu_write;
+};
+
+static unsigned int
+drm_intel_gem_estimate_batch_space(drm_intel_bo ** bo_array, int count);
+
+static unsigned int
+drm_intel_gem_compute_batch_space(drm_intel_bo ** bo_array, int count);
+
+static int
+drm_intel_gem_bo_get_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t * swizzle_mode);
+
+static int
+drm_intel_gem_bo_set_tiling_internal(drm_intel_bo *bo,
+ uint32_t tiling_mode,
+ uint32_t stride);
+
+static void drm_intel_gem_bo_unreference_locked_timed(drm_intel_bo *bo,
+ time_t time);
+
+static void drm_intel_gem_bo_unreference(drm_intel_bo *bo);
+
+static void drm_intel_gem_bo_free(drm_intel_bo *bo);
+
+static inline drm_intel_bo_gem *to_bo_gem(drm_intel_bo *bo)
+{
+ return (drm_intel_bo_gem *)bo;
+}
+
+static unsigned long
+drm_intel_gem_bo_tile_size(drm_intel_bufmgr_gem *bufmgr_gem, unsigned long size,
+ uint32_t *tiling_mode)
+{
+ unsigned long min_size, max_size;
+ unsigned long i;
+
+ if (*tiling_mode == I915_TILING_NONE)
+ return size;
+
+ /* 965+ just need multiples of page size for tiling */
+ if (bufmgr_gem->gen >= 4)
+ return ROUND_UP_TO(size, 4096);
+
+ /* Older chips need powers of two, of at least 512k or 1M */
+ if (bufmgr_gem->gen == 3) {
+ min_size = 1024*1024;
+ max_size = 128*1024*1024;
+ } else {
+ min_size = 512*1024;
+ max_size = 64*1024*1024;
+ }
+
+ if (size > max_size) {
+ *tiling_mode = I915_TILING_NONE;
+ return size;
+ }
+
+ /* Do we need to allocate every page for the fence? */
+ if (bufmgr_gem->has_relaxed_fencing)
+ return ROUND_UP_TO(size, 4096);
+
+ for (i = min_size; i < size; i <<= 1)
+ ;
+
+ return i;
+}
+
+/*
+ * Round a given pitch up to the minimum required for X tiling on a
+ * given chip. We use 512 as the minimum to allow for a later tiling
+ * change.
+ */
+static unsigned long
+drm_intel_gem_bo_tile_pitch(drm_intel_bufmgr_gem *bufmgr_gem,
+ unsigned long pitch, uint32_t *tiling_mode)
+{
+ unsigned long tile_width;
+ unsigned long i;
+
+ /* If untiled, then just align it so that we can do rendering
+ * to it with the 3D engine.
+ */
+ if (*tiling_mode == I915_TILING_NONE)
+ return ALIGN(pitch, 64);
+
+ if (*tiling_mode == I915_TILING_X
+ || (IS_915(bufmgr_gem->pci_device)
+ && *tiling_mode == I915_TILING_Y))
+ tile_width = 512;
+ else
+ tile_width = 128;
+
+ /* 965 is flexible */
+ if (bufmgr_gem->gen >= 4)
+ return ROUND_UP_TO(pitch, tile_width);
+
+ /* The older hardware has a maximum pitch of 8192 with tiled
+ * surfaces, so fallback to untiled if it's too large.
+ */
+ if (pitch > 8192) {
+ *tiling_mode = I915_TILING_NONE;
+ return ALIGN(pitch, 64);
+ }
+
+ /* Pre-965 needs power of two tile width */
+ for (i = tile_width; i < pitch; i <<= 1)
+ ;
+
+ return i;
+}
+
+static struct drm_intel_gem_bo_bucket *
+drm_intel_gem_bo_bucket_for_size(drm_intel_bufmgr_gem *bufmgr_gem,
+ unsigned long size)
+{
+ int i;
+
+ for (i = 0; i < bufmgr_gem->num_buckets; i++) {
+ struct drm_intel_gem_bo_bucket *bucket =
+ &bufmgr_gem->cache_bucket[i];
+ if (bucket->size >= size) {
+ return bucket;
+ }
+ }
+
+ return NULL;
+}
+
+static void
+drm_intel_gem_dump_validation_list(drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ int i, j;
+
+ for (i = 0; i < bufmgr_gem->exec_count; i++) {
+ drm_intel_bo *bo = bufmgr_gem->exec_bos[i];
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (bo_gem->relocs == NULL && bo_gem->softpin_target == NULL) {
+ DBG("%2d: %d %s(%s)\n", i, bo_gem->gem_handle,
+ bo_gem->kflags & EXEC_OBJECT_PINNED ? "*" : "",
+ bo_gem->name);
+ continue;
+ }
+
+ for (j = 0; j < bo_gem->reloc_count; j++) {
+ drm_intel_bo *target_bo = bo_gem->reloc_target_info[j].bo;
+ drm_intel_bo_gem *target_gem =
+ (drm_intel_bo_gem *) target_bo;
+
+ DBG("%2d: %d %s(%s)@0x%08x %08x -> "
+ "%d (%s)@0x%08x %08x + 0x%08x\n",
+ i,
+ bo_gem->gem_handle,
+ bo_gem->kflags & EXEC_OBJECT_PINNED ? "*" : "",
+ bo_gem->name,
+ upper_32_bits(bo_gem->relocs[j].offset),
+ lower_32_bits(bo_gem->relocs[j].offset),
+ target_gem->gem_handle,
+ target_gem->name,
+ upper_32_bits(target_bo->offset64),
+ lower_32_bits(target_bo->offset64),
+ bo_gem->relocs[j].delta);
+ }
+
+ for (j = 0; j < bo_gem->softpin_target_count; j++) {
+ drm_intel_bo *target_bo = bo_gem->softpin_target[j];
+ drm_intel_bo_gem *target_gem =
+ (drm_intel_bo_gem *) target_bo;
+ DBG("%2d: %d %s(%s) -> "
+ "%d *(%s)@0x%08x %08x\n",
+ i,
+ bo_gem->gem_handle,
+ bo_gem->kflags & EXEC_OBJECT_PINNED ? "*" : "",
+ bo_gem->name,
+ target_gem->gem_handle,
+ target_gem->name,
+ upper_32_bits(target_bo->offset64),
+ lower_32_bits(target_bo->offset64));
+ }
+ }
+}
+
+static inline void
+drm_intel_gem_bo_reference(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ atomic_inc(&bo_gem->refcount);
+}
+
+/**
+ * Adds the given buffer to the list of buffers to be validated (moved into the
+ * appropriate memory type) with the next batch submission.
+ *
+ * If a buffer is validated multiple times in a batch submission, it ends up
+ * with the intersection of the memory type flags and the union of the
+ * access flags.
+ */
+static void
+drm_intel_add_validate_buffer2(drm_intel_bo *bo, int need_fence)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
+ int index;
+ unsigned long flags;
+
+ flags = 0;
+ if (need_fence)
+ flags |= EXEC_OBJECT_NEEDS_FENCE;
+
+ if (bo_gem->validate_index != -1) {
+ bufmgr_gem->exec2_objects[bo_gem->validate_index].flags |= flags;
+ return;
+ }
+
+ /* Extend the array of validation entries as necessary. */
+ if (bufmgr_gem->exec_count == bufmgr_gem->exec_size) {
+ int new_size = bufmgr_gem->exec_size * 2;
+
+ if (new_size == 0)
+ new_size = 5;
+
+ bufmgr_gem->exec2_objects =
+ realloc(bufmgr_gem->exec2_objects,
+ sizeof(*bufmgr_gem->exec2_objects) * new_size);
+ bufmgr_gem->exec_bos =
+ realloc(bufmgr_gem->exec_bos,
+ sizeof(*bufmgr_gem->exec_bos) * new_size);
+ bufmgr_gem->exec_size = new_size;
+ }
+
+ index = bufmgr_gem->exec_count;
+ bo_gem->validate_index = index;
+ /* Fill in array entry */
+ bufmgr_gem->exec2_objects[index].handle = bo_gem->gem_handle;
+ bufmgr_gem->exec2_objects[index].relocation_count = bo_gem->reloc_count;
+ bufmgr_gem->exec2_objects[index].relocs_ptr = (uintptr_t)bo_gem->relocs;
+ bufmgr_gem->exec2_objects[index].alignment = bo->align;
+ bufmgr_gem->exec2_objects[index].offset = bo->offset64;
+ bufmgr_gem->exec2_objects[index].flags = bo_gem->kflags | flags;
+ bufmgr_gem->exec2_objects[index].rsvd1 = 0;
+ bufmgr_gem->exec2_objects[index].rsvd2 = 0;
+ bufmgr_gem->exec_bos[index] = bo;
+ bufmgr_gem->exec_count++;
+}
+
+#define RELOC_BUF_SIZE(x) ((I915_RELOC_HEADER + x * I915_RELOC0_STRIDE) * \
+ sizeof(uint32_t))
+
+static void
+drm_intel_bo_gem_set_in_aperture_size(drm_intel_bufmgr_gem *bufmgr_gem,
+ drm_intel_bo_gem *bo_gem,
+ unsigned int alignment)
+{
+ unsigned int size;
+
+ assert(!bo_gem->used_as_reloc_target);
+
+ /* The older chipsets are far-less flexible in terms of tiling,
+ * and require tiled buffer to be size aligned in the aperture.
+ * This means that in the worst possible case we will need a hole
+ * twice as large as the object in order for it to fit into the
+ * aperture. Optimal packing is for wimps.
+ */
+ size = bo_gem->bo.size;
+ if (bufmgr_gem->gen < 4 && bo_gem->tiling_mode != I915_TILING_NONE) {
+ unsigned int min_size;
+
+ if (bufmgr_gem->has_relaxed_fencing) {
+ if (bufmgr_gem->gen == 3)
+ min_size = 1024*1024;
+ else
+ min_size = 512*1024;
+
+ while (min_size < size)
+ min_size *= 2;
+ } else
+ min_size = size;
+
+ /* Account for worst-case alignment. */
+ alignment = MAX2(alignment, min_size);
+ }
+
+ bo_gem->reloc_tree_size = size + alignment;
+}
+
+static int
+drm_intel_setup_reloc_list(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ unsigned int max_relocs = bufmgr_gem->max_relocs;
+
+ if (bo->size / 4 < max_relocs)
+ max_relocs = bo->size / 4;
+
+ bo_gem->relocs = malloc(max_relocs *
+ sizeof(struct drm_i915_gem_relocation_entry));
+ bo_gem->reloc_target_info = malloc(max_relocs *
+ sizeof(drm_intel_reloc_target));
+ if (bo_gem->relocs == NULL || bo_gem->reloc_target_info == NULL) {
+ bo_gem->has_error = true;
+
+ free (bo_gem->relocs);
+ bo_gem->relocs = NULL;
+
+ free (bo_gem->reloc_target_info);
+ bo_gem->reloc_target_info = NULL;
+
+ return 1;
+ }
+
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_busy(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_busy busy;
+ int ret;
+
+ if (bo_gem->reusable && bo_gem->idle)
+ return false;
+
+ memclear(busy);
+ busy.handle = bo_gem->gem_handle;
+
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_BUSY, &busy);
+ if (ret == 0) {
+ bo_gem->idle = !busy.busy;
+ return busy.busy;
+ } else {
+ return false;
+ }
+}
+
+static int
+drm_intel_gem_bo_madvise_internal(drm_intel_bufmgr_gem *bufmgr_gem,
+ drm_intel_bo_gem *bo_gem, int state)
+{
+ struct drm_i915_gem_madvise madv;
+
+ memclear(madv);
+ madv.handle = bo_gem->gem_handle;
+ madv.madv = state;
+ madv.retained = 1;
+ drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_MADVISE, &madv);
+
+ return madv.retained;
+}
+
+static int
+drm_intel_gem_bo_madvise(drm_intel_bo *bo, int madv)
+{
+ return drm_intel_gem_bo_madvise_internal
+ ((drm_intel_bufmgr_gem *) bo->bufmgr,
+ (drm_intel_bo_gem *) bo,
+ madv);
+}
+
+/* drop the oldest entries that have been purged by the kernel */
+static void
+drm_intel_gem_bo_cache_purge_bucket(drm_intel_bufmgr_gem *bufmgr_gem,
+ struct drm_intel_gem_bo_bucket *bucket)
+{
+ while (!DRMLISTEMPTY(&bucket->head)) {
+ drm_intel_bo_gem *bo_gem;
+
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bucket->head.next, head);
+ if (drm_intel_gem_bo_madvise_internal
+ (bufmgr_gem, bo_gem, I915_MADV_DONTNEED))
+ break;
+
+ DRMLISTDEL(&bo_gem->head);
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ }
+}
+
+static drm_intel_bo *
+drm_intel_gem_bo_alloc_internal(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned long flags,
+ uint32_t tiling_mode,
+ unsigned long stride,
+ unsigned int alignment)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ drm_intel_bo_gem *bo_gem;
+ unsigned int page_size = getpagesize();
+ int ret;
+ struct drm_intel_gem_bo_bucket *bucket;
+ bool alloc_from_cache;
+ unsigned long bo_size;
+ bool for_render = false;
+
+ if (flags & BO_ALLOC_FOR_RENDER)
+ for_render = true;
+
+ /* Round the allocated size up to a power of two number of pages. */
+ bucket = drm_intel_gem_bo_bucket_for_size(bufmgr_gem, size);
+
+ /* If we don't have caching at this size, don't actually round the
+ * allocation up.
+ */
+ if (bucket == NULL) {
+ bo_size = size;
+ if (bo_size < page_size)
+ bo_size = page_size;
+ } else {
+ bo_size = bucket->size;
+ }
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ /* Get a buffer out of the cache if available */
+retry:
+ alloc_from_cache = false;
+ if (bucket != NULL && !DRMLISTEMPTY(&bucket->head)) {
+ if (for_render) {
+ /* Allocate new render-target BOs from the tail (MRU)
+ * of the list, as it will likely be hot in the GPU
+ * cache and in the aperture for us.
+ */
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bucket->head.prev, head);
+ DRMLISTDEL(&bo_gem->head);
+ alloc_from_cache = true;
+ bo_gem->bo.align = alignment;
+ } else {
+ assert(alignment == 0);
+ /* For non-render-target BOs (where we're probably
+ * going to map it first thing in order to fill it
+ * with data), check if the last BO in the cache is
+ * unbusy, and only reuse in that case. Otherwise,
+ * allocating a new buffer is probably faster than
+ * waiting for the GPU to finish.
+ */
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bucket->head.next, head);
+ if (!drm_intel_gem_bo_busy(&bo_gem->bo)) {
+ alloc_from_cache = true;
+ DRMLISTDEL(&bo_gem->head);
+ }
+ }
+
+ if (alloc_from_cache) {
+ if (!drm_intel_gem_bo_madvise_internal
+ (bufmgr_gem, bo_gem, I915_MADV_WILLNEED)) {
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ drm_intel_gem_bo_cache_purge_bucket(bufmgr_gem,
+ bucket);
+ goto retry;
+ }
+
+ if (drm_intel_gem_bo_set_tiling_internal(&bo_gem->bo,
+ tiling_mode,
+ stride)) {
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ goto retry;
+ }
+ }
+ }
+
+ if (!alloc_from_cache) {
+ struct drm_i915_gem_create create;
+
+ bo_gem = calloc(1, sizeof(*bo_gem));
+ if (!bo_gem)
+ goto err;
+
+ /* drm_intel_gem_bo_free calls DRMLISTDEL() for an uninitialized
+ list (vma_list), so better set the list head here */
+ DRMINITLISTHEAD(&bo_gem->vma_list);
+
+ bo_gem->bo.size = bo_size;
+
+ memclear(create);
+ create.size = bo_size;
+
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_CREATE,
+ &create);
+ if (ret != 0) {
+ free(bo_gem);
+ goto err;
+ }
+
+ bo_gem->gem_handle = create.handle;
+ HASH_ADD(handle_hh, bufmgr_gem->handle_table,
+ gem_handle, sizeof(bo_gem->gem_handle),
+ bo_gem);
+
+ bo_gem->bo.handle = bo_gem->gem_handle;
+ bo_gem->bo.bufmgr = bufmgr;
+ bo_gem->bo.align = alignment;
+
+ bo_gem->tiling_mode = I915_TILING_NONE;
+ bo_gem->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
+ bo_gem->stride = 0;
+
+ if (drm_intel_gem_bo_set_tiling_internal(&bo_gem->bo,
+ tiling_mode,
+ stride))
+ goto err_free;
+ }
+
+ bo_gem->name = name;
+ atomic_set(&bo_gem->refcount, 1);
+ bo_gem->validate_index = -1;
+ bo_gem->reloc_tree_fences = 0;
+ bo_gem->used_as_reloc_target = false;
+ bo_gem->has_error = false;
+ bo_gem->reusable = true;
+
+ drm_intel_bo_gem_set_in_aperture_size(bufmgr_gem, bo_gem, alignment);
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ DBG("bo_create: buf %d (%s) %ldb\n",
+ bo_gem->gem_handle, bo_gem->name, size);
+
+ return &bo_gem->bo;
+
+err_free:
+ drm_intel_gem_bo_free(&bo_gem->bo);
+err:
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return NULL;
+}
+
+static drm_intel_bo *
+drm_intel_gem_bo_alloc_for_render(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned int alignment)
+{
+ return drm_intel_gem_bo_alloc_internal(bufmgr, name, size,
+ BO_ALLOC_FOR_RENDER,
+ I915_TILING_NONE, 0,
+ alignment);
+}
+
+static drm_intel_bo *
+drm_intel_gem_bo_alloc(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned int alignment)
+{
+ return drm_intel_gem_bo_alloc_internal(bufmgr, name, size, 0,
+ I915_TILING_NONE, 0, 0);
+}
+
+static drm_intel_bo *
+drm_intel_gem_bo_alloc_tiled(drm_intel_bufmgr *bufmgr, const char *name,
+ int x, int y, int cpp, uint32_t *tiling_mode,
+ unsigned long *pitch, unsigned long flags)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+ unsigned long size, stride;
+ uint32_t tiling;
+
+ do {
+ unsigned long aligned_y, height_alignment;
+
+ tiling = *tiling_mode;
+
+ /* If we're tiled, our allocations are in 8 or 32-row blocks,
+ * so failure to align our height means that we won't allocate
+ * enough pages.
+ *
+ * If we're untiled, we still have to align to 2 rows high
+ * because the data port accesses 2x2 blocks even if the
+ * bottom row isn't to be rendered, so failure to align means
+ * we could walk off the end of the GTT and fault. This is
+ * documented on 965, and may be the case on older chipsets
+ * too so we try to be careful.
+ */
+ aligned_y = y;
+ height_alignment = 2;
+
+ if ((bufmgr_gem->gen == 2) && tiling != I915_TILING_NONE)
+ height_alignment = 16;
+ else if (tiling == I915_TILING_X
+ || (IS_915(bufmgr_gem->pci_device)
+ && tiling == I915_TILING_Y))
+ height_alignment = 8;
+ else if (tiling == I915_TILING_Y)
+ height_alignment = 32;
+ aligned_y = ALIGN(y, height_alignment);
+
+ stride = x * cpp;
+ stride = drm_intel_gem_bo_tile_pitch(bufmgr_gem, stride, tiling_mode);
+ size = stride * aligned_y;
+ size = drm_intel_gem_bo_tile_size(bufmgr_gem, size, tiling_mode);
+ } while (*tiling_mode != tiling);
+ *pitch = stride;
+
+ if (tiling == I915_TILING_NONE)
+ stride = 0;
+
+ return drm_intel_gem_bo_alloc_internal(bufmgr, name, size, flags,
+ tiling, stride, 0);
+}
+
+static drm_intel_bo *
+drm_intel_gem_bo_alloc_userptr(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ void *addr,
+ uint32_t tiling_mode,
+ uint32_t stride,
+ unsigned long size,
+ unsigned long flags)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ drm_intel_bo_gem *bo_gem;
+ int ret;
+ struct drm_i915_gem_userptr userptr;
+
+ /* Tiling with userptr surfaces is not supported
+ * on all hardware so refuse it for time being.
+ */
+ if (tiling_mode != I915_TILING_NONE)
+ return NULL;
+
+ bo_gem = calloc(1, sizeof(*bo_gem));
+ if (!bo_gem)
+ return NULL;
+
+ atomic_set(&bo_gem->refcount, 1);
+ DRMINITLISTHEAD(&bo_gem->vma_list);
+
+ bo_gem->bo.size = size;
+
+ memclear(userptr);
+ userptr.user_ptr = (__u64)((unsigned long)addr);
+ userptr.user_size = size;
+ userptr.flags = flags;
+
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_USERPTR,
+ &userptr);
+ if (ret != 0) {
+ DBG("bo_create_userptr: "
+ "ioctl failed with user ptr %p size 0x%lx, "
+ "user flags 0x%lx\n", addr, size, flags);
+ free(bo_gem);
+ return NULL;
+ }
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ bo_gem->gem_handle = userptr.handle;
+ bo_gem->bo.handle = bo_gem->gem_handle;
+ bo_gem->bo.bufmgr = bufmgr;
+ bo_gem->is_userptr = true;
+ bo_gem->bo.virtual = addr;
+ /* Save the address provided by user */
+ bo_gem->user_virtual = addr;
+ bo_gem->tiling_mode = I915_TILING_NONE;
+ bo_gem->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
+ bo_gem->stride = 0;
+
+ HASH_ADD(handle_hh, bufmgr_gem->handle_table,
+ gem_handle, sizeof(bo_gem->gem_handle),
+ bo_gem);
+
+ bo_gem->name = name;
+ bo_gem->validate_index = -1;
+ bo_gem->reloc_tree_fences = 0;
+ bo_gem->used_as_reloc_target = false;
+ bo_gem->has_error = false;
+ bo_gem->reusable = false;
+
+ drm_intel_bo_gem_set_in_aperture_size(bufmgr_gem, bo_gem, 0);
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ DBG("bo_create_userptr: "
+ "ptr %p buf %d (%s) size %ldb, stride 0x%x, tile mode %d\n",
+ addr, bo_gem->gem_handle, bo_gem->name,
+ size, stride, tiling_mode);
+
+ return &bo_gem->bo;
+}
+
+static bool
+has_userptr(drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ int ret;
+ void *ptr;
+ long pgsz;
+ struct drm_i915_gem_userptr userptr;
+
+ pgsz = sysconf(_SC_PAGESIZE);
+ assert(pgsz > 0);
+
+ ret = posix_memalign(&ptr, pgsz, pgsz);
+ if (ret) {
+ DBG("Failed to get a page (%ld) for userptr detection!\n",
+ pgsz);
+ return false;
+ }
+
+ memclear(userptr);
+ userptr.user_ptr = (__u64)(unsigned long)ptr;
+ userptr.user_size = pgsz;
+
+retry:
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_USERPTR, &userptr);
+ if (ret) {
+ if (errno == ENODEV && userptr.flags == 0) {
+ userptr.flags = I915_USERPTR_UNSYNCHRONIZED;
+ goto retry;
+ }
+ free(ptr);
+ return false;
+ }
+
+ /* We don't release the userptr bo here as we want to keep the
+ * kernel mm tracking alive for our lifetime. The first time we
+ * create a userptr object the kernel has to install a mmu_notifer
+ * which is a heavyweight operation (e.g. it requires taking all
+ * mm_locks and stop_machine()).
+ */
+
+ bufmgr_gem->userptr_active.ptr = ptr;
+ bufmgr_gem->userptr_active.handle = userptr.handle;
+
+ return true;
+}
+
+static drm_intel_bo *
+check_bo_alloc_userptr(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ void *addr,
+ uint32_t tiling_mode,
+ uint32_t stride,
+ unsigned long size,
+ unsigned long flags)
+{
+ if (has_userptr((drm_intel_bufmgr_gem *)bufmgr))
+ bufmgr->bo_alloc_userptr = drm_intel_gem_bo_alloc_userptr;
+ else
+ bufmgr->bo_alloc_userptr = NULL;
+
+ return drm_intel_bo_alloc_userptr(bufmgr, name, addr,
+ tiling_mode, stride, size, flags);
+}
+
+static int get_tiling_mode(drm_intel_bufmgr_gem *bufmgr_gem,
+ uint32_t gem_handle,
+ uint32_t *tiling_mode,
+ uint32_t *swizzle_mode)
+{
+ struct drm_i915_gem_get_tiling get_tiling = {
+ .handle = gem_handle,
+ };
+ int ret;
+
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_GET_TILING,
+ &get_tiling);
+ if (ret != 0 && errno != EOPNOTSUPP)
+ return ret;
+
+ *tiling_mode = get_tiling.tiling_mode;
+ *swizzle_mode = get_tiling.swizzle_mode;
+
+ return 0;
+}
+
+/**
+ * Returns a drm_intel_bo wrapping the given buffer object handle.
+ *
+ * This can be used when one application needs to pass a buffer object
+ * to another.
+ */
+drm_public drm_intel_bo *
+drm_intel_bo_gem_create_from_name(drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned int handle)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ drm_intel_bo_gem *bo_gem;
+ int ret;
+ struct drm_gem_open open_arg;
+
+ /* At the moment most applications only have a few named bo.
+ * For instance, in a DRI client only the render buffers passed
+ * between X and the client are named. And since X returns the
+ * alternating names for the front/back buffer a linear search
+ * provides a sufficiently fast match.
+ */
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ HASH_FIND(name_hh, bufmgr_gem->name_table,
+ &handle, sizeof(handle), bo_gem);
+ if (bo_gem) {
+ drm_intel_gem_bo_reference(&bo_gem->bo);
+ goto out;
+ }
+
+ memclear(open_arg);
+ open_arg.name = handle;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_GEM_OPEN,
+ &open_arg);
+ if (ret != 0) {
+ DBG("Couldn't reference %s handle 0x%08x: %s\n",
+ name, handle, strerror(errno));
+ bo_gem = NULL;
+ goto out;
+ }
+ /* Now see if someone has used a prime handle to get this
+ * object from the kernel before by looking through the list
+ * again for a matching gem_handle
+ */
+ HASH_FIND(handle_hh, bufmgr_gem->handle_table,
+ &open_arg.handle, sizeof(open_arg.handle), bo_gem);
+ if (bo_gem) {
+ drm_intel_gem_bo_reference(&bo_gem->bo);
+ goto out;
+ }
+
+ bo_gem = calloc(1, sizeof(*bo_gem));
+ if (!bo_gem)
+ goto out;
+
+ atomic_set(&bo_gem->refcount, 1);
+ DRMINITLISTHEAD(&bo_gem->vma_list);
+
+ bo_gem->bo.size = open_arg.size;
+ bo_gem->bo.offset = 0;
+ bo_gem->bo.offset64 = 0;
+ bo_gem->bo.virtual = NULL;
+ bo_gem->bo.bufmgr = bufmgr;
+ bo_gem->name = name;
+ bo_gem->validate_index = -1;
+ bo_gem->gem_handle = open_arg.handle;
+ bo_gem->bo.handle = open_arg.handle;
+ bo_gem->global_name = handle;
+ bo_gem->reusable = false;
+
+ HASH_ADD(handle_hh, bufmgr_gem->handle_table,
+ gem_handle, sizeof(bo_gem->gem_handle), bo_gem);
+ HASH_ADD(name_hh, bufmgr_gem->name_table,
+ global_name, sizeof(bo_gem->global_name), bo_gem);
+
+ ret = get_tiling_mode(bufmgr_gem, bo_gem->gem_handle,
+ &bo_gem->tiling_mode, &bo_gem->swizzle_mode);
+ if (ret != 0)
+ goto err_unref;
+
+ /* XXX stride is unknown */
+ drm_intel_bo_gem_set_in_aperture_size(bufmgr_gem, bo_gem, 0);
+ DBG("bo_create_from_handle: %d (%s)\n", handle, bo_gem->name);
+
+out:
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return &bo_gem->bo;
+
+err_unref:
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return NULL;
+}
+
+static void
+drm_intel_gem_bo_free(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int ret;
+
+ DRMLISTDEL(&bo_gem->vma_list);
+ if (bo_gem->mem_virtual) {
+ VG(VALGRIND_FREELIKE_BLOCK(bo_gem->mem_virtual, 0));
+ drm_munmap(bo_gem->mem_virtual, bo_gem->bo.size);
+ bufmgr_gem->vma_count--;
+ }
+ if (bo_gem->wc_virtual) {
+ VG(VALGRIND_FREELIKE_BLOCK(bo_gem->wc_virtual, 0));
+ drm_munmap(bo_gem->wc_virtual, bo_gem->bo.size);
+ bufmgr_gem->vma_count--;
+ }
+ if (bo_gem->gtt_virtual) {
+ drm_munmap(bo_gem->gtt_virtual, bo_gem->bo.size);
+ bufmgr_gem->vma_count--;
+ }
+
+ if (bo_gem->global_name)
+ HASH_DELETE(name_hh, bufmgr_gem->name_table, bo_gem);
+ HASH_DELETE(handle_hh, bufmgr_gem->handle_table, bo_gem);
+
+ /* Close this object */
+ ret = drmCloseBufferHandle(bufmgr_gem->fd, bo_gem->gem_handle);
+ if (ret != 0) {
+ DBG("drmCloseBufferHandle %d failed (%s): %s\n",
+ bo_gem->gem_handle, bo_gem->name, strerror(errno));
+ }
+ free(bo);
+}
+
+static void
+drm_intel_gem_bo_mark_mmaps_incoherent(drm_intel_bo *bo)
+{
+#if HAVE_VALGRIND
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (bo_gem->mem_virtual)
+ VALGRIND_MAKE_MEM_NOACCESS(bo_gem->mem_virtual, bo->size);
+
+ if (bo_gem->wc_virtual)
+ VALGRIND_MAKE_MEM_NOACCESS(bo_gem->wc_virtual, bo->size);
+
+ if (bo_gem->gtt_virtual)
+ VALGRIND_MAKE_MEM_NOACCESS(bo_gem->gtt_virtual, bo->size);
+#endif
+}
+
+/** Frees all cached buffers significantly older than @time. */
+static void
+drm_intel_gem_cleanup_bo_cache(drm_intel_bufmgr_gem *bufmgr_gem, time_t time)
+{
+ int i;
+
+ if (bufmgr_gem->time == time)
+ return;
+
+ for (i = 0; i < bufmgr_gem->num_buckets; i++) {
+ struct drm_intel_gem_bo_bucket *bucket =
+ &bufmgr_gem->cache_bucket[i];
+
+ while (!DRMLISTEMPTY(&bucket->head)) {
+ drm_intel_bo_gem *bo_gem;
+
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bucket->head.next, head);
+ if (time - bo_gem->free_time <= 1)
+ break;
+
+ DRMLISTDEL(&bo_gem->head);
+
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ }
+ }
+
+ bufmgr_gem->time = time;
+}
+
+static void drm_intel_gem_bo_purge_vma_cache(drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ int limit;
+
+ DBG("%s: cached=%d, open=%d, limit=%d\n", __FUNCTION__,
+ bufmgr_gem->vma_count, bufmgr_gem->vma_open, bufmgr_gem->vma_max);
+
+ if (bufmgr_gem->vma_max < 0)
+ return;
+
+ /* We may need to evict a few entries in order to create new mmaps */
+ limit = bufmgr_gem->vma_max - 2*bufmgr_gem->vma_open;
+ if (limit < 0)
+ limit = 0;
+
+ while (bufmgr_gem->vma_count > limit) {
+ drm_intel_bo_gem *bo_gem;
+
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bufmgr_gem->vma_cache.next,
+ vma_list);
+ assert(bo_gem->map_count == 0);
+ DRMLISTDELINIT(&bo_gem->vma_list);
+
+ if (bo_gem->mem_virtual) {
+ drm_munmap(bo_gem->mem_virtual, bo_gem->bo.size);
+ bo_gem->mem_virtual = NULL;
+ bufmgr_gem->vma_count--;
+ }
+ if (bo_gem->wc_virtual) {
+ drm_munmap(bo_gem->wc_virtual, bo_gem->bo.size);
+ bo_gem->wc_virtual = NULL;
+ bufmgr_gem->vma_count--;
+ }
+ if (bo_gem->gtt_virtual) {
+ drm_munmap(bo_gem->gtt_virtual, bo_gem->bo.size);
+ bo_gem->gtt_virtual = NULL;
+ bufmgr_gem->vma_count--;
+ }
+ }
+}
+
+static void drm_intel_gem_bo_close_vma(drm_intel_bufmgr_gem *bufmgr_gem,
+ drm_intel_bo_gem *bo_gem)
+{
+ bufmgr_gem->vma_open--;
+ DRMLISTADDTAIL(&bo_gem->vma_list, &bufmgr_gem->vma_cache);
+ if (bo_gem->mem_virtual)
+ bufmgr_gem->vma_count++;
+ if (bo_gem->wc_virtual)
+ bufmgr_gem->vma_count++;
+ if (bo_gem->gtt_virtual)
+ bufmgr_gem->vma_count++;
+ drm_intel_gem_bo_purge_vma_cache(bufmgr_gem);
+}
+
+static void drm_intel_gem_bo_open_vma(drm_intel_bufmgr_gem *bufmgr_gem,
+ drm_intel_bo_gem *bo_gem)
+{
+ bufmgr_gem->vma_open++;
+ DRMLISTDEL(&bo_gem->vma_list);
+ if (bo_gem->mem_virtual)
+ bufmgr_gem->vma_count--;
+ if (bo_gem->wc_virtual)
+ bufmgr_gem->vma_count--;
+ if (bo_gem->gtt_virtual)
+ bufmgr_gem->vma_count--;
+ drm_intel_gem_bo_purge_vma_cache(bufmgr_gem);
+}
+
+static void
+drm_intel_gem_bo_unreference_final(drm_intel_bo *bo, time_t time)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_intel_gem_bo_bucket *bucket;
+ int i;
+
+ /* Unreference all the target buffers */
+ for (i = 0; i < bo_gem->reloc_count; i++) {
+ if (bo_gem->reloc_target_info[i].bo != bo) {
+ drm_intel_gem_bo_unreference_locked_timed(bo_gem->
+ reloc_target_info[i].bo,
+ time);
+ }
+ }
+ for (i = 0; i < bo_gem->softpin_target_count; i++)
+ drm_intel_gem_bo_unreference_locked_timed(bo_gem->softpin_target[i],
+ time);
+ bo_gem->kflags = 0;
+ bo_gem->reloc_count = 0;
+ bo_gem->used_as_reloc_target = false;
+ bo_gem->softpin_target_count = 0;
+
+ DBG("bo_unreference final: %d (%s)\n",
+ bo_gem->gem_handle, bo_gem->name);
+
+ /* release memory associated with this object */
+ if (bo_gem->reloc_target_info) {
+ free(bo_gem->reloc_target_info);
+ bo_gem->reloc_target_info = NULL;
+ }
+ if (bo_gem->relocs) {
+ free(bo_gem->relocs);
+ bo_gem->relocs = NULL;
+ }
+ if (bo_gem->softpin_target) {
+ free(bo_gem->softpin_target);
+ bo_gem->softpin_target = NULL;
+ bo_gem->softpin_target_size = 0;
+ }
+
+ /* Clear any left-over mappings */
+ if (bo_gem->map_count) {
+ DBG("bo freed with non-zero map-count %d\n", bo_gem->map_count);
+ bo_gem->map_count = 0;
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ }
+
+ bucket = drm_intel_gem_bo_bucket_for_size(bufmgr_gem, bo->size);
+ /* Put the buffer into our internal cache for reuse if we can. */
+ if (bufmgr_gem->bo_reuse && bo_gem->reusable && bucket != NULL &&
+ drm_intel_gem_bo_madvise_internal(bufmgr_gem, bo_gem,
+ I915_MADV_DONTNEED)) {
+ bo_gem->free_time = time;
+
+ bo_gem->name = NULL;
+ bo_gem->validate_index = -1;
+
+ DRMLISTADDTAIL(&bo_gem->head, &bucket->head);
+ } else {
+ drm_intel_gem_bo_free(bo);
+ }
+}
+
+static void drm_intel_gem_bo_unreference_locked_timed(drm_intel_bo *bo,
+ time_t time)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ assert(atomic_read(&bo_gem->refcount) > 0);
+ if (atomic_dec_and_test(&bo_gem->refcount))
+ drm_intel_gem_bo_unreference_final(bo, time);
+}
+
+static void drm_intel_gem_bo_unreference(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ drm_intel_bufmgr_gem *bufmgr_gem;
+ struct timespec time;
+
+ assert(atomic_read(&bo_gem->refcount) > 0);
+
+ if (atomic_add_unless(&bo_gem->refcount, -1, 1))
+ return;
+
+ bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+
+ clock_gettime(CLOCK_MONOTONIC, &time);
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ if (atomic_dec_and_test(&bo_gem->refcount)) {
+ drm_intel_gem_bo_unreference_final(bo, time.tv_sec);
+ drm_intel_gem_cleanup_bo_cache(bufmgr_gem, time.tv_sec);
+ }
+
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+}
+
+static int drm_intel_gem_bo_map(drm_intel_bo *bo, int write_enable)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_set_domain set_domain;
+ int ret;
+
+ if (bo_gem->is_userptr) {
+ /* Return the same user ptr */
+ bo->virtual = bo_gem->user_virtual;
+ return 0;
+ }
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ if (bo_gem->map_count++ == 0)
+ drm_intel_gem_bo_open_vma(bufmgr_gem, bo_gem);
+
+ if (!bo_gem->mem_virtual) {
+ struct drm_i915_gem_mmap mmap_arg;
+
+ DBG("bo_map: %d (%s), map_count=%d\n",
+ bo_gem->gem_handle, bo_gem->name, bo_gem->map_count);
+
+ memclear(mmap_arg);
+ mmap_arg.handle = bo_gem->gem_handle;
+ mmap_arg.size = bo->size;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_MMAP,
+ &mmap_arg);
+ if (ret != 0) {
+ ret = -errno;
+ DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ bo_gem->name, strerror(errno));
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return ret;
+ }
+ VG(VALGRIND_MALLOCLIKE_BLOCK(mmap_arg.addr_ptr, mmap_arg.size, 0, 1));
+ bo_gem->mem_virtual = (void *)(uintptr_t) mmap_arg.addr_ptr;
+ }
+ DBG("bo_map: %d (%s) -> %p\n", bo_gem->gem_handle, bo_gem->name,
+ bo_gem->mem_virtual);
+ bo->virtual = bo_gem->mem_virtual;
+
+ memclear(set_domain);
+ set_domain.handle = bo_gem->gem_handle;
+ set_domain.read_domains = I915_GEM_DOMAIN_CPU;
+ if (write_enable)
+ set_domain.write_domain = I915_GEM_DOMAIN_CPU;
+ else
+ set_domain.write_domain = 0;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_SET_DOMAIN,
+ &set_domain);
+ if (ret != 0) {
+ DBG("%s:%d: Error setting to CPU domain %d: %s\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ strerror(errno));
+ }
+
+ if (write_enable)
+ bo_gem->mapped_cpu_write = true;
+
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ VG(VALGRIND_MAKE_MEM_DEFINED(bo_gem->mem_virtual, bo->size));
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return 0;
+}
+
+static int
+map_gtt(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int ret;
+
+ if (bo_gem->is_userptr)
+ return -EINVAL;
+
+ if (bo_gem->map_count++ == 0)
+ drm_intel_gem_bo_open_vma(bufmgr_gem, bo_gem);
+
+ /* Get a mapping of the buffer if we haven't before. */
+ if (bo_gem->gtt_virtual == NULL) {
+ struct drm_i915_gem_mmap_gtt mmap_arg;
+
+ DBG("bo_map_gtt: mmap %d (%s), map_count=%d\n",
+ bo_gem->gem_handle, bo_gem->name, bo_gem->map_count);
+
+ memclear(mmap_arg);
+ mmap_arg.handle = bo_gem->gem_handle;
+
+ /* Get the fake offset back... */
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_MMAP_GTT,
+ &mmap_arg);
+ if (ret != 0) {
+ ret = -errno;
+ DBG("%s:%d: Error preparing buffer map %d (%s): %s .\n",
+ __FILE__, __LINE__,
+ bo_gem->gem_handle, bo_gem->name,
+ strerror(errno));
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ return ret;
+ }
+
+ /* and mmap it */
+ bo_gem->gtt_virtual = drm_mmap(0, bo->size, PROT_READ | PROT_WRITE,
+ MAP_SHARED, bufmgr_gem->fd,
+ mmap_arg.offset);
+ if (bo_gem->gtt_virtual == MAP_FAILED) {
+ bo_gem->gtt_virtual = NULL;
+ ret = -errno;
+ DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
+ __FILE__, __LINE__,
+ bo_gem->gem_handle, bo_gem->name,
+ strerror(errno));
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ return ret;
+ }
+ }
+
+ bo->virtual = bo_gem->gtt_virtual;
+
+ DBG("bo_map_gtt: %d (%s) -> %p\n", bo_gem->gem_handle, bo_gem->name,
+ bo_gem->gtt_virtual);
+
+ return 0;
+}
+
+drm_public int
+drm_intel_gem_bo_map_gtt(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_set_domain set_domain;
+ int ret;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ ret = map_gtt(bo);
+ if (ret) {
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return ret;
+ }
+
+ /* Now move it to the GTT domain so that the GPU and CPU
+ * caches are flushed and the GPU isn't actively using the
+ * buffer.
+ *
+ * The pagefault handler does this domain change for us when
+ * it has unbound the BO from the GTT, but it's up to us to
+ * tell it when we're about to use things if we had done
+ * rendering and it still happens to be bound to the GTT.
+ */
+ memclear(set_domain);
+ set_domain.handle = bo_gem->gem_handle;
+ set_domain.read_domains = I915_GEM_DOMAIN_GTT;
+ set_domain.write_domain = I915_GEM_DOMAIN_GTT;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_SET_DOMAIN,
+ &set_domain);
+ if (ret != 0) {
+ DBG("%s:%d: Error setting domain %d: %s\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ strerror(errno));
+ }
+
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ VG(VALGRIND_MAKE_MEM_DEFINED(bo_gem->gtt_virtual, bo->size));
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return 0;
+}
+
+/**
+ * Performs a mapping of the buffer object like the normal GTT
+ * mapping, but avoids waiting for the GPU to be done reading from or
+ * rendering to the buffer.
+ *
+ * This is used in the implementation of GL_ARB_map_buffer_range: The
+ * user asks to create a buffer, then does a mapping, fills some
+ * space, runs a drawing command, then asks to map it again without
+ * synchronizing because it guarantees that it won't write over the
+ * data that the GPU is busy using (or, more specifically, that if it
+ * does write over the data, it acknowledges that rendering is
+ * undefined).
+ */
+
+drm_public int
+drm_intel_gem_bo_map_unsynchronized(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+#if HAVE_VALGRIND
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+#endif
+ int ret;
+
+ /* If the CPU cache isn't coherent with the GTT, then use a
+ * regular synchronized mapping. The problem is that we don't
+ * track where the buffer was last used on the CPU side in
+ * terms of drm_intel_bo_map vs drm_intel_gem_bo_map_gtt, so
+ * we would potentially corrupt the buffer even when the user
+ * does reasonable things.
+ */
+ if (!bufmgr_gem->has_llc)
+ return drm_intel_gem_bo_map_gtt(bo);
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ ret = map_gtt(bo);
+ if (ret == 0) {
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ VG(VALGRIND_MAKE_MEM_DEFINED(bo_gem->gtt_virtual, bo->size));
+ }
+
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return ret;
+}
+
+static int drm_intel_gem_bo_unmap(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int ret = 0;
+
+ if (bo == NULL)
+ return 0;
+
+ if (bo_gem->is_userptr)
+ return 0;
+
+ bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ if (bo_gem->map_count <= 0) {
+ DBG("attempted to unmap an unmapped bo\n");
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ /* Preserve the old behaviour of just treating this as a
+ * no-op rather than reporting the error.
+ */
+ return 0;
+ }
+
+ if (bo_gem->mapped_cpu_write) {
+ struct drm_i915_gem_sw_finish sw_finish;
+
+ /* Cause a flush to happen if the buffer's pinned for
+ * scanout, so the results show up in a timely manner.
+ * Unlike GTT set domains, this only does work if the
+ * buffer should be scanout-related.
+ */
+ memclear(sw_finish);
+ sw_finish.handle = bo_gem->gem_handle;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_SW_FINISH,
+ &sw_finish);
+ ret = ret == -1 ? -errno : 0;
+
+ bo_gem->mapped_cpu_write = false;
+ }
+
+ /* We need to unmap after every innovation as we cannot track
+ * an open vma for every bo as that will exhaust the system
+ * limits and cause later failures.
+ */
+ if (--bo_gem->map_count == 0) {
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ bo->virtual = NULL;
+ }
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return ret;
+}
+
+drm_public int
+drm_intel_gem_bo_unmap_gtt(drm_intel_bo *bo)
+{
+ return drm_intel_gem_bo_unmap(bo);
+}
+
+static bool is_cache_coherent(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_caching arg = {};
+
+ arg.handle = bo_gem->gem_handle;
+ if (drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_GET_CACHING, &arg))
+ assert(false);
+ return arg.caching != I915_CACHING_NONE;
+}
+
+static void set_domain(drm_intel_bo *bo, uint32_t read, uint32_t write)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_set_domain arg = {};
+
+ arg.handle = bo_gem->gem_handle;
+ arg.read_domains = read;
+ arg.write_domain = write;
+ if (drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &arg))
+ assert(false);
+}
+
+static int mmap_write(drm_intel_bo *bo, unsigned long offset,
+ unsigned long length, const void *buf)
+{
+ void *map = NULL;
+
+ if (!length)
+ return 0;
+
+ if (is_cache_coherent(bo)) {
+ map = drm_intel_gem_bo_map__cpu(bo);
+ if (map)
+ set_domain(bo, I915_GEM_DOMAIN_CPU, I915_GEM_DOMAIN_CPU);
+ }
+ if (!map) {
+ map = drm_intel_gem_bo_map__wc(bo);
+ if (map)
+ set_domain(bo, I915_GEM_DOMAIN_WC, I915_GEM_DOMAIN_WC);
+ }
+
+ assert(map);
+ memcpy((char *)map + offset, buf, length);
+ drm_intel_gem_bo_unmap(bo);
+ return 0;
+}
+
+static int mmap_read(drm_intel_bo *bo, unsigned long offset,
+ unsigned long length, void *buf)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ void *map = NULL;
+
+ if (!length)
+ return 0;
+
+ if (bufmgr_gem->has_llc || is_cache_coherent(bo)) {
+ map = drm_intel_gem_bo_map__cpu(bo);
+ if (map)
+ set_domain(bo, I915_GEM_DOMAIN_CPU, 0);
+ }
+ if (!map) {
+ map = drm_intel_gem_bo_map__wc(bo);
+ if (map)
+ set_domain(bo, I915_GEM_DOMAIN_WC, 0);
+ }
+
+ assert(map);
+ memcpy(buf, (char *)map + offset, length);
+ drm_intel_gem_bo_unmap(bo);
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, const void *data)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_pwrite pwrite;
+ int ret;
+
+ if (bo_gem->is_userptr)
+ return -EINVAL;
+
+ memclear(pwrite);
+ pwrite.handle = bo_gem->gem_handle;
+ pwrite.offset = offset;
+ pwrite.size = size;
+ pwrite.data_ptr = (uint64_t) (uintptr_t) data;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_PWRITE,
+ &pwrite);
+ if (ret)
+ ret = -errno;
+
+ if (ret != 0 && ret != -EOPNOTSUPP) {
+ DBG("%s:%d: Error writing data to buffer %d: (%d %d) %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle, (int)offset,
+ (int)size, strerror(errno));
+ return ret;
+ }
+
+ if (ret == -EOPNOTSUPP)
+ mmap_write(bo, offset, size, data);
+
+ return 0;
+}
+
+static int
+drm_intel_gem_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ struct drm_i915_get_pipe_from_crtc_id get_pipe_from_crtc_id;
+ int ret;
+
+ memclear(get_pipe_from_crtc_id);
+ get_pipe_from_crtc_id.crtc_id = crtc_id;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID,
+ &get_pipe_from_crtc_id);
+ if (ret != 0) {
+ /* We return -1 here to signal that we don't
+ * know which pipe is associated with this crtc.
+ * This lets the caller know that this information
+ * isn't available; using the wrong pipe for
+ * vblank waiting can cause the chipset to lock up
+ */
+ return -1;
+ }
+
+ return get_pipe_from_crtc_id.pipe;
+}
+
+static int
+drm_intel_gem_bo_get_subdata(drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, void *data)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_pread pread;
+ int ret;
+
+ if (bo_gem->is_userptr)
+ return -EINVAL;
+
+ memclear(pread);
+ pread.handle = bo_gem->gem_handle;
+ pread.offset = offset;
+ pread.size = size;
+ pread.data_ptr = (uint64_t) (uintptr_t) data;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_PREAD,
+ &pread);
+ if (ret)
+ ret = -errno;
+
+ if (ret != 0 && ret != -EOPNOTSUPP) {
+ DBG("%s:%d: Error reading data from buffer %d: (%d %d) %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle, (int)offset,
+ (int)size, strerror(errno));
+ return ret;
+ }
+
+ if (ret == -EOPNOTSUPP)
+ mmap_read(bo, offset, size, data);
+
+ return 0;
+}
+
+/** Waits for all GPU rendering with the object to have completed. */
+static void
+drm_intel_gem_bo_wait_rendering(drm_intel_bo *bo)
+{
+ drm_intel_gem_bo_start_gtt_access(bo, 1);
+}
+
+/**
+ * Waits on a BO for the given amount of time.
+ *
+ * @bo: buffer object to wait for
+ * @timeout_ns: amount of time to wait in nanoseconds.
+ * If value is less than 0, an infinite wait will occur.
+ *
+ * Returns 0 if the wait was successful ie. the last batch referencing the
+ * object has completed within the allotted time. Otherwise some negative return
+ * value describes the error. Of particular interest is -ETIME when the wait has
+ * failed to yield the desired result.
+ *
+ * Similar to drm_intel_gem_bo_wait_rendering except a timeout parameter allows
+ * the operation to give up after a certain amount of time. Another subtle
+ * difference is the internal locking semantics are different (this variant does
+ * not hold the lock for the duration of the wait). This makes the wait subject
+ * to a larger userspace race window.
+ *
+ * The implementation shall wait until the object is no longer actively
+ * referenced within a batch buffer at the time of the call. The wait will
+ * not guarantee that the buffer is re-issued via another thread, or an flinked
+ * handle. Userspace must make sure this race does not occur if such precision
+ * is important.
+ *
+ * Note that some kernels have broken the inifite wait for negative values
+ * promise, upgrade to latest stable kernels if this is the case.
+ */
+drm_public int
+drm_intel_gem_bo_wait(drm_intel_bo *bo, int64_t timeout_ns)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_wait wait;
+ int ret;
+
+ if (!bufmgr_gem->has_wait_timeout) {
+ DBG("%s:%d: Timed wait is not supported. Falling back to "
+ "infinite wait\n", __FILE__, __LINE__);
+ if (timeout_ns) {
+ drm_intel_gem_bo_wait_rendering(bo);
+ return 0;
+ } else {
+ return drm_intel_gem_bo_busy(bo) ? -ETIME : 0;
+ }
+ }
+
+ memclear(wait);
+ wait.bo_handle = bo_gem->gem_handle;
+ wait.timeout_ns = timeout_ns;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
+ if (ret == -1)
+ return -errno;
+
+ return ret;
+}
+
+/**
+ * Sets the object to the GTT read and possibly write domain, used by the X
+ * 2D driver in the absence of kernel support to do drm_intel_gem_bo_map_gtt().
+ *
+ * In combination with drm_intel_gem_bo_pin() and manual fence management, we
+ * can do tiled pixmaps this way.
+ */
+drm_public void
+drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_set_domain set_domain;
+ int ret;
+
+ memclear(set_domain);
+ set_domain.handle = bo_gem->gem_handle;
+ set_domain.read_domains = I915_GEM_DOMAIN_GTT;
+ set_domain.write_domain = write_enable ? I915_GEM_DOMAIN_GTT : 0;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_SET_DOMAIN,
+ &set_domain);
+ if (ret != 0) {
+ DBG("%s:%d: Error setting memory domains %d (%08x %08x): %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ set_domain.read_domains, set_domain.write_domain,
+ strerror(errno));
+ }
+}
+
+static void
+drm_intel_bufmgr_gem_destroy(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ int i, ret;
+
+ free(bufmgr_gem->exec2_objects);
+ free(bufmgr_gem->exec_bos);
+
+ pthread_mutex_destroy(&bufmgr_gem->lock);
+
+ /* Free any cached buffer objects we were going to reuse */
+ for (i = 0; i < bufmgr_gem->num_buckets; i++) {
+ struct drm_intel_gem_bo_bucket *bucket =
+ &bufmgr_gem->cache_bucket[i];
+ drm_intel_bo_gem *bo_gem;
+
+ while (!DRMLISTEMPTY(&bucket->head)) {
+ bo_gem = DRMLISTENTRY(drm_intel_bo_gem,
+ bucket->head.next, head);
+ DRMLISTDEL(&bo_gem->head);
+
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ }
+ }
+
+ /* Release userptr bo kept hanging around for optimisation. */
+ if (bufmgr_gem->userptr_active.ptr) {
+ ret = drmCloseBufferHandle(bufmgr_gem->fd,
+ bufmgr_gem->userptr_active.handle);
+ free(bufmgr_gem->userptr_active.ptr);
+ if (ret)
+ fprintf(stderr,
+ "Failed to release test userptr object! (%d) "
+ "i915 kernel driver may not be sane!\n", errno);
+ }
+
+ free(bufmgr);
+}
+
+/**
+ * Adds the target buffer to the validation list and adds the relocation
+ * to the reloc_buffer's relocation list.
+ *
+ * The relocation entry at the given offset must already contain the
+ * precomputed relocation value, because the kernel will optimize out
+ * the relocation entry write when the buffer hasn't moved from the
+ * last known offset in target_bo.
+ */
+static int
+do_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain,
+ bool need_fence)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *) target_bo;
+ bool fenced_command;
+
+ if (bo_gem->has_error)
+ return -ENOMEM;
+
+ if (target_bo_gem->has_error) {
+ bo_gem->has_error = true;
+ return -ENOMEM;
+ }
+
+ /* We never use HW fences for rendering on 965+ */
+ if (bufmgr_gem->gen >= 4)
+ need_fence = false;
+
+ fenced_command = need_fence;
+ if (target_bo_gem->tiling_mode == I915_TILING_NONE)
+ need_fence = false;
+
+ /* Create a new relocation list if needed */
+ if (bo_gem->relocs == NULL && drm_intel_setup_reloc_list(bo))
+ return -ENOMEM;
+
+ /* Check overflow */
+ assert(bo_gem->reloc_count < bufmgr_gem->max_relocs);
+
+ /* Check args */
+ assert(offset <= bo->size - 4);
+ assert((write_domain & (write_domain - 1)) == 0);
+
+ /* An object needing a fence is a tiled buffer, so it won't have
+ * relocs to other buffers.
+ */
+ if (need_fence) {
+ assert(target_bo_gem->reloc_count == 0);
+ target_bo_gem->reloc_tree_fences = 1;
+ }
+
+ /* Make sure that we're not adding a reloc to something whose size has
+ * already been accounted for.
+ */
+ assert(!bo_gem->used_as_reloc_target);
+ if (target_bo_gem != bo_gem) {
+ target_bo_gem->used_as_reloc_target = true;
+ bo_gem->reloc_tree_size += target_bo_gem->reloc_tree_size;
+ bo_gem->reloc_tree_fences += target_bo_gem->reloc_tree_fences;
+ }
+
+ bo_gem->reloc_target_info[bo_gem->reloc_count].bo = target_bo;
+ if (target_bo != bo)
+ drm_intel_gem_bo_reference(target_bo);
+ if (fenced_command)
+ bo_gem->reloc_target_info[bo_gem->reloc_count].flags =
+ DRM_INTEL_RELOC_FENCE;
+ else
+ bo_gem->reloc_target_info[bo_gem->reloc_count].flags = 0;
+
+ bo_gem->relocs[bo_gem->reloc_count].offset = offset;
+ bo_gem->relocs[bo_gem->reloc_count].delta = target_offset;
+ bo_gem->relocs[bo_gem->reloc_count].target_handle =
+ target_bo_gem->gem_handle;
+ bo_gem->relocs[bo_gem->reloc_count].read_domains = read_domains;
+ bo_gem->relocs[bo_gem->reloc_count].write_domain = write_domain;
+ bo_gem->relocs[bo_gem->reloc_count].presumed_offset = target_bo->offset64;
+ bo_gem->reloc_count++;
+
+ return 0;
+}
+
+static void
+drm_intel_gem_bo_use_48b_address_range(drm_intel_bo *bo, uint32_t enable)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (enable)
+ bo_gem->kflags |= EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
+ else
+ bo_gem->kflags &= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
+}
+
+static int
+drm_intel_gem_bo_add_softpin_target(drm_intel_bo *bo, drm_intel_bo *target_bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *) target_bo;
+ if (bo_gem->has_error)
+ return -ENOMEM;
+
+ if (target_bo_gem->has_error) {
+ bo_gem->has_error = true;
+ return -ENOMEM;
+ }
+
+ if (!(target_bo_gem->kflags & EXEC_OBJECT_PINNED))
+ return -EINVAL;
+ if (target_bo_gem == bo_gem)
+ return -EINVAL;
+
+ if (bo_gem->softpin_target_count == bo_gem->softpin_target_size) {
+ int new_size = bo_gem->softpin_target_size * 2;
+ if (new_size == 0)
+ new_size = bufmgr_gem->max_relocs;
+
+ bo_gem->softpin_target = realloc(bo_gem->softpin_target, new_size *
+ sizeof(drm_intel_bo *));
+ if (!bo_gem->softpin_target)
+ return -ENOMEM;
+
+ bo_gem->softpin_target_size = new_size;
+ }
+ bo_gem->softpin_target[bo_gem->softpin_target_count] = target_bo;
+ drm_intel_gem_bo_reference(target_bo);
+ bo_gem->softpin_target_count++;
+
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_emit_reloc(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bo->bufmgr;
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *)target_bo;
+
+ if (target_bo_gem->kflags & EXEC_OBJECT_PINNED)
+ return drm_intel_gem_bo_add_softpin_target(bo, target_bo);
+ else
+ return do_bo_emit_reloc(bo, offset, target_bo, target_offset,
+ read_domains, write_domain,
+ !bufmgr_gem->fenced_relocs);
+}
+
+static int
+drm_intel_gem_bo_emit_reloc_fence(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo,
+ uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ return do_bo_emit_reloc(bo, offset, target_bo, target_offset,
+ read_domains, write_domain, true);
+}
+
+drm_public int
+drm_intel_gem_bo_get_reloc_count(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ return bo_gem->reloc_count;
+}
+
+/**
+ * Removes existing relocation entries in the BO after "start".
+ *
+ * This allows a user to avoid a two-step process for state setup with
+ * counting up all the buffer objects and doing a
+ * drm_intel_bufmgr_check_aperture_space() before emitting any of the
+ * relocations for the state setup. Instead, save the state of the
+ * batchbuffer including drm_intel_gem_get_reloc_count(), emit all the
+ * state, and then check if it still fits in the aperture.
+ *
+ * Any further drm_intel_bufmgr_check_aperture_space() queries
+ * involving this buffer in the tree are undefined after this call.
+ *
+ * This also removes all softpinned targets being referenced by the BO.
+ */
+drm_public void
+drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int i;
+ struct timespec time;
+
+ clock_gettime(CLOCK_MONOTONIC, &time);
+
+ assert(bo_gem->reloc_count >= start);
+
+ /* Unreference the cleared target buffers */
+ pthread_mutex_lock(&bufmgr_gem->lock);
+
+ for (i = start; i < bo_gem->reloc_count; i++) {
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *) bo_gem->reloc_target_info[i].bo;
+ if (&target_bo_gem->bo != bo) {
+ bo_gem->reloc_tree_fences -= target_bo_gem->reloc_tree_fences;
+ drm_intel_gem_bo_unreference_locked_timed(&target_bo_gem->bo,
+ time.tv_sec);
+ }
+ }
+ bo_gem->reloc_count = start;
+
+ for (i = 0; i < bo_gem->softpin_target_count; i++) {
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *) bo_gem->softpin_target[i];
+ drm_intel_gem_bo_unreference_locked_timed(&target_bo_gem->bo, time.tv_sec);
+ }
+ bo_gem->softpin_target_count = 0;
+
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+}
+
+/**
+ * Walk the tree of relocations rooted at BO and accumulate the list of
+ * validations to be performed and update the relocation buffers with
+ * index values into the validation list.
+ */
+static void
+drm_intel_gem_bo_process_reloc2(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
+ int i;
+
+ if (bo_gem->relocs == NULL && bo_gem->softpin_target == NULL)
+ return;
+
+ for (i = 0; i < bo_gem->reloc_count; i++) {
+ drm_intel_bo *target_bo = bo_gem->reloc_target_info[i].bo;
+ int need_fence;
+
+ if (target_bo == bo)
+ continue;
+
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+
+ /* Continue walking the tree depth-first. */
+ drm_intel_gem_bo_process_reloc2(target_bo);
+
+ need_fence = (bo_gem->reloc_target_info[i].flags &
+ DRM_INTEL_RELOC_FENCE);
+
+ /* Add the target to the validate list */
+ drm_intel_add_validate_buffer2(target_bo, need_fence);
+ }
+
+ for (i = 0; i < bo_gem->softpin_target_count; i++) {
+ drm_intel_bo *target_bo = bo_gem->softpin_target[i];
+
+ if (target_bo == bo)
+ continue;
+
+ drm_intel_gem_bo_mark_mmaps_incoherent(bo);
+ drm_intel_gem_bo_process_reloc2(target_bo);
+ drm_intel_add_validate_buffer2(target_bo, false);
+ }
+}
+
+static void
+drm_intel_update_buffer_offsets2 (drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ int i;
+
+ for (i = 0; i < bufmgr_gem->exec_count; i++) {
+ drm_intel_bo *bo = bufmgr_gem->exec_bos[i];
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
+
+ /* Update the buffer offset */
+ if (bufmgr_gem->exec2_objects[i].offset != bo->offset64) {
+ /* If we're seeing softpinned object here it means that the kernel
+ * has relocated our object... Indicating a programming error
+ */
+ assert(!(bo_gem->kflags & EXEC_OBJECT_PINNED));
+ DBG("BO %d (%s) migrated: 0x%08x %08x -> 0x%08x %08x\n",
+ bo_gem->gem_handle, bo_gem->name,
+ upper_32_bits(bo->offset64),
+ lower_32_bits(bo->offset64),
+ upper_32_bits(bufmgr_gem->exec2_objects[i].offset),
+ lower_32_bits(bufmgr_gem->exec2_objects[i].offset));
+ bo->offset64 = bufmgr_gem->exec2_objects[i].offset;
+ bo->offset = bufmgr_gem->exec2_objects[i].offset;
+ }
+ }
+}
+
+drm_public void
+drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
+ int x1, int y1, int width, int height,
+ enum aub_dump_bmp_format format,
+ int pitch, int offset)
+{
+}
+
+static int
+do_exec2(drm_intel_bo *bo, int used, drm_intel_context *ctx,
+ drm_clip_rect_t *cliprects, int num_cliprects, int DR4,
+ int in_fence, int *out_fence,
+ unsigned int flags)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bo->bufmgr;
+ struct drm_i915_gem_execbuffer2 execbuf;
+ int ret = 0;
+ int i;
+
+ if (to_bo_gem(bo)->has_error)
+ return -ENOMEM;
+
+ switch (flags & 0x7) {
+ default:
+ return -EINVAL;
+ case I915_EXEC_BLT:
+ if (!bufmgr_gem->has_blt)
+ return -EINVAL;
+ break;
+ case I915_EXEC_BSD:
+ if (!bufmgr_gem->has_bsd)
+ return -EINVAL;
+ break;
+ case I915_EXEC_VEBOX:
+ if (!bufmgr_gem->has_vebox)
+ return -EINVAL;
+ break;
+ case I915_EXEC_RENDER:
+ case I915_EXEC_DEFAULT:
+ break;
+ }
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ /* Update indices and set up the validate list. */
+ drm_intel_gem_bo_process_reloc2(bo);
+
+ /* Add the batch buffer to the validation list. There are no relocations
+ * pointing to it.
+ */
+ drm_intel_add_validate_buffer2(bo, 0);
+
+ memclear(execbuf);
+ execbuf.buffers_ptr = (uintptr_t)bufmgr_gem->exec2_objects;
+ execbuf.buffer_count = bufmgr_gem->exec_count;
+ execbuf.batch_start_offset = 0;
+ execbuf.batch_len = used;
+ execbuf.cliprects_ptr = (uintptr_t)cliprects;
+ execbuf.num_cliprects = num_cliprects;
+ execbuf.DR1 = 0;
+ execbuf.DR4 = DR4;
+ execbuf.flags = flags;
+ if (ctx == NULL)
+ i915_execbuffer2_set_context_id(execbuf, 0);
+ else
+ i915_execbuffer2_set_context_id(execbuf, ctx->ctx_id);
+ execbuf.rsvd2 = 0;
+ if (in_fence != -1) {
+ execbuf.rsvd2 = in_fence;
+ execbuf.flags |= I915_EXEC_FENCE_IN;
+ }
+ if (out_fence != NULL) {
+ *out_fence = -1;
+ execbuf.flags |= I915_EXEC_FENCE_OUT;
+ }
+
+ if (bufmgr_gem->no_exec)
+ goto skip_execution;
+
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_EXECBUFFER2_WR,
+ &execbuf);
+ if (ret != 0) {
+ ret = -errno;
+ if (ret == -ENOSPC) {
+ DBG("Execbuffer fails to pin. "
+ "Estimate: %u. Actual: %u. Available: %u\n",
+ drm_intel_gem_estimate_batch_space(bufmgr_gem->exec_bos,
+ bufmgr_gem->exec_count),
+ drm_intel_gem_compute_batch_space(bufmgr_gem->exec_bos,
+ bufmgr_gem->exec_count),
+ (unsigned int) bufmgr_gem->gtt_size);
+ }
+ }
+ drm_intel_update_buffer_offsets2(bufmgr_gem);
+
+ if (ret == 0 && out_fence != NULL)
+ *out_fence = execbuf.rsvd2 >> 32;
+
+skip_execution:
+ if (bufmgr_gem->bufmgr.debug)
+ drm_intel_gem_dump_validation_list(bufmgr_gem);
+
+ for (i = 0; i < bufmgr_gem->exec_count; i++) {
+ drm_intel_bo_gem *bo_gem = to_bo_gem(bufmgr_gem->exec_bos[i]);
+
+ bo_gem->idle = false;
+
+ /* Disconnect the buffer from the validate list */
+ bo_gem->validate_index = -1;
+ bufmgr_gem->exec_bos[i] = NULL;
+ }
+ bufmgr_gem->exec_count = 0;
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return ret;
+}
+
+static int
+drm_intel_gem_bo_exec2(drm_intel_bo *bo, int used,
+ drm_clip_rect_t *cliprects, int num_cliprects,
+ int DR4)
+{
+ return do_exec2(bo, used, NULL, cliprects, num_cliprects, DR4,
+ -1, NULL, I915_EXEC_RENDER);
+}
+
+static int
+drm_intel_gem_bo_mrb_exec2(drm_intel_bo *bo, int used,
+ drm_clip_rect_t *cliprects, int num_cliprects, int DR4,
+ unsigned int flags)
+{
+ return do_exec2(bo, used, NULL, cliprects, num_cliprects, DR4,
+ -1, NULL, flags);
+}
+
+drm_public int
+drm_intel_gem_bo_context_exec(drm_intel_bo *bo, drm_intel_context *ctx,
+ int used, unsigned int flags)
+{
+ return do_exec2(bo, used, ctx, NULL, 0, 0, -1, NULL, flags);
+}
+
+drm_public int
+drm_intel_gem_bo_fence_exec(drm_intel_bo *bo,
+ drm_intel_context *ctx,
+ int used,
+ int in_fence,
+ int *out_fence,
+ unsigned int flags)
+{
+ return do_exec2(bo, used, ctx, NULL, 0, 0, in_fence, out_fence, flags);
+}
+
+static int
+drm_intel_gem_bo_pin(drm_intel_bo *bo, uint32_t alignment)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_pin pin;
+ int ret;
+
+ memclear(pin);
+ pin.handle = bo_gem->gem_handle;
+ pin.alignment = alignment;
+
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_PIN,
+ &pin);
+ if (ret != 0)
+ return -errno;
+
+ bo->offset64 = pin.offset;
+ bo->offset = pin.offset;
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_unpin(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_unpin unpin;
+ int ret;
+
+ memclear(unpin);
+ unpin.handle = bo_gem->gem_handle;
+
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_UNPIN, &unpin);
+ if (ret != 0)
+ return -errno;
+
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_set_tiling_internal(drm_intel_bo *bo,
+ uint32_t tiling_mode,
+ uint32_t stride)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ struct drm_i915_gem_set_tiling set_tiling;
+ int ret;
+
+ if (bo_gem->global_name == 0 &&
+ tiling_mode == bo_gem->tiling_mode &&
+ stride == bo_gem->stride)
+ return 0;
+
+ memset(&set_tiling, 0, sizeof(set_tiling));
+ do {
+ /* set_tiling is slightly broken and overwrites the
+ * input on the error path, so we have to open code
+ * rmIoctl.
+ */
+ set_tiling.handle = bo_gem->gem_handle;
+ set_tiling.tiling_mode = tiling_mode;
+ set_tiling.stride = stride;
+
+ ret = ioctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_SET_TILING,
+ &set_tiling);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+ if (ret == -1)
+ return -errno;
+
+ bo_gem->tiling_mode = set_tiling.tiling_mode;
+ bo_gem->swizzle_mode = set_tiling.swizzle_mode;
+ bo_gem->stride = set_tiling.stride;
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_set_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t stride)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int ret;
+
+ /* Tiling with userptr surfaces is not supported
+ * on all hardware so refuse it for time being.
+ */
+ if (bo_gem->is_userptr)
+ return -EINVAL;
+
+ /* Linear buffers have no stride. By ensuring that we only ever use
+ * stride 0 with linear buffers, we simplify our code.
+ */
+ if (*tiling_mode == I915_TILING_NONE)
+ stride = 0;
+
+ ret = drm_intel_gem_bo_set_tiling_internal(bo, *tiling_mode, stride);
+ if (ret == 0)
+ drm_intel_bo_gem_set_in_aperture_size(bufmgr_gem, bo_gem, 0);
+
+ *tiling_mode = bo_gem->tiling_mode;
+ return ret;
+}
+
+static int
+drm_intel_gem_bo_get_tiling(drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t * swizzle_mode)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ *tiling_mode = bo_gem->tiling_mode;
+ *swizzle_mode = bo_gem->swizzle_mode;
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_set_softpin_offset(drm_intel_bo *bo, uint64_t offset)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ bo->offset64 = offset;
+ bo->offset = offset;
+ bo_gem->kflags |= EXEC_OBJECT_PINNED;
+
+ return 0;
+}
+
+drm_public drm_intel_bo *
+drm_intel_bo_gem_create_from_prime(drm_intel_bufmgr *bufmgr, int prime_fd, int size)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+ int ret;
+ uint32_t handle;
+ drm_intel_bo_gem *bo_gem;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ ret = drmPrimeFDToHandle(bufmgr_gem->fd, prime_fd, &handle);
+ if (ret) {
+ DBG("create_from_prime: failed to obtain handle from fd: %s\n", strerror(errno));
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return NULL;
+ }
+
+ /*
+ * See if the kernel has already returned this buffer to us. Just as
+ * for named buffers, we must not create two bo's pointing at the same
+ * kernel object
+ */
+ HASH_FIND(handle_hh, bufmgr_gem->handle_table,
+ &handle, sizeof(handle), bo_gem);
+ if (bo_gem) {
+ drm_intel_gem_bo_reference(&bo_gem->bo);
+ goto out;
+ }
+
+ bo_gem = calloc(1, sizeof(*bo_gem));
+ if (!bo_gem)
+ goto out;
+
+ atomic_set(&bo_gem->refcount, 1);
+ DRMINITLISTHEAD(&bo_gem->vma_list);
+
+ /* Determine size of bo. The fd-to-handle ioctl really should
+ * return the size, but it doesn't. If we have kernel 3.12 or
+ * later, we can lseek on the prime fd to get the size. Older
+ * kernels will just fail, in which case we fall back to the
+ * provided (estimated or guess size). */
+ ret = lseek(prime_fd, 0, SEEK_END);
+ if (ret != -1)
+ bo_gem->bo.size = ret;
+ else
+ bo_gem->bo.size = size;
+
+ bo_gem->bo.handle = handle;
+ bo_gem->bo.bufmgr = bufmgr;
+
+ bo_gem->gem_handle = handle;
+ HASH_ADD(handle_hh, bufmgr_gem->handle_table,
+ gem_handle, sizeof(bo_gem->gem_handle), bo_gem);
+
+ bo_gem->name = "prime";
+ bo_gem->validate_index = -1;
+ bo_gem->reloc_tree_fences = 0;
+ bo_gem->used_as_reloc_target = false;
+ bo_gem->has_error = false;
+ bo_gem->reusable = false;
+
+ ret = get_tiling_mode(bufmgr_gem, handle,
+ &bo_gem->tiling_mode, &bo_gem->swizzle_mode);
+ if (ret)
+ goto err;
+
+ /* XXX stride is unknown */
+ drm_intel_bo_gem_set_in_aperture_size(bufmgr_gem, bo_gem, 0);
+
+out:
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return &bo_gem->bo;
+
+err:
+ drm_intel_gem_bo_free(&bo_gem->bo);
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ return NULL;
+}
+
+drm_public int
+drm_intel_bo_gem_export_to_prime(drm_intel_bo *bo, int *prime_fd)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (drmPrimeHandleToFD(bufmgr_gem->fd, bo_gem->gem_handle,
+ DRM_CLOEXEC | DRM_RDWR, prime_fd) != 0)
+ return -errno;
+
+ bo_gem->reusable = false;
+
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_flink(drm_intel_bo *bo, uint32_t * name)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (!bo_gem->global_name) {
+ struct drm_gem_flink flink;
+
+ memclear(flink);
+ flink.handle = bo_gem->gem_handle;
+ if (drmIoctl(bufmgr_gem->fd, DRM_IOCTL_GEM_FLINK, &flink))
+ return -errno;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ if (!bo_gem->global_name) {
+ bo_gem->global_name = flink.name;
+ bo_gem->reusable = false;
+
+ HASH_ADD(name_hh, bufmgr_gem->name_table,
+ global_name, sizeof(bo_gem->global_name),
+ bo_gem);
+ }
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+ }
+
+ *name = bo_gem->global_name;
+ return 0;
+}
+
+/**
+ * Enables unlimited caching of buffer objects for reuse.
+ *
+ * This is potentially very memory expensive, as the cache at each bucket
+ * size is only bounded by how many buffers of that size we've managed to have
+ * in flight at once.
+ */
+drm_public void
+drm_intel_bufmgr_gem_enable_reuse(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+
+ bufmgr_gem->bo_reuse = true;
+}
+
+/**
+ * Disables implicit synchronisation before executing the bo
+ *
+ * This will cause rendering corruption unless you correctly manage explicit
+ * fences for all rendering involving this buffer - including use by others.
+ * Disabling the implicit serialisation is only required if that serialisation
+ * is too coarse (for example, you have split the buffer into many
+ * non-overlapping regions and are sharing the whole buffer between concurrent
+ * independent command streams).
+ *
+ * Note the kernel must advertise support via I915_PARAM_HAS_EXEC_ASYNC,
+ * which can be checked using drm_intel_bufmgr_can_disable_implicit_sync,
+ * or subsequent execbufs involving the bo will generate EINVAL.
+ */
+drm_public void
+drm_intel_gem_bo_disable_implicit_sync(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ bo_gem->kflags |= EXEC_OBJECT_ASYNC;
+}
+
+/**
+ * Enables implicit synchronisation before executing the bo
+ *
+ * This is the default behaviour of the kernel, to wait upon prior writes
+ * completing on the object before rendering with it, or to wait for prior
+ * reads to complete before writing into the object.
+ * drm_intel_gem_bo_disable_implicit_sync() can stop this behaviour, telling
+ * the kernel never to insert a stall before using the object. Then this
+ * function can be used to restore the implicit sync before subsequent
+ * rendering.
+ */
+drm_public void
+drm_intel_gem_bo_enable_implicit_sync(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ bo_gem->kflags &= ~EXEC_OBJECT_ASYNC;
+}
+
+/**
+ * Query whether the kernel supports disabling of its implicit synchronisation
+ * before execbuf. See drm_intel_gem_bo_disable_implicit_sync()
+ */
+drm_public int
+drm_intel_bufmgr_gem_can_disable_implicit_sync(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bufmgr;
+
+ return bufmgr_gem->has_exec_async;
+}
+
+/**
+ * Enable use of fenced reloc type.
+ *
+ * New code should enable this to avoid unnecessary fence register
+ * allocation. If this option is not enabled, all relocs will have fence
+ * register allocated.
+ */
+drm_public void
+drm_intel_bufmgr_gem_enable_fenced_relocs(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+ bufmgr_gem->fenced_relocs = true;
+}
+
+/**
+ * Return the additional aperture space required by the tree of buffer objects
+ * rooted at bo.
+ */
+static int
+drm_intel_gem_bo_get_aperture_space(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int i;
+ int total = 0;
+
+ if (bo == NULL || bo_gem->included_in_check_aperture)
+ return 0;
+
+ total += bo->size;
+ bo_gem->included_in_check_aperture = true;
+
+ for (i = 0; i < bo_gem->reloc_count; i++)
+ total +=
+ drm_intel_gem_bo_get_aperture_space(bo_gem->
+ reloc_target_info[i].bo);
+
+ return total;
+}
+
+/**
+ * Count the number of buffers in this list that need a fence reg
+ *
+ * If the count is greater than the number of available regs, we'll have
+ * to ask the caller to resubmit a batch with fewer tiled buffers.
+ *
+ * This function over-counts if the same buffer is used multiple times.
+ */
+static unsigned int
+drm_intel_gem_total_fences(drm_intel_bo ** bo_array, int count)
+{
+ int i;
+ unsigned int total = 0;
+
+ for (i = 0; i < count; i++) {
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo_array[i];
+
+ if (bo_gem == NULL)
+ continue;
+
+ total += bo_gem->reloc_tree_fences;
+ }
+ return total;
+}
+
+/**
+ * Clear the flag set by drm_intel_gem_bo_get_aperture_space() so we're ready
+ * for the next drm_intel_bufmgr_check_aperture_space() call.
+ */
+static void
+drm_intel_gem_bo_clear_aperture_space_flag(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int i;
+
+ if (bo == NULL || !bo_gem->included_in_check_aperture)
+ return;
+
+ bo_gem->included_in_check_aperture = false;
+
+ for (i = 0; i < bo_gem->reloc_count; i++)
+ drm_intel_gem_bo_clear_aperture_space_flag(bo_gem->
+ reloc_target_info[i].bo);
+}
+
+/**
+ * Return a conservative estimate for the amount of aperture required
+ * for a collection of buffers. This may double-count some buffers.
+ */
+static unsigned int
+drm_intel_gem_estimate_batch_space(drm_intel_bo **bo_array, int count)
+{
+ int i;
+ unsigned int total = 0;
+
+ for (i = 0; i < count; i++) {
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo_array[i];
+ if (bo_gem != NULL)
+ total += bo_gem->reloc_tree_size;
+ }
+ return total;
+}
+
+/**
+ * Return the amount of aperture needed for a collection of buffers.
+ * This avoids double counting any buffers, at the cost of looking
+ * at every buffer in the set.
+ */
+static unsigned int
+drm_intel_gem_compute_batch_space(drm_intel_bo **bo_array, int count)
+{
+ int i;
+ unsigned int total = 0;
+
+ for (i = 0; i < count; i++) {
+ total += drm_intel_gem_bo_get_aperture_space(bo_array[i]);
+ /* For the first buffer object in the array, we get an
+ * accurate count back for its reloc_tree size (since nothing
+ * had been flagged as being counted yet). We can save that
+ * value out as a more conservative reloc_tree_size that
+ * avoids double-counting target buffers. Since the first
+ * buffer happens to usually be the batch buffer in our
+ * callers, this can pull us back from doing the tree
+ * walk on every new batch emit.
+ */
+ if (i == 0) {
+ drm_intel_bo_gem *bo_gem =
+ (drm_intel_bo_gem *) bo_array[i];
+ bo_gem->reloc_tree_size = total;
+ }
+ }
+
+ for (i = 0; i < count; i++)
+ drm_intel_gem_bo_clear_aperture_space_flag(bo_array[i]);
+ return total;
+}
+
+/**
+ * Return -1 if the batchbuffer should be flushed before attempting to
+ * emit rendering referencing the buffers pointed to by bo_array.
+ *
+ * This is required because if we try to emit a batchbuffer with relocations
+ * to a tree of buffers that won't simultaneously fit in the aperture,
+ * the rendering will return an error at a point where the software is not
+ * prepared to recover from it.
+ *
+ * However, we also want to emit the batchbuffer significantly before we reach
+ * the limit, as a series of batchbuffers each of which references buffers
+ * covering almost all of the aperture means that at each emit we end up
+ * waiting to evict a buffer from the last rendering, and we get synchronous
+ * performance. By emitting smaller batchbuffers, we eat some CPU overhead to
+ * get better parallelism.
+ */
+static int
+drm_intel_gem_check_aperture_space(drm_intel_bo **bo_array, int count)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem =
+ (drm_intel_bufmgr_gem *) bo_array[0]->bufmgr;
+ unsigned int total = 0;
+ unsigned int threshold = bufmgr_gem->gtt_size * 3 / 4;
+ int total_fences;
+
+ /* Check for fence reg constraints if necessary */
+ if (bufmgr_gem->available_fences) {
+ total_fences = drm_intel_gem_total_fences(bo_array, count);
+ if (total_fences > bufmgr_gem->available_fences)
+ return -ENOSPC;
+ }
+
+ total = drm_intel_gem_estimate_batch_space(bo_array, count);
+
+ if (total > threshold)
+ total = drm_intel_gem_compute_batch_space(bo_array, count);
+
+ if (total > threshold) {
+ DBG("check_space: overflowed available aperture, "
+ "%dkb vs %dkb\n",
+ total / 1024, (int)bufmgr_gem->gtt_size / 1024);
+ return -ENOSPC;
+ } else {
+ DBG("drm_check_space: total %dkb vs bufgr %dkb\n", total / 1024,
+ (int)bufmgr_gem->gtt_size / 1024);
+ return 0;
+ }
+}
+
+/*
+ * Disable buffer reuse for objects which are shared with the kernel
+ * as scanout buffers
+ */
+static int
+drm_intel_gem_bo_disable_reuse(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ bo_gem->reusable = false;
+ return 0;
+}
+
+static int
+drm_intel_gem_bo_is_reusable(drm_intel_bo *bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ return bo_gem->reusable;
+}
+
+static int
+_drm_intel_gem_bo_references(drm_intel_bo *bo, drm_intel_bo *target_bo)
+{
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int i;
+
+ for (i = 0; i < bo_gem->reloc_count; i++) {
+ if (bo_gem->reloc_target_info[i].bo == target_bo)
+ return 1;
+ if (bo == bo_gem->reloc_target_info[i].bo)
+ continue;
+ if (_drm_intel_gem_bo_references(bo_gem->reloc_target_info[i].bo,
+ target_bo))
+ return 1;
+ }
+
+ for (i = 0; i< bo_gem->softpin_target_count; i++) {
+ if (bo_gem->softpin_target[i] == target_bo)
+ return 1;
+ if (_drm_intel_gem_bo_references(bo_gem->softpin_target[i], target_bo))
+ return 1;
+ }
+
+ return 0;
+}
+
+/** Return true if target_bo is referenced by bo's relocation tree. */
+static int
+drm_intel_gem_bo_references(drm_intel_bo *bo, drm_intel_bo *target_bo)
+{
+ drm_intel_bo_gem *target_bo_gem = (drm_intel_bo_gem *) target_bo;
+
+ if (bo == NULL || target_bo == NULL)
+ return 0;
+ if (target_bo_gem->used_as_reloc_target)
+ return _drm_intel_gem_bo_references(bo, target_bo);
+ return 0;
+}
+
+static void
+add_bucket(drm_intel_bufmgr_gem *bufmgr_gem, int size)
+{
+ unsigned int i = bufmgr_gem->num_buckets;
+
+ assert(i < ARRAY_SIZE(bufmgr_gem->cache_bucket));
+
+ DRMINITLISTHEAD(&bufmgr_gem->cache_bucket[i].head);
+ bufmgr_gem->cache_bucket[i].size = size;
+ bufmgr_gem->num_buckets++;
+}
+
+static void
+init_cache_buckets(drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ unsigned long size, cache_max_size = 64 * 1024 * 1024;
+
+ /* OK, so power of two buckets was too wasteful of memory.
+ * Give 3 other sizes between each power of two, to hopefully
+ * cover things accurately enough. (The alternative is
+ * probably to just go for exact matching of sizes, and assume
+ * that for things like composited window resize the tiled
+ * width/height alignment and rounding of sizes to pages will
+ * get us useful cache hit rates anyway)
+ */
+ add_bucket(bufmgr_gem, 4096);
+ add_bucket(bufmgr_gem, 4096 * 2);
+ add_bucket(bufmgr_gem, 4096 * 3);
+
+ /* Initialize the linked lists for BO reuse cache. */
+ for (size = 4 * 4096; size <= cache_max_size; size *= 2) {
+ add_bucket(bufmgr_gem, size);
+
+ add_bucket(bufmgr_gem, size + size * 1 / 4);
+ add_bucket(bufmgr_gem, size + size * 2 / 4);
+ add_bucket(bufmgr_gem, size + size * 3 / 4);
+ }
+}
+
+drm_public void
+drm_intel_bufmgr_gem_set_vma_cache_size(drm_intel_bufmgr *bufmgr, int limit)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+
+ bufmgr_gem->vma_max = limit;
+
+ drm_intel_gem_bo_purge_vma_cache(bufmgr_gem);
+}
+
+static int
+parse_devid_override(const char *devid_override)
+{
+ static const struct {
+ const char *name;
+ int pci_id;
+ } name_map[] = {
+ { "brw", PCI_CHIP_I965_GM },
+ { "g4x", PCI_CHIP_GM45_GM },
+ { "ilk", PCI_CHIP_ILD_G },
+ { "snb", PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS },
+ { "ivb", PCI_CHIP_IVYBRIDGE_S_GT2 },
+ { "hsw", PCI_CHIP_HASWELL_CRW_E_GT3 },
+ { "byt", PCI_CHIP_VALLEYVIEW_3 },
+ { "bdw", 0x1620 | BDW_ULX },
+ { "skl", PCI_CHIP_SKYLAKE_DT_GT2 },
+ { "kbl", PCI_CHIP_KABYLAKE_DT_GT2 },
+ };
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(name_map); i++) {
+ if (!strcmp(name_map[i].name, devid_override))
+ return name_map[i].pci_id;
+ }
+
+ return strtod(devid_override, NULL);
+}
+
+/**
+ * Get the PCI ID for the device. This can be overridden by setting the
+ * INTEL_DEVID_OVERRIDE environment variable to the desired ID.
+ */
+static int
+get_pci_device_id(drm_intel_bufmgr_gem *bufmgr_gem)
+{
+ char *devid_override;
+ int devid = 0;
+ int ret;
+ drm_i915_getparam_t gp;
+
+ if (geteuid() == getuid()) {
+ devid_override = getenv("INTEL_DEVID_OVERRIDE");
+ if (devid_override) {
+ bufmgr_gem->no_exec = true;
+ return parse_devid_override(devid_override);
+ }
+ }
+
+ memclear(gp);
+ gp.param = I915_PARAM_CHIPSET_ID;
+ gp.value = &devid;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret) {
+ fprintf(stderr, "get chip id failed: %d [%d]\n", ret, errno);
+ fprintf(stderr, "param: %d, val: %d\n", gp.param, *gp.value);
+ }
+ return devid;
+}
+
+drm_public int
+drm_intel_bufmgr_gem_get_devid(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+
+ return bufmgr_gem->pci_device;
+}
+
+/**
+ * Sets the AUB filename.
+ *
+ * This function has to be called before drm_intel_bufmgr_gem_set_aub_dump()
+ * for it to have any effect.
+ */
+drm_public void
+drm_intel_bufmgr_gem_set_aub_filename(drm_intel_bufmgr *bufmgr,
+ const char *filename)
+{
+}
+
+/**
+ * Sets up AUB dumping.
+ *
+ * This is a trace file format that can be used with the simulator.
+ * Packets are emitted in a format somewhat like GPU command packets.
+ * You can set up a GTT and upload your objects into the referenced
+ * space, then send off batchbuffers and get BMPs out the other end.
+ */
+drm_public void
+drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable)
+{
+ fprintf(stderr, "libdrm aub dumping is deprecated.\n\n"
+ "Use intel_aubdump from intel-gpu-tools instead. Install intel-gpu-tools,\n"
+ "then run (for example)\n\n"
+ "\t$ intel_aubdump --output=trace.aub glxgears -geometry 500x500\n\n"
+ "See the intel_aubdump man page for more details.\n");
+}
+
+drm_public drm_intel_context *
+drm_intel_gem_context_create(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+ struct drm_i915_gem_context_create create;
+ drm_intel_context *context = NULL;
+ int ret;
+
+ context = calloc(1, sizeof(*context));
+ if (!context)
+ return NULL;
+
+ memclear(create);
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_CONTEXT_CREATE, &create);
+ if (ret != 0) {
+ DBG("DRM_IOCTL_I915_GEM_CONTEXT_CREATE failed: %s\n",
+ strerror(errno));
+ free(context);
+ return NULL;
+ }
+
+ context->ctx_id = create.ctx_id;
+ context->bufmgr = bufmgr;
+
+ return context;
+}
+
+drm_public int
+drm_intel_gem_context_get_id(drm_intel_context *ctx, uint32_t *ctx_id)
+{
+ if (ctx == NULL)
+ return -EINVAL;
+
+ *ctx_id = ctx->ctx_id;
+
+ return 0;
+}
+
+drm_public void
+drm_intel_gem_context_destroy(drm_intel_context *ctx)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem;
+ struct drm_i915_gem_context_destroy destroy;
+ int ret;
+
+ if (ctx == NULL)
+ return;
+
+ memclear(destroy);
+
+ bufmgr_gem = (drm_intel_bufmgr_gem *)ctx->bufmgr;
+ destroy.ctx_id = ctx->ctx_id;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GEM_CONTEXT_DESTROY,
+ &destroy);
+ if (ret != 0)
+ fprintf(stderr, "DRM_IOCTL_I915_GEM_CONTEXT_DESTROY failed: %s\n",
+ strerror(errno));
+
+ free(ctx);
+}
+
+drm_public int
+drm_intel_get_reset_stats(drm_intel_context *ctx,
+ uint32_t *reset_count,
+ uint32_t *active,
+ uint32_t *pending)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem;
+ struct drm_i915_reset_stats stats;
+ int ret;
+
+ if (ctx == NULL)
+ return -EINVAL;
+
+ memclear(stats);
+
+ bufmgr_gem = (drm_intel_bufmgr_gem *)ctx->bufmgr;
+ stats.ctx_id = ctx->ctx_id;
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GET_RESET_STATS,
+ &stats);
+ if (ret == 0) {
+ if (reset_count != NULL)
+ *reset_count = stats.reset_count;
+
+ if (active != NULL)
+ *active = stats.batch_active;
+
+ if (pending != NULL)
+ *pending = stats.batch_pending;
+ }
+
+ return ret;
+}
+
+drm_public int
+drm_intel_reg_read(drm_intel_bufmgr *bufmgr,
+ uint32_t offset,
+ uint64_t *result)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+ struct drm_i915_reg_read reg_read;
+ int ret;
+
+ memclear(reg_read);
+ reg_read.offset = offset;
+
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_REG_READ, &reg_read);
+
+ *result = reg_read.val;
+ return ret;
+}
+
+drm_public int
+drm_intel_get_subslice_total(int fd, unsigned int *subslice_total)
+{
+ drm_i915_getparam_t gp;
+ int ret;
+
+ memclear(gp);
+ gp.value = (int*)subslice_total;
+ gp.param = I915_PARAM_SUBSLICE_TOTAL;
+ ret = drmIoctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret)
+ return -errno;
+
+ return 0;
+}
+
+drm_public int
+drm_intel_get_eu_total(int fd, unsigned int *eu_total)
+{
+ drm_i915_getparam_t gp;
+ int ret;
+
+ memclear(gp);
+ gp.value = (int*)eu_total;
+ gp.param = I915_PARAM_EU_TOTAL;
+ ret = drmIoctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret)
+ return -errno;
+
+ return 0;
+}
+
+drm_public int
+drm_intel_get_pooled_eu(int fd)
+{
+ drm_i915_getparam_t gp;
+ int ret = -1;
+
+ memclear(gp);
+ gp.param = I915_PARAM_HAS_POOLED_EU;
+ gp.value = &ret;
+ if (drmIoctl(fd, DRM_IOCTL_I915_GETPARAM, &gp))
+ return -errno;
+
+ return ret;
+}
+
+drm_public int
+drm_intel_get_min_eu_in_pool(int fd)
+{
+ drm_i915_getparam_t gp;
+ int ret = -1;
+
+ memclear(gp);
+ gp.param = I915_PARAM_MIN_EU_IN_POOL;
+ gp.value = &ret;
+ if (drmIoctl(fd, DRM_IOCTL_I915_GETPARAM, &gp))
+ return -errno;
+
+ return ret;
+}
+
+/**
+ * Annotate the given bo for use in aub dumping.
+ *
+ * \param annotations is an array of drm_intel_aub_annotation objects
+ * describing the type of data in various sections of the bo. Each
+ * element of the array specifies the type and subtype of a section of
+ * the bo, and the past-the-end offset of that section. The elements
+ * of \c annotations must be sorted so that ending_offset is
+ * increasing.
+ *
+ * \param count is the number of elements in the \c annotations array.
+ * If \c count is zero, then \c annotations will not be dereferenced.
+ *
+ * Annotations are copied into a private data structure, so caller may
+ * re-use the memory pointed to by \c annotations after the call
+ * returns.
+ *
+ * Annotations are stored for the lifetime of the bo; to reset to the
+ * default state (no annotations), call this function with a \c count
+ * of zero.
+ */
+drm_public void drm_intel_bufmgr_gem_set_aub_annotations(drm_intel_bo *bo,
+ drm_intel_aub_annotation *annotations,
+ unsigned count)
+{
+}
+
+static pthread_mutex_t bufmgr_list_mutex = PTHREAD_MUTEX_INITIALIZER;
+static drmMMListHead bufmgr_list = { &bufmgr_list, &bufmgr_list };
+
+static drm_intel_bufmgr_gem *
+drm_intel_bufmgr_gem_find(int fd)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem;
+
+ DRMLISTFOREACHENTRY(bufmgr_gem, &bufmgr_list, managers) {
+ if (bufmgr_gem->fd == fd) {
+ atomic_inc(&bufmgr_gem->refcount);
+ return bufmgr_gem;
+ }
+ }
+
+ return NULL;
+}
+
+static void
+drm_intel_bufmgr_gem_unref(drm_intel_bufmgr *bufmgr)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+
+ if (atomic_add_unless(&bufmgr_gem->refcount, -1, 1))
+ return;
+
+ pthread_mutex_lock(&bufmgr_list_mutex);
+
+ if (atomic_dec_and_test(&bufmgr_gem->refcount)) {
+ DRMLISTDEL(&bufmgr_gem->managers);
+ drm_intel_bufmgr_gem_destroy(bufmgr);
+ }
+
+ pthread_mutex_unlock(&bufmgr_list_mutex);
+}
+
+drm_public void *drm_intel_gem_bo_map__gtt(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (bo_gem->gtt_virtual)
+ return bo_gem->gtt_virtual;
+
+ if (bo_gem->is_userptr)
+ return NULL;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ if (bo_gem->gtt_virtual == NULL) {
+ struct drm_i915_gem_mmap_gtt mmap_arg;
+ void *ptr;
+
+ DBG("bo_map_gtt: mmap %d (%s), map_count=%d\n",
+ bo_gem->gem_handle, bo_gem->name, bo_gem->map_count);
+
+ if (bo_gem->map_count++ == 0)
+ drm_intel_gem_bo_open_vma(bufmgr_gem, bo_gem);
+
+ memclear(mmap_arg);
+ mmap_arg.handle = bo_gem->gem_handle;
+
+ /* Get the fake offset back... */
+ ptr = MAP_FAILED;
+ if (drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_MMAP_GTT,
+ &mmap_arg) == 0) {
+ /* and mmap it */
+ ptr = drm_mmap(0, bo->size, PROT_READ | PROT_WRITE,
+ MAP_SHARED, bufmgr_gem->fd,
+ mmap_arg.offset);
+ }
+ if (ptr == MAP_FAILED) {
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ ptr = NULL;
+ }
+
+ bo_gem->gtt_virtual = ptr;
+ }
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return bo_gem->gtt_virtual;
+}
+
+drm_public void *drm_intel_gem_bo_map__cpu(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (bo_gem->mem_virtual)
+ return bo_gem->mem_virtual;
+
+ if (bo_gem->is_userptr) {
+ /* Return the same user ptr */
+ return bo_gem->user_virtual;
+ }
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ if (!bo_gem->mem_virtual) {
+ struct drm_i915_gem_mmap mmap_arg;
+
+ if (bo_gem->map_count++ == 0)
+ drm_intel_gem_bo_open_vma(bufmgr_gem, bo_gem);
+
+ DBG("bo_map: %d (%s), map_count=%d\n",
+ bo_gem->gem_handle, bo_gem->name, bo_gem->map_count);
+
+ memclear(mmap_arg);
+ mmap_arg.handle = bo_gem->gem_handle;
+ mmap_arg.size = bo->size;
+ if (drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_MMAP,
+ &mmap_arg)) {
+ DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ bo_gem->name, strerror(errno));
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ } else {
+ VG(VALGRIND_MALLOCLIKE_BLOCK(mmap_arg.addr_ptr, mmap_arg.size, 0, 1));
+ bo_gem->mem_virtual = (void *)(uintptr_t) mmap_arg.addr_ptr;
+ }
+ }
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return bo_gem->mem_virtual;
+}
+
+drm_public void *drm_intel_gem_bo_map__wc(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ if (bo_gem->wc_virtual)
+ return bo_gem->wc_virtual;
+
+ if (bo_gem->is_userptr)
+ return NULL;
+
+ pthread_mutex_lock(&bufmgr_gem->lock);
+ if (!bo_gem->wc_virtual) {
+ struct drm_i915_gem_mmap mmap_arg;
+
+ if (bo_gem->map_count++ == 0)
+ drm_intel_gem_bo_open_vma(bufmgr_gem, bo_gem);
+
+ DBG("bo_map: %d (%s), map_count=%d\n",
+ bo_gem->gem_handle, bo_gem->name, bo_gem->map_count);
+
+ memclear(mmap_arg);
+ mmap_arg.handle = bo_gem->gem_handle;
+ mmap_arg.size = bo->size;
+ mmap_arg.flags = I915_MMAP_WC;
+ if (drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_MMAP,
+ &mmap_arg)) {
+ DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
+ __FILE__, __LINE__, bo_gem->gem_handle,
+ bo_gem->name, strerror(errno));
+ if (--bo_gem->map_count == 0)
+ drm_intel_gem_bo_close_vma(bufmgr_gem, bo_gem);
+ } else {
+ VG(VALGRIND_MALLOCLIKE_BLOCK(mmap_arg.addr_ptr, mmap_arg.size, 0, 1));
+ bo_gem->wc_virtual = (void *)(uintptr_t) mmap_arg.addr_ptr;
+ }
+ }
+ pthread_mutex_unlock(&bufmgr_gem->lock);
+
+ return bo_gem->wc_virtual;
+}
+
+/**
+ * Initializes the GEM buffer manager, which uses the kernel to allocate, map,
+ * and manage map buffer objections.
+ *
+ * \param fd File descriptor of the opened DRM device.
+ */
+drm_public drm_intel_bufmgr *
+drm_intel_bufmgr_gem_init(int fd, int batch_size)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem;
+ struct drm_i915_gem_get_aperture aperture;
+ drm_i915_getparam_t gp;
+ int ret, tmp;
+
+ pthread_mutex_lock(&bufmgr_list_mutex);
+
+ bufmgr_gem = drm_intel_bufmgr_gem_find(fd);
+ if (bufmgr_gem)
+ goto exit;
+
+ bufmgr_gem = calloc(1, sizeof(*bufmgr_gem));
+ if (bufmgr_gem == NULL)
+ goto exit;
+
+ bufmgr_gem->fd = fd;
+ atomic_set(&bufmgr_gem->refcount, 1);
+
+ if (pthread_mutex_init(&bufmgr_gem->lock, NULL) != 0) {
+ free(bufmgr_gem);
+ bufmgr_gem = NULL;
+ goto exit;
+ }
+
+ memclear(aperture);
+ ret = drmIoctl(bufmgr_gem->fd,
+ DRM_IOCTL_I915_GEM_GET_APERTURE,
+ &aperture);
+
+ if (ret == 0)
+ bufmgr_gem->gtt_size = aperture.aper_available_size;
+ else {
+ fprintf(stderr, "DRM_IOCTL_I915_GEM_APERTURE failed: %s\n",
+ strerror(errno));
+ bufmgr_gem->gtt_size = 128 * 1024 * 1024;
+ fprintf(stderr, "Assuming %dkB available aperture size.\n"
+ "May lead to reduced performance or incorrect "
+ "rendering.\n",
+ (int)bufmgr_gem->gtt_size / 1024);
+ }
+
+ bufmgr_gem->pci_device = get_pci_device_id(bufmgr_gem);
+
+ if (IS_GEN2(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 2;
+ else if (IS_GEN3(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 3;
+ else if (IS_GEN4(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 4;
+ else if (IS_GEN5(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 5;
+ else if (IS_GEN6(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 6;
+ else if (IS_GEN7(bufmgr_gem->pci_device))
+ bufmgr_gem->gen = 7;
+ else
+ /* Treat all further unmatched platforms the same as gen8 */
+ bufmgr_gem->gen = 8;
+
+ if (IS_GEN3(bufmgr_gem->pci_device) &&
+ bufmgr_gem->gtt_size > 256*1024*1024) {
+ /* The unmappable part of gtt on gen 3 (i.e. above 256MB) can't
+ * be used for tiled blits. To simplify the accounting, just
+ * subtract the unmappable part (fixed to 256MB on all known
+ * gen3 devices) if the kernel advertises it. */
+ bufmgr_gem->gtt_size -= 256*1024*1024;
+ }
+
+ memclear(gp);
+ gp.value = &tmp;
+
+ gp.param = I915_PARAM_HAS_EXECBUF2;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret) {
+ fprintf(stderr, "i915 does not support EXECBUFER2\n");
+ free(bufmgr_gem);
+ bufmgr_gem = NULL;
+ goto exit;
+ }
+
+ gp.param = I915_PARAM_HAS_BSD;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_bsd = ret == 0;
+
+ gp.param = I915_PARAM_HAS_BLT;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_blt = ret == 0;
+
+ gp.param = I915_PARAM_HAS_RELAXED_FENCING;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_relaxed_fencing = ret == 0;
+
+ gp.param = I915_PARAM_HAS_EXEC_ASYNC;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_exec_async = ret == 0;
+
+ bufmgr_gem->bufmgr.bo_alloc_userptr = check_bo_alloc_userptr;
+
+ gp.param = I915_PARAM_HAS_WAIT_TIMEOUT;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_wait_timeout = ret == 0;
+
+ gp.param = I915_PARAM_HAS_LLC;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret != 0) {
+ /* Kernel does not supports HAS_LLC query, fallback to GPU
+ * generation detection and assume that we have LLC on GEN6/7
+ */
+ bufmgr_gem->has_llc = (IS_GEN6(bufmgr_gem->pci_device) |
+ IS_GEN7(bufmgr_gem->pci_device));
+ } else
+ bufmgr_gem->has_llc = *gp.value;
+
+ gp.param = I915_PARAM_HAS_VEBOX;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ bufmgr_gem->has_vebox = (ret == 0) & (*gp.value > 0);
+
+ gp.param = I915_PARAM_HAS_EXEC_SOFTPIN;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret == 0 && *gp.value > 0)
+ bufmgr_gem->bufmgr.bo_set_softpin_offset = drm_intel_gem_bo_set_softpin_offset;
+
+ if (bufmgr_gem->gen < 4) {
+ gp.param = I915_PARAM_NUM_FENCES_AVAIL;
+ gp.value = &bufmgr_gem->available_fences;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret) {
+ fprintf(stderr, "get fences failed: %d [%d]\n", ret,
+ errno);
+ fprintf(stderr, "param: %d, val: %d\n", gp.param,
+ *gp.value);
+ bufmgr_gem->available_fences = 0;
+ } else {
+ /* XXX The kernel reports the total number of fences,
+ * including any that may be pinned.
+ *
+ * We presume that there will be at least one pinned
+ * fence for the scanout buffer, but there may be more
+ * than one scanout and the user may be manually
+ * pinning buffers. Let's move to execbuffer2 and
+ * thereby forget the insanity of using fences...
+ */
+ bufmgr_gem->available_fences -= 2;
+ if (bufmgr_gem->available_fences < 0)
+ bufmgr_gem->available_fences = 0;
+ }
+ }
+
+ if (bufmgr_gem->gen >= 8) {
+ gp.param = I915_PARAM_HAS_ALIASING_PPGTT;
+ ret = drmIoctl(bufmgr_gem->fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret == 0 && *gp.value == 3)
+ bufmgr_gem->bufmgr.bo_use_48b_address_range = drm_intel_gem_bo_use_48b_address_range;
+ }
+
+ /* Let's go with one relocation per every 2 dwords (but round down a bit
+ * since a power of two will mean an extra page allocation for the reloc
+ * buffer).
+ *
+ * Every 4 was too few for the blender benchmark.
+ */
+ bufmgr_gem->max_relocs = batch_size / sizeof(uint32_t) / 2 - 2;
+
+ bufmgr_gem->bufmgr.bo_alloc = drm_intel_gem_bo_alloc;
+ bufmgr_gem->bufmgr.bo_alloc_for_render =
+ drm_intel_gem_bo_alloc_for_render;
+ bufmgr_gem->bufmgr.bo_alloc_tiled = drm_intel_gem_bo_alloc_tiled;
+ bufmgr_gem->bufmgr.bo_reference = drm_intel_gem_bo_reference;
+ bufmgr_gem->bufmgr.bo_unreference = drm_intel_gem_bo_unreference;
+ bufmgr_gem->bufmgr.bo_map = drm_intel_gem_bo_map;
+ bufmgr_gem->bufmgr.bo_unmap = drm_intel_gem_bo_unmap;
+ bufmgr_gem->bufmgr.bo_subdata = drm_intel_gem_bo_subdata;
+ bufmgr_gem->bufmgr.bo_get_subdata = drm_intel_gem_bo_get_subdata;
+ bufmgr_gem->bufmgr.bo_wait_rendering = drm_intel_gem_bo_wait_rendering;
+ bufmgr_gem->bufmgr.bo_emit_reloc = drm_intel_gem_bo_emit_reloc;
+ bufmgr_gem->bufmgr.bo_emit_reloc_fence = drm_intel_gem_bo_emit_reloc_fence;
+ bufmgr_gem->bufmgr.bo_pin = drm_intel_gem_bo_pin;
+ bufmgr_gem->bufmgr.bo_unpin = drm_intel_gem_bo_unpin;
+ bufmgr_gem->bufmgr.bo_get_tiling = drm_intel_gem_bo_get_tiling;
+ bufmgr_gem->bufmgr.bo_set_tiling = drm_intel_gem_bo_set_tiling;
+ bufmgr_gem->bufmgr.bo_flink = drm_intel_gem_bo_flink;
+ bufmgr_gem->bufmgr.bo_exec = drm_intel_gem_bo_exec2;
+ bufmgr_gem->bufmgr.bo_mrb_exec = drm_intel_gem_bo_mrb_exec2;
+ bufmgr_gem->bufmgr.bo_busy = drm_intel_gem_bo_busy;
+ bufmgr_gem->bufmgr.bo_madvise = drm_intel_gem_bo_madvise;
+ bufmgr_gem->bufmgr.destroy = drm_intel_bufmgr_gem_unref;
+ bufmgr_gem->bufmgr.debug = 0;
+ bufmgr_gem->bufmgr.check_aperture_space =
+ drm_intel_gem_check_aperture_space;
+ bufmgr_gem->bufmgr.bo_disable_reuse = drm_intel_gem_bo_disable_reuse;
+ bufmgr_gem->bufmgr.bo_is_reusable = drm_intel_gem_bo_is_reusable;
+ bufmgr_gem->bufmgr.get_pipe_from_crtc_id =
+ drm_intel_gem_get_pipe_from_crtc_id;
+ bufmgr_gem->bufmgr.bo_references = drm_intel_gem_bo_references;
+
+ init_cache_buckets(bufmgr_gem);
+
+ DRMINITLISTHEAD(&bufmgr_gem->vma_cache);
+ bufmgr_gem->vma_max = -1; /* unlimited by default */
+
+ DRMLISTADD(&bufmgr_gem->managers, &bufmgr_list);
+
+exit:
+ pthread_mutex_unlock(&bufmgr_list_mutex);
+
+ return bufmgr_gem != NULL ? &bufmgr_gem->bufmgr : NULL;
+}
diff --git a/intel/intel_bufmgr_priv.h b/intel/intel_bufmgr_priv.h
new file mode 100644
index 0000000..baaf4bb
--- /dev/null
+++ b/intel/intel_bufmgr_priv.h
@@ -0,0 +1,325 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/**
+ * @file intel_bufmgr_priv.h
+ *
+ * Private definitions of Intel-specific bufmgr functions and structures.
+ */
+
+#ifndef INTEL_BUFMGR_PRIV_H
+#define INTEL_BUFMGR_PRIV_H
+
+/**
+ * Context for a buffer manager instance.
+ *
+ * Contains public methods followed by private storage for the buffer manager.
+ */
+struct _drm_intel_bufmgr {
+ /**
+ * Allocate a buffer object.
+ *
+ * Buffer objects are not necessarily initially mapped into CPU virtual
+ * address space or graphics device aperture. They must be mapped
+ * using bo_map() or drm_intel_gem_bo_map_gtt() to be used by the CPU.
+ */
+ drm_intel_bo *(*bo_alloc) (drm_intel_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment);
+
+ /**
+ * Allocate a buffer object, hinting that it will be used as a
+ * render target.
+ *
+ * This is otherwise the same as bo_alloc.
+ */
+ drm_intel_bo *(*bo_alloc_for_render) (drm_intel_bufmgr *bufmgr,
+ const char *name,
+ unsigned long size,
+ unsigned int alignment);
+
+ /**
+ * Allocate a buffer object from an existing user accessible
+ * address malloc'd with the provided size.
+ * Alignment is used when mapping to the gtt.
+ * Flags may be I915_VMAP_READ_ONLY or I915_USERPTR_UNSYNCHRONIZED
+ */
+ drm_intel_bo *(*bo_alloc_userptr)(drm_intel_bufmgr *bufmgr,
+ const char *name, void *addr,
+ uint32_t tiling_mode, uint32_t stride,
+ unsigned long size,
+ unsigned long flags);
+
+ /**
+ * Allocate a tiled buffer object.
+ *
+ * Alignment for tiled objects is set automatically; the 'flags'
+ * argument provides a hint about how the object will be used initially.
+ *
+ * Valid tiling formats are:
+ * I915_TILING_NONE
+ * I915_TILING_X
+ * I915_TILING_Y
+ *
+ * Note the tiling format may be rejected; callers should check the
+ * 'tiling_mode' field on return, as well as the pitch value, which
+ * may have been rounded up to accommodate for tiling restrictions.
+ */
+ drm_intel_bo *(*bo_alloc_tiled) (drm_intel_bufmgr *bufmgr,
+ const char *name,
+ int x, int y, int cpp,
+ uint32_t *tiling_mode,
+ unsigned long *pitch,
+ unsigned long flags);
+
+ /** Takes a reference on a buffer object */
+ void (*bo_reference) (drm_intel_bo *bo);
+
+ /**
+ * Releases a reference on a buffer object, freeing the data if
+ * no references remain.
+ */
+ void (*bo_unreference) (drm_intel_bo *bo);
+
+ /**
+ * Maps the buffer into userspace.
+ *
+ * This function will block waiting for any existing execution on the
+ * buffer to complete, first. The resulting mapping is available at
+ * buf->virtual.
+ */
+ int (*bo_map) (drm_intel_bo *bo, int write_enable);
+
+ /**
+ * Reduces the refcount on the userspace mapping of the buffer
+ * object.
+ */
+ int (*bo_unmap) (drm_intel_bo *bo);
+
+ /**
+ * Write data into an object.
+ *
+ * This is an optional function, if missing,
+ * drm_intel_bo will map/memcpy/unmap.
+ */
+ int (*bo_subdata) (drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, const void *data);
+
+ /**
+ * Read data from an object
+ *
+ * This is an optional function, if missing,
+ * drm_intel_bo will map/memcpy/unmap.
+ */
+ int (*bo_get_subdata) (drm_intel_bo *bo, unsigned long offset,
+ unsigned long size, void *data);
+
+ /**
+ * Waits for rendering to an object by the GPU to have completed.
+ *
+ * This is not required for any access to the BO by bo_map,
+ * bo_subdata, etc. It is merely a way for the driver to implement
+ * glFinish.
+ */
+ void (*bo_wait_rendering) (drm_intel_bo *bo);
+
+ /**
+ * Tears down the buffer manager instance.
+ */
+ void (*destroy) (drm_intel_bufmgr *bufmgr);
+
+ /**
+ * Indicate if the buffer can be placed anywhere in the full ppgtt
+ * address range (2^48).
+ *
+ * Any resource used with flat/heapless (0x00000000-0xfffff000)
+ * General State Heap (GSH) or Instructions State Heap (ISH) must
+ * be in a 32-bit range. 48-bit range will only be used when explicitly
+ * requested.
+ *
+ * \param bo Buffer to set the use_48b_address_range flag.
+ * \param enable The flag value.
+ */
+ void (*bo_use_48b_address_range) (drm_intel_bo *bo, uint32_t enable);
+
+ /**
+ * Add relocation entry in reloc_buf, which will be updated with the
+ * target buffer's real offset on on command submission.
+ *
+ * Relocations remain in place for the lifetime of the buffer object.
+ *
+ * \param bo Buffer to write the relocation into.
+ * \param offset Byte offset within reloc_bo of the pointer to
+ * target_bo.
+ * \param target_bo Buffer whose offset should be written into the
+ * relocation entry.
+ * \param target_offset Constant value to be added to target_bo's
+ * offset in relocation entry.
+ * \param read_domains GEM read domains which the buffer will be
+ * read into by the command that this relocation
+ * is part of.
+ * \param write_domains GEM read domains which the buffer will be
+ * dirtied in by the command that this
+ * relocation is part of.
+ */
+ int (*bo_emit_reloc) (drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo, uint32_t target_offset,
+ uint32_t read_domains, uint32_t write_domain);
+ int (*bo_emit_reloc_fence)(drm_intel_bo *bo, uint32_t offset,
+ drm_intel_bo *target_bo,
+ uint32_t target_offset,
+ uint32_t read_domains,
+ uint32_t write_domain);
+
+ /** Executes the command buffer pointed to by bo. */
+ int (*bo_exec) (drm_intel_bo *bo, int used,
+ drm_clip_rect_t *cliprects, int num_cliprects,
+ int DR4);
+
+ /** Executes the command buffer pointed to by bo on the selected
+ * ring buffer
+ */
+ int (*bo_mrb_exec) (drm_intel_bo *bo, int used,
+ drm_clip_rect_t *cliprects, int num_cliprects,
+ int DR4, unsigned flags);
+
+ /**
+ * Pin a buffer to the aperture and fix the offset until unpinned
+ *
+ * \param buf Buffer to pin
+ * \param alignment Required alignment for aperture, in bytes
+ */
+ int (*bo_pin) (drm_intel_bo *bo, uint32_t alignment);
+
+ /**
+ * Unpin a buffer from the aperture, allowing it to be removed
+ *
+ * \param buf Buffer to unpin
+ */
+ int (*bo_unpin) (drm_intel_bo *bo);
+
+ /**
+ * Ask that the buffer be placed in tiling mode
+ *
+ * \param buf Buffer to set tiling mode for
+ * \param tiling_mode desired, and returned tiling mode
+ */
+ int (*bo_set_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t stride);
+
+ /**
+ * Get the current tiling (and resulting swizzling) mode for the bo.
+ *
+ * \param buf Buffer to get tiling mode for
+ * \param tiling_mode returned tiling mode
+ * \param swizzle_mode returned swizzling mode
+ */
+ int (*bo_get_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
+ uint32_t * swizzle_mode);
+
+ /**
+ * Set the offset at which this buffer will be softpinned
+ * \param bo Buffer to set the softpin offset for
+ * \param offset Softpin offset
+ */
+ int (*bo_set_softpin_offset) (drm_intel_bo *bo, uint64_t offset);
+
+ /**
+ * Create a visible name for a buffer which can be used by other apps
+ *
+ * \param buf Buffer to create a name for
+ * \param name Returned name
+ */
+ int (*bo_flink) (drm_intel_bo *bo, uint32_t * name);
+
+ /**
+ * Returns 1 if mapping the buffer for write could cause the process
+ * to block, due to the object being active in the GPU.
+ */
+ int (*bo_busy) (drm_intel_bo *bo);
+
+ /**
+ * Specify the volatility of the buffer.
+ * \param bo Buffer to create a name for
+ * \param madv The purgeable status
+ *
+ * Use I915_MADV_DONTNEED to mark the buffer as purgeable, and it will be
+ * reclaimed under memory pressure. If you subsequently require the buffer,
+ * then you must pass I915_MADV_WILLNEED to mark the buffer as required.
+ *
+ * Returns 1 if the buffer was retained, or 0 if it was discarded whilst
+ * marked as I915_MADV_DONTNEED.
+ */
+ int (*bo_madvise) (drm_intel_bo *bo, int madv);
+
+ int (*check_aperture_space) (drm_intel_bo ** bo_array, int count);
+
+ /**
+ * Disable buffer reuse for buffers which will be shared in some way,
+ * as with scanout buffers. When the buffer reference count goes to
+ * zero, it will be freed and not placed in the reuse list.
+ *
+ * \param bo Buffer to disable reuse for
+ */
+ int (*bo_disable_reuse) (drm_intel_bo *bo);
+
+ /**
+ * Query whether a buffer is reusable.
+ *
+ * \param bo Buffer to query
+ */
+ int (*bo_is_reusable) (drm_intel_bo *bo);
+
+ /**
+ *
+ * Return the pipe associated with a crtc_id so that vblank
+ * synchronization can use the correct data in the request.
+ * This is only supported for KMS and gem at this point, when
+ * unsupported, this function returns -1 and leaves the decision
+ * of what to do in that case to the caller
+ *
+ * \param bufmgr the associated buffer manager
+ * \param crtc_id the crtc identifier
+ */
+ int (*get_pipe_from_crtc_id) (drm_intel_bufmgr *bufmgr, int crtc_id);
+
+ /** Returns true if target_bo is in the relocation tree rooted at bo. */
+ int (*bo_references) (drm_intel_bo *bo, drm_intel_bo *target_bo);
+
+ /**< Enables verbose debugging printouts */
+ int debug;
+};
+
+struct _drm_intel_context {
+ unsigned int ctx_id;
+ struct _drm_intel_bufmgr *bufmgr;
+};
+
+#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
+#define ROUND_UP_TO(x, y) (((x) + (y) - 1) / (y) * (y))
+#define ROUND_UP_TO_MB(x) ROUND_UP_TO((x), 1024*1024)
+
+#endif /* INTEL_BUFMGR_PRIV_H */
diff --git a/intel/intel_chipset.h b/intel/intel_chipset.h
new file mode 100644
index 0000000..bbf40b9
--- /dev/null
+++ b/intel/intel_chipset.h
@@ -0,0 +1,336 @@
+/*
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef _INTEL_CHIPSET_H
+#define _INTEL_CHIPSET_H
+
+#define PCI_CHIP_I810 0x7121
+#define PCI_CHIP_I810_DC100 0x7123
+#define PCI_CHIP_I810_E 0x7125
+#define PCI_CHIP_I815 0x1132
+
+#define PCI_CHIP_I830_M 0x3577
+#define PCI_CHIP_845_G 0x2562
+#define PCI_CHIP_I855_GM 0x3582
+#define PCI_CHIP_I865_G 0x2572
+
+#define PCI_CHIP_I915_G 0x2582
+#define PCI_CHIP_E7221_G 0x258A
+#define PCI_CHIP_I915_GM 0x2592
+#define PCI_CHIP_I945_G 0x2772
+#define PCI_CHIP_I945_GM 0x27A2
+#define PCI_CHIP_I945_GME 0x27AE
+
+#define PCI_CHIP_Q35_G 0x29B2
+#define PCI_CHIP_G33_G 0x29C2
+#define PCI_CHIP_Q33_G 0x29D2
+
+#define PCI_CHIP_IGD_GM 0xA011
+#define PCI_CHIP_IGD_G 0xA001
+
+#define IS_IGDGM(devid) ((devid) == PCI_CHIP_IGD_GM)
+#define IS_IGDG(devid) ((devid) == PCI_CHIP_IGD_G)
+#define IS_IGD(devid) (IS_IGDG(devid) || IS_IGDGM(devid))
+
+#define PCI_CHIP_I965_G 0x29A2
+#define PCI_CHIP_I965_Q 0x2992
+#define PCI_CHIP_I965_G_1 0x2982
+#define PCI_CHIP_I946_GZ 0x2972
+#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
+
+#define PCI_CHIP_GM45_GM 0x2A42
+
+#define PCI_CHIP_IGD_E_G 0x2E02
+#define PCI_CHIP_Q45_G 0x2E12
+#define PCI_CHIP_G45_G 0x2E22
+#define PCI_CHIP_G41_G 0x2E32
+
+#define PCI_CHIP_ILD_G 0x0042
+#define PCI_CHIP_ILM_G 0x0046
+
+#define PCI_CHIP_SANDYBRIDGE_GT1 0x0102 /* desktop */
+#define PCI_CHIP_SANDYBRIDGE_GT2 0x0112
+#define PCI_CHIP_SANDYBRIDGE_GT2_PLUS 0x0122
+#define PCI_CHIP_SANDYBRIDGE_M_GT1 0x0106 /* mobile */
+#define PCI_CHIP_SANDYBRIDGE_M_GT2 0x0116
+#define PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS 0x0126
+#define PCI_CHIP_SANDYBRIDGE_S 0x010A /* server */
+
+#define PCI_CHIP_IVYBRIDGE_GT1 0x0152 /* desktop */
+#define PCI_CHIP_IVYBRIDGE_GT2 0x0162
+#define PCI_CHIP_IVYBRIDGE_M_GT1 0x0156 /* mobile */
+#define PCI_CHIP_IVYBRIDGE_M_GT2 0x0166
+#define PCI_CHIP_IVYBRIDGE_S 0x015a /* server */
+#define PCI_CHIP_IVYBRIDGE_S_GT2 0x016a /* server */
+
+#define PCI_CHIP_HASWELL_GT1 0x0402 /* Desktop */
+#define PCI_CHIP_HASWELL_GT2 0x0412
+#define PCI_CHIP_HASWELL_GT3 0x0422
+#define PCI_CHIP_HASWELL_M_GT1 0x0406 /* Mobile */
+#define PCI_CHIP_HASWELL_M_GT2 0x0416
+#define PCI_CHIP_HASWELL_M_GT3 0x0426
+#define PCI_CHIP_HASWELL_S_GT1 0x040A /* Server */
+#define PCI_CHIP_HASWELL_S_GT2 0x041A
+#define PCI_CHIP_HASWELL_S_GT3 0x042A
+#define PCI_CHIP_HASWELL_B_GT1 0x040B /* Reserved */
+#define PCI_CHIP_HASWELL_B_GT2 0x041B
+#define PCI_CHIP_HASWELL_B_GT3 0x042B
+#define PCI_CHIP_HASWELL_E_GT1 0x040E /* Reserved */
+#define PCI_CHIP_HASWELL_E_GT2 0x041E
+#define PCI_CHIP_HASWELL_E_GT3 0x042E
+#define PCI_CHIP_HASWELL_SDV_GT1 0x0C02 /* Desktop */
+#define PCI_CHIP_HASWELL_SDV_GT2 0x0C12
+#define PCI_CHIP_HASWELL_SDV_GT3 0x0C22
+#define PCI_CHIP_HASWELL_SDV_M_GT1 0x0C06 /* Mobile */
+#define PCI_CHIP_HASWELL_SDV_M_GT2 0x0C16
+#define PCI_CHIP_HASWELL_SDV_M_GT3 0x0C26
+#define PCI_CHIP_HASWELL_SDV_S_GT1 0x0C0A /* Server */
+#define PCI_CHIP_HASWELL_SDV_S_GT2 0x0C1A
+#define PCI_CHIP_HASWELL_SDV_S_GT3 0x0C2A
+#define PCI_CHIP_HASWELL_SDV_B_GT1 0x0C0B /* Reserved */
+#define PCI_CHIP_HASWELL_SDV_B_GT2 0x0C1B
+#define PCI_CHIP_HASWELL_SDV_B_GT3 0x0C2B
+#define PCI_CHIP_HASWELL_SDV_E_GT1 0x0C0E /* Reserved */
+#define PCI_CHIP_HASWELL_SDV_E_GT2 0x0C1E
+#define PCI_CHIP_HASWELL_SDV_E_GT3 0x0C2E
+#define PCI_CHIP_HASWELL_ULT_GT1 0x0A02 /* Desktop */
+#define PCI_CHIP_HASWELL_ULT_GT2 0x0A12
+#define PCI_CHIP_HASWELL_ULT_GT3 0x0A22
+#define PCI_CHIP_HASWELL_ULT_M_GT1 0x0A06 /* Mobile */
+#define PCI_CHIP_HASWELL_ULT_M_GT2 0x0A16
+#define PCI_CHIP_HASWELL_ULT_M_GT3 0x0A26
+#define PCI_CHIP_HASWELL_ULT_S_GT1 0x0A0A /* Server */
+#define PCI_CHIP_HASWELL_ULT_S_GT2 0x0A1A
+#define PCI_CHIP_HASWELL_ULT_S_GT3 0x0A2A
+#define PCI_CHIP_HASWELL_ULT_B_GT1 0x0A0B /* Reserved */
+#define PCI_CHIP_HASWELL_ULT_B_GT2 0x0A1B
+#define PCI_CHIP_HASWELL_ULT_B_GT3 0x0A2B
+#define PCI_CHIP_HASWELL_ULT_E_GT1 0x0A0E /* Reserved */
+#define PCI_CHIP_HASWELL_ULT_E_GT2 0x0A1E
+#define PCI_CHIP_HASWELL_ULT_E_GT3 0x0A2E
+#define PCI_CHIP_HASWELL_CRW_GT1 0x0D02 /* Desktop */
+#define PCI_CHIP_HASWELL_CRW_GT2 0x0D12
+#define PCI_CHIP_HASWELL_CRW_GT3 0x0D22
+#define PCI_CHIP_HASWELL_CRW_M_GT1 0x0D06 /* Mobile */
+#define PCI_CHIP_HASWELL_CRW_M_GT2 0x0D16
+#define PCI_CHIP_HASWELL_CRW_M_GT3 0x0D26
+#define PCI_CHIP_HASWELL_CRW_S_GT1 0x0D0A /* Server */
+#define PCI_CHIP_HASWELL_CRW_S_GT2 0x0D1A
+#define PCI_CHIP_HASWELL_CRW_S_GT3 0x0D2A
+#define PCI_CHIP_HASWELL_CRW_B_GT1 0x0D0B /* Reserved */
+#define PCI_CHIP_HASWELL_CRW_B_GT2 0x0D1B
+#define PCI_CHIP_HASWELL_CRW_B_GT3 0x0D2B
+#define PCI_CHIP_HASWELL_CRW_E_GT1 0x0D0E /* Reserved */
+#define PCI_CHIP_HASWELL_CRW_E_GT2 0x0D1E
+#define PCI_CHIP_HASWELL_CRW_E_GT3 0x0D2E
+#define BDW_SPARE 0x2
+#define BDW_ULT 0x6
+#define BDW_SERVER 0xa
+#define BDW_IRIS 0xb
+#define BDW_WORKSTATION 0xd
+#define BDW_ULX 0xe
+
+#define PCI_CHIP_VALLEYVIEW_PO 0x0f30 /* VLV PO board */
+#define PCI_CHIP_VALLEYVIEW_1 0x0f31
+#define PCI_CHIP_VALLEYVIEW_2 0x0f32
+#define PCI_CHIP_VALLEYVIEW_3 0x0f33
+
+#define PCI_CHIP_CHERRYVIEW_0 0x22b0
+#define PCI_CHIP_CHERRYVIEW_1 0x22b1
+#define PCI_CHIP_CHERRYVIEW_2 0x22b2
+#define PCI_CHIP_CHERRYVIEW_3 0x22b3
+
+#define PCI_CHIP_SKYLAKE_DT_GT2 0x1912
+#define PCI_CHIP_KABYLAKE_DT_GT2 0x5912
+
+#define IS_MOBILE(devid) ((devid) == PCI_CHIP_I855_GM || \
+ (devid) == PCI_CHIP_I915_GM || \
+ (devid) == PCI_CHIP_I945_GM || \
+ (devid) == PCI_CHIP_I945_GME || \
+ (devid) == PCI_CHIP_I965_GM || \
+ (devid) == PCI_CHIP_I965_GME || \
+ (devid) == PCI_CHIP_GM45_GM || IS_IGD(devid) || \
+ (devid) == PCI_CHIP_IVYBRIDGE_M_GT1 || \
+ (devid) == PCI_CHIP_IVYBRIDGE_M_GT2)
+
+#define IS_G45(devid) ((devid) == PCI_CHIP_IGD_E_G || \
+ (devid) == PCI_CHIP_Q45_G || \
+ (devid) == PCI_CHIP_G45_G || \
+ (devid) == PCI_CHIP_G41_G)
+#define IS_GM45(devid) ((devid) == PCI_CHIP_GM45_GM)
+#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
+
+#define IS_ILD(devid) ((devid) == PCI_CHIP_ILD_G)
+#define IS_ILM(devid) ((devid) == PCI_CHIP_ILM_G)
+
+#define IS_915(devid) ((devid) == PCI_CHIP_I915_G || \
+ (devid) == PCI_CHIP_E7221_G || \
+ (devid) == PCI_CHIP_I915_GM)
+
+#define IS_945GM(devid) ((devid) == PCI_CHIP_I945_GM || \
+ (devid) == PCI_CHIP_I945_GME)
+
+#define IS_945(devid) ((devid) == PCI_CHIP_I945_G || \
+ (devid) == PCI_CHIP_I945_GM || \
+ (devid) == PCI_CHIP_I945_GME || \
+ IS_G33(devid))
+
+#define IS_G33(devid) ((devid) == PCI_CHIP_G33_G || \
+ (devid) == PCI_CHIP_Q33_G || \
+ (devid) == PCI_CHIP_Q35_G || IS_IGD(devid))
+
+#define IS_GEN2(devid) ((devid) == PCI_CHIP_I830_M || \
+ (devid) == PCI_CHIP_845_G || \
+ (devid) == PCI_CHIP_I855_GM || \
+ (devid) == PCI_CHIP_I865_G)
+
+#define IS_GEN3(devid) (IS_945(devid) || IS_915(devid))
+
+#define IS_GEN4(devid) ((devid) == PCI_CHIP_I965_G || \
+ (devid) == PCI_CHIP_I965_Q || \
+ (devid) == PCI_CHIP_I965_G_1 || \
+ (devid) == PCI_CHIP_I965_GM || \
+ (devid) == PCI_CHIP_I965_GME || \
+ (devid) == PCI_CHIP_I946_GZ || \
+ IS_G4X(devid))
+
+#define IS_GEN5(devid) (IS_ILD(devid) || IS_ILM(devid))
+
+#define IS_GEN6(devid) ((devid) == PCI_CHIP_SANDYBRIDGE_GT1 || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_GT2 || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_GT2_PLUS || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_M_GT1 || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_M_GT2 || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS || \
+ (devid) == PCI_CHIP_SANDYBRIDGE_S)
+
+#define IS_GEN7(devid) (IS_IVYBRIDGE(devid) || \
+ IS_HASWELL(devid) || \
+ IS_VALLEYVIEW(devid))
+
+#define IS_IVYBRIDGE(devid) ((devid) == PCI_CHIP_IVYBRIDGE_GT1 || \
+ (devid) == PCI_CHIP_IVYBRIDGE_GT2 || \
+ (devid) == PCI_CHIP_IVYBRIDGE_M_GT1 || \
+ (devid) == PCI_CHIP_IVYBRIDGE_M_GT2 || \
+ (devid) == PCI_CHIP_IVYBRIDGE_S || \
+ (devid) == PCI_CHIP_IVYBRIDGE_S_GT2)
+
+#define IS_VALLEYVIEW(devid) ((devid) == PCI_CHIP_VALLEYVIEW_PO || \
+ (devid) == PCI_CHIP_VALLEYVIEW_1 || \
+ (devid) == PCI_CHIP_VALLEYVIEW_2 || \
+ (devid) == PCI_CHIP_VALLEYVIEW_3)
+
+#define IS_HSW_GT1(devid) ((devid) == PCI_CHIP_HASWELL_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_M_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_S_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_B_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_E_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_M_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_S_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_B_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_E_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_M_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_S_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_B_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_E_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_M_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_S_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_B_GT1 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_E_GT1)
+#define IS_HSW_GT2(devid) ((devid) == PCI_CHIP_HASWELL_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_M_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_S_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_B_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_E_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_M_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_S_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_B_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_E_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_M_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_S_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_B_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_E_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_M_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_S_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_B_GT2 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_E_GT2)
+#define IS_HSW_GT3(devid) ((devid) == PCI_CHIP_HASWELL_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_M_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_S_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_B_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_E_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_M_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_S_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_B_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_SDV_E_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_M_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_S_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_B_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_ULT_E_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_M_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_S_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_B_GT3 || \
+ (devid) == PCI_CHIP_HASWELL_CRW_E_GT3)
+
+#define IS_HASWELL(devid) (IS_HSW_GT1(devid) || \
+ IS_HSW_GT2(devid) || \
+ IS_HSW_GT3(devid))
+
+#define IS_BROADWELL(devid) (((devid & 0xff00) != 0x1600) ? 0 : \
+ (((devid & 0x00f0) >> 4) > 3) ? 0 : \
+ ((devid & 0x000f) == BDW_SPARE) ? 1 : \
+ ((devid & 0x000f) == BDW_ULT) ? 1 : \
+ ((devid & 0x000f) == BDW_IRIS) ? 1 : \
+ ((devid & 0x000f) == BDW_SERVER) ? 1 : \
+ ((devid & 0x000f) == BDW_WORKSTATION) ? 1 : \
+ ((devid & 0x000f) == BDW_ULX) ? 1 : 0)
+
+#define IS_CHERRYVIEW(devid) ((devid) == PCI_CHIP_CHERRYVIEW_0 || \
+ (devid) == PCI_CHIP_CHERRYVIEW_1 || \
+ (devid) == PCI_CHIP_CHERRYVIEW_2 || \
+ (devid) == PCI_CHIP_CHERRYVIEW_3)
+
+#define IS_GEN8(devid) (IS_BROADWELL(devid) || \
+ IS_CHERRYVIEW(devid))
+
+/* New platforms use kernel pci ids */
+#include <stdbool.h>
+#include <libdrm_macros.h>
+
+#define IS_9XX(dev) (!IS_GEN2(dev))
+
+#endif /* _INTEL_CHIPSET_H */
diff --git a/intel/intel_debug.h b/intel/intel_debug.h
new file mode 100644
index 0000000..fa0737c
--- /dev/null
+++ b/intel/intel_debug.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Ben Widawsky <ben@bwidawsk.net>
+ *
+ */
+
+#ifndef INTEL_DEBUG_H
+#define INTEL_DEBUG_H
+
+#include <stdint.h>
+
+#define SHADER_DEBUG_SOCKET "/var/run/gen_debug"
+#define DEBUG_HANDSHAKE_VERSION 0x3
+#define DEBUG_HANDSHAKE_ACK "okay"
+
+/* First byte must always be the 1 byte version */
+struct intel_debug_handshake {
+ uint32_t version;
+ int flink_handle;
+ uint32_t per_thread_scratch;
+} __attribute__((packed));
+
+#endif
diff --git a/intel/intel_decode.c b/intel/intel_decode.c
new file mode 100644
index 0000000..b0fc228
--- /dev/null
+++ b/intel/intel_decode.c
@@ -0,0 +1,3984 @@
+/*
+ * Copyright © 2009-2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <stdarg.h>
+#include <string.h>
+
+#include "libdrm_macros.h"
+#include "xf86drm.h"
+#include "intel_chipset.h"
+#include "intel_bufmgr.h"
+
+
+/* Struct for tracking drm_intel_decode state. */
+struct drm_intel_decode {
+ /** stdio file where the output should land. Defaults to stdout. */
+ FILE *out;
+
+ /** PCI device ID. */
+ uint32_t devid;
+
+ /**
+ * Shorthand device identifier: 3 is 915, 4 is 965, 5 is
+ * Ironlake, etc.
+ */
+ int gen;
+
+ /** GPU address of the start of the current packet. */
+ uint32_t hw_offset;
+ /** CPU virtual address of the start of the current packet. */
+ uint32_t *data;
+ /** DWORDs of remaining batchbuffer data starting from the packet. */
+ uint32_t count;
+
+ /** GPU address of the start of the batchbuffer data. */
+ uint32_t base_hw_offset;
+ /** CPU Virtual address of the start of the batchbuffer data. */
+ uint32_t *base_data;
+ /** Number of DWORDs of batchbuffer data. */
+ uint32_t base_count;
+
+ /** @{
+ * GPU head and tail pointers, which will be noted in the dump, or ~0.
+ */
+ uint32_t head, tail;
+ /** @} */
+
+ /**
+ * Whether to dump the dwords after MI_BATCHBUFFER_END.
+ *
+ * This sometimes provides clues in corrupted batchbuffers,
+ * and is used by the intel-gpu-tools.
+ */
+ bool dump_past_end;
+
+ bool overflowed;
+};
+
+static FILE *out;
+static uint32_t saved_s2 = 0, saved_s4 = 0;
+static char saved_s2_set = 0, saved_s4_set = 0;
+static uint32_t head_offset = 0xffffffff; /* undefined */
+static uint32_t tail_offset = 0xffffffff; /* undefined */
+
+#ifndef ARRAY_SIZE
+#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
+#endif
+
+#define BUFFER_FAIL(_count, _len, _name) do { \
+ fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
+ (_name), (_count), (_len)); \
+ return _count; \
+} while (0)
+
+static float int_as_float(uint32_t intval)
+{
+ union intfloat {
+ uint32_t i;
+ float f;
+ } uval;
+
+ uval.i = intval;
+ return uval.f;
+}
+
+static void DRM_PRINTFLIKE(3, 4)
+instr_out(struct drm_intel_decode *ctx, unsigned int index,
+ const char *fmt, ...)
+{
+ va_list va;
+ const char *parseinfo;
+ uint32_t offset = ctx->hw_offset + index * 4;
+
+ if (index > ctx->count) {
+ if (!ctx->overflowed) {
+ fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n");
+ ctx->overflowed = true;
+ }
+ return;
+ }
+
+ if (offset == head_offset)
+ parseinfo = "HEAD";
+ else if (offset == tail_offset)
+ parseinfo = "TAIL";
+ else
+ parseinfo = " ";
+
+ fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
+ ctx->data[index], index == 0 ? "" : " ");
+ va_start(va, fmt);
+ vfprintf(out, fmt, va);
+ va_end(va);
+}
+
+static int
+decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx)
+{
+ uint32_t data = ctx->data[1];
+ if (ctx->gen > 7)
+ return 1;
+
+ instr_out(ctx, 0, "MI_SET_CONTEXT\n");
+ instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n",
+ data & ~0xfff,
+ data & (1<<1)? ", Force Restore": "",
+ data & (1<<0)? ", Restore Inhibit": "");
+
+ return 2;
+}
+
+static int
+decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx)
+{
+ const char *cc_wait;
+ int cc_shift = 0;
+ uint32_t data = ctx->data[0];
+
+ if (ctx->gen <= 5)
+ cc_shift = 9;
+ else
+ cc_shift = 16;
+
+ switch ((data >> cc_shift) & 0x1f) {
+ case 1:
+ cc_wait = ", cc wait 1";
+ break;
+ case 2:
+ cc_wait = ", cc wait 2";
+ break;
+ case 3:
+ cc_wait = ", cc wait 3";
+ break;
+ case 4:
+ cc_wait = ", cc wait 4";
+ break;
+ case 5:
+ cc_wait = ", cc wait 4";
+ break;
+ default:
+ cc_wait = "";
+ break;
+ }
+
+ if (ctx->gen <= 5) {
+ instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ data & (1<<18)? ", pipe B start vblank wait": "",
+ data & (1<<17)? ", pipe A start vblank wait": "",
+ data & (1<<16)? ", overlay flip pending wait": "",
+ data & (1<<14)? ", pipe B hblank wait": "",
+ data & (1<<13)? ", pipe A hblank wait": "",
+ cc_wait,
+ data & (1<<8)? ", plane C pending flip wait": "",
+ data & (1<<7)? ", pipe B vblank wait": "",
+ data & (1<<6)? ", plane B pending flip wait": "",
+ data & (1<<5)? ", pipe B scan line wait": "",
+ data & (1<<4)? ", fbc idle wait": "",
+ data & (1<<3)? ", pipe A vblank wait": "",
+ data & (1<<2)? ", plane A pending flip wait": "",
+ data & (1<<1)? ", plane A scan line wait": "");
+ } else {
+ instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */
+ cc_wait,
+ data & (1<<13)? ", pipe B hblank wait": "",
+ data & (1<<11)? ", pipe B vblank wait": "",
+ data & (1<<10)? ", sprite B pending flip wait": "",
+ data & (1<<9)? ", plane B pending flip wait": "",
+ data & (1<<8)? ", plane B scan line wait": "",
+ data & (1<<5)? ", pipe A hblank wait": "",
+ data & (1<<3)? ", pipe A vblank wait": "",
+ data & (1<<2)? ", sprite A pending flip wait": "",
+ data & (1<<1)? ", plane A pending flip wait": "",
+ data & (1<<0)? ", plane A scan line wait": "");
+ }
+
+ return 1;
+}
+
+static int
+decode_mi(struct drm_intel_decode *ctx)
+{
+ unsigned int opcode, len = -1;
+ const char *post_sync_op = "";
+ uint32_t *data = ctx->data;
+
+ struct {
+ uint32_t opcode;
+ int len_mask;
+ unsigned int min_len;
+ unsigned int max_len;
+ const char *name;
+ int (*func)(struct drm_intel_decode *ctx);
+ } opcodes_mi[] = {
+ { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
+ { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
+ { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
+ { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
+ { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
+ { 0x04, 0, 1, 1, "MI_FLUSH" },
+ { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
+ { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
+ { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
+ { 0x00, 0, 1, 1, "MI_NOOP" },
+ { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
+ { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
+ { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT },
+ { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
+ { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
+ { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
+ { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
+ { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT },
+ { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
+ { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
+ { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" },
+ { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" },
+ { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
+ }, *opcode_mi = NULL;
+
+ /* check instruction length */
+ for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
+ opcode++) {
+ if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
+ len = 1;
+ if (opcodes_mi[opcode].max_len > 1) {
+ len =
+ (data[0] & opcodes_mi[opcode].len_mask) + 2;
+ if (len < opcodes_mi[opcode].min_len
+ || len > opcodes_mi[opcode].max_len) {
+ fprintf(out,
+ "Bad length (%d) in %s, [%d, %d]\n",
+ len, opcodes_mi[opcode].name,
+ opcodes_mi[opcode].min_len,
+ opcodes_mi[opcode].max_len);
+ }
+ }
+ opcode_mi = &opcodes_mi[opcode];
+ break;
+ }
+ }
+
+ if (opcode_mi && opcode_mi->func)
+ return opcode_mi->func(ctx);
+
+ switch ((data[0] & 0x1f800000) >> 23) {
+ case 0x0a:
+ instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
+ return -1;
+ case 0x16:
+ instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
+ data[0] & (1 << 22) ? " global gtt," : "",
+ data[0] & (1 << 21) ? " update semaphore," : "",
+ data[0] & (1 << 20) ? " compare semaphore," : "",
+ data[0] & (1 << 18) ? " use compare reg" : "",
+ (data[0] & (0x3 << 16)) >> 16);
+ instr_out(ctx, 1, "value\n");
+ instr_out(ctx, 2, "address\n");
+ return len;
+ case 0x21:
+ instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
+ data[0] & (1 << 21) ? " use per-process HWS," : "");
+ instr_out(ctx, 1, "index\n");
+ instr_out(ctx, 2, "dword\n");
+ if (len == 4)
+ instr_out(ctx, 3, "upper dword\n");
+ return len;
+ case 0x00:
+ if (data[0] & (1 << 22))
+ instr_out(ctx, 0,
+ "MI_NOOP write NOPID reg, val=0x%x\n",
+ data[0] & ((1 << 22) - 1));
+ else
+ instr_out(ctx, 0, "MI_NOOP\n");
+ return len;
+ case 0x26:
+ switch (data[0] & (0x3 << 14)) {
+ case (0 << 14):
+ post_sync_op = "no write";
+ break;
+ case (1 << 14):
+ post_sync_op = "write data";
+ break;
+ case (2 << 14):
+ post_sync_op = "reserved";
+ break;
+ case (3 << 14):
+ post_sync_op = "write TIMESTAMP";
+ break;
+ }
+ instr_out(ctx, 0,
+ "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
+ data[0] & (1 << 22) ?
+ " enable protected mem (BCS-only)," : "",
+ data[0] & (1 << 21) ? " store in hws," : "",
+ data[0] & (1 << 18) ? " invalidate tlb," : "",
+ data[0] & (1 << 17) ? " flush gfdt," : "",
+ post_sync_op,
+ data[0] & (1 << 8) ? " enable notify interrupt," : "",
+ data[0] & (1 << 7) ?
+ " invalidate video state (BCS-only)," : "");
+ if (data[0] & (1 << 21))
+ instr_out(ctx, 1, "hws index\n");
+ else
+ instr_out(ctx, 1, "address\n");
+ instr_out(ctx, 2, "dword\n");
+ if (len == 4)
+ instr_out(ctx, 3, "upper dword\n");
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
+ opcode++) {
+ if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
+ unsigned int i;
+
+ instr_out(ctx, 0, "%s\n",
+ opcodes_mi[opcode].name);
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "MI UNKNOWN\n");
+ return 1;
+}
+
+static void
+decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
+{
+ instr_out(ctx, 0,
+ "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
+ cmd,
+ (ctx->data[0] & (1 << 20)) ? "en" : "dis",
+ (ctx->data[0] & (1 << 21)) ? "en" : "dis",
+ (ctx->data[0] >> 15) & 1,
+ (ctx->data[0] >> 11) & 1);
+}
+
+static void
+decode_2d_br01(struct drm_intel_decode *ctx)
+{
+ const char *format;
+ switch ((ctx->data[1] >> 24) & 0x3) {
+ case 0:
+ format = "8";
+ break;
+ case 1:
+ format = "565";
+ break;
+ case 2:
+ format = "1555";
+ break;
+ case 3:
+ format = "8888";
+ break;
+ }
+
+ instr_out(ctx, 1,
+ "format %s, pitch %d, rop 0x%02x, "
+ "clipping %sabled, %s%s \n",
+ format,
+ (short)(ctx->data[1] & 0xffff),
+ (ctx->data[1] >> 16) & 0xff,
+ ctx->data[1] & (1 << 30) ? "en" : "dis",
+ ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
+ ctx->data[1] & (1 << 31) ?
+ "mono pattern transparency enabled, " : "");
+
+}
+
+static int
+decode_2d(struct drm_intel_decode *ctx)
+{
+ unsigned int opcode, len;
+ uint32_t *data = ctx->data;
+
+ struct {
+ uint32_t opcode;
+ unsigned int min_len;
+ unsigned int max_len;
+ const char *name;
+ } opcodes_2d[] = {
+ { 0x40, 5, 5, "COLOR_BLT" },
+ { 0x43, 6, 6, "SRC_COPY_BLT" },
+ { 0x01, 8, 8, "XY_SETUP_BLT" },
+ { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
+ { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
+ { 0x24, 2, 2, "XY_PIXEL_BLT" },
+ { 0x25, 3, 3, "XY_SCANLINES_BLT" },
+ { 0x26, 4, 4, "Y_TEXT_BLT" },
+ { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
+ { 0x50, 6, 6, "XY_COLOR_BLT" },
+ { 0x51, 6, 6, "XY_PAT_BLT" },
+ { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
+ { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
+ { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
+ { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
+ { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
+ { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
+ { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
+ { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
+ { 0x55, 9, 9, "XY_FULL_BLT" },
+ { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
+ { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
+ { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
+ { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
+ { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
+ };
+
+ switch ((data[0] & 0x1fc00000) >> 22) {
+ case 0x25:
+ instr_out(ctx, 0,
+ "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
+ (data[0] >> 12) & 0x8,
+ (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
+
+ instr_out(ctx, 1, "dest (%d,%d)\n",
+ data[1] & 0xffff, data[1] >> 16);
+ instr_out(ctx, 2, "dest (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ return len;
+ case 0x01:
+ decode_2d_br00(ctx, "XY_SETUP_BLT");
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 8)
+ fprintf(out, "Bad count in XY_SETUP_BLT\n");
+
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 3, "cliprect (%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(ctx, 4, "setup dst offset 0x%08x\n",
+ data[4]);
+ instr_out(ctx, 5, "setup background color\n");
+ instr_out(ctx, 6, "setup foreground color\n");
+ instr_out(ctx, 7, "color pattern offset\n");
+ return len;
+ case 0x03:
+ decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
+
+ instr_out(ctx, 1, "cliprect (%d,%d)\n",
+ data[1] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
+ data[2] & 0xffff, data[3] >> 16);
+ return len;
+ case 0x11:
+ decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 9)
+ fprintf(out,
+ "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
+
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 3, "cliprect (%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(ctx, 4, "setup dst offset 0x%08x\n",
+ data[4]);
+ instr_out(ctx, 5, "setup background color\n");
+ instr_out(ctx, 6, "setup foreground color\n");
+ instr_out(ctx, 7, "mono pattern dw0\n");
+ instr_out(ctx, 8, "mono pattern dw1\n");
+ return len;
+ case 0x50:
+ decode_2d_br00(ctx, "XY_COLOR_BLT");
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 6)
+ fprintf(out, "Bad count in XY_COLOR_BLT\n");
+
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 3, "(%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
+ instr_out(ctx, 5, "color\n");
+ return len;
+ case 0x53:
+ decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 8)
+ fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
+
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "dst (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 3, "dst (%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
+ instr_out(ctx, 5, "src (%d,%d)\n",
+ data[5] & 0xffff, data[5] >> 16);
+ instr_out(ctx, 6, "src pitch %d\n",
+ (short)(data[6] & 0xffff));
+ instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
+ opcode++) {
+ if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
+ unsigned int i;
+
+ len = 1;
+ instr_out(ctx, 0, "%s\n",
+ opcodes_2d[opcode].name);
+ if (opcodes_2d[opcode].max_len > 1) {
+ len = (data[0] & 0x000000ff) + 2;
+ if (len < opcodes_2d[opcode].min_len ||
+ len > opcodes_2d[opcode].max_len) {
+ fprintf(out, "Bad count in %s\n",
+ opcodes_2d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "2D UNKNOWN\n");
+ return 1;
+}
+
+static int
+decode_3d_1c(struct drm_intel_decode *ctx)
+{
+ uint32_t *data = ctx->data;
+ uint32_t opcode;
+
+ opcode = (data[0] & 0x00f80000) >> 19;
+
+ switch (opcode) {
+ case 0x11:
+ instr_out(ctx, 0,
+ "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
+ return 1;
+ case 0x10:
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
+ data[0] & 1 ? "enabled" : "disabled");
+ return 1;
+ case 0x01:
+ instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ return 1;
+ case 0x0a:
+ instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
+ return 1;
+ case 0x05:
+ instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ return 1;
+ }
+
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
+ opcode);
+ return 1;
+}
+
+/** Sets the string dstname to describe the destination of the PS instruction */
+static void
+i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
+{
+ uint32_t a0 = data[i];
+ int dst_nr = (a0 >> 14) & 0xf;
+ char dstmask[8];
+ const char *sat;
+
+ if (do_mask) {
+ if (((a0 >> 10) & 0xf) == 0xf) {
+ dstmask[0] = 0;
+ } else {
+ int dstmask_index = 0;
+
+ dstmask[dstmask_index++] = '.';
+ if (a0 & (1 << 10))
+ dstmask[dstmask_index++] = 'x';
+ if (a0 & (1 << 11))
+ dstmask[dstmask_index++] = 'y';
+ if (a0 & (1 << 12))
+ dstmask[dstmask_index++] = 'z';
+ if (a0 & (1 << 13))
+ dstmask[dstmask_index++] = 'w';
+ dstmask[dstmask_index++] = 0;
+ }
+
+ if (a0 & (1 << 22))
+ sat = ".sat";
+ else
+ sat = "";
+ } else {
+ dstmask[0] = 0;
+ sat = "";
+ }
+
+ switch ((a0 >> 19) & 0x7) {
+ case 0:
+ if (dst_nr > 15)
+ fprintf(out, "bad destination reg R%d\n", dst_nr);
+ sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
+ break;
+ case 4:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oC%d\n", dst_nr);
+ sprintf(dstname, "oC%s%s", dstmask, sat);
+ break;
+ case 5:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oD%d\n", dst_nr);
+ sprintf(dstname, "oD%s%s", dstmask, sat);
+ break;
+ case 6:
+ if (dst_nr > 3)
+ fprintf(out, "bad destination reg U%d\n", dst_nr);
+ sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
+ break;
+ default:
+ sprintf(dstname, "RESERVED");
+ break;
+ }
+}
+
+static const char *
+i915_get_channel_swizzle(uint32_t select)
+{
+ switch (select & 0x7) {
+ case 0:
+ return (select & 8) ? "-x" : "x";
+ case 1:
+ return (select & 8) ? "-y" : "y";
+ case 2:
+ return (select & 8) ? "-z" : "z";
+ case 3:
+ return (select & 8) ? "-w" : "w";
+ case 4:
+ return (select & 8) ? "-0" : "0";
+ case 5:
+ return (select & 8) ? "-1" : "1";
+ default:
+ return (select & 8) ? "-bad" : "bad";
+ }
+}
+
+static void
+i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 2:
+ sprintf(name, "C%d", src_nr);
+ if (src_nr > 31)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ case 6:
+ sprintf(name, "U%d", src_nr);
+ if (src_nr > 3)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a0 = data[i];
+ uint32_t a1 = data[i + 1];
+ int src_nr = (a0 >> 2) & 0x1f;
+ const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
+ const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
+ const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
+ const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
+ swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a1 = data[i + 1];
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a1 >> 8) & 0x1f;
+ const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
+ const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
+ const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
+ const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
+ swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a2 >> 16) & 0x1f;
+ const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
+ const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
+ const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
+ const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
+ swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_decode_alu1(struct drm_intel_decode *ctx,
+ int i, char *instr_prefix, const char *op_name)
+{
+ char dst[100], src0[100];
+
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
+
+ instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
+ op_name, dst, src0);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu2(struct drm_intel_decode *ctx,
+ int i, char *instr_prefix, const char *op_name)
+{
+ char dst[100], src0[100], src1[100];
+
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
+ i915_get_instruction_src1(ctx->data, i, src1);
+
+ instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu3(struct drm_intel_decode *ctx,
+ int i, char *instr_prefix, const char *op_name)
+{
+ char dst[100], src0[100], src1[100], src2[100];
+
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
+ i915_get_instruction_src1(ctx->data, i, src1);
+ i915_get_instruction_src2(ctx->data, i, src2);
+
+ instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1, src2);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_tex(struct drm_intel_decode *ctx, int i,
+ const char *instr_prefix, const char *tex_name)
+{
+ uint32_t t0 = ctx->data[i];
+ uint32_t t1 = ctx->data[i + 1];
+ char dst_name[100];
+ char addr_name[100];
+ int sampler_nr;
+
+ i915_get_instruction_dst(ctx->data, i, dst_name, 0);
+ i915_get_instruction_addr((t1 >> 24) & 0x7,
+ (t1 >> 17) & 0xf, addr_name);
+ sampler_nr = t0 & 0xf;
+
+ instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
+ tex_name, dst_name, sampler_nr, addr_name);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
+{
+ uint32_t d0 = ctx->data[i];
+ const char *sampletype;
+ int dcl_nr = (d0 >> 14) & 0xf;
+ const char *dcl_x = d0 & (1 << 10) ? "x" : "";
+ const char *dcl_y = d0 & (1 << 11) ? "y" : "";
+ const char *dcl_z = d0 & (1 << 12) ? "z" : "";
+ const char *dcl_w = d0 & (1 << 13) ? "w" : "";
+ char dcl_mask[10];
+
+ switch ((d0 >> 19) & 0x3) {
+ case 1:
+ sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
+ if (strcmp(dcl_mask, ".") == 0)
+ fprintf(out, "bad (empty) dcl mask\n");
+
+ if (dcl_nr > 10)
+ fprintf(out, "bad T%d dcl register number\n", dcl_nr);
+ if (dcl_nr < 8) {
+ if (strcmp(dcl_mask, ".x") != 0 &&
+ strcmp(dcl_mask, ".xy") != 0 &&
+ strcmp(dcl_mask, ".xz") != 0 &&
+ strcmp(dcl_mask, ".w") != 0 &&
+ strcmp(dcl_mask, ".xyzw") != 0) {
+ fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
+ dcl_mask);
+ }
+ instr_out(ctx, i++, "%s: DCL T%d%s\n",
+ instr_prefix, dcl_nr, dcl_mask);
+ } else {
+ if (strcmp(dcl_mask, ".xz") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n",
+ dcl_mask);
+ else if (strcmp(dcl_mask, ".xw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n",
+ dcl_mask);
+ else if (strcmp(dcl_mask, ".xzw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n",
+ dcl_mask);
+
+ if (dcl_nr == 8) {
+ instr_out(ctx, i++,
+ "%s: DCL DIFFUSE%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 9) {
+ instr_out(ctx, i++,
+ "%s: DCL SPECULAR%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 10) {
+ instr_out(ctx, i++,
+ "%s: DCL FOG%s\n", instr_prefix,
+ dcl_mask);
+ }
+ }
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ break;
+ case 3:
+ switch ((d0 >> 22) & 0x3) {
+ case 0:
+ sampletype = "2D";
+ break;
+ case 1:
+ sampletype = "CUBE";
+ break;
+ case 2:
+ sampletype = "3D";
+ break;
+ default:
+ sampletype = "RESERVED";
+ break;
+ }
+ if (dcl_nr > 15)
+ fprintf(out, "bad S%d dcl register number\n", dcl_nr);
+ instr_out(ctx, i++, "%s: DCL S%d %s\n",
+ instr_prefix, dcl_nr, sampletype);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ break;
+ default:
+ instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
+ instr_prefix, dcl_nr);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ }
+}
+
+static void
+i915_decode_instruction(struct drm_intel_decode *ctx,
+ int i, char *instr_prefix)
+{
+ switch ((ctx->data[i] >> 24) & 0x1f) {
+ case 0x0:
+ instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ break;
+ case 0x01:
+ i915_decode_alu2(ctx, i, instr_prefix, "ADD");
+ break;
+ case 0x02:
+ i915_decode_alu1(ctx, i, instr_prefix, "MOV");
+ break;
+ case 0x03:
+ i915_decode_alu2(ctx, i, instr_prefix, "MUL");
+ break;
+ case 0x04:
+ i915_decode_alu3(ctx, i, instr_prefix, "MAD");
+ break;
+ case 0x05:
+ i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
+ break;
+ case 0x06:
+ i915_decode_alu2(ctx, i, instr_prefix, "DP3");
+ break;
+ case 0x07:
+ i915_decode_alu2(ctx, i, instr_prefix, "DP4");
+ break;
+ case 0x08:
+ i915_decode_alu1(ctx, i, instr_prefix, "FRC");
+ break;
+ case 0x09:
+ i915_decode_alu1(ctx, i, instr_prefix, "RCP");
+ break;
+ case 0x0a:
+ i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
+ break;
+ case 0x0b:
+ i915_decode_alu1(ctx, i, instr_prefix, "EXP");
+ break;
+ case 0x0c:
+ i915_decode_alu1(ctx, i, instr_prefix, "LOG");
+ break;
+ case 0x0d:
+ i915_decode_alu2(ctx, i, instr_prefix, "CMP");
+ break;
+ case 0x0e:
+ i915_decode_alu2(ctx, i, instr_prefix, "MIN");
+ break;
+ case 0x0f:
+ i915_decode_alu2(ctx, i, instr_prefix, "MAX");
+ break;
+ case 0x10:
+ i915_decode_alu1(ctx, i, instr_prefix, "FLR");
+ break;
+ case 0x11:
+ i915_decode_alu1(ctx, i, instr_prefix, "MOD");
+ break;
+ case 0x12:
+ i915_decode_alu1(ctx, i, instr_prefix, "TRC");
+ break;
+ case 0x13:
+ i915_decode_alu2(ctx, i, instr_prefix, "SGE");
+ break;
+ case 0x14:
+ i915_decode_alu2(ctx, i, instr_prefix, "SLT");
+ break;
+ case 0x15:
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
+ break;
+ case 0x16:
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
+ break;
+ case 0x17:
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
+ break;
+ case 0x19:
+ i915_decode_dcl(ctx, i, instr_prefix);
+ break;
+ default:
+ instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ break;
+ }
+}
+
+static const char *
+decode_compare_func(uint32_t op)
+{
+ switch (op & 0x7) {
+ case 0:
+ return "always";
+ case 1:
+ return "never";
+ case 2:
+ return "less";
+ case 3:
+ return "equal";
+ case 4:
+ return "lequal";
+ case 5:
+ return "greater";
+ case 6:
+ return "notequal";
+ case 7:
+ return "gequal";
+ }
+ return "";
+}
+
+static const char *
+decode_stencil_op(uint32_t op)
+{
+ switch (op & 0x7) {
+ case 0:
+ return "keep";
+ case 1:
+ return "zero";
+ case 2:
+ return "replace";
+ case 3:
+ return "incr_sat";
+ case 4:
+ return "decr_sat";
+ case 5:
+ return "greater";
+ case 6:
+ return "incr";
+ case 7:
+ return "decr";
+ }
+ return "";
+}
+
+#if 0
+static const char *
+decode_logic_op(uint32_t op)
+{
+ switch (op & 0xf) {
+ case 0:
+ return "clear";
+ case 1:
+ return "nor";
+ case 2:
+ return "and_inv";
+ case 3:
+ return "copy_inv";
+ case 4:
+ return "and_rvrse";
+ case 5:
+ return "inv";
+ case 6:
+ return "xor";
+ case 7:
+ return "nand";
+ case 8:
+ return "and";
+ case 9:
+ return "equiv";
+ case 10:
+ return "noop";
+ case 11:
+ return "or_inv";
+ case 12:
+ return "copy";
+ case 13:
+ return "or_rvrse";
+ case 14:
+ return "or";
+ case 15:
+ return "set";
+ }
+ return "";
+}
+#endif
+
+static const char *
+decode_blend_fact(uint32_t op)
+{
+ switch (op & 0xf) {
+ case 1:
+ return "zero";
+ case 2:
+ return "one";
+ case 3:
+ return "src_colr";
+ case 4:
+ return "inv_src_colr";
+ case 5:
+ return "src_alpha";
+ case 6:
+ return "inv_src_alpha";
+ case 7:
+ return "dst_alpha";
+ case 8:
+ return "inv_dst_alpha";
+ case 9:
+ return "dst_colr";
+ case 10:
+ return "inv_dst_colr";
+ case 11:
+ return "src_alpha_sat";
+ case 12:
+ return "cnst_colr";
+ case 13:
+ return "inv_cnst_colr";
+ case 14:
+ return "cnst_alpha";
+ case 15:
+ return "inv_const_alpha";
+ }
+ return "";
+}
+
+static const char *
+decode_tex_coord_mode(uint32_t mode)
+{
+ switch (mode & 0x7) {
+ case 0:
+ return "wrap";
+ case 1:
+ return "mirror";
+ case 2:
+ return "clamp_edge";
+ case 3:
+ return "cube";
+ case 4:
+ return "clamp_border";
+ case 5:
+ return "mirror_once";
+ }
+ return "";
+}
+
+static const char *
+decode_sample_filter(uint32_t mode)
+{
+ switch (mode & 0x7) {
+ case 0:
+ return "nearest";
+ case 1:
+ return "linear";
+ case 2:
+ return "anisotropic";
+ case 3:
+ return "4x4_1";
+ case 4:
+ return "4x4_2";
+ case 5:
+ return "4x4_flat";
+ case 6:
+ return "6x5_mono";
+ }
+ return "";
+}
+
+static int
+decode_3d_1d(struct drm_intel_decode *ctx)
+{
+ unsigned int len, i, c, idx, word, map, sampler, instr;
+ const char *format, *zformat, *type;
+ uint32_t opcode;
+ uint32_t *data = ctx->data;
+ uint32_t devid = ctx->devid;
+
+ struct {
+ uint32_t opcode;
+ int i830_only;
+ unsigned int min_len;
+ unsigned int max_len;
+ const char *name;
+ } opcodes_3d_1d[] = {
+ { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
+ { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+ { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+ { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+ { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
+ { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+ { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+ { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
+ { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
+ { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+ { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
+ { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
+ { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
+ { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
+ { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
+ }, *opcode_3d_1d;
+
+ opcode = (data[0] & 0x00ff0000) >> 16;
+
+ switch (opcode) {
+ case 0x07:
+ /* This instruction is unusual. A 0 length means just
+ * 1 DWORD instead of 2. The 0 length is specified in
+ * one place to be unsupported, but stated to be
+ * required in another, and 0 length LOAD_INDIRECTs
+ * appear to cause no harm at least.
+ */
+ instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
+ len = (data[0] & 0x000000ff) + 1;
+ i = 1;
+ if (data[0] & (0x01 << 8)) {
+ instr_out(ctx, i++, "SIS.0\n");
+ instr_out(ctx, i++, "SIS.1\n");
+ }
+ if (data[0] & (0x02 << 8)) {
+ instr_out(ctx, i++, "DIS.0\n");
+ }
+ if (data[0] & (0x04 << 8)) {
+ instr_out(ctx, i++, "SSB.0\n");
+ instr_out(ctx, i++, "SSB.1\n");
+ }
+ if (data[0] & (0x08 << 8)) {
+ instr_out(ctx, i++, "MSB.0\n");
+ instr_out(ctx, i++, "MSB.1\n");
+ }
+ if (data[0] & (0x10 << 8)) {
+ instr_out(ctx, i++, "PSP.0\n");
+ instr_out(ctx, i++, "PSP.1\n");
+ }
+ if (data[0] & (0x20 << 8)) {
+ instr_out(ctx, i++, "PSC.0\n");
+ instr_out(ctx, i++, "PSC.1\n");
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ return len;
+ }
+ return len;
+ case 0x04:
+ instr_out(ctx, 0,
+ "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 0; word <= 8; word++) {
+ if (data[0] & (1 << (4 + word))) {
+ /* save vertex state for decode */
+ if (!IS_GEN2(devid)) {
+ int tex_num;
+
+ if (word == 2) {
+ saved_s2_set = 1;
+ saved_s2 = data[i];
+ }
+ if (word == 4) {
+ saved_s4_set = 1;
+ saved_s4 = data[i];
+ }
+
+ switch (word) {
+ case 0:
+ instr_out(ctx, i,
+ "S0: vbo offset: 0x%08x%s\n",
+ data[i] & (~1),
+ data[i] & 1 ?
+ ", auto cache invalidate disabled"
+ : "");
+ break;
+ case 1:
+ instr_out(ctx, i,
+ "S1: vertex width: %i, vertex pitch: %i\n",
+ (data[i] >> 24) &
+ 0x3f,
+ (data[i] >> 16) &
+ 0x3f);
+ break;
+ case 2:
+ instr_out(ctx, i,
+ "S2: texcoord formats: ");
+ for (tex_num = 0;
+ tex_num < 8; tex_num++) {
+ switch ((data[i] >>
+ tex_num *
+ 4) & 0xf) {
+ case 0:
+ fprintf(out,
+ "%i=2D ",
+ tex_num);
+ break;
+ case 1:
+ fprintf(out,
+ "%i=3D ",
+ tex_num);
+ break;
+ case 2:
+ fprintf(out,
+ "%i=4D ",
+ tex_num);
+ break;
+ case 3:
+ fprintf(out,
+ "%i=1D ",
+ tex_num);
+ break;
+ case 4:
+ fprintf(out,
+ "%i=2D_16 ",
+ tex_num);
+ break;
+ case 5:
+ fprintf(out,
+ "%i=4D_16 ",
+ tex_num);
+ break;
+ case 0xf:
+ fprintf(out,
+ "%i=NP ",
+ tex_num);
+ break;
+ }
+ }
+ fprintf(out, "\n");
+
+ break;
+ case 3:
+ instr_out(ctx, i,
+ "S3: not documented\n");
+ break;
+ case 4:
+ {
+ const char *cullmode = "";
+ const char *vfmt_xyzw = "";
+ switch ((data[i] >> 13)
+ & 0x3) {
+ case 0:
+ cullmode =
+ "both";
+ break;
+ case 1:
+ cullmode =
+ "none";
+ break;
+ case 2:
+ cullmode = "cw";
+ break;
+ case 3:
+ cullmode =
+ "ccw";
+ break;
+ }
+ switch (data[i] &
+ (7 << 6 | 1 <<
+ 2)) {
+ case 1 << 6:
+ vfmt_xyzw =
+ "XYZ,";
+ break;
+ case 2 << 6:
+ vfmt_xyzw =
+ "XYZW,";
+ break;
+ case 3 << 6:
+ vfmt_xyzw =
+ "XY,";
+ break;
+ case 4 << 6:
+ vfmt_xyzw =
+ "XYW,";
+ break;
+ case 1 << 6 | 1 << 2:
+ vfmt_xyzw =
+ "XYZF,";
+ break;
+ case 2 << 6 | 1 << 2:
+ vfmt_xyzw =
+ "XYZWF,";
+ break;
+ case 3 << 6 | 1 << 2:
+ vfmt_xyzw =
+ "XYF,";
+ break;
+ case 4 << 6 | 1 << 2:
+ vfmt_xyzw =
+ "XYWF,";
+ break;
+ }
+ instr_out(ctx, i,
+ "S4: point_width=%i, line_width=%.1f,"
+ "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
+ "%s%s%s%s%s\n",
+ (data[i] >>
+ 23) & 0x1ff,
+ ((data[i] >>
+ 19) & 0xf) /
+ 2.0,
+ data[i] & (0xf
+ <<
+ 15)
+ ?
+ " flatshade="
+ : "",
+ data[i] & (1
+ <<
+ 18)
+ ? "Alpha," :
+ "",
+ data[i] & (1
+ <<
+ 17)
+ ? "Fog," : "",
+ data[i] & (1
+ <<
+ 16)
+ ? "Specular,"
+ : "",
+ data[i] & (1
+ <<
+ 15)
+ ? "Color," :
+ "", cullmode,
+ data[i] & (1
+ <<
+ 12)
+ ?
+ "PointWidth,"
+ : "",
+ data[i] & (1
+ <<
+ 11)
+ ? "SpecFog," :
+ "",
+ data[i] & (1
+ <<
+ 10)
+ ? "Color," :
+ "",
+ data[i] & (1
+ <<
+ 9)
+ ? "DepthOfs,"
+ : "",
+ vfmt_xyzw,
+ data[i] & (1
+ <<
+ 9)
+ ? "FogParam,"
+ : "",
+ data[i] & (1
+ <<
+ 5)
+ ?
+ "force default diffuse, "
+ : "",
+ data[i] & (1
+ <<
+ 4)
+ ?
+ "force default specular, "
+ : "",
+ data[i] & (1
+ <<
+ 3)
+ ?
+ "local depth ofs enable, "
+ : "",
+ data[i] & (1
+ <<
+ 1)
+ ?
+ "point sprite enable, "
+ : "",
+ data[i] & (1
+ <<
+ 0)
+ ?
+ "line AA enable, "
+ : "");
+ break;
+ }
+ case 5:
+ {
+ instr_out(ctx, i,
+ "S5:%s%s%s%s%s"
+ "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
+ "stencil_fail=%s, stencil_pass_z_fail=%s, "
+ "stencil_pass_z_pass=%s, %s%s%s%s\n",
+ data[i] & (0xf
+ <<
+ 28)
+ ?
+ " write_disable="
+ : "",
+ data[i] & (1
+ <<
+ 31)
+ ? "Alpha," :
+ "",
+ data[i] & (1
+ <<
+ 30)
+ ? "Red," : "",
+ data[i] & (1
+ <<
+ 29)
+ ? "Green," :
+ "",
+ data[i] & (1
+ <<
+ 28)
+ ? "Blue," :
+ "",
+ data[i] & (1
+ <<
+ 27)
+ ?
+ " force default point size,"
+ : "",
+ data[i] & (1
+ <<
+ 26)
+ ?
+ " last pixel enable,"
+ : "",
+ data[i] & (1
+ <<
+ 25)
+ ?
+ " global depth ofs enable,"
+ : "",
+ data[i] & (1
+ <<
+ 24)
+ ?
+ " fog enable,"
+ : "",
+ (data[i] >>
+ 16) & 0xff,
+ decode_compare_func
+ (data[i] >>
+ 13),
+ decode_stencil_op
+ (data[i] >>
+ 10),
+ decode_stencil_op
+ (data[i] >>
+ 7),
+ decode_stencil_op
+ (data[i] >>
+ 4),
+ data[i] & (1
+ <<
+ 3)
+ ?
+ "stencil write enable, "
+ : "",
+ data[i] & (1
+ <<
+ 2)
+ ?
+ "stencil test enable, "
+ : "",
+ data[i] & (1
+ <<
+ 1)
+ ?
+ "color dither enable, "
+ : "",
+ data[i] & (1
+ <<
+ 0)
+ ?
+ "logicop enable, "
+ : "");
+ }
+ break;
+ case 6:
+ instr_out(ctx, i,
+ "S6: %salpha_test=%s, alpha_ref=0x%x, "
+ "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
+ "%s%stristrip_provoking_vertex=%i\n",
+ data[i] & (1 << 31) ?
+ "alpha test enable, "
+ : "",
+ decode_compare_func
+ (data[i] >> 28),
+ data[i] & (0xff <<
+ 20),
+ decode_compare_func
+ (data[i] >> 16),
+ data[i] & (1 << 15) ?
+ "cbuf blend enable, "
+ : "",
+ decode_blend_fact(data
+ [i]
+ >>
+ 8),
+ decode_blend_fact(data
+ [i]
+ >>
+ 4),
+ data[i] & (1 << 3) ?
+ "depth write enable, "
+ : "",
+ data[i] & (1 << 2) ?
+ "cbuf write enable, "
+ : "",
+ data[i] & (0x3));
+ break;
+ case 7:
+ instr_out(ctx, i,
+ "S7: depth offset constant: 0x%08x\n",
+ data[i]);
+ break;
+ }
+ } else {
+ instr_out(ctx, i,
+ "S%d: 0x%08x\n", word, data[i]);
+ }
+ i++;
+ }
+ }
+ if (len != i) {
+ fprintf(out,
+ "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ }
+ return len;
+ case 0x03:
+ instr_out(ctx, 0,
+ "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 6; word <= 14; word++) {
+ if (data[0] & (1 << word)) {
+ if (word == 6)
+ instr_out(ctx, i++,
+ "TBCF\n");
+ else if (word >= 7 && word <= 10) {
+ instr_out(ctx, i++,
+ "TB%dC\n", word - 7);
+ instr_out(ctx, i++,
+ "TB%dA\n", word - 7);
+ } else if (word >= 11 && word <= 14) {
+ instr_out(ctx, i,
+ "TM%dS0: offset=0x%08x, %s\n",
+ word - 11,
+ data[i] & 0xfffffffe,
+ data[i] & 1 ? "use fence" :
+ "");
+ i++;
+ instr_out(ctx, i,
+ "TM%dS1: height=%i, width=%i, %s\n",
+ word - 11, data[i] >> 21,
+ (data[i] >> 10) & 0x3ff,
+ data[i] & 2 ? (data[i] & 1 ?
+ "y-tiled" :
+ "x-tiled") :
+ "");
+ i++;
+ instr_out(ctx, i,
+ "TM%dS2: pitch=%i, \n",
+ word - 11,
+ ((data[i] >> 21) + 1) * 4);
+ i++;
+ instr_out(ctx, i++,
+ "TM%dS3\n", word - 11);
+ instr_out(ctx, i++,
+ "TM%dS4: dflt color\n",
+ word - 11);
+ }
+ }
+ }
+ if (len != i) {
+ fprintf(out,
+ "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
+ }
+ return len;
+ case 0x00:
+ instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
+ len = (data[0] & 0x0000003f) + 2;
+ instr_out(ctx, 1, "mask\n");
+
+ i = 2;
+ for (map = 0; map <= 15; map++) {
+ if (data[1] & (1 << map)) {
+ int width, height, pitch, dword;
+ const char *tiling;
+
+ dword = data[i];
+ instr_out(ctx, i++,
+ "map %d MS2 %s%s%s\n", map,
+ dword & (1 << 31) ?
+ "untrusted surface, " : "",
+ dword & (1 << 1) ?
+ "vertical line stride enable, " : "",
+ dword & (1 << 0) ?
+ "vertical ofs enable, " : "");
+
+ dword = data[i];
+ width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
+ height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
+
+ tiling = "none";
+ if (dword & (1 << 2))
+ tiling = "fenced";
+ else if (dword & (1 << 1))
+ tiling = dword & (1 << 0) ? "Y" : "X";
+ type = " BAD";
+ format = "BAD";
+ switch ((dword >> 7) & 0x7) {
+ case 1:
+ type = "8b";
+ switch ((dword >> 3) & 0xf) {
+ case 0:
+ format = "I";
+ break;
+ case 1:
+ format = "L";
+ break;
+ case 4:
+ format = "A";
+ break;
+ case 5:
+ format = " mono";
+ break;
+ }
+ break;
+ case 2:
+ type = "16b";
+ switch ((dword >> 3) & 0xf) {
+ case 0:
+ format = " rgb565";
+ break;
+ case 1:
+ format = " argb1555";
+ break;
+ case 2:
+ format = " argb4444";
+ break;
+ case 5:
+ format = " ay88";
+ break;
+ case 6:
+ format = " bump655";
+ break;
+ case 7:
+ format = "I";
+ break;
+ case 8:
+ format = "L";
+ break;
+ case 9:
+ format = "A";
+ break;
+ }
+ break;
+ case 3:
+ type = "32b";
+ switch ((dword >> 3) & 0xf) {
+ case 0:
+ format = " argb8888";
+ break;
+ case 1:
+ format = " abgr8888";
+ break;
+ case 2:
+ format = " xrgb8888";
+ break;
+ case 3:
+ format = " xbgr8888";
+ break;
+ case 4:
+ format = " qwvu8888";
+ break;
+ case 5:
+ format = " axvu8888";
+ break;
+ case 6:
+ format = " lxvu8888";
+ break;
+ case 7:
+ format = " xlvu8888";
+ break;
+ case 8:
+ format = " argb2101010";
+ break;
+ case 9:
+ format = " abgr2101010";
+ break;
+ case 10:
+ format = " awvu2101010";
+ break;
+ case 11:
+ format = " gr1616";
+ break;
+ case 12:
+ format = " vu1616";
+ break;
+ case 13:
+ format = " xI824";
+ break;
+ case 14:
+ format = " xA824";
+ break;
+ case 15:
+ format = " xL824";
+ break;
+ }
+ break;
+ case 5:
+ type = "422";
+ switch ((dword >> 3) & 0xf) {
+ case 0:
+ format = " yuv_swapy";
+ break;
+ case 1:
+ format = " yuv";
+ break;
+ case 2:
+ format = " yuv_swapuv";
+ break;
+ case 3:
+ format = " yuv_swapuvy";
+ break;
+ }
+ break;
+ case 6:
+ type = "compressed";
+ switch ((dword >> 3) & 0x7) {
+ case 0:
+ format = " dxt1";
+ break;
+ case 1:
+ format = " dxt2_3";
+ break;
+ case 2:
+ format = " dxt4_5";
+ break;
+ case 3:
+ format = " fxt1";
+ break;
+ case 4:
+ format = " dxt1_rb";
+ break;
+ }
+ break;
+ case 7:
+ type = "4b indexed";
+ switch ((dword >> 3) & 0xf) {
+ case 7:
+ format = " argb8888";
+ break;
+ }
+ break;
+ }
+ dword = data[i];
+ instr_out(ctx, i++,
+ "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
+ map, width, height, type, format,
+ tiling,
+ dword & (1 << 9) ? " palette select" :
+ "");
+
+ dword = data[i];
+ pitch =
+ 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
+ instr_out(ctx, i++,
+ "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
+ map, pitch, (dword >> 9) & 0x3f,
+ dword & 0xff, (dword >> 15) & 0x3f,
+ dword & (1 << 8) ? "miplayout legacy"
+ : "miplayout right");
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
+ return len;
+ }
+ return len;
+ case 0x06:
+ instr_out(ctx, 0,
+ "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ len = (data[0] & 0x000000ff) + 2;
+
+ i = 2;
+ for (c = 0; c <= 31; c++) {
+ if (data[1] & (1 << c)) {
+ instr_out(ctx, i, "C%d.X = %f\n", c,
+ int_as_float(data[i]));
+ i++;
+ instr_out(ctx, i, "C%d.Y = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(ctx, i, "C%d.Z = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(ctx, i, "C%d.W = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ }
+ }
+ if (len != i) {
+ fprintf(out,
+ "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ }
+ return len;
+ case 0x05:
+ instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ len = (data[0] & 0x000000ff) + 2;
+ if ((len - 1) % 3 != 0 || len > 370) {
+ fprintf(out,
+ "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ }
+ i = 1;
+ for (instr = 0; instr < (len - 1) / 3; instr++) {
+ char instr_prefix[10];
+
+ sprintf(instr_prefix, "PS%03d", instr);
+ i915_decode_instruction(ctx, i,
+ instr_prefix);
+ i += 3;
+ }
+ return len;
+ case 0x01:
+ if (IS_GEN2(devid))
+ break;
+ instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
+ instr_out(ctx, 1, "mask\n");
+ len = (data[0] & 0x0000003f) + 2;
+ i = 2;
+ for (sampler = 0; sampler <= 15; sampler++) {
+ if (data[1] & (1 << sampler)) {
+ uint32_t dword;
+ const char *mip_filter = "";
+
+ dword = data[i];
+ switch ((dword >> 20) & 0x3) {
+ case 0:
+ mip_filter = "none";
+ break;
+ case 1:
+ mip_filter = "nearest";
+ break;
+ case 3:
+ mip_filter = "linear";
+ break;
+ }
+ instr_out(ctx, i++,
+ "sampler %d SS2:%s%s%s "
+ "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
+ "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
+ sampler,
+ dword & (1 << 31) ? " reverse gamma,"
+ : "",
+ dword & (1 << 30) ? " packed2planar,"
+ : "",
+ dword & (1 << 29) ?
+ " colorspace conversion," : "",
+ (dword >> 22) & 0x1f, mip_filter,
+ decode_sample_filter(dword >> 17),
+ decode_sample_filter(dword >> 14),
+ ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
+ dword & (1 << 4) ? " shadow," : "",
+ dword & (1 << 3) ? 4 : 2,
+ decode_compare_func(dword));
+ dword = data[i];
+ instr_out(ctx, i++,
+ "sampler %d SS3: min_lod=%.2f,%s "
+ "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
+ sampler,
+ ((dword >> 24) & 0xff) / (0x10 * 1.0),
+ dword & (1 << 17) ?
+ " kill pixel enable," : "",
+ decode_tex_coord_mode(dword >> 12),
+ decode_tex_coord_mode(dword >> 9),
+ decode_tex_coord_mode(dword >> 6),
+ dword & (1 << 5) ?
+ " normalized coords," : "",
+ (dword >> 1) & 0xf,
+ dword & (1 << 0) ? " deinterlacer," :
+ "");
+ dword = data[i];
+ instr_out(ctx, i++,
+ "sampler %d SS4: border color\n",
+ sampler);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
+ }
+ return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 2)
+ fprintf(out,
+ "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ instr_out(ctx, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0:
+ format = "g8";
+ break;
+ case 0x1:
+ format = "x1r5g5b5";
+ break;
+ case 0x2:
+ format = "r5g6b5";
+ break;
+ case 0x3:
+ format = "a8r8g8b8";
+ break;
+ case 0x4:
+ format = "ycrcb_swapy";
+ break;
+ case 0x5:
+ format = "ycrcb_normal";
+ break;
+ case 0x6:
+ format = "ycrcb_swapuv";
+ break;
+ case 0x7:
+ format = "ycrcb_swapuvy";
+ break;
+ case 0x8:
+ format = "a4r4g4b4";
+ break;
+ case 0x9:
+ format = "a1r5g5b5";
+ break;
+ case 0xa:
+ format = "a2r10g10b10";
+ break;
+ default:
+ format = "BAD";
+ break;
+ }
+ switch ((data[1] >> 2) & 0x3) {
+ case 0x0:
+ zformat = "u16";
+ break;
+ case 0x1:
+ zformat = "f16";
+ break;
+ case 0x2:
+ zformat = "u24x8";
+ break;
+ default:
+ zformat = "BAD";
+ break;
+ }
+ instr_out(ctx, 1,
+ "%s format, %s depth format, early Z %sabled\n",
+ format, zformat,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
+
+ case 0x8e:
+ {
+ const char *name, *tiling;
+
+ len = (data[0] & 0x0000000f) + 2;
+ if (len != 3)
+ fprintf(out,
+ "Bad count in 3DSTATE_BUFFER_INFO\n");
+
+ switch ((data[1] >> 24) & 0x7) {
+ case 0x3:
+ name = "color";
+ break;
+ case 0x7:
+ name = "depth";
+ break;
+ default:
+ name = "unknown";
+ break;
+ }
+
+ tiling = "none";
+ if (data[1] & (1 << 23))
+ tiling = "fenced";
+ else if (data[1] & (1 << 22))
+ tiling = data[1] & (1 << 21) ? "Y" : "X";
+
+ instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
+ instr_out(ctx, 1,
+ "%s, tiling = %s, pitch=%d\n", name, tiling,
+ data[1] & 0xffff);
+
+ instr_out(ctx, 2, "address\n");
+ return len;
+ }
+ case 0x81:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 3)
+ fprintf(out,
+ "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
+
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
+ instr_out(ctx, 1, "(%d,%d)\n",
+ data[1] & 0xffff, data[1] >> 16);
+ instr_out(ctx, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+
+ return len;
+ case 0x80:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 5)
+ fprintf(out,
+ "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
+
+ instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(ctx, 1, "%s\n",
+ data[1] & (1 << 30) ? "depth ofs disabled " : "");
+ instr_out(ctx, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(ctx, 3, "(%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(ctx, 4, "(%d,%d)\n",
+ data[4] & 0xffff, data[4] >> 16);
+
+ return len;
+ case 0x9c:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 7)
+ fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
+
+ instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
+ instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
+ data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
+ data[1] & (1 << 2) ? "color," : "",
+ data[1] & (1 << 1) ? "depth," : "",
+ data[1] & (1 << 0) ? "stencil," : "");
+ instr_out(ctx, 2, "clear color\n");
+ instr_out(ctx, 3, "clear depth/stencil\n");
+ instr_out(ctx, 4, "color value (rgba8888)\n");
+ instr_out(ctx, 5, "depth value %f\n",
+ int_as_float(data[5]));
+ instr_out(ctx, 6, "clear stencil\n");
+ return len;
+ }
+
+ for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
+ opcode_3d_1d = &opcodes_3d_1d[idx];
+ if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
+ continue;
+
+ if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
+ len = 1;
+
+ instr_out(ctx, 0, "%s\n",
+ opcode_3d_1d->name);
+ if (opcode_3d_1d->max_len > 1) {
+ len = (data[0] & 0x0000ffff) + 2;
+ if (len < opcode_3d_1d->min_len ||
+ len > opcode_3d_1d->max_len) {
+ fprintf(out, "Bad count in %s\n",
+ opcode_3d_1d->name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
+ opcode);
+ return 1;
+}
+
+static int
+decode_3d_primitive(struct drm_intel_decode *ctx)
+{
+ uint32_t *data = ctx->data;
+ uint32_t count = ctx->count;
+ char immediate = (data[0] & (1 << 23)) == 0;
+ unsigned int len, i, j, ret;
+ const char *primtype;
+ int original_s2 = saved_s2;
+ int original_s4 = saved_s4;
+
+ switch ((data[0] >> 18) & 0xf) {
+ case 0x0:
+ primtype = "TRILIST";
+ break;
+ case 0x1:
+ primtype = "TRISTRIP";
+ break;
+ case 0x2:
+ primtype = "TRISTRIP_REVERSE";
+ break;
+ case 0x3:
+ primtype = "TRIFAN";
+ break;
+ case 0x4:
+ primtype = "POLYGON";
+ break;
+ case 0x5:
+ primtype = "LINELIST";
+ break;
+ case 0x6:
+ primtype = "LINESTRIP";
+ break;
+ case 0x7:
+ primtype = "RECTLIST";
+ break;
+ case 0x8:
+ primtype = "POINTLIST";
+ break;
+ case 0x9:
+ primtype = "DIB";
+ break;
+ case 0xa:
+ primtype = "CLEAR_RECT";
+ saved_s4 = 3 << 6;
+ saved_s2 = ~0;
+ break;
+ default:
+ primtype = "unknown";
+ break;
+ }
+
+ /* XXX: 3DPRIM_DIB not supported */
+ if (immediate) {
+ len = (data[0] & 0x0003ffff) + 2;
+ instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
+ primtype);
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
+ if (!saved_s2_set || !saved_s4_set) {
+ fprintf(out, "unknown vertex format\n");
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i,
+ " vertex data (%f float)\n",
+ int_as_float(data[i]));
+ }
+ } else {
+ unsigned int vertex = 0;
+ for (i = 1; i < len;) {
+ unsigned int tc;
+
+#define VERTEX_OUT(fmt, ...) do { \
+ if (i < len) \
+ instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
+ else \
+ fprintf(out, " missing data in V%d\n", vertex); \
+ i++; \
+} while (0)
+
+ VERTEX_OUT("X = %f", int_as_float(data[i]));
+ VERTEX_OUT("Y = %f", int_as_float(data[i]));
+ switch (saved_s4 >> 6 & 0x7) {
+ case 0x1:
+ VERTEX_OUT("Z = %f",
+ int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("Z = %f",
+ int_as_float(data[i]));
+ VERTEX_OUT("W = %f",
+ int_as_float(data[i]));
+ break;
+ case 0x3:
+ break;
+ case 0x4:
+ VERTEX_OUT("W = %f",
+ int_as_float(data[i]));
+ break;
+ default:
+ fprintf(out, "bad S4 position mask\n");
+ }
+
+ if (saved_s4 & (1 << 10)) {
+ VERTEX_OUT
+ ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)", data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 11)) {
+ VERTEX_OUT
+ ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)", data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 12))
+ VERTEX_OUT("width = 0x%08x)", data[i]);
+
+ for (tc = 0; tc <= 7; tc++) {
+ switch ((saved_s2 >> (tc * 4)) & 0xf) {
+ case 0x0:
+ VERTEX_OUT("T%d.X = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.Y = %f", tc,
+ int_as_float(data
+ [i]));
+ break;
+ case 0x1:
+ VERTEX_OUT("T%d.X = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.Y = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.Z = %f", tc,
+ int_as_float(data
+ [i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("T%d.X = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.Y = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.Z = %f", tc,
+ int_as_float(data
+ [i]));
+ VERTEX_OUT("T%d.W = %f", tc,
+ int_as_float(data
+ [i]));
+ break;
+ case 0x3:
+ VERTEX_OUT("T%d.X = %f", tc,
+ int_as_float(data
+ [i]));
+ break;
+ case 0x4:
+ VERTEX_OUT
+ ("T%d.XY = 0x%08x half-float",
+ tc, data[i]);
+ break;
+ case 0x5:
+ VERTEX_OUT
+ ("T%d.XY = 0x%08x half-float",
+ tc, data[i]);
+ VERTEX_OUT
+ ("T%d.ZW = 0x%08x half-float",
+ tc, data[i]);
+ break;
+ case 0xf:
+ break;
+ default:
+ fprintf(out,
+ "bad S2.T%d format\n",
+ tc);
+ }
+ }
+ vertex++;
+ }
+ }
+
+ ret = len;
+ } else {
+ /* indirect vertices */
+ len = data[0] & 0x0000ffff; /* index count */
+ if (data[0] & (1 << 17)) {
+ /* random vertex access */
+ if (count < (len + 1) / 2 + 1) {
+ BUFFER_FAIL(count, (len + 1) / 2 + 1,
+ "3DPRIMITIVE random indirect");
+ }
+ instr_out(ctx, 0,
+ "3DPRIMITIVE random indirect %s (%d)\n",
+ primtype, len);
+ if (len == 0) {
+ /* vertex indices continue until 0xffff is
+ * found
+ */
+ for (i = 1; i < count; i++) {
+ if ((data[i] & 0xffff) == 0xffff) {
+ instr_out(ctx, i,
+ " indices: (terminator)\n");
+ ret = i;
+ goto out;
+ } else if ((data[i] >> 16) == 0xffff) {
+ instr_out(ctx, i,
+ " indices: 0x%04x, (terminator)\n",
+ data[i] & 0xffff);
+ ret = i;
+ goto out;
+ } else {
+ instr_out(ctx, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff,
+ data[i] >> 16);
+ }
+ }
+ fprintf(out,
+ "3DPRIMITIVE: no terminator found in index buffer\n");
+ ret = count;
+ goto out;
+ } else {
+ /* fixed size vertex index buffer */
+ for (j = 1, i = 0; i < len; i += 2, j++) {
+ if (i * 2 == len - 1) {
+ instr_out(ctx, j,
+ " indices: 0x%04x\n",
+ data[j] & 0xffff);
+ } else {
+ instr_out(ctx, j,
+ " indices: 0x%04x, 0x%04x\n",
+ data[j] & 0xffff,
+ data[j] >> 16);
+ }
+ }
+ }
+ ret = (len + 1) / 2 + 1;
+ goto out;
+ } else {
+ /* sequential vertex access */
+ instr_out(ctx, 0,
+ "3DPRIMITIVE sequential indirect %s, %d starting from "
+ "%d\n", primtype, len, data[1] & 0xffff);
+ instr_out(ctx, 1, " start\n");
+ ret = 2;
+ goto out;
+ }
+ }
+
+out:
+ saved_s2 = original_s2;
+ saved_s4 = original_s4;
+ return ret;
+}
+
+static int
+decode_3d(struct drm_intel_decode *ctx)
+{
+ uint32_t opcode;
+ unsigned int idx;
+ uint32_t *data = ctx->data;
+
+ struct {
+ uint32_t opcode;
+ unsigned int min_len;
+ unsigned int max_len;
+ const char *name;
+ } opcodes_3d[] = {
+ { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
+ { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
+ { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
+ { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
+ { 0x0d, 1, 1, "3DSTATE_MODES_4" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
+
+ switch (opcode) {
+ case 0x1f:
+ return decode_3d_primitive(ctx);
+ case 0x1d:
+ return decode_3d_1d(ctx);
+ case 0x1c:
+ return decode_3d_1c(ctx);
+ }
+
+ for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if (opcode == opcode_3d->opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len) {
+ fprintf(out, "Bad count in %s\n",
+ opcode_3d->name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
+ return 1;
+}
+
+static const char *get_965_surfacetype(unsigned int surfacetype)
+{
+ switch (surfacetype) {
+ case 0:
+ return "1D";
+ case 1:
+ return "2D";
+ case 2:
+ return "3D";
+ case 3:
+ return "CUBE";
+ case 4:
+ return "BUFFER";
+ case 7:
+ return "NULL";
+ default:
+ return "unknown";
+ }
+}
+
+static const char *get_965_depthformat(unsigned int depthformat)
+{
+ switch (depthformat) {
+ case 0:
+ return "s8_z24float";
+ case 1:
+ return "z32float";
+ case 2:
+ return "z24s8";
+ case 5:
+ return "z16";
+ default:
+ return "unknown";
+ }
+}
+
+static const char *get_965_element_component(uint32_t data, int component)
+{
+ uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
+
+ switch (component_control) {
+ case 0:
+ return "nostore";
+ case 1:
+ switch (component) {
+ case 0:
+ return "X";
+ case 1:
+ return "Y";
+ case 2:
+ return "Z";
+ case 3:
+ return "W";
+ default:
+ return "fail";
+ }
+ case 2:
+ return "0.0";
+ case 3:
+ return "1.0";
+ case 4:
+ return "0x1";
+ case 5:
+ return "VID";
+ default:
+ return "fail";
+ }
+}
+
+static const char *get_965_prim_type(uint32_t primtype)
+{
+ switch (primtype) {
+ case 0x01:
+ return "point list";
+ case 0x02:
+ return "line list";
+ case 0x03:
+ return "line strip";
+ case 0x04:
+ return "tri list";
+ case 0x05:
+ return "tri strip";
+ case 0x06:
+ return "tri fan";
+ case 0x07:
+ return "quad list";
+ case 0x08:
+ return "quad strip";
+ case 0x09:
+ return "line list adj";
+ case 0x0a:
+ return "line strip adj";
+ case 0x0b:
+ return "tri list adj";
+ case 0x0c:
+ return "tri strip adj";
+ case 0x0d:
+ return "tri strip reverse";
+ case 0x0e:
+ return "polygon";
+ case 0x0f:
+ return "rect list";
+ case 0x10:
+ return "line loop";
+ case 0x11:
+ return "point list bf";
+ case 0x12:
+ return "line strip cont";
+ case 0x13:
+ return "line strip bf";
+ case 0x14:
+ return "line strip cont bf";
+ case 0x15:
+ return "tri fan no stipple";
+ default:
+ return "fail";
+ }
+}
+
+static int
+i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
+{
+ uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
+ uint32_t *data = ctx->data;
+
+ if (len != 3)
+ fprintf(out, "Bad count in URB_FENCE\n");
+
+ vs_fence = data[1] & 0x3ff;
+ gs_fence = (data[1] >> 10) & 0x3ff;
+ clip_fence = (data[1] >> 20) & 0x3ff;
+ sf_fence = data[2] & 0x3ff;
+ vfe_fence = (data[2] >> 10) & 0x3ff;
+ cs_fence = (data[2] >> 20) & 0x7ff;
+
+ instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
+ (data[0] >> 13) & 1 ? "cs " : "",
+ (data[0] >> 12) & 1 ? "vfe " : "",
+ (data[0] >> 11) & 1 ? "sf " : "",
+ (data[0] >> 10) & 1 ? "clip " : "",
+ (data[0] >> 9) & 1 ? "gs " : "",
+ (data[0] >> 8) & 1 ? "vs " : "");
+ instr_out(ctx, 1,
+ "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
+ vs_fence, clip_fence, gs_fence);
+ instr_out(ctx, 2,
+ "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
+ sf_fence, vfe_fence, cs_fence);
+ if (gs_fence < vs_fence)
+ fprintf(out, "gs fence < vs fence!\n");
+ if (clip_fence < gs_fence)
+ fprintf(out, "clip fence < gs fence!\n");
+ if (sf_fence < clip_fence)
+ fprintf(out, "sf fence < clip fence!\n");
+ if (cs_fence < sf_fence)
+ fprintf(out, "cs fence < sf fence!\n");
+
+ return len;
+}
+
+static void
+state_base_out(struct drm_intel_decode *ctx, unsigned int index,
+ const char *name)
+{
+ if (ctx->data[index] & 1) {
+ instr_out(ctx, index,
+ "%s state base address 0x%08x\n", name,
+ ctx->data[index] & ~1);
+ } else {
+ instr_out(ctx, index, "%s state base not updated\n",
+ name);
+ }
+}
+
+static void
+state_max_out(struct drm_intel_decode *ctx, unsigned int index,
+ const char *name)
+{
+ if (ctx->data[index] & 1) {
+ if (ctx->data[index] == 1) {
+ instr_out(ctx, index,
+ "%s state upper bound disabled\n", name);
+ } else {
+ instr_out(ctx, index,
+ "%s state upper bound 0x%08x\n", name,
+ ctx->data[index] & ~1);
+ }
+ } else {
+ instr_out(ctx, index,
+ "%s state upper bound not updated\n", name);
+ }
+}
+
+static int
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n");
+ instr_out(ctx, 1, "pointer to CC viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n");
+ instr_out(ctx, 1, "pointer to SF_CLIP viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n");
+ instr_out(ctx, 1,
+ "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n");
+ instr_out(ctx, 1, "pitch %db\n",
+ (ctx->data[1] & 0x1ffff) + 1);
+ instr_out(ctx, 2, "pointer to HiZ buffer\n");
+
+ return 3;
+}
+
+static int
+gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1);
+ instr_out(ctx, 2, "depth stencil change %d\n",
+ ctx->data[2] & 1);
+ instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1);
+
+ return 4;
+}
+
+static int
+gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x "
+ "(%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit)
+{
+ int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8;
+ /* the field is # of 512-bit rows - 1, we print bytes */
+ int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1);
+ int nr_entries = ctx->data[1] & 0xffff;
+
+ instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit);
+ instr_out(ctx, 1,
+ "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n",
+ start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size);
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "VS");
+}
+
+static int
+gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "HS");
+}
+
+static int
+gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "DS");
+}
+
+static int
+gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "GS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit)
+{
+ int rlen[4];
+
+ rlen[0] = (ctx->data[1] >> 0) & 0xffff;
+ rlen[1] = (ctx->data[1] >> 16) & 0xffff;
+ rlen[2] = (ctx->data[2] >> 0) & 0xffff;
+ rlen[3] = (ctx->data[2] >> 16) & 0xffff;
+
+ instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit);
+ instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]);
+ instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]);
+ instr_out(ctx, 3, "pointer to constbuf 0\n");
+ instr_out(ctx, 4, "pointer to constbuf 1\n");
+ instr_out(ctx, 5, "pointer to constbuf 2\n");
+ instr_out(ctx, 6, "pointer to constbuf 3\n");
+
+ return 7;
+}
+
+static int
+gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "VS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "GS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "PS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "DS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "HS");
+}
+
+
+static int
+gen6_3DSTATE_WM(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_WM\n");
+ instr_out(ctx, 1, "kernel start pointer 0\n");
+ instr_out(ctx, 2,
+ "SPF=%d, VME=%d, Sampler Count %d, "
+ "Binding table count %d\n",
+ (ctx->data[2] >> 31) & 1,
+ (ctx->data[2] >> 30) & 1,
+ (ctx->data[2] >> 27) & 7,
+ (ctx->data[2] >> 18) & 0xff);
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
+ "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
+ "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
+ (ctx->data[4] & (1 << 30)) != 0,
+ (ctx->data[4] & (1 << 28)) != 0,
+ (ctx->data[4] & (1 << 27)) != 0,
+ (ctx->data[4] >> 16) & 0x7f,
+ (ctx->data[4] >> 8) & 0x7f,
+ (ctx->data[4] & 0x7f));
+ instr_out(ctx, 5,
+ "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
+ "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, "
+ "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n",
+ ((ctx->data[5] >> 25) & 0x7f) + 1,
+ (ctx->data[5] & (1 << 22)) != 0,
+ (ctx->data[5] & (1 << 21)) != 0,
+ (ctx->data[5] & (1 << 20)) != 0,
+ (ctx->data[5] & (1 << 19)) != 0,
+ (ctx->data[5] & (1 << 8)) != 0,
+ (ctx->data[5] & (1 << 2)) != 0,
+ (ctx->data[5] & (1 << 1)) != 0,
+ (ctx->data[5] & (1 << 0)) != 0);
+ instr_out(ctx, 6,
+ "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
+ "Barycentric interp mode 0x%x, Point raster rule %d, "
+ "Multisample mode %d, "
+ "Multisample Dispatch mode %d\n",
+ (ctx->data[6] >> 20) & 0x3f,
+ (ctx->data[6] >> 18) & 3,
+ (ctx->data[6] >> 16) & 3,
+ (ctx->data[6] >> 10) & 0x3f,
+ (ctx->data[6] & (1 << 9)) != 0,
+ (ctx->data[6] >> 1) & 3,
+ (ctx->data[6] & 1));
+ instr_out(ctx, 7, "kernel start pointer 1\n");
+ instr_out(ctx, 8, "kernel start pointer 2\n");
+
+ return 9;
+}
+
+static int
+gen7_3DSTATE_WM(struct drm_intel_decode *ctx)
+{
+ const char *computed_depth = "";
+ const char *early_depth = "";
+ const char *zw_interp = "";
+
+ switch ((ctx->data[1] >> 23) & 0x3) {
+ case 0:
+ computed_depth = "";
+ break;
+ case 1:
+ computed_depth = "computed depth";
+ break;
+ case 2:
+ computed_depth = "computed depth >=";
+ break;
+ case 3:
+ computed_depth = "computed depth <=";
+ break;
+ }
+
+ switch ((ctx->data[1] >> 21) & 0x3) {
+ case 0:
+ early_depth = "";
+ break;
+ case 1:
+ early_depth = ", EDSC_PSEXEC";
+ break;
+ case 2:
+ early_depth = ", EDSC_PREPS";
+ break;
+ case 3:
+ early_depth = ", BAD EDSC";
+ break;
+ }
+
+ switch ((ctx->data[1] >> 17) & 0x3) {
+ case 0:
+ early_depth = "";
+ break;
+ case 1:
+ early_depth = ", BAD ZW interp";
+ break;
+ case 2:
+ early_depth = ", ZW centroid";
+ break;
+ case 3:
+ early_depth = ", ZW sample";
+ break;
+ }
+
+ instr_out(ctx, 0, "3DSTATE_WM\n");
+ instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ (ctx->data[1] & (1 << 11)) ? "PP " : "",
+ (ctx->data[1] & (1 << 12)) ? "PC " : "",
+ (ctx->data[1] & (1 << 13)) ? "PS " : "",
+ (ctx->data[1] & (1 << 14)) ? "NPP " : "",
+ (ctx->data[1] & (1 << 15)) ? "NPC " : "",
+ (ctx->data[1] & (1 << 16)) ? "NPS " : "",
+ (ctx->data[1] & (1 << 30)) ? ", depth clear" : "",
+ (ctx->data[1] & (1 << 29)) ? "" : ", disabled",
+ (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "",
+ (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "",
+ (ctx->data[1] & (1 << 25)) ? ", kill" : "",
+ computed_depth,
+ early_depth,
+ zw_interp,
+ (ctx->data[1] & (1 << 20)) ? ", source depth" : "",
+ (ctx->data[1] & (1 << 19)) ? ", source W" : "",
+ (ctx->data[1] & (1 << 10)) ? ", coverage" : "",
+ (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "",
+ (ctx->data[1] & (1 << 3)) ? ", line stipple" : "",
+ (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR"
+ );
+ instr_out(ctx, 2, "MS\n");
+
+ return 3;
+}
+
+static int
+gen4_3DPRIMITIVE(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0,
+ "3DPRIMITIVE: %s %s\n",
+ get_965_prim_type((ctx->data[0] >> 10) & 0x1f),
+ (ctx->data[0] & (1 << 15)) ? "random" : "sequential");
+ instr_out(ctx, 1, "vertex count\n");
+ instr_out(ctx, 2, "start vertex\n");
+ instr_out(ctx, 3, "instance count\n");
+ instr_out(ctx, 4, "start instance\n");
+ instr_out(ctx, 5, "index bias\n");
+
+ return 6;
+}
+
+static int
+gen7_3DPRIMITIVE(struct drm_intel_decode *ctx)
+{
+ bool indirect = !!(ctx->data[0] & (1 << 10));
+
+ instr_out(ctx, 0,
+ "3DPRIMITIVE: %s%s\n",
+ indirect ? " indirect" : "",
+ (ctx->data[0] & (1 << 8)) ? " predicated" : "");
+ instr_out(ctx, 1, "%s %s\n",
+ get_965_prim_type(ctx->data[1] & 0x3f),
+ (ctx->data[1] & (1 << 8)) ? "random" : "sequential");
+ instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n");
+ instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n");
+ instr_out(ctx, 4, indirect ? "ignored" : "instance count\n");
+ instr_out(ctx, 5, indirect ? "ignored" : "start instance\n");
+ instr_out(ctx, 6, indirect ? "ignored" : "index bias\n");
+
+ return 7;
+}
+
+static int
+decode_3d_965(struct drm_intel_decode *ctx)
+{
+ uint32_t opcode;
+ unsigned int len;
+ unsigned int i, j, sba_len;
+ const char *desc1 = NULL;
+ uint32_t *data = ctx->data;
+ uint32_t devid = ctx->devid;
+
+ struct {
+ uint32_t opcode;
+ uint32_t len_mask;
+ int unsigned min_len;
+ int unsigned max_len;
+ const char *name;
+ int gen;
+ int (*func)(struct drm_intel_decode *ctx);
+ } opcodes_3d[] = {
+ { 0x6000, 0x00ff, 3, 3, "URB_FENCE" },
+ { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" },
+ { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" },
+ { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" },
+ { 0x6102, 0xffff, 2, 2, "STATE_SIP" },
+ { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
+ { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
+ { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
+ { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 },
+ { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" },
+ { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" },
+ { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" },
+ { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 },
+ { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER },
+ { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
+ { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
+ { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
+ { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
+ { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS },
+ { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS },
+ { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
+ { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
+ { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
+ { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
+ { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 },
+ { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 },
+ { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM },
+ { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM },
+ { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 },
+ { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS },
+ { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 },
+ { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS },
+ { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 },
+ { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS },
+ { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS },
+ { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS },
+ { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" },
+ { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" },
+ { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" },
+ { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" },
+ { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" },
+ { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" },
+ { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
+ { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
+ { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },
+ { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS },
+ { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" },
+ { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" },
+ { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" },
+ { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" },
+ { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" },
+ { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" },
+ { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" },
+ { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" },
+ { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" },
+ { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" },
+ { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS },
+ { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS },
+ { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS },
+ { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS },
+ { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" },
+ { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" },
+ { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
+ { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
+ { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" },
+ { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
+ { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" },
+ { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 },
+ { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 },
+ { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
+ { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" },
+ { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" },
+ { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" },
+ { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" },
+ { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" },
+ { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" },
+ { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" },
+ { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" },
+ { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE },
+ { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE },
+ }, *opcode_3d = NULL;
+
+ opcode = (data[0] & 0xffff0000) >> 16;
+
+ for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) {
+ if (opcode != opcodes_3d[i].opcode)
+ continue;
+
+ /* If it's marked as not our gen, skip. */
+ if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen)
+ continue;
+
+ opcode_3d = &opcodes_3d[i];
+ break;
+ }
+
+ if (opcode_3d) {
+ if (opcode_3d->max_len == 1)
+ len = 1;
+ else
+ len = (data[0] & opcode_3d->len_mask) + 2;
+
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len) {
+ fprintf(out, "Bad length %d in %s, expected %d-%d\n",
+ len, opcode_3d->name,
+ opcode_3d->min_len, opcode_3d->max_len);
+ }
+ } else {
+ len = (data[0] & 0x0000ffff) + 2;
+ }
+
+ switch (opcode) {
+ case 0x6000:
+ return i965_decode_urb_fence(ctx, len);
+ case 0x6001:
+ instr_out(ctx, 0, "CS_URB_STATE\n");
+ instr_out(ctx, 1,
+ "entry_size: %d [%d bytes], n_entries: %d\n",
+ (data[1] >> 4) & 0x1f,
+ (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
+ return len;
+ case 0x6002:
+ instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
+ (data[0] >> 8) & 1 ? "valid" : "invalid");
+ instr_out(ctx, 1,
+ "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
+ ((data[1] & 0x3f) + 1) * 64);
+ return len;
+ case 0x6101:
+ i = 0;
+ instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
+ i++;
+
+ if (IS_GEN6(devid) || IS_GEN7(devid))
+ sba_len = 10;
+ else if (IS_GEN5(devid))
+ sba_len = 8;
+ else
+ sba_len = 6;
+ if (len != sba_len)
+ fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
+
+ state_base_out(ctx, i++, "general");
+ state_base_out(ctx, i++, "surface");
+ if (IS_GEN6(devid) || IS_GEN7(devid))
+ state_base_out(ctx, i++, "dynamic");
+ state_base_out(ctx, i++, "indirect");
+ if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
+ state_base_out(ctx, i++, "instruction");
+
+ state_max_out(ctx, i++, "general");
+ if (IS_GEN6(devid) || IS_GEN7(devid))
+ state_max_out(ctx, i++, "dynamic");
+ state_max_out(ctx, i++, "indirect");
+ if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
+ state_max_out(ctx, i++, "instruction");
+
+ return len;
+ case 0x7800:
+ instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
+ instr_out(ctx, 1, "VS state\n");
+ instr_out(ctx, 2, "GS state\n");
+ instr_out(ctx, 3, "Clip state\n");
+ instr_out(ctx, 4, "SF state\n");
+ instr_out(ctx, 5, "WM state\n");
+ instr_out(ctx, 6, "CC state\n");
+ return len;
+ case 0x7801:
+ if (len != 6 && len != 4)
+ fprintf(out,
+ "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
+ if (len == 6) {
+ instr_out(ctx, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS\n");
+ instr_out(ctx, 1, "VS binding table\n");
+ instr_out(ctx, 2, "GS binding table\n");
+ instr_out(ctx, 3, "Clip binding table\n");
+ instr_out(ctx, 4, "SF binding table\n");
+ instr_out(ctx, 5, "WM binding table\n");
+ } else {
+ instr_out(ctx, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
+ "GS mod %d, PS mod %d\n",
+ (data[0] & (1 << 8)) != 0,
+ (data[0] & (1 << 9)) != 0,
+ (data[0] & (1 << 12)) != 0);
+ instr_out(ctx, 1, "VS binding table\n");
+ instr_out(ctx, 2, "GS binding table\n");
+ instr_out(ctx, 3, "WM binding table\n");
+ }
+
+ return len;
+ case 0x7802:
+ instr_out(ctx, 0,
+ "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
+ "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
+ (data[0] & (1 << 9)) != 0,
+ (data[0] & (1 << 12)) != 0);
+ instr_out(ctx, 1, "VS sampler state\n");
+ instr_out(ctx, 2, "GS sampler state\n");
+ instr_out(ctx, 3, "WM sampler state\n");
+ return len;
+ case 0x7805:
+ /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */
+ if (ctx->gen == 7)
+ break;
+
+ instr_out(ctx, 0, "3DSTATE_URB\n");
+ instr_out(ctx, 1,
+ "VS entries %d, alloc size %d (1024bit row)\n",
+ data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
+ instr_out(ctx, 2,
+ "GS entries %d, alloc size %d (1024bit row)\n",
+ (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
+ return len;
+
+ case 0x7808:
+ if ((len - 1) % 4 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
+ instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
+
+ for (i = 1; i < len;) {
+ int idx, access;
+ if (IS_GEN6(devid)) {
+ idx = 26;
+ access = 20;
+ } else {
+ idx = 27;
+ access = 26;
+ }
+ instr_out(ctx, i,
+ "buffer %d: %s, pitch %db\n", data[i] >> idx,
+ data[i] & (1 << access) ? "random" :
+ "sequential", data[i] & 0x07ff);
+ i++;
+ instr_out(ctx, i++, "buffer address\n");
+ instr_out(ctx, i++, "max index\n");
+ instr_out(ctx, i++, "mbz\n");
+ }
+ return len;
+
+ case 0x7809:
+ if ((len + 1) % 2 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
+ instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
+
+ for (i = 1; i < len;) {
+ instr_out(ctx, i,
+ "buffer %d: %svalid, type 0x%04x, "
+ "src offset 0x%04x bytes\n",
+ data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27),
+ data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ?
+ "" : "in", (data[i] >> 16) & 0x1ff,
+ data[i] & 0x07ff);
+ i++;
+ instr_out(ctx, i, "(%s, %s, %s, %s), "
+ "dst offset 0x%02x bytes\n",
+ get_965_element_component(data[i], 0),
+ get_965_element_component(data[i], 1),
+ get_965_element_component(data[i], 2),
+ get_965_element_component(data[i], 3),
+ (data[i] & 0xff) * 4);
+ i++;
+ }
+ return len;
+
+ case 0x780d:
+ instr_out(ctx, 0,
+ "3DSTATE_VIEWPORT_STATE_POINTERS\n");
+ instr_out(ctx, 1, "clip\n");
+ instr_out(ctx, 2, "sf\n");
+ instr_out(ctx, 3, "cc\n");
+ return len;
+
+ case 0x780a:
+ instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
+ instr_out(ctx, 1, "beginning buffer address\n");
+ instr_out(ctx, 2, "ending buffer address\n");
+ return len;
+
+ case 0x780f:
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
+ instr_out(ctx, 1, "scissor rect offset\n");
+ return len;
+
+ case 0x7810:
+ instr_out(ctx, 0, "3DSTATE_VS\n");
+ instr_out(ctx, 1, "kernel pointer\n");
+ instr_out(ctx, 2,
+ "SPF=%d, VME=%d, Sampler Count %d, "
+ "Binding table count %d\n", (data[2] >> 31) & 1,
+ (data[2] >> 30) & 1, (data[2] >> 27) & 7,
+ (data[2] >> 18) & 0xff);
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
+ "Dispatch GRF start %d, VUE read length %d, "
+ "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
+ (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
+ instr_out(ctx, 5,
+ "Max Threads %d, Vertex Cache %sable, "
+ "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
+ (data[5] & (1 << 1)) != 0 ? "dis" : "en",
+ (data[5] & 1) != 0 ? "en" : "dis");
+ return len;
+
+ case 0x7811:
+ instr_out(ctx, 0, "3DSTATE_GS\n");
+ instr_out(ctx, 1, "kernel pointer\n");
+ instr_out(ctx, 2,
+ "SPF=%d, VME=%d, Sampler Count %d, "
+ "Binding table count %d\n", (data[2] >> 31) & 1,
+ (data[2] >> 30) & 1, (data[2] >> 27) & 7,
+ (data[2] >> 18) & 0xff);
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
+ "Dispatch GRF start %d, VUE read length %d, "
+ "VUE read offset %d\n", (data[4] & 0xf),
+ (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
+ instr_out(ctx, 5,
+ "Max Threads %d, Rendering %sable\n",
+ ((data[5] >> 25) & 0x7f) + 1,
+ (data[5] & (1 << 8)) != 0 ? "en" : "dis");
+ instr_out(ctx, 6,
+ "Reorder %sable, Discard Adjaceny %sable, "
+ "GS %sable\n",
+ (data[6] & (1 << 30)) != 0 ? "en" : "dis",
+ (data[6] & (1 << 29)) != 0 ? "en" : "dis",
+ (data[6] & (1 << 15)) != 0 ? "en" : "dis");
+ return len;
+
+ case 0x7812:
+ instr_out(ctx, 0, "3DSTATE_CLIP\n");
+ instr_out(ctx, 1,
+ "UserClip distance cull test mask 0x%x\n",
+ data[1] & 0xff);
+ instr_out(ctx, 2,
+ "Clip %sable, API mode %s, Viewport XY test %sable, "
+ "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
+ "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
+ "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
+ (data[2] & (1 << 31)) != 0 ? "en" : "dis",
+ (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
+ (data[2] & (1 << 28)) != 0 ? "en" : "dis",
+ (data[2] & (1 << 27)) != 0 ? "en" : "dis",
+ (data[2] & (1 << 26)) != 0 ? "en" : "dis",
+ (data[2] >> 13) & 7,
+ (data[2] & (1 << 9)) != 0 ? "dis" : "en",
+ (data[2] & (1 << 8)) != 0 ? "en" : "dis",
+ (data[2] >> 4) & 3, (data[2] >> 2) & 3,
+ (data[2] & 3));
+ instr_out(ctx, 3,
+ "Min PointWidth %d, Max PointWidth %d, "
+ "Force Zero RTAIndex %sable, Max VPIndex %d\n",
+ (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
+ (data[3] & (1 << 5)) != 0 ? "en" : "dis",
+ (data[3] & 0xf));
+ return len;
+
+ case 0x7813:
+ if (ctx->gen == 7)
+ break;
+
+ instr_out(ctx, 0, "3DSTATE_SF\n");
+ instr_out(ctx, 1,
+ "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
+ "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
+ (data[1] & (1 << 21)) != 0 ? "en" : "dis",
+ (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
+ instr_out(ctx, 2,
+ "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
+ "VP transform %sable, FrontWinding_%s\n",
+ (data[2] & (1 << 11)) != 0 ? "en" : "dis",
+ (data[2] >> 5) & 3, (data[2] >> 3) & 3,
+ (data[2] & (1 << 1)) != 0 ? "en" : "dis",
+ (data[2] & 1) != 0 ? "CCW" : "CW");
+ instr_out(ctx, 3,
+ "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
+ (data[3] & (1 << 31)) != 0 ? "en" : "dis",
+ (data[3] >> 29) & 3,
+ (data[3] & (1 << 11)) != 0 ? "en" : "dis",
+ (data[3] >> 8) & 3);
+ instr_out(ctx, 4,
+ "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
+ (data[4] & (1 << 31)) != 0 ? "en" : "dis",
+ (data[4] & (1 << 12)) != 0 ? 4 : 8,
+ (data[4] & (1 << 11)) != 0);
+ instr_out(ctx, 5,
+ "Global Depth Offset Constant %f\n",
+ *(float *)(&data[5]));
+ instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
+ *(float *)(&data[6]));
+ instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
+ *(float *)(&data[7]));
+
+ for (i = 0, j = 0; i < 8; i++, j += 2)
+ instr_out(ctx, i + 8,
+ "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
+ "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
+ j + 1,
+ (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
+ (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
+ (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
+ (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
+ (data[8 + i] >> 25) & 3,
+ (data[8 + i] >> 22) & 3,
+ (data[8 + i] >> 16) & 0x1f, j,
+ (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
+ (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
+ (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
+ (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
+ (data[8 + i] >> 9) & 3,
+ (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
+ instr_out(ctx, 16,
+ "Point Sprite TexCoord Enable\n");
+ instr_out(ctx, 17, "Const Interp Enable\n");
+ instr_out(ctx, 18,
+ "Attrib 7-0 WrapShortest Enable\n");
+ instr_out(ctx, 19,
+ "Attrib 15-8 WrapShortest Enable\n");
+
+ return len;
+
+ case 0x7900:
+ instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(ctx, 1, "top left: %d,%d\n",
+ data[1] & 0xffff, (data[1] >> 16) & 0xffff);
+ instr_out(ctx, 2, "bottom right: %d,%d\n",
+ data[2] & 0xffff, (data[2] >> 16) & 0xffff);
+ instr_out(ctx, 3, "origin: %d,%d\n",
+ (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
+
+ return len;
+
+ case 0x7905:
+ instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
+ if (IS_GEN5(devid) || IS_GEN6(devid))
+ instr_out(ctx, 1,
+ "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
+ get_965_surfacetype(data[1] >> 29),
+ get_965_depthformat((data[1] >> 18) & 0x7),
+ (data[1] & 0x0001ffff) + 1,
+ data[1] & (1 << 27) ? "" : "not ",
+ (data[1] & (1 << 22)) != 0,
+ (data[1] & (1 << 21)) != 0);
+ else
+ instr_out(ctx, 1,
+ "%s, %s, pitch = %d bytes, %stiled\n",
+ get_965_surfacetype(data[1] >> 29),
+ get_965_depthformat((data[1] >> 18) & 0x7),
+ (data[1] & 0x0001ffff) + 1,
+ data[1] & (1 << 27) ? "" : "not ");
+ instr_out(ctx, 2, "depth offset\n");
+ instr_out(ctx, 3, "%dx%d\n",
+ ((data[3] & 0x0007ffc0) >> 6) + 1,
+ ((data[3] & 0xfff80000) >> 19) + 1);
+ instr_out(ctx, 4, "volume depth\n");
+ if (len >= 6)
+ instr_out(ctx, 5, "\n");
+ if (len >= 7) {
+ if (IS_GEN6(devid))
+ instr_out(ctx, 6, "\n");
+ else
+ instr_out(ctx, 6,
+ "render target view extent\n");
+ }
+
+ return len;
+
+ case 0x7a00:
+ if (IS_GEN6(devid) || IS_GEN7(devid)) {
+ if (len != 4 && len != 5)
+ fprintf(out, "Bad count in PIPE_CONTROL\n");
+
+ switch ((data[1] >> 14) & 0x3) {
+ case 0:
+ desc1 = "no write";
+ break;
+ case 1:
+ desc1 = "qword write";
+ break;
+ case 2:
+ desc1 = "PS_DEPTH_COUNT write";
+ break;
+ case 3:
+ desc1 = "TIMESTAMP write";
+ break;
+ }
+ instr_out(ctx, 0, "PIPE_CONTROL\n");
+ instr_out(ctx, 1,
+ "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ desc1,
+ data[1] & (1 << 20) ? "cs stall, " : "",
+ data[1] & (1 << 19) ?
+ "global snapshot count reset, " : "",
+ data[1] & (1 << 18) ? "tlb invalidate, " : "",
+ data[1] & (1 << 17) ? "gfdt flush, " : "",
+ data[1] & (1 << 17) ? "media state clear, " :
+ "",
+ data[1] & (1 << 13) ? "depth stall, " : "",
+ data[1] & (1 << 12) ?
+ "render target cache flush, " : "",
+ data[1] & (1 << 11) ?
+ "instruction cache invalidate, " : "",
+ data[1] & (1 << 10) ?
+ "texture cache invalidate, " : "",
+ data[1] & (1 << 9) ?
+ "indirect state invalidate, " : "",
+ data[1] & (1 << 8) ? "notify irq, " : "",
+ data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
+ "",
+ data[1] & (1 << 6) ? "protect mem app_id, " :
+ "", data[1] & (1 << 5) ? "DC flush, " : "",
+ data[1] & (1 << 4) ? "vf fetch invalidate, " :
+ "",
+ data[1] & (1 << 3) ?
+ "constant cache invalidate, " : "",
+ data[1] & (1 << 2) ?
+ "state cache invalidate, " : "",
+ data[1] & (1 << 1) ? "stall at scoreboard, " :
+ "",
+ data[1] & (1 << 0) ? "depth cache flush, " :
+ "");
+ if (len == 5) {
+ instr_out(ctx, 2,
+ "destination address\n");
+ instr_out(ctx, 3,
+ "immediate dword low\n");
+ instr_out(ctx, 4,
+ "immediate dword high\n");
+ } else {
+ for (i = 2; i < len; i++) {
+ instr_out(ctx, i, "\n");
+ }
+ }
+ return len;
+ } else {
+ if (len != 4)
+ fprintf(out, "Bad count in PIPE_CONTROL\n");
+
+ switch ((data[0] >> 14) & 0x3) {
+ case 0:
+ desc1 = "no write";
+ break;
+ case 1:
+ desc1 = "qword write";
+ break;
+ case 2:
+ desc1 = "PS_DEPTH_COUNT write";
+ break;
+ case 3:
+ desc1 = "TIMESTAMP write";
+ break;
+ }
+ instr_out(ctx, 0,
+ "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
+ "%sinst flush\n",
+ desc1,
+ data[0] & (1 << 13) ? "" : "no ",
+ data[0] & (1 << 12) ? "" : "no ",
+ data[0] & (1 << 11) ? "" : "no ");
+ instr_out(ctx, 1, "destination address\n");
+ instr_out(ctx, 2, "immediate dword low\n");
+ instr_out(ctx, 3, "immediate dword high\n");
+ return len;
+ }
+ }
+
+ if (opcode_3d) {
+ if (opcode_3d->func) {
+ return opcode_3d->func(ctx);
+ } else {
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
+
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
+ opcode);
+ return 1;
+}
+
+static int
+decode_3d_i830(struct drm_intel_decode *ctx)
+{
+ unsigned int idx;
+ uint32_t opcode;
+ uint32_t *data = ctx->data;
+
+ struct {
+ uint32_t opcode;
+ unsigned int min_len;
+ unsigned int max_len;
+ const char *name;
+ } opcodes_3d[] = {
+ { 0x02, 1, 1, "3DSTATE_MODES_3" },
+ { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
+ { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
+ { 0x05, 1, 1, "3DSTATE_VFT0" },
+ { 0x06, 1, 1, "3DSTATE_AA" },
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ { 0x08, 1, 1, "3DSTATE_MODES_1" },
+ { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
+ { 0x0a, 1, 1, "3DSTATE_VFT1" },
+ { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
+ { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
+ { 0x0f, 1, 1, "3DSTATE_MODES_2" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x16, 1, 1, "3DSTATE_MODES_4"},
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
+
+ switch (opcode) {
+ case 0x1f:
+ return decode_3d_primitive(ctx);
+ case 0x1d:
+ return decode_3d_1d(ctx);
+ case 0x1c:
+ return decode_3d_1c(ctx);
+ }
+
+ for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len) {
+ fprintf(out, "Bad count in %s\n",
+ opcode_3d->name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ instr_out(ctx, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
+ opcode);
+ return 1;
+}
+
+drm_public struct drm_intel_decode *
+drm_intel_decode_context_alloc(uint32_t devid)
+{
+ struct drm_intel_decode *ctx;
+ int gen = 0;
+
+ if (IS_GEN8(devid))
+ gen = 8;
+ else if (IS_GEN7(devid))
+ gen = 7;
+ else if (IS_GEN6(devid))
+ gen = 6;
+ else if (IS_GEN5(devid))
+ gen = 5;
+ else if (IS_GEN4(devid))
+ gen = 4;
+ else if (IS_GEN3(devid))
+ gen = 3;
+ else if (IS_GEN2(devid))
+ gen = 2;
+ else
+ /* Just assume future unknown platforms behave as gen8. */
+ gen = 8;
+
+ if (!gen)
+ return NULL;
+
+ ctx = calloc(1, sizeof(struct drm_intel_decode));
+ if (!ctx)
+ return NULL;
+
+ ctx->devid = devid;
+ ctx->gen = gen;
+ ctx->out = stdout;
+
+ return ctx;
+}
+
+drm_public void
+drm_intel_decode_context_free(struct drm_intel_decode *ctx)
+{
+ free(ctx);
+}
+
+drm_public void
+drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
+ int dump_past_end)
+{
+ ctx->dump_past_end = !!dump_past_end;
+}
+
+drm_public void
+drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
+ void *data, uint32_t hw_offset, int count)
+{
+ ctx->base_data = data;
+ ctx->base_hw_offset = hw_offset;
+ ctx->base_count = count;
+}
+
+drm_public void
+drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
+ uint32_t head, uint32_t tail)
+{
+ ctx->head = head;
+ ctx->tail = tail;
+}
+
+drm_public void
+drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
+ FILE *output)
+{
+ ctx->out = output;
+}
+
+/**
+ * Decodes an i830-i915 batch buffer, writing the output to stdout.
+ *
+ * \param data batch buffer contents
+ * \param count number of DWORDs to decode in the batch buffer
+ * \param hw_offset hardware address for the buffer
+ */
+drm_public void
+drm_intel_decode(struct drm_intel_decode *ctx)
+{
+ int ret;
+ unsigned int index = 0;
+ uint32_t devid;
+ int size;
+ void *temp;
+
+ if (!ctx)
+ return;
+
+ /* Put a scratch page full of obviously undefined data after
+ * the batchbuffer. This lets us avoid a bunch of length
+ * checking in statically sized packets.
+ */
+ size = ctx->base_count * 4;
+ temp = malloc(size + 4096);
+ memcpy(temp, ctx->base_data, size);
+ memset((char *)temp + size, 0xd0, 4096);
+ ctx->data = temp;
+
+ ctx->hw_offset = ctx->base_hw_offset;
+ ctx->count = ctx->base_count;
+
+ devid = ctx->devid;
+ head_offset = ctx->head;
+ tail_offset = ctx->tail;
+ out = ctx->out;
+
+ saved_s2_set = 0;
+ saved_s4_set = 1;
+
+ while (ctx->count > 0) {
+ index = 0;
+
+ switch ((ctx->data[index] & 0xe0000000) >> 29) {
+ case 0x0:
+ ret = decode_mi(ctx);
+
+ /* If MI_BATCHBUFFER_END happened, then dump
+ * the rest of the output in case we some day
+ * want it in debugging, but don't decode it
+ * since it'll just confuse in the common
+ * case.
+ */
+ if (ret == -1) {
+ if (ctx->dump_past_end) {
+ index++;
+ } else {
+ for (index = index + 1; index < ctx->count;
+ index++) {
+ instr_out(ctx, index, "\n");
+ }
+ }
+ } else
+ index += ret;
+ break;
+ case 0x2:
+ index += decode_2d(ctx);
+ break;
+ case 0x3:
+ if (IS_9XX(devid) && !IS_GEN3(devid)) {
+ index +=
+ decode_3d_965(ctx);
+ } else if (IS_GEN3(devid)) {
+ index += decode_3d(ctx);
+ } else {
+ index +=
+ decode_3d_i830(ctx);
+ }
+ break;
+ default:
+ instr_out(ctx, index, "UNKNOWN\n");
+ index++;
+ break;
+ }
+ fflush(out);
+
+ if (ctx->count < index)
+ break;
+
+ ctx->count -= index;
+ ctx->data += index;
+ ctx->hw_offset += 4 * index;
+ }
+
+ free(temp);
+}
diff --git a/intel/libdrm_intel.pc.in b/intel/libdrm_intel.pc.in
new file mode 100644
index 0000000..670e4fe
--- /dev/null
+++ b/intel/libdrm_intel.pc.in
@@ -0,0 +1,11 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: libdrm_intel
+Description: Userspace interface to intel kernel DRM services
+Version: @PACKAGE_VERSION@
+Requires: libdrm
+Libs: -L${libdir} -ldrm_intel
+Cflags: -I${includedir} -I${includedir}/libdrm
diff --git a/intel/meson.build b/intel/meson.build
new file mode 100644
index 0000000..4af2a35
--- /dev/null
+++ b/intel/meson.build
@@ -0,0 +1,109 @@
+# Copyright © 2017-2018 Intel Corporation
+
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+# SOFTWARE.
+
+libdrm_intel = library(
+ 'drm_intel',
+ [
+ files(
+ 'intel_bufmgr.c', 'intel_bufmgr_fake.c', 'intel_bufmgr_gem.c',
+ 'intel_decode.c', 'mm.c',
+ ),
+ config_file,
+ ],
+ include_directories : [inc_root, inc_drm],
+ link_with : libdrm,
+ dependencies : [dep_pciaccess, dep_threads, dep_rt, dep_valgrind, dep_atomic_ops],
+ c_args : libdrm_c_args,
+ gnu_symbol_visibility : 'hidden',
+ version : '1.0.0',
+ install : true,
+)
+
+ext_libdrm_intel = declare_dependency(
+ link_with : [libdrm, libdrm_intel],
+ include_directories : [inc_drm, include_directories('.')],
+)
+
+if meson.version().version_compare('>= 0.54.0')
+ meson.override_dependency('libdrm_intel', ext_libdrm_intel)
+endif
+
+install_headers(
+ 'intel_bufmgr.h', 'intel_aub.h', 'intel_debug.h',
+ subdir : 'libdrm',
+)
+
+pkg.generate(
+ libdrm_intel,
+ name : 'libdrm_intel',
+ subdirs : ['.', 'libdrm'],
+ requires : 'libdrm',
+ description : 'Userspace interface to intel kernel DRM services',
+)
+
+test_decode = executable(
+ 'test_decode',
+ files('test_decode.c'),
+ include_directories : [inc_root, inc_drm],
+ link_with : [libdrm, libdrm_intel],
+ c_args : libdrm_c_args,
+ gnu_symbol_visibility : 'hidden',
+)
+
+test(
+ 'gen4-3d.batch',
+ find_program('tests/gen4-3d.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+test(
+ 'gen45-3d.batch',
+ find_program('tests/gm45-3d.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+test(
+ 'gen5-3d.batch',
+ find_program('tests/gen5-3d.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+test(
+ 'gen6-3d.batch',
+ find_program('tests/gen6-3d.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+test(
+ 'gen7-3d.batch',
+ find_program('tests/gen7-3d.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+test(
+ 'gen7-2d-copy.batch',
+ find_program('tests/gen7-2d-copy.batch.sh'),
+ workdir : meson.current_build_dir(),
+)
+
+test(
+ 'intel-symbols-check',
+ symbols_check,
+ args : [
+ '--lib', libdrm_intel,
+ '--symbols-file', files('intel-symbols.txt'),
+ '--nm', prog_nm.path(),
+ ],
+)
diff --git a/intel/mm.c b/intel/mm.c
new file mode 100644
index 0000000..79d8719
--- /dev/null
+++ b/intel/mm.c
@@ -0,0 +1,260 @@
+/*
+ * GLX Hardware Device Driver common code
+ * Copyright (C) 1999 Wittawat Yamwong
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * WITTAWAT YAMWONG, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include <stdlib.h>
+#include <assert.h>
+
+#include "xf86drm.h"
+#include "libdrm_macros.h"
+#include "mm.h"
+
+drm_private void mmDumpMemInfo(const struct mem_block *heap)
+{
+ drmMsg("Memory heap %p:\n", (void *)heap);
+ if (heap == 0) {
+ drmMsg(" heap == 0\n");
+ } else {
+ const struct mem_block *p;
+
+ for (p = heap->next; p != heap; p = p->next) {
+ drmMsg(" Offset:%08x, Size:%08x, %c%c\n", p->ofs,
+ p->size, p->free ? 'F' : '.',
+ p->reserved ? 'R' : '.');
+ }
+
+ drmMsg("\nFree list:\n");
+
+ for (p = heap->next_free; p != heap; p = p->next_free) {
+ drmMsg(" FREE Offset:%08x, Size:%08x, %c%c\n", p->ofs,
+ p->size, p->free ? 'F' : '.',
+ p->reserved ? 'R' : '.');
+ }
+
+ }
+ drmMsg("End of memory blocks\n");
+}
+
+drm_private struct mem_block *mmInit(int ofs, int size)
+{
+ struct mem_block *heap, *block;
+
+ if (size <= 0)
+ return NULL;
+
+ heap = (struct mem_block *)calloc(1, sizeof(struct mem_block));
+ if (!heap)
+ return NULL;
+
+ block = (struct mem_block *)calloc(1, sizeof(struct mem_block));
+ if (!block) {
+ free(heap);
+ return NULL;
+ }
+
+ heap->next = block;
+ heap->prev = block;
+ heap->next_free = block;
+ heap->prev_free = block;
+
+ block->heap = heap;
+ block->next = heap;
+ block->prev = heap;
+ block->next_free = heap;
+ block->prev_free = heap;
+
+ block->ofs = ofs;
+ block->size = size;
+ block->free = 1;
+
+ return heap;
+}
+
+static struct mem_block *SliceBlock(struct mem_block *p,
+ int startofs, int size,
+ int reserved, int alignment)
+{
+ struct mem_block *newblock;
+
+ /* break left [p, newblock, p->next], then p = newblock */
+ if (startofs > p->ofs) {
+ newblock =
+ (struct mem_block *)calloc(1, sizeof(struct mem_block));
+ if (!newblock)
+ return NULL;
+ newblock->ofs = startofs;
+ newblock->size = p->size - (startofs - p->ofs);
+ newblock->free = 1;
+ newblock->heap = p->heap;
+
+ newblock->next = p->next;
+ newblock->prev = p;
+ p->next->prev = newblock;
+ p->next = newblock;
+
+ newblock->next_free = p->next_free;
+ newblock->prev_free = p;
+ p->next_free->prev_free = newblock;
+ p->next_free = newblock;
+
+ p->size -= newblock->size;
+ p = newblock;
+ }
+
+ /* break right, also [p, newblock, p->next] */
+ if (size < p->size) {
+ newblock =
+ (struct mem_block *)calloc(1, sizeof(struct mem_block));
+ if (!newblock)
+ return NULL;
+ newblock->ofs = startofs + size;
+ newblock->size = p->size - size;
+ newblock->free = 1;
+ newblock->heap = p->heap;
+
+ newblock->next = p->next;
+ newblock->prev = p;
+ p->next->prev = newblock;
+ p->next = newblock;
+
+ newblock->next_free = p->next_free;
+ newblock->prev_free = p;
+ p->next_free->prev_free = newblock;
+ p->next_free = newblock;
+
+ p->size = size;
+ }
+
+ /* p = middle block */
+ p->free = 0;
+
+ /* Remove p from the free list:
+ */
+ p->next_free->prev_free = p->prev_free;
+ p->prev_free->next_free = p->next_free;
+
+ p->next_free = 0;
+ p->prev_free = 0;
+
+ p->reserved = reserved;
+ return p;
+}
+
+drm_private struct mem_block *mmAllocMem(struct mem_block *heap, int size,
+ int align2, int startSearch)
+{
+ struct mem_block *p;
+ const int mask = (1 << align2) - 1;
+ int startofs = 0;
+ int endofs;
+
+ if (!heap || align2 < 0 || size <= 0)
+ return NULL;
+
+ for (p = heap->next_free; p != heap; p = p->next_free) {
+ assert(p->free);
+
+ startofs = (p->ofs + mask) & ~mask;
+ if (startofs < startSearch) {
+ startofs = startSearch;
+ }
+ endofs = startofs + size;
+ if (endofs <= (p->ofs + p->size))
+ break;
+ }
+
+ if (p == heap)
+ return NULL;
+
+ assert(p->free);
+ p = SliceBlock(p, startofs, size, 0, mask + 1);
+
+ return p;
+}
+
+static int Join2Blocks(struct mem_block *p)
+{
+ /* XXX there should be some assertions here */
+
+ /* NOTE: heap->free == 0 */
+
+ if (p->free && p->next->free) {
+ struct mem_block *q = p->next;
+
+ assert(p->ofs + p->size == q->ofs);
+ p->size += q->size;
+
+ p->next = q->next;
+ q->next->prev = p;
+
+ q->next_free->prev_free = q->prev_free;
+ q->prev_free->next_free = q->next_free;
+
+ free(q);
+ return 1;
+ }
+ return 0;
+}
+
+drm_private int mmFreeMem(struct mem_block *b)
+{
+ if (!b)
+ return 0;
+
+ if (b->free) {
+ drmMsg("block already free\n");
+ return -1;
+ }
+ if (b->reserved) {
+ drmMsg("block is reserved\n");
+ return -1;
+ }
+
+ b->free = 1;
+ b->next_free = b->heap->next_free;
+ b->prev_free = b->heap;
+ b->next_free->prev_free = b;
+ b->prev_free->next_free = b;
+
+ Join2Blocks(b);
+ if (b->prev != b->heap)
+ Join2Blocks(b->prev);
+
+ return 0;
+}
+
+drm_private void mmDestroy(struct mem_block *heap)
+{
+ struct mem_block *p;
+
+ if (!heap)
+ return;
+
+ for (p = heap->next; p != heap;) {
+ struct mem_block *next = p->next;
+ free(p);
+ p = next;
+ }
+
+ free(heap);
+}
diff --git a/intel/mm.h b/intel/mm.h
new file mode 100644
index 0000000..be3d90d
--- /dev/null
+++ b/intel/mm.h
@@ -0,0 +1,80 @@
+/*
+ * GLX Hardware Device Driver common code
+ * Copyright (C) 1999 Wittawat Yamwong
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * Memory manager code. Primarily used by device drivers to manage texture
+ * heaps, etc.
+ */
+
+#ifndef MM_H
+#define MM_H
+
+#include "libdrm_macros.h"
+
+struct mem_block {
+ struct mem_block *next, *prev;
+ struct mem_block *next_free, *prev_free;
+ struct mem_block *heap;
+ int ofs, size;
+ unsigned int free:1;
+ unsigned int reserved:1;
+};
+
+/**
+ * input: total size in bytes
+ * return: a heap pointer if OK, NULL if error
+ */
+drm_private extern struct mem_block *mmInit(int ofs, int size);
+
+/**
+ * Allocate 'size' bytes with 2^align2 bytes alignment,
+ * restrict the search to free memory after 'startSearch'
+ * depth and back buffers should be in different 4mb banks
+ * to get better page hits if possible
+ * input: size = size of block
+ * align2 = 2^align2 bytes alignment
+ * startSearch = linear offset from start of heap to begin search
+ * return: pointer to the allocated block, 0 if error
+ */
+drm_private extern struct mem_block *mmAllocMem(struct mem_block *heap,
+ int size, int align2,
+ int startSearch);
+
+/**
+ * Free block starts at offset
+ * input: pointer to a block
+ * return: 0 if OK, -1 if error
+ */
+drm_private extern int mmFreeMem(struct mem_block *b);
+
+/**
+ * destroy MM
+ */
+drm_private extern void mmDestroy(struct mem_block *mmInit);
+
+/**
+ * For debugging purpose.
+ */
+drm_private extern void mmDumpMemInfo(const struct mem_block *mmInit);
+
+#endif
diff --git a/intel/test_decode.c b/intel/test_decode.c
new file mode 100644
index 0000000..c47752c
--- /dev/null
+++ b/intel/test_decode.c
@@ -0,0 +1,195 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <err.h>
+
+#include "libdrm_macros.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+
+#define HW_OFFSET 0x12300000
+
+static void
+usage(void)
+{
+ fprintf(stderr, "usage:\n");
+ fprintf(stderr, " test_decode <batch>\n");
+ fprintf(stderr, " test_decode <batch> -dump\n");
+ exit(1);
+}
+
+static void
+read_file(const char *filename, void **ptr, size_t *size)
+{
+ int fd, ret;
+ struct stat st;
+
+ fd = open(filename, O_RDONLY);
+ if (fd < 0)
+ errx(1, "couldn't open `%s'", filename);
+
+ ret = fstat(fd, &st);
+ if (ret)
+ errx(1, "couldn't stat `%s'", filename);
+
+ *size = st.st_size;
+ *ptr = drm_mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
+ if (*ptr == MAP_FAILED)
+ errx(1, "couldn't map `%s'", filename);
+
+ close(fd);
+}
+
+static void
+dump_batch(struct drm_intel_decode *ctx, const char *batch_filename)
+{
+ void *batch_ptr;
+ size_t batch_size;
+
+ read_file(batch_filename, &batch_ptr, &batch_size);
+
+ drm_intel_decode_set_batch_pointer(ctx, batch_ptr, HW_OFFSET,
+ batch_size / 4);
+ drm_intel_decode_set_output_file(ctx, stdout);
+
+ drm_intel_decode(ctx);
+}
+
+static void
+compare_batch(struct drm_intel_decode *ctx, const char *batch_filename)
+{
+ FILE *out = NULL;
+ char *ptr;
+ void *ref_ptr, *batch_ptr;
+#if HAVE_OPEN_MEMSTREAM
+ size_t size;
+#endif
+ size_t ref_size, batch_size;
+ const char *ref_suffix = "-ref.txt";
+ char *ref_filename;
+
+ ref_filename = malloc(strlen(batch_filename) + strlen(ref_suffix) + 1);
+ sprintf(ref_filename, "%s%s", batch_filename, ref_suffix);
+
+ /* Read the batch and reference. */
+ read_file(batch_filename, &batch_ptr, &batch_size);
+ read_file(ref_filename, &ref_ptr, &ref_size);
+
+ /* Set up our decode output in memory, because I don't want to
+ * figure out how to output to a file in a safe and sane way
+ * inside of an automake project's test infrastructure.
+ */
+#if HAVE_OPEN_MEMSTREAM
+ out = open_memstream(&ptr, &size);
+#else
+ fprintf(stderr, "platform lacks open_memstream, skipping.\n");
+ exit(77);
+#endif
+
+ drm_intel_decode_set_batch_pointer(ctx, batch_ptr, HW_OFFSET,
+ batch_size / 4);
+ drm_intel_decode_set_output_file(ctx, out);
+
+ drm_intel_decode(ctx);
+
+ if (strcmp(ref_ptr, ptr) != 0) {
+ fprintf(stderr, "Decode mismatch with reference `%s'.\n",
+ ref_filename);
+ fprintf(stderr, "You can dump the new output using:\n");
+ fprintf(stderr, " test_decode \"%s\" -dump\n", batch_filename);
+ exit(1);
+ }
+
+ fclose(out);
+ free(ref_filename);
+ free(ptr);
+}
+
+static uint16_t
+infer_devid(const char *batch_filename)
+{
+ struct {
+ const char *name;
+ uint16_t devid;
+ } chipsets[] = {
+ { "830", 0x3577},
+ { "855", 0x3582},
+ { "945", 0x2772},
+ { "gen4", 0x2a02 },
+ { "gm45", 0x2a42 },
+ { "gen5", PCI_CHIP_ILD_G },
+ { "gen6", PCI_CHIP_SANDYBRIDGE_GT2 },
+ { "gen7", PCI_CHIP_IVYBRIDGE_GT2 },
+ { "gen8", 0x1616 },
+ { NULL, 0 },
+ };
+ int i;
+
+ for (i = 0; chipsets[i].name != NULL; i++) {
+ if (strstr(batch_filename, chipsets[i].name))
+ return chipsets[i].devid;
+ }
+
+ fprintf(stderr, "Couldn't guess chipset id from batch filename `%s'.\n",
+ batch_filename);
+ fprintf(stderr, "Must be contain one of:\n");
+ for (i = 0; chipsets[i].name != NULL; i++) {
+ fprintf(stderr, " %s\n", chipsets[i].name);
+ }
+ exit(1);
+}
+
+int
+main(int argc, char **argv)
+{
+ uint16_t devid;
+ struct drm_intel_decode *ctx;
+
+ if (argc < 2)
+ usage();
+
+
+ devid = infer_devid(argv[1]);
+
+ ctx = drm_intel_decode_context_alloc(devid);
+
+ if (argc == 3) {
+ if (strcmp(argv[2], "-dump") == 0)
+ dump_batch(ctx, argv[1]);
+ else
+ usage();
+ } else {
+ compare_batch(ctx, argv[1]);
+ }
+
+ drm_intel_decode_context_free(ctx);
+
+ return 0;
+}
diff --git a/intel/tests/.gitignore b/intel/tests/.gitignore
new file mode 100644
index 0000000..e9d01ec
--- /dev/null
+++ b/intel/tests/.gitignore
@@ -0,0 +1 @@
+*-new.txt
diff --git a/intel/tests/gen4-3d.batch b/intel/tests/gen4-3d.batch
new file mode 100644
index 0000000..e6911a4
--- /dev/null
+++ b/intel/tests/gen4-3d.batch
Binary files differ
diff --git a/intel/tests/gen4-3d.batch-ref.txt b/intel/tests/gen4-3d.batch-ref.txt
new file mode 100644
index 0000000..20aa1d4
--- /dev/null
+++ b/intel/tests/gen4-3d.batch-ref.txt
@@ -0,0 +1,488 @@
+0x12300000: 0x61040000: 3DSTATE_PIPELINE_SELECT
+0x12300004: 0x79090000: 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP
+0x12300008: 0x00000000: dword 1
+0x1230000c: 0x61020000: STATE_SIP
+0x12300010: 0x00000000: dword 1
+0x12300014: 0x780b0000: 3DSTATE_VF_STATISTICS
+0x12300018: 0x61010004: STATE_BASE_ADDRESS
+0x1230001c: 0x00000001: general state base address 0x00000000
+0x12300020: 0x00000001: surface state base address 0x00000000
+0x12300024: 0x00000001: indirect state base address 0x00000000
+0x12300028: 0x00000001: general state upper bound disabled
+0x1230002c: 0x00000001: indirect state upper bound disabled
+0x12300030: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x12300034: 0x00007e20: VS binding table
+0x12300038: 0x00000000: GS binding table
+0x1230003c: 0x00000000: Clip binding table
+0x12300040: 0x00000000: SF binding table
+0x12300044: 0x00007e20: WM binding table
+0x12300048: 0x79010003: 3DSTATE_CONSTANT_COLOR
+0x1230004c: 0x00000000: dword 1
+0x12300050: 0x00000000: dword 2
+0x12300054: 0x00000000: dword 3
+0x12300058: 0x00000000: dword 4
+0x1230005c: 0x79050003: 3DSTATE_DEPTH_BUFFER
+0x12300060: 0x2c0805ff: 2D, z24s8, pitch = 1536 bytes, tiled
+0x12300064: 0x00000000: depth offset
+0x12300068: 0x09584ac0: 300x300
+0x1230006c: 0x00000000: volume depth
+0x12300070: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300074: 0x00007d60: VS state
+0x12300078: 0x00000000: GS state
+0x1230007c: 0x00007d21: Clip state
+0x12300080: 0x00007d80: SF state
+0x12300084: 0x00007de0: WM state
+0x12300088: 0x00007fc0: CC state
+0x1230008c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300090: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300094: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300098: 0x60010000: CS_URB_STATE
+0x1230009c: 0x00000024: entry_size: 2 [192 bytes], n_entries: 4
+0x123000a0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
+0x123000a4: 0x00000000: top left: 0,0
+0x123000a8: 0x012b012b: bottom right: 299,299
+0x123000ac: 0x00000000: origin: 0,0
+0x123000b0: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123000b4: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123000b8: 0x00000000: buffer address
+0x123000bc: 0x00000000: max index
+0x123000c0: 0x00000000: mbz
+0x123000c4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123000c8: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123000cc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123000d0: 0x60020100: CONSTANT_BUFFER: valid
+0x123000d4: 0x00000001: offset: 0x00000000, length: 128 bytes
+0x123000d8: 0x7b001804: 3DPRIMITIVE: tri fan sequential
+0x123000dc: 0x00000004: vertex count
+0x123000e0: 0x00000000: start vertex
+0x123000e4: 0x00000001: instance count
+0x123000e8: 0x00000000: start instance
+0x123000ec: 0x00000000: index bias
+0x123000f0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x123000f4: 0x00007b40: VS binding table
+0x123000f8: 0x00000000: GS binding table
+0x123000fc: 0x00000000: Clip binding table
+0x12300100: 0x00000000: SF binding table
+0x12300104: 0x00007b40: WM binding table
+0x12300108: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x1230010c: 0x00007aa0: VS state
+0x12300110: 0x00007a41: GS state
+0x12300114: 0x00007a61: Clip state
+0x12300118: 0x00007ac0: SF state
+0x1230011c: 0x00007b00: WM state
+0x12300120: 0x00007cc0: CC state
+0x12300124: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300128: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x1230012c: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300130: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300134: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300138: 0x00000000: buffer address
+0x1230013c: 0x00000000: max index
+0x12300140: 0x00000000: mbz
+0x12300144: 0x60020100: CONSTANT_BUFFER: valid
+0x12300148: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x1230014c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300150: 0x00000052: vertex count
+0x12300154: 0x00000000: start vertex
+0x12300158: 0x00000001: instance count
+0x1230015c: 0x00000000: start instance
+0x12300160: 0x00000000: index bias
+0x12300164: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300168: 0x00007aa0: VS state
+0x1230016c: 0x00007a21: GS state
+0x12300170: 0x00007a61: Clip state
+0x12300174: 0x00007ac0: SF state
+0x12300178: 0x00007b00: WM state
+0x1230017c: 0x00007cc0: CC state
+0x12300180: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300184: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300188: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230018c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300190: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x12300194: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300198: 0x00000050: vertex count
+0x1230019c: 0x00000052: start vertex
+0x123001a0: 0x00000001: instance count
+0x123001a4: 0x00000000: start instance
+0x123001a8: 0x00000000: index bias
+0x123001ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123001b0: 0x00007aa0: VS state
+0x123001b4: 0x00007a01: GS state
+0x123001b8: 0x00007a61: Clip state
+0x123001bc: 0x00007ac0: SF state
+0x123001c0: 0x00007b00: WM state
+0x123001c4: 0x00007cc0: CC state
+0x123001c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123001cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x123001d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x123001d4: 0x60020100: CONSTANT_BUFFER: valid
+0x123001d8: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x123001dc: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123001e0: 0x00000052: vertex count
+0x123001e4: 0x000000a2: start vertex
+0x123001e8: 0x00000001: instance count
+0x123001ec: 0x00000000: start instance
+0x123001f0: 0x00000000: index bias
+0x123001f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123001f8: 0x00007aa0: VS state
+0x123001fc: 0x000079e1: GS state
+0x12300200: 0x00007a61: Clip state
+0x12300204: 0x00007ac0: SF state
+0x12300208: 0x00007b00: WM state
+0x1230020c: 0x00007cc0: CC state
+0x12300210: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300214: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300218: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230021c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300220: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x12300224: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300228: 0x00000050: vertex count
+0x1230022c: 0x000000f4: start vertex
+0x12300230: 0x00000001: instance count
+0x12300234: 0x00000000: start instance
+0x12300238: 0x00000000: index bias
+0x1230023c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300240: 0x00007aa0: VS state
+0x12300244: 0x000079c1: GS state
+0x12300248: 0x00007a61: Clip state
+0x1230024c: 0x00007ac0: SF state
+0x12300250: 0x00007b00: WM state
+0x12300254: 0x00007cc0: CC state
+0x12300258: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230025c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300260: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300264: 0x60020100: CONSTANT_BUFFER: valid
+0x12300268: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x1230026c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300270: 0x000079a0: VS state
+0x12300274: 0x000079c1: GS state
+0x12300278: 0x00007a61: Clip state
+0x1230027c: 0x00007ac0: SF state
+0x12300280: 0x00007b00: WM state
+0x12300284: 0x00007cc0: CC state
+0x12300288: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230028c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300290: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300294: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300298: 0x00000018: buffer 0: sequential, pitch 24b
+0x1230029c: 0x00000f48: buffer address
+0x123002a0: 0x00000000: max index
+0x123002a4: 0x00000000: mbz
+0x123002a8: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123002ac: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123002b0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123002b4: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123002b8: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x123002bc: 0x60020100: CONSTANT_BUFFER: valid
+0x123002c0: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x123002c4: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123002c8: 0x000000a2: vertex count
+0x123002cc: 0x00000000: start vertex
+0x123002d0: 0x00000001: instance count
+0x123002d4: 0x00000000: start instance
+0x123002d8: 0x00000000: index bias
+0x123002dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123002e0: 0x000079a0: VS state
+0x123002e4: 0x00000000: GS state
+0x123002e8: 0x00007901: Clip state
+0x123002ec: 0x00007940: SF state
+0x123002f0: 0x00007960: WM state
+0x123002f4: 0x00007cc0: CC state
+0x123002f8: 0x00000000: MI_NOOP
+0x123002fc: 0x00000000: MI_NOOP
+0x12300300: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300304: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300308: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230030c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300310: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x12300314: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300318: 0x0000002a: vertex count
+0x1230031c: 0x000000a2: start vertex
+0x12300320: 0x00000001: instance count
+0x12300324: 0x00000000: start instance
+0x12300328: 0x00000000: index bias
+0x1230032c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300330: 0x00007860: VS state
+0x12300334: 0x00007801: GS state
+0x12300338: 0x00007821: Clip state
+0x1230033c: 0x00007880: SF state
+0x12300340: 0x000078a0: WM state
+0x12300344: 0x00007cc0: CC state
+0x12300348: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230034c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300350: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300354: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300358: 0x0000000c: buffer 0: sequential, pitch 12b
+0x1230035c: 0x00002268: buffer address
+0x12300360: 0x00000000: max index
+0x12300364: 0x00000000: mbz
+0x12300368: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x1230036c: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300370: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300374: 0x60020100: CONSTANT_BUFFER: valid
+0x12300378: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x1230037c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300380: 0x0000002a: vertex count
+0x12300384: 0x00000000: start vertex
+0x12300388: 0x00000001: instance count
+0x1230038c: 0x00000000: start instance
+0x12300390: 0x00000000: index bias
+0x12300394: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300398: 0x00007860: VS state
+0x1230039c: 0x000077e1: GS state
+0x123003a0: 0x00007821: Clip state
+0x123003a4: 0x00007880: SF state
+0x123003a8: 0x000078a0: WM state
+0x123003ac: 0x00007cc0: CC state
+0x123003b0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123003b4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x123003b8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x123003bc: 0x60020100: CONSTANT_BUFFER: valid
+0x123003c0: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x123003c4: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123003c8: 0x00000028: vertex count
+0x123003cc: 0x0000002a: start vertex
+0x123003d0: 0x00000001: instance count
+0x123003d4: 0x00000000: start instance
+0x123003d8: 0x00000000: index bias
+0x123003dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123003e0: 0x00007860: VS state
+0x123003e4: 0x000077c1: GS state
+0x123003e8: 0x00007821: Clip state
+0x123003ec: 0x00007880: SF state
+0x123003f0: 0x000078a0: WM state
+0x123003f4: 0x00007cc0: CC state
+0x123003f8: 0x00000000: MI_NOOP
+0x123003fc: 0x00000000: MI_NOOP
+0x12300400: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300404: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300408: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230040c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300410: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x12300414: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300418: 0x0000002a: vertex count
+0x1230041c: 0x00000052: start vertex
+0x12300420: 0x00000001: instance count
+0x12300424: 0x00000000: start instance
+0x12300428: 0x00000000: index bias
+0x1230042c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300430: 0x00007860: VS state
+0x12300434: 0x000077a1: GS state
+0x12300438: 0x00007821: Clip state
+0x1230043c: 0x00007880: SF state
+0x12300440: 0x000078a0: WM state
+0x12300444: 0x00007cc0: CC state
+0x12300448: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230044c: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300450: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x12300454: 0x60020100: CONSTANT_BUFFER: valid
+0x12300458: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x1230045c: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300460: 0x00000028: vertex count
+0x12300464: 0x0000007c: start vertex
+0x12300468: 0x00000001: instance count
+0x1230046c: 0x00000000: start instance
+0x12300470: 0x00000000: index bias
+0x12300474: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300478: 0x00007860: VS state
+0x1230047c: 0x00007781: GS state
+0x12300480: 0x00007821: Clip state
+0x12300484: 0x00007880: SF state
+0x12300488: 0x000078a0: WM state
+0x1230048c: 0x00007cc0: CC state
+0x12300490: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300494: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300498: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230049c: 0x60020100: CONSTANT_BUFFER: valid
+0x123004a0: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x123004a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123004a8: 0x00007760: VS state
+0x123004ac: 0x00007781: GS state
+0x123004b0: 0x00007821: Clip state
+0x123004b4: 0x00007880: SF state
+0x123004b8: 0x000078a0: WM state
+0x123004bc: 0x00007cc0: CC state
+0x123004c0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123004c4: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x123004c8: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x123004cc: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123004d0: 0x00000018: buffer 0: sequential, pitch 24b
+0x123004d4: 0x00002a30: buffer address
+0x123004d8: 0x00000000: max index
+0x123004dc: 0x00000000: mbz
+0x123004e0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123004e4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123004e8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123004ec: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123004f0: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x123004f4: 0x60020100: CONSTANT_BUFFER: valid
+0x123004f8: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x123004fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300500: 0x00000052: vertex count
+0x12300504: 0x00000000: start vertex
+0x12300508: 0x00000001: instance count
+0x1230050c: 0x00000000: start instance
+0x12300510: 0x00000000: index bias
+0x12300514: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300518: 0x00007760: VS state
+0x1230051c: 0x00000000: GS state
+0x12300520: 0x000076c1: Clip state
+0x12300524: 0x00007700: SF state
+0x12300528: 0x00007720: WM state
+0x1230052c: 0x00007cc0: CC state
+0x12300530: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300534: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300538: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230053c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300540: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x12300544: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300548: 0x00000016: vertex count
+0x1230054c: 0x00000052: start vertex
+0x12300550: 0x00000001: instance count
+0x12300554: 0x00000000: start instance
+0x12300558: 0x00000000: index bias
+0x1230055c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300560: 0x00007620: VS state
+0x12300564: 0x000075c1: GS state
+0x12300568: 0x000075e1: Clip state
+0x1230056c: 0x00007640: SF state
+0x12300570: 0x00007660: WM state
+0x12300574: 0x00007cc0: CC state
+0x12300578: 0x00000000: MI_NOOP
+0x1230057c: 0x00000000: MI_NOOP
+0x12300580: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300584: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300588: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230058c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300590: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300594: 0x000033f0: buffer address
+0x12300598: 0x00000000: max index
+0x1230059c: 0x00000000: mbz
+0x123005a0: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123005a4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123005a8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123005ac: 0x60020100: CONSTANT_BUFFER: valid
+0x123005b0: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x123005b4: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123005b8: 0x0000002a: vertex count
+0x123005bc: 0x00000000: start vertex
+0x123005c0: 0x00000001: instance count
+0x123005c4: 0x00000000: start instance
+0x123005c8: 0x00000000: index bias
+0x123005cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123005d0: 0x00007620: VS state
+0x123005d4: 0x000075a1: GS state
+0x123005d8: 0x000075e1: Clip state
+0x123005dc: 0x00007640: SF state
+0x123005e0: 0x00007660: WM state
+0x123005e4: 0x00007cc0: CC state
+0x123005e8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123005ec: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x123005f0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x123005f4: 0x60020100: CONSTANT_BUFFER: valid
+0x123005f8: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x123005fc: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300600: 0x00000028: vertex count
+0x12300604: 0x0000002a: start vertex
+0x12300608: 0x00000001: instance count
+0x1230060c: 0x00000000: start instance
+0x12300610: 0x00000000: index bias
+0x12300614: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300618: 0x00007620: VS state
+0x1230061c: 0x00007581: GS state
+0x12300620: 0x000075e1: Clip state
+0x12300624: 0x00007640: SF state
+0x12300628: 0x00007660: WM state
+0x1230062c: 0x00007cc0: CC state
+0x12300630: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300634: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300638: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230063c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300640: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x12300644: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300648: 0x0000002a: vertex count
+0x1230064c: 0x00000052: start vertex
+0x12300650: 0x00000001: instance count
+0x12300654: 0x00000000: start instance
+0x12300658: 0x00000000: index bias
+0x1230065c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300660: 0x00007620: VS state
+0x12300664: 0x00007561: GS state
+0x12300668: 0x000075e1: Clip state
+0x1230066c: 0x00007640: SF state
+0x12300670: 0x00007660: WM state
+0x12300674: 0x00007cc0: CC state
+0x12300678: 0x00000000: MI_NOOP
+0x1230067c: 0x00000000: MI_NOOP
+0x12300680: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300684: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300688: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230068c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300690: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x12300694: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300698: 0x00000028: vertex count
+0x1230069c: 0x0000007c: start vertex
+0x123006a0: 0x00000001: instance count
+0x123006a4: 0x00000000: start instance
+0x123006a8: 0x00000000: index bias
+0x123006ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123006b0: 0x00007620: VS state
+0x123006b4: 0x00007541: GS state
+0x123006b8: 0x000075e1: Clip state
+0x123006bc: 0x00007640: SF state
+0x123006c0: 0x00007660: WM state
+0x123006c4: 0x00007cc0: CC state
+0x123006c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123006cc: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x123006d0: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x123006d4: 0x60020100: CONSTANT_BUFFER: valid
+0x123006d8: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x123006dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123006e0: 0x00007520: VS state
+0x123006e4: 0x00007541: GS state
+0x123006e8: 0x000075e1: Clip state
+0x123006ec: 0x00007640: SF state
+0x123006f0: 0x00007660: WM state
+0x123006f4: 0x00007cc0: CC state
+0x123006f8: 0x00000000: MI_NOOP
+0x123006fc: 0x00000000: MI_NOOP
+0x12300700: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300704: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300708: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230070c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300710: 0x00000018: buffer 0: sequential, pitch 24b
+0x12300714: 0x00003bb8: buffer address
+0x12300718: 0x00000000: max index
+0x1230071c: 0x00000000: mbz
+0x12300720: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300724: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300728: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x1230072c: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x12300730: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x12300734: 0x60020100: CONSTANT_BUFFER: valid
+0x12300738: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x1230073c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300740: 0x00000052: vertex count
+0x12300744: 0x00000000: start vertex
+0x12300748: 0x00000001: instance count
+0x1230074c: 0x00000000: start instance
+0x12300750: 0x00000000: index bias
+0x12300754: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300758: 0x00007520: VS state
+0x1230075c: 0x00000000: GS state
+0x12300760: 0x00007481: Clip state
+0x12300764: 0x000074c0: SF state
+0x12300768: 0x000074e0: WM state
+0x1230076c: 0x00007cc0: CC state
+0x12300770: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300774: 0x0320a020: vs fence: 32, clip_fence: 50, gs_fence: 40
+0x12300778: 0x10000042: sf fence: 66, vfe_fence: 0, cs_fence: 256
+0x1230077c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300780: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x12300784: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300788: 0x00000016: vertex count
+0x1230078c: 0x00000052: start vertex
+0x12300790: 0x00000001: instance count
+0x12300794: 0x00000000: start instance
+0x12300798: 0x00000000: index bias
+0x1230079c: 0x05000000: MI_BATCH_BUFFER_END
diff --git a/intel/tests/gen4-3d.batch.sh b/intel/tests/gen4-3d.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gen4-3d.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/gen5-3d.batch b/intel/tests/gen5-3d.batch
new file mode 100644
index 0000000..cf9d8d8
--- /dev/null
+++ b/intel/tests/gen5-3d.batch
Binary files differ
diff --git a/intel/tests/gen5-3d.batch-ref.txt b/intel/tests/gen5-3d.batch-ref.txt
new file mode 100644
index 0000000..51dd85f
--- /dev/null
+++ b/intel/tests/gen5-3d.batch-ref.txt
@@ -0,0 +1,512 @@
+0x12300000: 0x69040000: 3DSTATE_PIPELINE_SELECT
+0x12300004: 0x79090000: 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP
+0x12300008: 0x00000000: dword 1
+0x1230000c: 0x61020000: STATE_SIP
+0x12300010: 0x00000000: dword 1
+0x12300014: 0x680b0000: 3DSTATE_VF_STATISTICS
+0x12300018: 0x61010006: STATE_BASE_ADDRESS
+0x1230001c: 0x00000001: general state base address 0x00000000
+0x12300020: 0x00000001: surface state base address 0x00000000
+0x12300024: 0x00000001: indirect state base address 0x00000000
+0x12300028: 0x00000001: instruction state base address 0x00000000
+0x1230002c: 0x00000001: general state upper bound disabled
+0x12300030: 0x00000001: indirect state upper bound disabled
+0x12300034: 0x00000001: instruction state upper bound disabled
+0x12300038: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x1230003c: 0x00007e20: VS binding table
+0x12300040: 0x00000000: GS binding table
+0x12300044: 0x00000000: Clip binding table
+0x12300048: 0x00000000: SF binding table
+0x1230004c: 0x00007e20: WM binding table
+0x12300050: 0x79010003: 3DSTATE_CONSTANT_COLOR
+0x12300054: 0x00000000: dword 1
+0x12300058: 0x00000000: dword 2
+0x1230005c: 0x00000000: dword 3
+0x12300060: 0x00000000: dword 4
+0x12300064: 0x79050004: 3DSTATE_DEPTH_BUFFER
+0x12300068: 0x2c0805ff: 2D, z24s8, pitch = 1536 bytes, tiled, HiZ 0, Separate Stencil 0
+0x1230006c: 0x00000000: depth offset
+0x12300070: 0x09584ac0: 300x300
+0x12300074: 0x00000000: volume depth
+0x12300078: 0x00000000:
+0x1230007c: 0x02000000: MI_FLUSH
+0x12300080: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300084: 0x00007d60: VS state
+0x12300088: 0x00000000: GS state
+0x1230008c: 0x00007d21: Clip state
+0x12300090: 0x00007d80: SF state
+0x12300094: 0x00007de0: WM state
+0x12300098: 0x00007fc0: CC state
+0x1230009c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123000a0: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123000a4: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123000a8: 0x60010000: CS_URB_STATE
+0x123000ac: 0x00000024: entry_size: 2 [192 bytes], n_entries: 4
+0x123000b0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
+0x123000b4: 0x00000000: top left: 0,0
+0x123000b8: 0x012b012b: bottom right: 299,299
+0x123000bc: 0x00000000: origin: 0,0
+0x123000c0: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123000c4: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123000c8: 0x00000000: buffer address
+0x123000cc: 0x0000ffff: max index
+0x123000d0: 0x00000000: mbz
+0x123000d4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123000d8: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123000dc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123000e0: 0x60020100: CONSTANT_BUFFER: valid
+0x123000e4: 0x00000001: offset: 0x00000000, length: 128 bytes
+0x123000e8: 0x7b001804: 3DPRIMITIVE: tri fan sequential
+0x123000ec: 0x00000004: vertex count
+0x123000f0: 0x00000000: start vertex
+0x123000f4: 0x00000001: instance count
+0x123000f8: 0x00000000: start instance
+0x123000fc: 0x00000000: index bias
+0x12300100: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x12300104: 0x00007b40: VS binding table
+0x12300108: 0x00000000: GS binding table
+0x1230010c: 0x00000000: Clip binding table
+0x12300110: 0x00000000: SF binding table
+0x12300114: 0x00007b40: WM binding table
+0x12300118: 0x02000000: MI_FLUSH
+0x1230011c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300120: 0x00007aa0: VS state
+0x12300124: 0x00007a41: GS state
+0x12300128: 0x00007a61: Clip state
+0x1230012c: 0x00007ac0: SF state
+0x12300130: 0x00007b00: WM state
+0x12300134: 0x00007cc0: CC state
+0x12300138: 0x00000000: MI_NOOP
+0x1230013c: 0x00000000: MI_NOOP
+0x12300140: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300144: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300148: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x1230014c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300150: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300154: 0x00000000: buffer address
+0x12300158: 0x00007fff: max index
+0x1230015c: 0x00000000: mbz
+0x12300160: 0x60020100: CONSTANT_BUFFER: valid
+0x12300164: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x12300168: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x1230016c: 0x00000052: vertex count
+0x12300170: 0x00000000: start vertex
+0x12300174: 0x00000001: instance count
+0x12300178: 0x00000000: start instance
+0x1230017c: 0x00000000: index bias
+0x12300180: 0x02000000: MI_FLUSH
+0x12300184: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300188: 0x00007aa0: VS state
+0x1230018c: 0x00007a21: GS state
+0x12300190: 0x00007a61: Clip state
+0x12300194: 0x00007ac0: SF state
+0x12300198: 0x00007b00: WM state
+0x1230019c: 0x00007cc0: CC state
+0x123001a0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123001a4: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123001a8: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123001ac: 0x60020100: CONSTANT_BUFFER: valid
+0x123001b0: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x123001b4: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123001b8: 0x00000050: vertex count
+0x123001bc: 0x00000052: start vertex
+0x123001c0: 0x00000001: instance count
+0x123001c4: 0x00000000: start instance
+0x123001c8: 0x00000000: index bias
+0x123001cc: 0x02000000: MI_FLUSH
+0x123001d0: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123001d4: 0x00007aa0: VS state
+0x123001d8: 0x00007a01: GS state
+0x123001dc: 0x00007a61: Clip state
+0x123001e0: 0x00007ac0: SF state
+0x123001e4: 0x00007b00: WM state
+0x123001e8: 0x00007cc0: CC state
+0x123001ec: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123001f0: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123001f4: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123001f8: 0x60020100: CONSTANT_BUFFER: valid
+0x123001fc: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x12300200: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300204: 0x00000052: vertex count
+0x12300208: 0x000000a2: start vertex
+0x1230020c: 0x00000001: instance count
+0x12300210: 0x00000000: start instance
+0x12300214: 0x00000000: index bias
+0x12300218: 0x02000000: MI_FLUSH
+0x1230021c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300220: 0x00007aa0: VS state
+0x12300224: 0x000079e1: GS state
+0x12300228: 0x00007a61: Clip state
+0x1230022c: 0x00007ac0: SF state
+0x12300230: 0x00007b00: WM state
+0x12300234: 0x00007cc0: CC state
+0x12300238: 0x00000000: MI_NOOP
+0x1230023c: 0x00000000: MI_NOOP
+0x12300240: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300244: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300248: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x1230024c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300250: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x12300254: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300258: 0x00000050: vertex count
+0x1230025c: 0x000000f4: start vertex
+0x12300260: 0x00000001: instance count
+0x12300264: 0x00000000: start instance
+0x12300268: 0x00000000: index bias
+0x1230026c: 0x02000000: MI_FLUSH
+0x12300270: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300274: 0x00007aa0: VS state
+0x12300278: 0x000079c1: GS state
+0x1230027c: 0x00007a61: Clip state
+0x12300280: 0x00007ac0: SF state
+0x12300284: 0x00007b00: WM state
+0x12300288: 0x00007cc0: CC state
+0x1230028c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300290: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300294: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300298: 0x60020100: CONSTANT_BUFFER: valid
+0x1230029c: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x123002a0: 0x02000000: MI_FLUSH
+0x123002a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123002a8: 0x000079a0: VS state
+0x123002ac: 0x000079c1: GS state
+0x123002b0: 0x00007a61: Clip state
+0x123002b4: 0x00007ac0: SF state
+0x123002b8: 0x00007b00: WM state
+0x123002bc: 0x00007cc0: CC state
+0x123002c0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123002c4: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123002c8: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123002cc: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123002d0: 0x00000018: buffer 0: sequential, pitch 24b
+0x123002d4: 0x00000f48: buffer address
+0x123002d8: 0x00007fff: max index
+0x123002dc: 0x00000000: mbz
+0x123002e0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123002e4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123002e8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123002ec: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123002f0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123002f4: 0x60020100: CONSTANT_BUFFER: valid
+0x123002f8: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x123002fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300300: 0x000000a2: vertex count
+0x12300304: 0x00000000: start vertex
+0x12300308: 0x00000001: instance count
+0x1230030c: 0x00000000: start instance
+0x12300310: 0x00000000: index bias
+0x12300314: 0x02000000: MI_FLUSH
+0x12300318: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x1230031c: 0x000079a0: VS state
+0x12300320: 0x00000000: GS state
+0x12300324: 0x00007901: Clip state
+0x12300328: 0x00007940: SF state
+0x1230032c: 0x00007960: WM state
+0x12300330: 0x00007cc0: CC state
+0x12300334: 0x00000000: MI_NOOP
+0x12300338: 0x00000000: MI_NOOP
+0x1230033c: 0x00000000: MI_NOOP
+0x12300340: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300344: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300348: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x1230034c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300350: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x12300354: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300358: 0x0000002a: vertex count
+0x1230035c: 0x000000a2: start vertex
+0x12300360: 0x00000001: instance count
+0x12300364: 0x00000000: start instance
+0x12300368: 0x00000000: index bias
+0x1230036c: 0x02000000: MI_FLUSH
+0x12300370: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300374: 0x00007860: VS state
+0x12300378: 0x00007801: GS state
+0x1230037c: 0x00007821: Clip state
+0x12300380: 0x00007880: SF state
+0x12300384: 0x000078a0: WM state
+0x12300388: 0x00007cc0: CC state
+0x1230038c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300390: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300394: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300398: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x1230039c: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123003a0: 0x00002268: buffer address
+0x123003a4: 0x00007fff: max index
+0x123003a8: 0x00000000: mbz
+0x123003ac: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123003b0: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123003b4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123003b8: 0x60020100: CONSTANT_BUFFER: valid
+0x123003bc: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x123003c0: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123003c4: 0x0000002a: vertex count
+0x123003c8: 0x00000000: start vertex
+0x123003cc: 0x00000001: instance count
+0x123003d0: 0x00000000: start instance
+0x123003d4: 0x00000000: index bias
+0x123003d8: 0x02000000: MI_FLUSH
+0x123003dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123003e0: 0x00007860: VS state
+0x123003e4: 0x000077e1: GS state
+0x123003e8: 0x00007821: Clip state
+0x123003ec: 0x00007880: SF state
+0x123003f0: 0x000078a0: WM state
+0x123003f4: 0x00007cc0: CC state
+0x123003f8: 0x00000000: MI_NOOP
+0x123003fc: 0x00000000: MI_NOOP
+0x12300400: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300404: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300408: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x1230040c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300410: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x12300414: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300418: 0x00000028: vertex count
+0x1230041c: 0x0000002a: start vertex
+0x12300420: 0x00000001: instance count
+0x12300424: 0x00000000: start instance
+0x12300428: 0x00000000: index bias
+0x1230042c: 0x02000000: MI_FLUSH
+0x12300430: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300434: 0x00007860: VS state
+0x12300438: 0x000077c1: GS state
+0x1230043c: 0x00007821: Clip state
+0x12300440: 0x00007880: SF state
+0x12300444: 0x000078a0: WM state
+0x12300448: 0x00007cc0: CC state
+0x1230044c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300450: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300454: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300458: 0x60020100: CONSTANT_BUFFER: valid
+0x1230045c: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x12300460: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300464: 0x0000002a: vertex count
+0x12300468: 0x00000052: start vertex
+0x1230046c: 0x00000001: instance count
+0x12300470: 0x00000000: start instance
+0x12300474: 0x00000000: index bias
+0x12300478: 0x02000000: MI_FLUSH
+0x1230047c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300480: 0x00007860: VS state
+0x12300484: 0x000077a1: GS state
+0x12300488: 0x00007821: Clip state
+0x1230048c: 0x00007880: SF state
+0x12300490: 0x000078a0: WM state
+0x12300494: 0x00007cc0: CC state
+0x12300498: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230049c: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123004a0: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123004a4: 0x60020100: CONSTANT_BUFFER: valid
+0x123004a8: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x123004ac: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123004b0: 0x00000028: vertex count
+0x123004b4: 0x0000007c: start vertex
+0x123004b8: 0x00000001: instance count
+0x123004bc: 0x00000000: start instance
+0x123004c0: 0x00000000: index bias
+0x123004c4: 0x02000000: MI_FLUSH
+0x123004c8: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123004cc: 0x00007860: VS state
+0x123004d0: 0x00007781: GS state
+0x123004d4: 0x00007821: Clip state
+0x123004d8: 0x00007880: SF state
+0x123004dc: 0x000078a0: WM state
+0x123004e0: 0x00007cc0: CC state
+0x123004e4: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123004e8: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123004ec: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123004f0: 0x60020100: CONSTANT_BUFFER: valid
+0x123004f4: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x123004f8: 0x02000000: MI_FLUSH
+0x123004fc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300500: 0x00007760: VS state
+0x12300504: 0x00007781: GS state
+0x12300508: 0x00007821: Clip state
+0x1230050c: 0x00007880: SF state
+0x12300510: 0x000078a0: WM state
+0x12300514: 0x00007cc0: CC state
+0x12300518: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230051c: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300520: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300524: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300528: 0x00000018: buffer 0: sequential, pitch 24b
+0x1230052c: 0x00002a30: buffer address
+0x12300530: 0x00007fff: max index
+0x12300534: 0x00000000: mbz
+0x12300538: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x1230053c: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300540: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300544: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x12300548: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x1230054c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300550: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x12300554: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300558: 0x00000052: vertex count
+0x1230055c: 0x00000000: start vertex
+0x12300560: 0x00000001: instance count
+0x12300564: 0x00000000: start instance
+0x12300568: 0x00000000: index bias
+0x1230056c: 0x02000000: MI_FLUSH
+0x12300570: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300574: 0x00007760: VS state
+0x12300578: 0x00000000: GS state
+0x1230057c: 0x000076c1: Clip state
+0x12300580: 0x00007700: SF state
+0x12300584: 0x00007720: WM state
+0x12300588: 0x00007cc0: CC state
+0x1230058c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300590: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300594: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300598: 0x60020100: CONSTANT_BUFFER: valid
+0x1230059c: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x123005a0: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x123005a4: 0x00000016: vertex count
+0x123005a8: 0x00000052: start vertex
+0x123005ac: 0x00000001: instance count
+0x123005b0: 0x00000000: start instance
+0x123005b4: 0x00000000: index bias
+0x123005b8: 0x02000000: MI_FLUSH
+0x123005bc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123005c0: 0x00007620: VS state
+0x123005c4: 0x000075c1: GS state
+0x123005c8: 0x000075e1: Clip state
+0x123005cc: 0x00007640: SF state
+0x123005d0: 0x00007660: WM state
+0x123005d4: 0x00007cc0: CC state
+0x123005d8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123005dc: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123005e0: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123005e4: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123005e8: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123005ec: 0x000033f0: buffer address
+0x123005f0: 0x00007fff: max index
+0x123005f4: 0x00000000: mbz
+0x123005f8: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123005fc: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300600: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300604: 0x60020100: CONSTANT_BUFFER: valid
+0x12300608: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x1230060c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300610: 0x0000002a: vertex count
+0x12300614: 0x00000000: start vertex
+0x12300618: 0x00000001: instance count
+0x1230061c: 0x00000000: start instance
+0x12300620: 0x00000000: index bias
+0x12300624: 0x02000000: MI_FLUSH
+0x12300628: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x1230062c: 0x00007620: VS state
+0x12300630: 0x000075a1: GS state
+0x12300634: 0x000075e1: Clip state
+0x12300638: 0x00007640: SF state
+0x1230063c: 0x00007660: WM state
+0x12300640: 0x00007cc0: CC state
+0x12300644: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300648: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x1230064c: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300650: 0x60020100: CONSTANT_BUFFER: valid
+0x12300654: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x12300658: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x1230065c: 0x00000028: vertex count
+0x12300660: 0x0000002a: start vertex
+0x12300664: 0x00000001: instance count
+0x12300668: 0x00000000: start instance
+0x1230066c: 0x00000000: index bias
+0x12300670: 0x02000000: MI_FLUSH
+0x12300674: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300678: 0x00007620: VS state
+0x1230067c: 0x00007581: GS state
+0x12300680: 0x000075e1: Clip state
+0x12300684: 0x00007640: SF state
+0x12300688: 0x00007660: WM state
+0x1230068c: 0x00007cc0: CC state
+0x12300690: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300694: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300698: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x1230069c: 0x60020100: CONSTANT_BUFFER: valid
+0x123006a0: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x123006a4: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123006a8: 0x0000002a: vertex count
+0x123006ac: 0x00000052: start vertex
+0x123006b0: 0x00000001: instance count
+0x123006b4: 0x00000000: start instance
+0x123006b8: 0x00000000: index bias
+0x123006bc: 0x02000000: MI_FLUSH
+0x123006c0: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123006c4: 0x00007620: VS state
+0x123006c8: 0x00007561: GS state
+0x123006cc: 0x000075e1: Clip state
+0x123006d0: 0x00007640: SF state
+0x123006d4: 0x00007660: WM state
+0x123006d8: 0x00007cc0: CC state
+0x123006dc: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123006e0: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123006e4: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123006e8: 0x60020100: CONSTANT_BUFFER: valid
+0x123006ec: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x123006f0: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123006f4: 0x00000028: vertex count
+0x123006f8: 0x0000007c: start vertex
+0x123006fc: 0x00000001: instance count
+0x12300700: 0x00000000: start instance
+0x12300704: 0x00000000: index bias
+0x12300708: 0x02000000: MI_FLUSH
+0x1230070c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300710: 0x00007620: VS state
+0x12300714: 0x00007541: GS state
+0x12300718: 0x000075e1: Clip state
+0x1230071c: 0x00007640: SF state
+0x12300720: 0x00007660: WM state
+0x12300724: 0x00007cc0: CC state
+0x12300728: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230072c: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300730: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300734: 0x60020100: CONSTANT_BUFFER: valid
+0x12300738: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x1230073c: 0x02000000: MI_FLUSH
+0x12300740: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300744: 0x00007520: VS state
+0x12300748: 0x00007541: GS state
+0x1230074c: 0x000075e1: Clip state
+0x12300750: 0x00007640: SF state
+0x12300754: 0x00007660: WM state
+0x12300758: 0x00007cc0: CC state
+0x1230075c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300760: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x12300764: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x12300768: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x1230076c: 0x00000018: buffer 0: sequential, pitch 24b
+0x12300770: 0x00003bb8: buffer address
+0x12300774: 0x00007fff: max index
+0x12300778: 0x00000000: mbz
+0x1230077c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300780: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300784: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300788: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x1230078c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300790: 0x60020100: CONSTANT_BUFFER: valid
+0x12300794: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x12300798: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x1230079c: 0x00000052: vertex count
+0x123007a0: 0x00000000: start vertex
+0x123007a4: 0x00000001: instance count
+0x123007a8: 0x00000000: start instance
+0x123007ac: 0x00000000: index bias
+0x123007b0: 0x02000000: MI_FLUSH
+0x123007b4: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123007b8: 0x00007520: VS state
+0x123007bc: 0x00000000: GS state
+0x123007c0: 0x00007481: Clip state
+0x123007c4: 0x000074c0: SF state
+0x123007c8: 0x000074e0: WM state
+0x123007cc: 0x00007cc0: CC state
+0x123007d0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123007d4: 0x12444100: vs fence: 256, clip_fence: 292, gs_fence: 272
+0x123007d8: 0x40000184: sf fence: 388, vfe_fence: 0, cs_fence: 1024
+0x123007dc: 0x60020100: CONSTANT_BUFFER: valid
+0x123007e0: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x123007e4: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x123007e8: 0x00000016: vertex count
+0x123007ec: 0x00000052: start vertex
+0x123007f0: 0x00000001: instance count
+0x123007f4: 0x00000000: start instance
+0x123007f8: 0x00000000: index bias
+0x123007fc: 0x05000000: MI_BATCH_BUFFER_END
diff --git a/intel/tests/gen5-3d.batch.sh b/intel/tests/gen5-3d.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gen5-3d.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/gen6-3d.batch b/intel/tests/gen6-3d.batch
new file mode 100644
index 0000000..d57147e
--- /dev/null
+++ b/intel/tests/gen6-3d.batch
Binary files differ
diff --git a/intel/tests/gen6-3d.batch-ref.txt b/intel/tests/gen6-3d.batch-ref.txt
new file mode 100644
index 0000000..04cbddc
--- /dev/null
+++ b/intel/tests/gen6-3d.batch-ref.txt
@@ -0,0 +1,990 @@
+0x12300000: 0x7a000002: PIPE_CONTROL
+0x12300004: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300008: 0x00000000:
+0x1230000c: 0x00000000:
+0x12300010: 0x7a000002: PIPE_CONTROL
+0x12300014: 0x00004000: qword write,
+0x12300018: 0x00000000:
+0x1230001c: 0x00000000:
+0x12300020: 0x69040000: 3DSTATE_PIPELINE_SELECT
+0x12300024: 0x790d0001: 3DSTATE_MULTISAMPLE
+0x12300028: 0x00000000: dword 1
+0x1230002c: 0x00000000: dword 2
+0x12300030: 0x78180000: 3DSTATE_SAMPLE_MASK
+0x12300034: 0x00000001: dword 1
+0x12300038: 0x790b0002: 3DSTATE_GS_SVB_INDEX
+0x1230003c: 0x00000000: dword 1
+0x12300040: 0x00000000: dword 2
+0x12300044: 0xffffffff: dword 3
+0x12300048: 0x790b0002: 3DSTATE_GS_SVB_INDEX
+0x1230004c: 0x20000000: dword 1
+0x12300050: 0x00000000: dword 2
+0x12300054: 0xffffffff: dword 3
+0x12300058: 0x790b0002: 3DSTATE_GS_SVB_INDEX
+0x1230005c: 0x40000000: dword 1
+0x12300060: 0x00000000: dword 2
+0x12300064: 0xffffffff: dword 3
+0x12300068: 0x790b0002: 3DSTATE_GS_SVB_INDEX
+0x1230006c: 0x60000000: dword 1
+0x12300070: 0x00000000: dword 2
+0x12300074: 0xffffffff: dword 3
+0x12300078: 0x61020000: STATE_SIP
+0x1230007c: 0x00000000: dword 1
+0x12300080: 0x680b0000: 3DSTATE_VF_STATISTICS
+0x12300084: 0x61010008: STATE_BASE_ADDRESS
+0x12300088: 0x00000001: general state base address 0x00000000
+0x1230008c: 0x00000001: surface state base address 0x00000000
+0x12300090: 0x00000001: dynamic state base address 0x00000000
+0x12300094: 0x00000001: indirect state base address 0x00000000
+0x12300098: 0x00000001: instruction state base address 0x00000000
+0x1230009c: 0x00000001: general state upper bound disabled
+0x123000a0: 0x00000001: dynamic state upper bound disabled
+0x123000a4: 0x00000001: indirect state upper bound disabled
+0x123000a8: 0x00000001: instruction state upper bound disabled
+0x123000ac: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS
+0x123000b0: 0x00007fe0: clip
+0x123000b4: 0x00007fc0: sf
+0x123000b8: 0x00007fa0: cc
+0x123000bc: 0x78050001: 3DSTATE_URB
+0x123000c0: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x123000c4: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x123000c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS
+0x123000cc: 0x00007f81: blend change 1
+0x123000d0: 0x00007f01: depth stencil change 1
+0x123000d4: 0x00007f41: cc change 1
+0x123000d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x123000dc: 0x00000000: VS sampler state
+0x123000e0: 0x00000000: GS sampler state
+0x123000e4: 0x00000000: WM sampler state
+0x123000e8: 0x78150003: 3DSTATE_CONSTANT_VS_STATE
+0x123000ec: 0x00000000: dword 1
+0x123000f0: 0x00000000: dword 2
+0x123000f4: 0x00000000: dword 3
+0x123000f8: 0x00000000: dword 4
+0x123000fc: 0x78100004: 3DSTATE_VS
+0x12300100: 0x00000000: kernel pointer
+0x12300104: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300108: 0x00000000: scratch offset
+0x1230010c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300114: 0x7a000002: PIPE_CONTROL
+0x12300118: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x1230011c: 0x00000000:
+0x12300120: 0x00000000:
+0x12300124: 0x78160003: 3DSTATE_CONSTANT_GS_STATE
+0x12300128: 0x00000000: dword 1
+0x1230012c: 0x00000000: dword 2
+0x12300130: 0x00000000: dword 3
+0x12300134: 0x00000000: dword 4
+0x12300138: 0x78110005: 3DSTATE_GS
+0x1230013c: 0x00000000: kernel pointer
+0x12300140: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300144: 0x00000000: scratch offset
+0x12300148: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0
+0x1230014c: 0x00000500: Max Threads 1, Rendering enable
+0x12300150: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable
+0x12300154: 0x78120002: 3DSTATE_CLIP
+0x12300158: 0x00000400: UserClip distance cull test mask 0x0
+0x1230015c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300160: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300164: 0x78130012: 3DSTATE_SF
+0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x1230016c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300170: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0
+0x12300174: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300178: 0x00000000: Global Depth Offset Constant 0.000000
+0x1230017c: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300180: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123001a4: 0x00000000: Point Sprite TexCoord Enable
+0x123001a8: 0x00000000: Const Interp Enable
+0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x123001b0: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123001b4: 0x78171003: 3DSTATE_CONSTANT_PS_STATE
+0x123001b8: 0x00007ee0: dword 1
+0x123001bc: 0x00000000: dword 2
+0x123001c0: 0x00000000: dword 3
+0x123001c4: 0x00000000: dword 4
+0x123001c8: 0x78140007: 3DSTATE_WM
+0x123001cc: 0x000000c0: kernel start pointer 0
+0x123001d0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123001d4: 0x00000000: scratch offset
+0x123001d8: 0x80020002: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2
+0x123001dc: 0x4e084003: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1
+0x123001e0: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123001e4: 0x00000000: kernel start pointer 1
+0x123001e8: 0x00000140: kernel start pointer 2
+0x123001ec: 0x780f0000: 3DSTATE_SCISSOR_POINTERS
+0x123001f0: 0x00007d20: scissor rect offset
+0x123001f4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x123001f8: 0x00007d40: VS binding table
+0x123001fc: 0x00007d40: GS binding table
+0x12300200: 0x00007d40: WM binding table
+0x12300204: 0x7a000002: PIPE_CONTROL
+0x12300208: 0x00002000: no write, depth stall,
+0x1230020c: 0x00000000:
+0x12300210: 0x00000000:
+0x12300214: 0x7a000002: PIPE_CONTROL
+0x12300218: 0x00000001: no write, depth cache flush,
+0x1230021c: 0x00000000:
+0x12300220: 0x00000000:
+0x12300224: 0x7a000002: PIPE_CONTROL
+0x12300228: 0x00002000: no write, depth stall,
+0x1230022c: 0x00000000:
+0x12300230: 0x00000000:
+0x12300234: 0x79050005: 3DSTATE_DEPTH_BUFFER
+0x12300238: 0x2c6c05ff: 2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Separate Stencil 1
+0x1230023c: 0x00000000: depth offset
+0x12300240: 0x09584ac0: 300x300
+0x12300244: 0x00000000: volume depth
+0x12300248: 0x00000000:
+0x1230024c: 0x00000000:
+0x12300250: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER
+0x12300254: 0x000005ff: dword 1
+0x12300258: 0x00000000: dword 2
+0x1230025c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e
+0x12300260: 0x0000027f: MI_NOOP
+0x12300264: 0x00000000: MI_NOOP
+0x12300268: 0x79100000: 3DSTATE_CLEAR_PARAMS
+0x1230026c: 0x00000000: dword 1
+0x12300270: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
+0x12300274: 0x00000000: top left: 0,0
+0x12300278: 0x012b012b: bottom right: 299,299
+0x1230027c: 0x00000000: origin: 0,0
+0x12300280: 0x790b0002: 3DSTATE_GS_SVB_INDEX
+0x12300284: 0x00000000: dword 1
+0x12300288: 0x00000000: dword 2
+0x1230028c: 0x00000000: dword 3
+0x12300290: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300294: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300298: 0x00000000: buffer address
+0x1230029c: 0x0000ffff: max index
+0x123002a0: 0x00000000: mbz
+0x123002a4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123002a8: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123002ac: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123002b0: 0x7b001804: 3DPRIMITIVE: tri fan sequential
+0x123002b4: 0x00000004: vertex count
+0x123002b8: 0x00000000: start vertex
+0x123002bc: 0x00000001: instance count
+0x123002c0: 0x00000000: start instance
+0x123002c4: 0x00000000: index bias
+0x123002c8: 0x78050001: 3DSTATE_URB
+0x123002cc: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x123002d0: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x123002d4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS
+0x123002d8: 0x00007f81: blend change 1
+0x123002dc: 0x00007cc1: depth stencil change 1
+0x123002e0: 0x00007d01: cc change 1
+0x123002e4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x123002e8: 0x00007b85: dword 1
+0x123002ec: 0x00000000: dword 2
+0x123002f0: 0x00000000: dword 3
+0x123002f4: 0x00000000: dword 4
+0x123002f8: 0x78100004: 3DSTATE_VS
+0x123002fc: 0x00000240: kernel pointer
+0x12300300: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300304: 0x00000000: scratch offset
+0x12300308: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300310: 0x7a000002: PIPE_CONTROL
+0x12300314: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300318: 0x00000000:
+0x1230031c: 0x00000000:
+0x12300320: 0x7a000002: PIPE_CONTROL
+0x12300324: 0x00004000: qword write,
+0x12300328: 0x00000000:
+0x1230032c: 0x00000000:
+0x12300330: 0x7a000002: PIPE_CONTROL
+0x12300334: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300338: 0x00000000:
+0x1230033c: 0x00000000:
+0x12300340: 0x78120002: 3DSTATE_CLIP
+0x12300344: 0x00000400: UserClip distance cull test mask 0x0
+0x12300348: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x1230034c: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300350: 0x78130012: 3DSTATE_SF
+0x12300354: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300358: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x1230035c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300360: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300364: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300368: 0x00000000: Global Depth Offset Scale 0.000000
+0x1230036c: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300370: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300374: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300378: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230037c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300380: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300384: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300388: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230038c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300390: 0x00000000: Point Sprite TexCoord Enable
+0x12300394: 0x00000001: Const Interp Enable
+0x12300398: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x1230039c: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123003a0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x123003a4: 0x00000000: dword 1
+0x123003a8: 0x00000000: dword 2
+0x123003ac: 0x00000000: dword 3
+0x123003b0: 0x00000000: dword 4
+0x123003b4: 0x78140007: 3DSTATE_WM
+0x123003b8: 0x00000500: kernel start pointer 0
+0x123003bc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123003c0: 0x00000000: scratch offset
+0x123003c4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x123003c8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x123003cc: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123003d0: 0x00000000: kernel start pointer 1
+0x123003d4: 0x00000500: kernel start pointer 2
+0x123003d8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x123003dc: 0x00007a00: VS binding table
+0x123003e0: 0x00007a00: GS binding table
+0x123003e4: 0x00007a00: WM binding table
+0x123003e8: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123003ec: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123003f0: 0x00000000: buffer address
+0x123003f4: 0x00007fff: max index
+0x123003f8: 0x00000000: mbz
+0x123003fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300400: 0x00000052: vertex count
+0x12300404: 0x00000000: start vertex
+0x12300408: 0x00000001: instance count
+0x1230040c: 0x00000000: start instance
+0x12300410: 0x00000000: index bias
+0x12300414: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300418: 0x00000050: vertex count
+0x1230041c: 0x00000052: start vertex
+0x12300420: 0x00000001: instance count
+0x12300424: 0x00000000: start instance
+0x12300428: 0x00000000: index bias
+0x1230042c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300430: 0x000078c5: dword 1
+0x12300434: 0x00000000: dword 2
+0x12300438: 0x00000000: dword 3
+0x1230043c: 0x00000000: dword 4
+0x12300440: 0x78100004: 3DSTATE_VS
+0x12300444: 0x00000240: kernel pointer
+0x12300448: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x1230044c: 0x00000000: scratch offset
+0x12300450: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300454: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300458: 0x7a000002: PIPE_CONTROL
+0x1230045c: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300460: 0x00000000:
+0x12300464: 0x00000000:
+0x12300468: 0x7a000002: PIPE_CONTROL
+0x1230046c: 0x00004000: qword write,
+0x12300470: 0x00000000:
+0x12300474: 0x00000000:
+0x12300478: 0x7a000002: PIPE_CONTROL
+0x1230047c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300480: 0x00000000:
+0x12300484: 0x00000000:
+0x12300488: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x1230048c: 0x00000000: dword 1
+0x12300490: 0x00000000: dword 2
+0x12300494: 0x00000000: dword 3
+0x12300498: 0x00000000: dword 4
+0x1230049c: 0x78140007: 3DSTATE_WM
+0x123004a0: 0x00000500: kernel start pointer 0
+0x123004a4: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123004a8: 0x00000000: scratch offset
+0x123004ac: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x123004b0: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x123004b4: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123004b8: 0x00000000: kernel start pointer 1
+0x123004bc: 0x00000500: kernel start pointer 2
+0x123004c0: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123004c4: 0x00000052: vertex count
+0x123004c8: 0x000000a2: start vertex
+0x123004cc: 0x00000001: instance count
+0x123004d0: 0x00000000: start instance
+0x123004d4: 0x00000000: index bias
+0x123004d8: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123004dc: 0x00000050: vertex count
+0x123004e0: 0x000000f4: start vertex
+0x123004e4: 0x00000001: instance count
+0x123004e8: 0x00000000: start instance
+0x123004ec: 0x00000000: index bias
+0x123004f0: 0x78050001: 3DSTATE_URB
+0x123004f4: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x123004f8: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x123004fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300500: 0x00007785: dword 1
+0x12300504: 0x00000000: dword 2
+0x12300508: 0x00000000: dword 3
+0x1230050c: 0x00000000: dword 4
+0x12300510: 0x78100004: 3DSTATE_VS
+0x12300514: 0x00000640: kernel pointer
+0x12300518: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x1230051c: 0x00000000: scratch offset
+0x12300520: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300524: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300528: 0x7a000002: PIPE_CONTROL
+0x1230052c: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300530: 0x00000000:
+0x12300534: 0x00000000:
+0x12300538: 0x7a000002: PIPE_CONTROL
+0x1230053c: 0x00004000: qword write,
+0x12300540: 0x00000000:
+0x12300544: 0x00000000:
+0x12300548: 0x7a000002: PIPE_CONTROL
+0x1230054c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300550: 0x00000000:
+0x12300554: 0x00000000:
+0x12300558: 0x78130012: 3DSTATE_SF
+0x1230055c: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300560: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300564: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300568: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x1230056c: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300570: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300574: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300578: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230057c: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300580: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300584: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300588: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230058c: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300590: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300594: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300598: 0x00000000: Point Sprite TexCoord Enable
+0x1230059c: 0x00000001: Const Interp Enable
+0x123005a0: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x123005a4: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123005a8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x123005ac: 0x00007600: VS binding table
+0x123005b0: 0x00007600: GS binding table
+0x123005b4: 0x00007600: WM binding table
+0x123005b8: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123005bc: 0x00000018: buffer 0: sequential, pitch 24b
+0x123005c0: 0x00000f48: buffer address
+0x123005c4: 0x00007fff: max index
+0x123005c8: 0x00000000: mbz
+0x123005cc: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123005d0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123005d4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123005d8: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123005dc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123005e0: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123005e4: 0x000000a2: vertex count
+0x123005e8: 0x00000000: start vertex
+0x123005ec: 0x00000001: instance count
+0x123005f0: 0x00000000: start instance
+0x123005f4: 0x00000000: index bias
+0x123005f8: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x123005fc: 0x000074c5: dword 1
+0x12300600: 0x00000000: dword 2
+0x12300604: 0x00000000: dword 3
+0x12300608: 0x00000000: dword 4
+0x1230060c: 0x78100004: 3DSTATE_VS
+0x12300610: 0x00000640: kernel pointer
+0x12300614: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300618: 0x00000000: scratch offset
+0x1230061c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300620: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300624: 0x7a000002: PIPE_CONTROL
+0x12300628: 0x00100002: no write, cs stall, stall at scoreboard,
+0x1230062c: 0x00000000:
+0x12300630: 0x00000000:
+0x12300634: 0x7a000002: PIPE_CONTROL
+0x12300638: 0x00004000: qword write,
+0x1230063c: 0x00000000:
+0x12300640: 0x00000000:
+0x12300644: 0x7a000002: PIPE_CONTROL
+0x12300648: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x1230064c: 0x00000000:
+0x12300650: 0x00000000:
+0x12300654: 0x78120002: 3DSTATE_CLIP
+0x12300658: 0x00000400: UserClip distance cull test mask 0x0
+0x1230065c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300660: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300664: 0x78130012: 3DSTATE_SF
+0x12300668: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x1230066c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300670: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300674: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300678: 0x00000000: Global Depth Offset Constant 0.000000
+0x1230067c: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300680: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300684: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300688: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230068c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300690: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300694: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300698: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x1230069c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123006a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123006a4: 0x00000000: Point Sprite TexCoord Enable
+0x123006a8: 0x00000000: Const Interp Enable
+0x123006ac: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x123006b0: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123006b4: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x123006b8: 0x00000000: dword 1
+0x123006bc: 0x00000000: dword 2
+0x123006c0: 0x00000000: dword 3
+0x123006c4: 0x00000000: dword 4
+0x123006c8: 0x78140007: 3DSTATE_WM
+0x123006cc: 0x00000900: kernel start pointer 0
+0x123006d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123006d4: 0x00000000: scratch offset
+0x123006d8: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
+0x123006dc: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x123006e0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123006e4: 0x00000000: kernel start pointer 1
+0x123006e8: 0x00000900: kernel start pointer 2
+0x123006ec: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123006f0: 0x0000002a: vertex count
+0x123006f4: 0x000000a2: start vertex
+0x123006f8: 0x00000001: instance count
+0x123006fc: 0x00000000: start instance
+0x12300700: 0x00000000: index bias
+0x12300704: 0x78050001: 3DSTATE_URB
+0x12300708: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x1230070c: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x12300710: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300714: 0x00007385: dword 1
+0x12300718: 0x00000000: dword 2
+0x1230071c: 0x00000000: dword 3
+0x12300720: 0x00000000: dword 4
+0x12300724: 0x78100004: 3DSTATE_VS
+0x12300728: 0x00000240: kernel pointer
+0x1230072c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300730: 0x00000000: scratch offset
+0x12300734: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300738: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x1230073c: 0x7a000002: PIPE_CONTROL
+0x12300740: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300744: 0x00000000:
+0x12300748: 0x00000000:
+0x1230074c: 0x7a000002: PIPE_CONTROL
+0x12300750: 0x00004000: qword write,
+0x12300754: 0x00000000:
+0x12300758: 0x00000000:
+0x1230075c: 0x7a000002: PIPE_CONTROL
+0x12300760: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300764: 0x00000000:
+0x12300768: 0x00000000:
+0x1230076c: 0x78120002: 3DSTATE_CLIP
+0x12300770: 0x00000400: UserClip distance cull test mask 0x0
+0x12300774: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300778: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x1230077c: 0x78130012: 3DSTATE_SF
+0x12300780: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300784: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300788: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x1230078c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300790: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300794: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300798: 0x00000000: Global Depth Offset Clamp 0.000000
+0x1230079c: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123007bc: 0x00000000: Point Sprite TexCoord Enable
+0x123007c0: 0x00000001: Const Interp Enable
+0x123007c4: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x123007c8: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123007cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x123007d0: 0x00000000: dword 1
+0x123007d4: 0x00000000: dword 2
+0x123007d8: 0x00000000: dword 3
+0x123007dc: 0x00000000: dword 4
+0x123007e0: 0x78140007: 3DSTATE_WM
+0x123007e4: 0x00000500: kernel start pointer 0
+0x123007e8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123007ec: 0x00000000: scratch offset
+0x123007f0: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x123007f4: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x123007f8: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123007fc: 0x00000000: kernel start pointer 1
+0x12300800: 0x00000500: kernel start pointer 2
+0x12300804: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x12300808: 0x00007200: VS binding table
+0x1230080c: 0x00007200: GS binding table
+0x12300810: 0x00007200: WM binding table
+0x12300814: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300818: 0x0000000c: buffer 0: sequential, pitch 12b
+0x1230081c: 0x00002268: buffer address
+0x12300820: 0x00007fff: max index
+0x12300824: 0x00000000: mbz
+0x12300828: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x1230082c: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300830: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300834: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300838: 0x0000002a: vertex count
+0x1230083c: 0x00000000: start vertex
+0x12300840: 0x00000001: instance count
+0x12300844: 0x00000000: start instance
+0x12300848: 0x00000000: index bias
+0x1230084c: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300850: 0x00000028: vertex count
+0x12300854: 0x0000002a: start vertex
+0x12300858: 0x00000001: instance count
+0x1230085c: 0x00000000: start instance
+0x12300860: 0x00000000: index bias
+0x12300864: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300868: 0x000070c5: dword 1
+0x1230086c: 0x00000000: dword 2
+0x12300870: 0x00000000: dword 3
+0x12300874: 0x00000000: dword 4
+0x12300878: 0x78100004: 3DSTATE_VS
+0x1230087c: 0x00000240: kernel pointer
+0x12300880: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300884: 0x00000000: scratch offset
+0x12300888: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x1230088c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300890: 0x7a000002: PIPE_CONTROL
+0x12300894: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300898: 0x00000000:
+0x1230089c: 0x00000000:
+0x123008a0: 0x7a000002: PIPE_CONTROL
+0x123008a4: 0x00004000: qword write,
+0x123008a8: 0x00000000:
+0x123008ac: 0x00000000:
+0x123008b0: 0x7a000002: PIPE_CONTROL
+0x123008b4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x123008b8: 0x00000000:
+0x123008bc: 0x00000000:
+0x123008c0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x123008c4: 0x00000000: dword 1
+0x123008c8: 0x00000000: dword 2
+0x123008cc: 0x00000000: dword 3
+0x123008d0: 0x00000000: dword 4
+0x123008d4: 0x78140007: 3DSTATE_WM
+0x123008d8: 0x00000500: kernel start pointer 0
+0x123008dc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123008e0: 0x00000000: scratch offset
+0x123008e4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x123008e8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x123008ec: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x123008f0: 0x00000000: kernel start pointer 1
+0x123008f4: 0x00000500: kernel start pointer 2
+0x123008f8: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123008fc: 0x0000002a: vertex count
+0x12300900: 0x00000052: start vertex
+0x12300904: 0x00000001: instance count
+0x12300908: 0x00000000: start instance
+0x1230090c: 0x00000000: index bias
+0x12300910: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300914: 0x00000028: vertex count
+0x12300918: 0x0000007c: start vertex
+0x1230091c: 0x00000001: instance count
+0x12300920: 0x00000000: start instance
+0x12300924: 0x00000000: index bias
+0x12300928: 0x78050001: 3DSTATE_URB
+0x1230092c: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x12300930: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x12300934: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300938: 0x00006f85: dword 1
+0x1230093c: 0x00000000: dword 2
+0x12300940: 0x00000000: dword 3
+0x12300944: 0x00000000: dword 4
+0x12300948: 0x78100004: 3DSTATE_VS
+0x1230094c: 0x00000640: kernel pointer
+0x12300950: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300954: 0x00000000: scratch offset
+0x12300958: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x1230095c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300960: 0x7a000002: PIPE_CONTROL
+0x12300964: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300968: 0x00000000:
+0x1230096c: 0x00000000:
+0x12300970: 0x7a000002: PIPE_CONTROL
+0x12300974: 0x00004000: qword write,
+0x12300978: 0x00000000:
+0x1230097c: 0x00000000:
+0x12300980: 0x7a000002: PIPE_CONTROL
+0x12300984: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300988: 0x00000000:
+0x1230098c: 0x00000000:
+0x12300990: 0x78130012: 3DSTATE_SF
+0x12300994: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300998: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x1230099c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x123009a0: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x123009a4: 0x00000000: Global Depth Offset Constant 0.000000
+0x123009a8: 0x00000000: Global Depth Offset Scale 0.000000
+0x123009ac: 0x00000000: Global Depth Offset Clamp 0.000000
+0x123009b0: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009b4: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009b8: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009bc: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009c0: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009c4: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009c8: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009cc: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x123009d0: 0x00000000: Point Sprite TexCoord Enable
+0x123009d4: 0x00000001: Const Interp Enable
+0x123009d8: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x123009dc: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x123009e0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x123009e4: 0x00006e00: VS binding table
+0x123009e8: 0x00006e00: GS binding table
+0x123009ec: 0x00006e00: WM binding table
+0x123009f0: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123009f4: 0x00000018: buffer 0: sequential, pitch 24b
+0x123009f8: 0x00002a30: buffer address
+0x123009fc: 0x00007fff: max index
+0x12300a00: 0x00000000: mbz
+0x12300a04: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300a08: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300a0c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300a10: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x12300a14: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300a18: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300a1c: 0x00000052: vertex count
+0x12300a20: 0x00000000: start vertex
+0x12300a24: 0x00000001: instance count
+0x12300a28: 0x00000000: start instance
+0x12300a2c: 0x00000000: index bias
+0x12300a30: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300a34: 0x00006cc5: dword 1
+0x12300a38: 0x00000000: dword 2
+0x12300a3c: 0x00000000: dword 3
+0x12300a40: 0x00000000: dword 4
+0x12300a44: 0x78100004: 3DSTATE_VS
+0x12300a48: 0x00000640: kernel pointer
+0x12300a4c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300a50: 0x00000000: scratch offset
+0x12300a54: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300a58: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300a5c: 0x7a000002: PIPE_CONTROL
+0x12300a60: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300a64: 0x00000000:
+0x12300a68: 0x00000000:
+0x12300a6c: 0x7a000002: PIPE_CONTROL
+0x12300a70: 0x00004000: qword write,
+0x12300a74: 0x00000000:
+0x12300a78: 0x00000000:
+0x12300a7c: 0x7a000002: PIPE_CONTROL
+0x12300a80: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300a84: 0x00000000:
+0x12300a88: 0x00000000:
+0x12300a8c: 0x78120002: 3DSTATE_CLIP
+0x12300a90: 0x00000400: UserClip distance cull test mask 0x0
+0x12300a94: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300a98: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300a9c: 0x78130012: 3DSTATE_SF
+0x12300aa0: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300aa4: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300aa8: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300aac: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300ab0: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300ab4: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300ab8: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300abc: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ac0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ac4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ac8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300acc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ad0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ad4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ad8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300adc: 0x00000000: Point Sprite TexCoord Enable
+0x12300ae0: 0x00000000: Const Interp Enable
+0x12300ae4: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x12300ae8: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x12300aec: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x12300af0: 0x00000000: dword 1
+0x12300af4: 0x00000000: dword 2
+0x12300af8: 0x00000000: dword 3
+0x12300afc: 0x00000000: dword 4
+0x12300b00: 0x78140007: 3DSTATE_WM
+0x12300b04: 0x00000900: kernel start pointer 0
+0x12300b08: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300b0c: 0x00000000: scratch offset
+0x12300b10: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
+0x12300b14: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x12300b18: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x12300b1c: 0x00000000: kernel start pointer 1
+0x12300b20: 0x00000900: kernel start pointer 2
+0x12300b24: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300b28: 0x00000016: vertex count
+0x12300b2c: 0x00000052: start vertex
+0x12300b30: 0x00000001: instance count
+0x12300b34: 0x00000000: start instance
+0x12300b38: 0x00000000: index bias
+0x12300b3c: 0x78050001: 3DSTATE_URB
+0x12300b40: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x12300b44: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x12300b48: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300b4c: 0x00006b85: dword 1
+0x12300b50: 0x00000000: dword 2
+0x12300b54: 0x00000000: dword 3
+0x12300b58: 0x00000000: dword 4
+0x12300b5c: 0x78100004: 3DSTATE_VS
+0x12300b60: 0x00000240: kernel pointer
+0x12300b64: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300b68: 0x00000000: scratch offset
+0x12300b6c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300b70: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300b74: 0x7a000002: PIPE_CONTROL
+0x12300b78: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300b7c: 0x00000000:
+0x12300b80: 0x00000000:
+0x12300b84: 0x7a000002: PIPE_CONTROL
+0x12300b88: 0x00004000: qword write,
+0x12300b8c: 0x00000000:
+0x12300b90: 0x00000000:
+0x12300b94: 0x7a000002: PIPE_CONTROL
+0x12300b98: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300b9c: 0x00000000:
+0x12300ba0: 0x00000000:
+0x12300ba4: 0x78120002: 3DSTATE_CLIP
+0x12300ba8: 0x00000400: UserClip distance cull test mask 0x0
+0x12300bac: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300bb0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300bb4: 0x78130012: 3DSTATE_SF
+0x12300bb8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300bbc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300bc0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300bc4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300bc8: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300bcc: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300bd0: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300bd4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300bd8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300bdc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300be0: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300be4: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300be8: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300bec: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300bf0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300bf4: 0x00000000: Point Sprite TexCoord Enable
+0x12300bf8: 0x00000001: Const Interp Enable
+0x12300bfc: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x12300c00: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x12300c04: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x12300c08: 0x00000000: dword 1
+0x12300c0c: 0x00000000: dword 2
+0x12300c10: 0x00000000: dword 3
+0x12300c14: 0x00000000: dword 4
+0x12300c18: 0x78140007: 3DSTATE_WM
+0x12300c1c: 0x00000500: kernel start pointer 0
+0x12300c20: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300c24: 0x00000000: scratch offset
+0x12300c28: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x12300c2c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x12300c30: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x12300c34: 0x00000000: kernel start pointer 1
+0x12300c38: 0x00000500: kernel start pointer 2
+0x12300c3c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x12300c40: 0x00006a00: VS binding table
+0x12300c44: 0x00006a00: GS binding table
+0x12300c48: 0x00006a00: WM binding table
+0x12300c4c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300c50: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300c54: 0x000033f0: buffer address
+0x12300c58: 0x00007fff: max index
+0x12300c5c: 0x00000000: mbz
+0x12300c60: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x12300c64: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300c68: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300c6c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300c70: 0x0000002a: vertex count
+0x12300c74: 0x00000000: start vertex
+0x12300c78: 0x00000001: instance count
+0x12300c7c: 0x00000000: start instance
+0x12300c80: 0x00000000: index bias
+0x12300c84: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300c88: 0x00000028: vertex count
+0x12300c8c: 0x0000002a: start vertex
+0x12300c90: 0x00000001: instance count
+0x12300c94: 0x00000000: start instance
+0x12300c98: 0x00000000: index bias
+0x12300c9c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300ca0: 0x000068c5: dword 1
+0x12300ca4: 0x00000000: dword 2
+0x12300ca8: 0x00000000: dword 3
+0x12300cac: 0x00000000: dword 4
+0x12300cb0: 0x78100004: 3DSTATE_VS
+0x12300cb4: 0x00000240: kernel pointer
+0x12300cb8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300cbc: 0x00000000: scratch offset
+0x12300cc0: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300cc4: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300cc8: 0x7a000002: PIPE_CONTROL
+0x12300ccc: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300cd0: 0x00000000:
+0x12300cd4: 0x00000000:
+0x12300cd8: 0x7a000002: PIPE_CONTROL
+0x12300cdc: 0x00004000: qword write,
+0x12300ce0: 0x00000000:
+0x12300ce4: 0x00000000:
+0x12300ce8: 0x7a000002: PIPE_CONTROL
+0x12300cec: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300cf0: 0x00000000:
+0x12300cf4: 0x00000000:
+0x12300cf8: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x12300cfc: 0x00000000: dword 1
+0x12300d00: 0x00000000: dword 2
+0x12300d04: 0x00000000: dword 3
+0x12300d08: 0x00000000: dword 4
+0x12300d0c: 0x78140007: 3DSTATE_WM
+0x12300d10: 0x00000500: kernel start pointer 0
+0x12300d14: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300d18: 0x00000000: scratch offset
+0x12300d1c: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
+0x12300d20: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x12300d24: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x12300d28: 0x00000000: kernel start pointer 1
+0x12300d2c: 0x00000500: kernel start pointer 2
+0x12300d30: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300d34: 0x0000002a: vertex count
+0x12300d38: 0x00000052: start vertex
+0x12300d3c: 0x00000001: instance count
+0x12300d40: 0x00000000: start instance
+0x12300d44: 0x00000000: index bias
+0x12300d48: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300d4c: 0x00000028: vertex count
+0x12300d50: 0x0000007c: start vertex
+0x12300d54: 0x00000001: instance count
+0x12300d58: 0x00000000: start instance
+0x12300d5c: 0x00000000: index bias
+0x12300d60: 0x78050001: 3DSTATE_URB
+0x12300d64: 0x00000100: VS entries 256, alloc size 1 (1024bit row)
+0x12300d68: 0x00000000: GS entries 0, alloc size 1 (1024bit row)
+0x12300d6c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300d70: 0x00006785: dword 1
+0x12300d74: 0x00000000: dword 2
+0x12300d78: 0x00000000: dword 3
+0x12300d7c: 0x00000000: dword 4
+0x12300d80: 0x78100004: 3DSTATE_VS
+0x12300d84: 0x00000640: kernel pointer
+0x12300d88: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300d8c: 0x00000000: scratch offset
+0x12300d90: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300d94: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300d98: 0x7a000002: PIPE_CONTROL
+0x12300d9c: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300da0: 0x00000000:
+0x12300da4: 0x00000000:
+0x12300da8: 0x7a000002: PIPE_CONTROL
+0x12300dac: 0x00004000: qword write,
+0x12300db0: 0x00000000:
+0x12300db4: 0x00000000:
+0x12300db8: 0x7a000002: PIPE_CONTROL
+0x12300dbc: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300dc0: 0x00000000:
+0x12300dc4: 0x00000000:
+0x12300dc8: 0x78130012: 3DSTATE_SF
+0x12300dcc: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300dd0: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300dd4: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300dd8: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300ddc: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300de0: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300de4: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300de8: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300dec: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300df0: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300df4: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300df8: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300dfc: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300e00: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300e04: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300e08: 0x00000000: Point Sprite TexCoord Enable
+0x12300e0c: 0x00000001: Const Interp Enable
+0x12300e10: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x12300e14: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x12300e18: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
+0x12300e1c: 0x00006600: VS binding table
+0x12300e20: 0x00006600: GS binding table
+0x12300e24: 0x00006600: WM binding table
+0x12300e28: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300e2c: 0x00000018: buffer 0: sequential, pitch 24b
+0x12300e30: 0x00003bb8: buffer address
+0x12300e34: 0x00007fff: max index
+0x12300e38: 0x00000000: mbz
+0x12300e3c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300e40: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300e44: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300e48: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x12300e4c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300e50: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300e54: 0x00000052: vertex count
+0x12300e58: 0x00000000: start vertex
+0x12300e5c: 0x00000001: instance count
+0x12300e60: 0x00000000: start instance
+0x12300e64: 0x00000000: index bias
+0x12300e68: 0x78151003: 3DSTATE_CONSTANT_VS_STATE
+0x12300e6c: 0x000064c5: dword 1
+0x12300e70: 0x00000000: dword 2
+0x12300e74: 0x00000000: dword 3
+0x12300e78: 0x00000000: dword 4
+0x12300e7c: 0x78100004: 3DSTATE_VS
+0x12300e80: 0x00000640: kernel pointer
+0x12300e84: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300e88: 0x00000000: scratch offset
+0x12300e8c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x12300e90: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
+0x12300e94: 0x7a000002: PIPE_CONTROL
+0x12300e98: 0x00100002: no write, cs stall, stall at scoreboard,
+0x12300e9c: 0x00000000:
+0x12300ea0: 0x00000000:
+0x12300ea4: 0x7a000002: PIPE_CONTROL
+0x12300ea8: 0x00004000: qword write,
+0x12300eac: 0x00000000:
+0x12300eb0: 0x00000000:
+0x12300eb4: 0x7a000002: PIPE_CONTROL
+0x12300eb8: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate,
+0x12300ebc: 0x00000000:
+0x12300ec0: 0x00000000:
+0x12300ec4: 0x78120002: 3DSTATE_CLIP
+0x12300ec8: 0x00000400: UserClip distance cull test mask 0x0
+0x12300ecc: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x12300ed0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x12300ed4: 0x78130012: 3DSTATE_SF
+0x12300ed8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
+0x12300edc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
+0x12300ee0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0
+0x12300ee4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
+0x12300ee8: 0x00000000: Global Depth Offset Constant 0.000000
+0x12300eec: 0x00000000: Global Depth Offset Scale 0.000000
+0x12300ef0: 0x00000000: Global Depth Offset Clamp 0.000000
+0x12300ef4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300ef8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300efc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f00: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f04: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f08: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f0c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f10: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
+0x12300f14: 0x00000000: Point Sprite TexCoord Enable
+0x12300f18: 0x00000000: Const Interp Enable
+0x12300f1c: 0x00000000: Attrib 7-0 WrapShortest Enable
+0x12300f20: 0x00000000: Attrib 15-8 WrapShortest Enable
+0x12300f24: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
+0x12300f28: 0x00000000: dword 1
+0x12300f2c: 0x00000000: dword 2
+0x12300f30: 0x00000000: dword 3
+0x12300f34: 0x00000000: dword 4
+0x12300f38: 0x78140007: 3DSTATE_WM
+0x12300f3c: 0x00000900: kernel start pointer 0
+0x12300f40: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x12300f44: 0x00000000: scratch offset
+0x12300f48: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
+0x12300f4c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
+0x12300f50: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
+0x12300f54: 0x00000000: kernel start pointer 1
+0x12300f58: 0x00000900: kernel start pointer 2
+0x12300f5c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300f60: 0x00000016: vertex count
+0x12300f64: 0x00000052: start vertex
+0x12300f68: 0x00000001: instance count
+0x12300f6c: 0x00000000: start instance
+0x12300f70: 0x00000000: index bias
+0x12300f74: 0x05000000: MI_BATCH_BUFFER_END
diff --git a/intel/tests/gen6-3d.batch.sh b/intel/tests/gen6-3d.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gen6-3d.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/gen7-2d-copy.batch b/intel/tests/gen7-2d-copy.batch
new file mode 100644
index 0000000..ce7fc29
--- /dev/null
+++ b/intel/tests/gen7-2d-copy.batch
Binary files differ
diff --git a/intel/tests/gen7-2d-copy.batch-ref.txt b/intel/tests/gen7-2d-copy.batch-ref.txt
new file mode 100644
index 0000000..0d621d3
--- /dev/null
+++ b/intel/tests/gen7-2d-copy.batch-ref.txt
@@ -0,0 +1,14 @@
+0x12300000: 0x54f08006: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 0)
+0x12300004: 0x03cc0190: format 8888, pitch 400, rop 0xcc, clipping disabled,
+0x12300008: 0x00000000: dst (0,0)
+0x1230000c: 0x00640064: dst (100,100)
+0x12300010: 0x122e9000: dst offset 0x122e9000
+0x12300014: 0x00000000: src (0,0)
+0x12300018: 0x00000080: src pitch 128
+0x1230001c: 0x02ff1000: src offset 0x02ff1000
+0x12300020: 0x13000002: MI_FLUSH_DW post_sync_op='no write'
+0x12300024: 0x00000000: address
+0x12300028: 0x00000000: dword
+0x1230002c: 0x00000000: upper dword
+0x12300030: 0x05000000: MI_BATCH_BUFFER_END
+0x12300034: 0x00000000:
diff --git a/intel/tests/gen7-2d-copy.batch.sh b/intel/tests/gen7-2d-copy.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gen7-2d-copy.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/gen7-3d.batch b/intel/tests/gen7-3d.batch
new file mode 100644
index 0000000..328ec88
--- /dev/null
+++ b/intel/tests/gen7-3d.batch
Binary files differ
diff --git a/intel/tests/gen7-3d.batch-ref.txt b/intel/tests/gen7-3d.batch-ref.txt
new file mode 100644
index 0000000..cd2dfc4
--- /dev/null
+++ b/intel/tests/gen7-3d.batch-ref.txt
@@ -0,0 +1,212 @@
+0x12300000: 0x69040000: 3DSTATE_PIPELINE_SELECT
+0x12300004: 0x790d0002: 3DSTATE_MULTISAMPLE
+0x12300008: 0x00000000: dword 1
+0x1230000c: 0x00000000: dword 2
+0x12300010: 0x00000000: dword 3
+0x12300014: 0x78180000: 3DSTATE_SAMPLE_MASK
+0x12300018: 0x00000001: dword 1
+0x1230001c: 0x61020000: STATE_SIP
+0x12300020: 0x00000000: dword 1
+0x12300024: 0x680b0000: 3DSTATE_VF_STATISTICS
+0x12300028: 0x61010008: STATE_BASE_ADDRESS
+0x1230002c: 0x00000001: general state base address 0x00000000
+0x12300030: 0x091ba001: surface state base address 0x091ba000
+0x12300034: 0x091ba001: dynamic state base address 0x091ba000
+0x12300038: 0x00000001: indirect state base address 0x00000000
+0x1230003c: 0x091c2001: instruction state base address 0x091c2000
+0x12300040: 0x00000001: general state upper bound disabled
+0x12300044: 0x091c2001: dynamic state upper bound 0x091c2000
+0x12300048: 0x00000001: indirect state upper bound disabled
+0x1230004c: 0x00000001: instruction state upper bound disabled
+0x12300050: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC
+0x12300054: 0x00007fe0: pointer to CC viewport
+0x12300058: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
+0x1230005c: 0x00007f80: pointer to SF_CLIP viewport
+0x12300060: 0x78300000: 3DSTATE_URB_VS
+0x12300064: 0x040002c0: 16KB start, size=1 64B rows, nr_entries=704, total size 45056B
+0x12300068: 0x78330000: 3DSTATE_URB_GS
+0x1230006c: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
+0x12300070: 0x78310000: 3DSTATE_URB_HS
+0x12300074: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
+0x12300078: 0x78320000: 3DSTATE_URB_DS
+0x1230007c: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
+0x12300080: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS
+0x12300084: 0x00007f41: pointer to BLEND_STATE at 0x00007f40 (changed)
+0x12300088: 0x780e0000: 3DSTATE_CC_STATE_POINTERS
+0x1230008c: 0x00007f01: pointer to COLOR_CALC_STATE at 0x00007f00 (changed)
+0x12300090: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS
+0x12300094: 0x00007ec1: pointer to DEPTH_STENCIL_STATE at 0x00007ec0 (changed)
+0x12300098: 0x78160005: 3DSTATE_CONSTANT_GS
+0x1230009c: 0x00000000: len 0 = 0, len 1 = 0
+0x123000a0: 0x00000000: len 2 = 0, len 3 = 0
+0x123000a4: 0x00000000: pointer to constbuf 0
+0x123000a8: 0x00000000: pointer to constbuf 1
+0x123000ac: 0x00000000: pointer to constbuf 2
+0x123000b0: 0x00000000: pointer to constbuf 3
+0x123000b4: 0x78110005: 3DSTATE_GS
+0x123000b8: 0x00000000: kernel pointer
+0x123000bc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
+0x123000c0: 0x00000000: scratch offset
+0x123000c4: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0
+0x123000c8: 0x00000400: Max Threads 1, Rendering disable
+0x123000cc: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable
+0x123000d0: 0x78290000: 3DSTATE_BINDING_TABLE_POINTERS_GS
+0x123000d4: 0x00000000: dword 1
+0x123000d8: 0x78190005: 3DSTATE_CONSTANT_HS
+0x123000dc: 0x00000000: len 0 = 0, len 1 = 0
+0x123000e0: 0x00000000: len 2 = 0, len 3 = 0
+0x123000e4: 0x00000000: pointer to constbuf 0
+0x123000e8: 0x00000000: pointer to constbuf 1
+0x123000ec: 0x00000000: pointer to constbuf 2
+0x123000f0: 0x00000000: pointer to constbuf 3
+0x123000f4: 0x781b0005: 3DSTATE_HS
+0x123000f8: 0x00000000: dword 1
+0x123000fc: 0x00000000: dword 2
+0x12300100: 0x00000000: dword 3
+0x12300104: 0x00000000: dword 4
+0x12300108: 0x00000000: dword 5
+0x1230010c: 0x00000000: dword 6
+0x12300110: 0x78270000: 3DSTATE_BINDING_TABLE_POINTERS_HS
+0x12300114: 0x00000000: dword 1
+0x12300118: 0x781c0002: 3DSTATE_TE
+0x1230011c: 0x00000000: dword 1
+0x12300120: 0x00000000: dword 2
+0x12300124: 0x00000000: dword 3
+0x12300128: 0x781a0005: 3DSTATE_CONSTANT_DS
+0x1230012c: 0x00000000: len 0 = 0, len 1 = 0
+0x12300130: 0x00000000: len 2 = 0, len 3 = 0
+0x12300134: 0x00000000: pointer to constbuf 0
+0x12300138: 0x00000000: pointer to constbuf 1
+0x1230013c: 0x00000000: pointer to constbuf 2
+0x12300140: 0x00000000: pointer to constbuf 3
+0x12300144: 0x781d0004: 3DSTATE_DS
+0x12300148: 0x00000000: dword 1
+0x1230014c: 0x00000000: dword 2
+0x12300150: 0x00000000: dword 3
+0x12300154: 0x00000000: dword 4
+0x12300158: 0x00000000: dword 5
+0x1230015c: 0x78280000: 3DSTATE_BINDING_TABLE_POINTERS_DS
+0x12300160: 0x00000000: dword 1
+0x12300164: 0x78260000: 3DSTATE_BINDING_TABLE_POINTERS_VS
+0x12300168: 0x00007c40: dword 1
+0x1230016c: 0x782b0000: 3DSTATE_SAMPLER_STATE_POINTERS_VS
+0x12300170: 0x00007c20: dword 1
+0x12300174: 0x79120000: 3DSTATE_PUSH_CONSTANT_ALLOC_VS
+0x12300178: 0x00000008: dword 1
+0x1230017c: 0x78150005: 3DSTATE_CONSTANT_VS
+0x12300180: 0x00000002: len 0 = 2, len 1 = 0
+0x12300184: 0x00000000: len 2 = 0, len 3 = 0
+0x12300188: 0x00007e00: pointer to constbuf 0
+0x1230018c: 0x00000000: pointer to constbuf 1
+0x12300190: 0x00000000: pointer to constbuf 2
+0x12300194: 0x00000000: pointer to constbuf 3
+0x12300198: 0x78100004: 3DSTATE_VS
+0x1230019c: 0x00000000: kernel pointer
+0x123001a0: 0x08000000: SPF=0, VME=0, Sampler Count 1, Binding table count 0
+0x123001a4: 0x00000000: scratch offset
+0x123001a8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0
+0x123001ac: 0xfe000401: Max Threads 128, Vertex Cache enable, VS func enable
+0x123001b0: 0x781e0001: 3DSTATE_STREAMOUT
+0x123001b4: 0x00000000: dword 1
+0x123001b8: 0x00000000: dword 2
+0x123001bc: 0x78120002: 3DSTATE_CLIP
+0x123001c0: 0x00150400: UserClip distance cull test mask 0x0
+0x123001c4: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
+0x123001c8: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
+0x123001cc: 0x781f000c: 3DSTATE_SBE
+0x123001d0: 0x00600810: dword 1
+0x123001d4: 0x00000000: dword 2
+0x123001d8: 0x00000000: dword 3
+0x123001dc: 0x00000000: dword 4
+0x123001e0: 0x00000000: dword 5
+0x123001e4: 0x00000000: dword 6
+0x123001e8: 0x00000000: dword 7
+0x123001ec: 0x00000000: dword 8
+0x123001f0: 0x00000000: dword 9
+0x123001f4: 0x00000000: dword 10
+0x123001f8: 0x00000000: dword 11
+0x123001fc: 0x00000000: dword 12
+0x12300200: 0x00000000: dword 13
+0x12300204: 0x78130005: 3DSTATE_SF
+0x12300208: 0x00001403: dword 1
+0x1230020c: 0x22000000: dword 2
+0x12300210: 0x4c000808: dword 3
+0x12300214: 0x00000000: dword 4
+0x12300218: 0x00000000: dword 5
+0x1230021c: 0x00000000: dword 6
+0x12300220: 0x78140001: 3DSTATE_WM
+0x12300224: 0xa0000840: (PP ), point UR
+0x12300228: 0x00000000: MS
+0x1230022c: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
+0x12300230: 0x00007c40: dword 1
+0x12300234: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS
+0x12300238: 0x00007c20: dword 1
+0x1230023c: 0x79160000: 3DSTATE_PUSH_CONSTANT_ALLOC_PS
+0x12300240: 0x00080008: dword 1
+0x12300244: 0x78170005: 3DSTATE_CONSTANT_PS
+0x12300248: 0x00000000: len 0 = 0, len 1 = 0
+0x1230024c: 0x00000000: len 2 = 0, len 3 = 0
+0x12300250: 0x00000000: pointer to constbuf 0
+0x12300254: 0x00000000: pointer to constbuf 1
+0x12300258: 0x00000000: pointer to constbuf 2
+0x1230025c: 0x00000000: pointer to constbuf 3
+0x12300260: 0x78200006: 3DSTATE_PS
+0x12300264: 0x00000140: dword 1
+0x12300268: 0x08000000: dword 2
+0x1230026c: 0x00000000: dword 3
+0x12300270: 0x55000403: dword 4
+0x12300274: 0x00040006: dword 5
+0x12300278: 0x00000000: dword 6
+0x1230027c: 0x00000240: dword 7
+0x12300280: 0x780f0000: 3DSTATE_SCISSOR_POINTERS
+0x12300284: 0x00007be0: scissor rect offset
+0x12300288: 0x7a000002: PIPE_CONTROL
+0x1230028c: 0x00002000: no write, depth stall,
+0x12300290: 0x00000000:
+0x12300294: 0x00000000:
+0x12300298: 0x7a000002: PIPE_CONTROL
+0x1230029c: 0x00000001: no write, depth cache flush,
+0x123002a0: 0x00000000:
+0x123002a4: 0x00000000:
+0x123002a8: 0x7a000002: PIPE_CONTROL
+0x123002ac: 0x00002000: no write, depth stall,
+0x123002b0: 0x00000000:
+0x123002b4: 0x00000000:
+0x123002b8: 0x78050005: 3DSTATE_DEPTH_BUFFER
+0x123002bc: 0xe0040000: dword 1
+0x123002c0: 0x00000000: dword 2
+0x123002c4: 0x00000000: dword 3
+0x123002c8: 0x00000000: dword 4
+0x123002cc: 0x00000000: dword 5
+0x123002d0: 0x00000000: dword 6
+0x123002d4: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER
+0x123002d8: 0x00000000: pitch 1b
+0x123002dc: 0x00000000: pointer to HiZ buffer
+0x123002e0: 0x78060001: 3DSTATE_STENCIL_BUFFER
+0x123002e4: 0x00000000: dword 1
+0x123002e8: 0x00000000: dword 2
+0x123002ec: 0x78040001: 3DSTATE_CLEAR_PARAMS
+0x123002f0: 0x00000000: dword 1
+0x123002f4: 0x00000000: dword 2
+0x123002f8: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
+0x123002fc: 0x00000000: top left: 0,0
+0x12300300: 0x00130077: bottom right: 119,19
+0x12300304: 0x00000000: origin: 0,0
+0x12300308: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x1230030c: 0x00004014: buffer 0: sequential, pitch 20b
+0x12300310: 0x158b3000: buffer address
+0x12300314: 0x158c2fff: max index
+0x12300318: 0x00000000: mbz
+0x1230031c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300320: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes
+0x12300324: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
+0x12300328: 0x02400008: buffer 0: valid, type 0x0040, src offset 0x0008 bytes
+0x1230032c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300330: 0x7b000005: 3DPRIMITIVE:
+0x12300334: 0x00000007: quad list sequential
+0x12300338: 0x00000004: vertex count
+0x1230033c: 0x00000000: start vertex
+0x12300340: 0x00000001: instance count
+0x12300344: 0x00000000: start instance
+0x12300348: 0x00000000: index bias
+0x1230034c: 0x05000000: MI_BATCH_BUFFER_END
diff --git a/intel/tests/gen7-3d.batch.sh b/intel/tests/gen7-3d.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gen7-3d.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/gm45-3d.batch b/intel/tests/gm45-3d.batch
new file mode 100644
index 0000000..549608b
--- /dev/null
+++ b/intel/tests/gm45-3d.batch
Binary files differ
diff --git a/intel/tests/gm45-3d.batch-ref.txt b/intel/tests/gm45-3d.batch-ref.txt
new file mode 100644
index 0000000..5a47d77
--- /dev/null
+++ b/intel/tests/gm45-3d.batch-ref.txt
@@ -0,0 +1,488 @@
+0x12300000: 0x69040000: 3DSTATE_PIPELINE_SELECT
+0x12300004: 0x79090000: 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP
+0x12300008: 0x00000000: dword 1
+0x1230000c: 0x61020000: STATE_SIP
+0x12300010: 0x00000000: dword 1
+0x12300014: 0x680b0000: 3DSTATE_VF_STATISTICS
+0x12300018: 0x61010004: STATE_BASE_ADDRESS
+0x1230001c: 0x00000001: general state base address 0x00000000
+0x12300020: 0x00000001: surface state base address 0x00000000
+0x12300024: 0x00000001: indirect state base address 0x00000000
+0x12300028: 0x00000001: general state upper bound disabled
+0x1230002c: 0x00000001: indirect state upper bound disabled
+0x12300030: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x12300034: 0x00007e20: VS binding table
+0x12300038: 0x00000000: GS binding table
+0x1230003c: 0x00000000: Clip binding table
+0x12300040: 0x00000000: SF binding table
+0x12300044: 0x00007e20: WM binding table
+0x12300048: 0x79010003: 3DSTATE_CONSTANT_COLOR
+0x1230004c: 0x00000000: dword 1
+0x12300050: 0x00000000: dword 2
+0x12300054: 0x00000000: dword 3
+0x12300058: 0x00000000: dword 4
+0x1230005c: 0x79050004: 3DSTATE_DEPTH_BUFFER
+0x12300060: 0x2c0805ff: 2D, z24s8, pitch = 1536 bytes, tiled
+0x12300064: 0x00000000: depth offset
+0x12300068: 0x09584ac0: 300x300
+0x1230006c: 0x00000000: volume depth
+0x12300070: 0x00000000:
+0x12300074: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300078: 0x00007d60: VS state
+0x1230007c: 0x00000000: GS state
+0x12300080: 0x00007d21: Clip state
+0x12300084: 0x00007d80: SF state
+0x12300088: 0x00007de0: WM state
+0x1230008c: 0x00007fc0: CC state
+0x12300090: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300094: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300098: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230009c: 0x60010000: CS_URB_STATE
+0x123000a0: 0x00000024: entry_size: 2 [192 bytes], n_entries: 4
+0x123000a4: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
+0x123000a8: 0x00000000: top left: 0,0
+0x123000ac: 0x012b012b: bottom right: 299,299
+0x123000b0: 0x00000000: origin: 0,0
+0x123000b4: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123000b8: 0x0000000c: buffer 0: sequential, pitch 12b
+0x123000bc: 0x00000000: buffer address
+0x123000c0: 0x00000000: max index
+0x123000c4: 0x00000000: mbz
+0x123000c8: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123000cc: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123000d0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123000d4: 0x60020100: CONSTANT_BUFFER: valid
+0x123000d8: 0x00000001: offset: 0x00000000, length: 128 bytes
+0x123000dc: 0x7b001804: 3DPRIMITIVE: tri fan sequential
+0x123000e0: 0x00000004: vertex count
+0x123000e4: 0x00000000: start vertex
+0x123000e8: 0x00000001: instance count
+0x123000ec: 0x00000000: start instance
+0x123000f0: 0x00000000: index bias
+0x123000f4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS
+0x123000f8: 0x00007b40: VS binding table
+0x123000fc: 0x00000000: GS binding table
+0x12300100: 0x00000000: Clip binding table
+0x12300104: 0x00000000: SF binding table
+0x12300108: 0x00007b40: WM binding table
+0x1230010c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300110: 0x00007aa0: VS state
+0x12300114: 0x00007a41: GS state
+0x12300118: 0x00007a61: Clip state
+0x1230011c: 0x00007ac0: SF state
+0x12300120: 0x00007b00: WM state
+0x12300124: 0x00007cc0: CC state
+0x12300128: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230012c: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300130: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300134: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300138: 0x0000000c: buffer 0: sequential, pitch 12b
+0x1230013c: 0x00000000: buffer address
+0x12300140: 0x00000000: max index
+0x12300144: 0x00000000: mbz
+0x12300148: 0x60020100: CONSTANT_BUFFER: valid
+0x1230014c: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x12300150: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300154: 0x00000052: vertex count
+0x12300158: 0x00000000: start vertex
+0x1230015c: 0x00000001: instance count
+0x12300160: 0x00000000: start instance
+0x12300164: 0x00000000: index bias
+0x12300168: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x1230016c: 0x00007aa0: VS state
+0x12300170: 0x00007a21: GS state
+0x12300174: 0x00007a61: Clip state
+0x12300178: 0x00007ac0: SF state
+0x1230017c: 0x00007b00: WM state
+0x12300180: 0x00007cc0: CC state
+0x12300184: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300188: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x1230018c: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300190: 0x60020100: CONSTANT_BUFFER: valid
+0x12300194: 0x00000082: offset: 0x00000080, length: 192 bytes
+0x12300198: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x1230019c: 0x00000050: vertex count
+0x123001a0: 0x00000052: start vertex
+0x123001a4: 0x00000001: instance count
+0x123001a8: 0x00000000: start instance
+0x123001ac: 0x00000000: index bias
+0x123001b0: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123001b4: 0x00007aa0: VS state
+0x123001b8: 0x00007a01: GS state
+0x123001bc: 0x00007a61: Clip state
+0x123001c0: 0x00007ac0: SF state
+0x123001c4: 0x00007b00: WM state
+0x123001c8: 0x00007cc0: CC state
+0x123001cc: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123001d0: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x123001d4: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x123001d8: 0x60020100: CONSTANT_BUFFER: valid
+0x123001dc: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x123001e0: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123001e4: 0x00000052: vertex count
+0x123001e8: 0x000000a2: start vertex
+0x123001ec: 0x00000001: instance count
+0x123001f0: 0x00000000: start instance
+0x123001f4: 0x00000000: index bias
+0x123001f8: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123001fc: 0x00007aa0: VS state
+0x12300200: 0x000079e1: GS state
+0x12300204: 0x00007a61: Clip state
+0x12300208: 0x00007ac0: SF state
+0x1230020c: 0x00007b00: WM state
+0x12300210: 0x00007cc0: CC state
+0x12300214: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300218: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x1230021c: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300220: 0x60020100: CONSTANT_BUFFER: valid
+0x12300224: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x12300228: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x1230022c: 0x00000050: vertex count
+0x12300230: 0x000000f4: start vertex
+0x12300234: 0x00000001: instance count
+0x12300238: 0x00000000: start instance
+0x1230023c: 0x00000000: index bias
+0x12300240: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300244: 0x00007aa0: VS state
+0x12300248: 0x000079c1: GS state
+0x1230024c: 0x00007a61: Clip state
+0x12300250: 0x00007ac0: SF state
+0x12300254: 0x00007b00: WM state
+0x12300258: 0x00007cc0: CC state
+0x1230025c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300260: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300264: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300268: 0x60020100: CONSTANT_BUFFER: valid
+0x1230026c: 0x00000142: offset: 0x00000140, length: 192 bytes
+0x12300270: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300274: 0x000079a0: VS state
+0x12300278: 0x000079c1: GS state
+0x1230027c: 0x00007a61: Clip state
+0x12300280: 0x00007ac0: SF state
+0x12300284: 0x00007b00: WM state
+0x12300288: 0x00007cc0: CC state
+0x1230028c: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300290: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300294: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300298: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x1230029c: 0x00000018: buffer 0: sequential, pitch 24b
+0x123002a0: 0x00000f48: buffer address
+0x123002a4: 0x00000000: max index
+0x123002a8: 0x00000000: mbz
+0x123002ac: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123002b0: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123002b4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123002b8: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123002bc: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x123002c0: 0x60020100: CONSTANT_BUFFER: valid
+0x123002c4: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x123002c8: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123002cc: 0x000000a2: vertex count
+0x123002d0: 0x00000000: start vertex
+0x123002d4: 0x00000001: instance count
+0x123002d8: 0x00000000: start instance
+0x123002dc: 0x00000000: index bias
+0x123002e0: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123002e4: 0x000079a0: VS state
+0x123002e8: 0x00000000: GS state
+0x123002ec: 0x00007901: Clip state
+0x123002f0: 0x00007940: SF state
+0x123002f4: 0x00007960: WM state
+0x123002f8: 0x00007cc0: CC state
+0x123002fc: 0x00000000: MI_NOOP
+0x12300300: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300304: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300308: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230030c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300310: 0x00000202: offset: 0x00000200, length: 192 bytes
+0x12300314: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300318: 0x0000002a: vertex count
+0x1230031c: 0x000000a2: start vertex
+0x12300320: 0x00000001: instance count
+0x12300324: 0x00000000: start instance
+0x12300328: 0x00000000: index bias
+0x1230032c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300330: 0x00007860: VS state
+0x12300334: 0x00007801: GS state
+0x12300338: 0x00007821: Clip state
+0x1230033c: 0x00007880: SF state
+0x12300340: 0x000078a0: WM state
+0x12300344: 0x00007cc0: CC state
+0x12300348: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230034c: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300350: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300354: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300358: 0x0000000c: buffer 0: sequential, pitch 12b
+0x1230035c: 0x00002268: buffer address
+0x12300360: 0x00000000: max index
+0x12300364: 0x00000000: mbz
+0x12300368: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x1230036c: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300370: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x12300374: 0x60020100: CONSTANT_BUFFER: valid
+0x12300378: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x1230037c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300380: 0x0000002a: vertex count
+0x12300384: 0x00000000: start vertex
+0x12300388: 0x00000001: instance count
+0x1230038c: 0x00000000: start instance
+0x12300390: 0x00000000: index bias
+0x12300394: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300398: 0x00007860: VS state
+0x1230039c: 0x000077e1: GS state
+0x123003a0: 0x00007821: Clip state
+0x123003a4: 0x00007880: SF state
+0x123003a8: 0x000078a0: WM state
+0x123003ac: 0x00007cc0: CC state
+0x123003b0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123003b4: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x123003b8: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x123003bc: 0x60020100: CONSTANT_BUFFER: valid
+0x123003c0: 0x000002c2: offset: 0x000002c0, length: 192 bytes
+0x123003c4: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x123003c8: 0x00000028: vertex count
+0x123003cc: 0x0000002a: start vertex
+0x123003d0: 0x00000001: instance count
+0x123003d4: 0x00000000: start instance
+0x123003d8: 0x00000000: index bias
+0x123003dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123003e0: 0x00007860: VS state
+0x123003e4: 0x000077c1: GS state
+0x123003e8: 0x00007821: Clip state
+0x123003ec: 0x00007880: SF state
+0x123003f0: 0x000078a0: WM state
+0x123003f4: 0x00007cc0: CC state
+0x123003f8: 0x00000000: MI_NOOP
+0x123003fc: 0x00000000: MI_NOOP
+0x12300400: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300404: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300408: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230040c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300410: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x12300414: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300418: 0x0000002a: vertex count
+0x1230041c: 0x00000052: start vertex
+0x12300420: 0x00000001: instance count
+0x12300424: 0x00000000: start instance
+0x12300428: 0x00000000: index bias
+0x1230042c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300430: 0x00007860: VS state
+0x12300434: 0x000077a1: GS state
+0x12300438: 0x00007821: Clip state
+0x1230043c: 0x00007880: SF state
+0x12300440: 0x000078a0: WM state
+0x12300444: 0x00007cc0: CC state
+0x12300448: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x1230044c: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300450: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x12300454: 0x60020100: CONSTANT_BUFFER: valid
+0x12300458: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x1230045c: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300460: 0x00000028: vertex count
+0x12300464: 0x0000007c: start vertex
+0x12300468: 0x00000001: instance count
+0x1230046c: 0x00000000: start instance
+0x12300470: 0x00000000: index bias
+0x12300474: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300478: 0x00007860: VS state
+0x1230047c: 0x00007781: GS state
+0x12300480: 0x00007821: Clip state
+0x12300484: 0x00007880: SF state
+0x12300488: 0x000078a0: WM state
+0x1230048c: 0x00007cc0: CC state
+0x12300490: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300494: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300498: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230049c: 0x60020100: CONSTANT_BUFFER: valid
+0x123004a0: 0x00000382: offset: 0x00000380, length: 192 bytes
+0x123004a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123004a8: 0x00007760: VS state
+0x123004ac: 0x00007781: GS state
+0x123004b0: 0x00007821: Clip state
+0x123004b4: 0x00007880: SF state
+0x123004b8: 0x000078a0: WM state
+0x123004bc: 0x00007cc0: CC state
+0x123004c0: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123004c4: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x123004c8: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x123004cc: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x123004d0: 0x00000018: buffer 0: sequential, pitch 24b
+0x123004d4: 0x00002a30: buffer address
+0x123004d8: 0x00000000: max index
+0x123004dc: 0x00000000: mbz
+0x123004e0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x123004e4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123004e8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123004ec: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x123004f0: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x123004f4: 0x60020100: CONSTANT_BUFFER: valid
+0x123004f8: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x123004fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300500: 0x00000052: vertex count
+0x12300504: 0x00000000: start vertex
+0x12300508: 0x00000001: instance count
+0x1230050c: 0x00000000: start instance
+0x12300510: 0x00000000: index bias
+0x12300514: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300518: 0x00007760: VS state
+0x1230051c: 0x00000000: GS state
+0x12300520: 0x000076c1: Clip state
+0x12300524: 0x00007700: SF state
+0x12300528: 0x00007720: WM state
+0x1230052c: 0x00007cc0: CC state
+0x12300530: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300534: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300538: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230053c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300540: 0x00000442: offset: 0x00000440, length: 192 bytes
+0x12300544: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300548: 0x00000016: vertex count
+0x1230054c: 0x00000052: start vertex
+0x12300550: 0x00000001: instance count
+0x12300554: 0x00000000: start instance
+0x12300558: 0x00000000: index bias
+0x1230055c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300560: 0x00007620: VS state
+0x12300564: 0x000075c1: GS state
+0x12300568: 0x000075e1: Clip state
+0x1230056c: 0x00007640: SF state
+0x12300570: 0x00007660: WM state
+0x12300574: 0x00007cc0: CC state
+0x12300578: 0x00000000: MI_NOOP
+0x1230057c: 0x00000000: MI_NOOP
+0x12300580: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300584: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300588: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230058c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300590: 0x0000000c: buffer 0: sequential, pitch 12b
+0x12300594: 0x000033f0: buffer address
+0x12300598: 0x00000000: max index
+0x1230059c: 0x00000000: mbz
+0x123005a0: 0x78090001: 3DSTATE_VERTEX_ELEMENTS
+0x123005a4: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x123005a8: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x123005ac: 0x60020100: CONSTANT_BUFFER: valid
+0x123005b0: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x123005b4: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x123005b8: 0x0000002a: vertex count
+0x123005bc: 0x00000000: start vertex
+0x123005c0: 0x00000001: instance count
+0x123005c4: 0x00000000: start instance
+0x123005c8: 0x00000000: index bias
+0x123005cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123005d0: 0x00007620: VS state
+0x123005d4: 0x000075a1: GS state
+0x123005d8: 0x000075e1: Clip state
+0x123005dc: 0x00007640: SF state
+0x123005e0: 0x00007660: WM state
+0x123005e4: 0x00007cc0: CC state
+0x123005e8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123005ec: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x123005f0: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x123005f4: 0x60020100: CONSTANT_BUFFER: valid
+0x123005f8: 0x00000502: offset: 0x00000500, length: 192 bytes
+0x123005fc: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300600: 0x00000028: vertex count
+0x12300604: 0x0000002a: start vertex
+0x12300608: 0x00000001: instance count
+0x1230060c: 0x00000000: start instance
+0x12300610: 0x00000000: index bias
+0x12300614: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300618: 0x00007620: VS state
+0x1230061c: 0x00007581: GS state
+0x12300620: 0x000075e1: Clip state
+0x12300624: 0x00007640: SF state
+0x12300628: 0x00007660: WM state
+0x1230062c: 0x00007cc0: CC state
+0x12300630: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300634: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300638: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230063c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300640: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x12300644: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300648: 0x0000002a: vertex count
+0x1230064c: 0x00000052: start vertex
+0x12300650: 0x00000001: instance count
+0x12300654: 0x00000000: start instance
+0x12300658: 0x00000000: index bias
+0x1230065c: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300660: 0x00007620: VS state
+0x12300664: 0x00007561: GS state
+0x12300668: 0x000075e1: Clip state
+0x1230066c: 0x00007640: SF state
+0x12300670: 0x00007660: WM state
+0x12300674: 0x00007cc0: CC state
+0x12300678: 0x00000000: MI_NOOP
+0x1230067c: 0x00000000: MI_NOOP
+0x12300680: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300684: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300688: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230068c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300690: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x12300694: 0x7b001c04: 3DPRIMITIVE: quad list sequential
+0x12300698: 0x00000028: vertex count
+0x1230069c: 0x0000007c: start vertex
+0x123006a0: 0x00000001: instance count
+0x123006a4: 0x00000000: start instance
+0x123006a8: 0x00000000: index bias
+0x123006ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123006b0: 0x00007620: VS state
+0x123006b4: 0x00007541: GS state
+0x123006b8: 0x000075e1: Clip state
+0x123006bc: 0x00007640: SF state
+0x123006c0: 0x00007660: WM state
+0x123006c4: 0x00007cc0: CC state
+0x123006c8: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x123006cc: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x123006d0: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x123006d4: 0x60020100: CONSTANT_BUFFER: valid
+0x123006d8: 0x000005c2: offset: 0x000005c0, length: 192 bytes
+0x123006dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x123006e0: 0x00007520: VS state
+0x123006e4: 0x00007541: GS state
+0x123006e8: 0x000075e1: Clip state
+0x123006ec: 0x00007640: SF state
+0x123006f0: 0x00007660: WM state
+0x123006f4: 0x00007cc0: CC state
+0x123006f8: 0x00000000: MI_NOOP
+0x123006fc: 0x00000000: MI_NOOP
+0x12300700: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300704: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300708: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230070c: 0x78080003: 3DSTATE_VERTEX_BUFFERS
+0x12300710: 0x00000018: buffer 0: sequential, pitch 24b
+0x12300714: 0x00003bb8: buffer address
+0x12300718: 0x00000000: max index
+0x1230071c: 0x00000000: mbz
+0x12300720: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
+0x12300724: 0x04400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
+0x12300728: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
+0x1230072c: 0x0440000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes
+0x12300730: 0x11130004: (X, Y, Z, 1.0), dst offset 0x10 bytes
+0x12300734: 0x60020100: CONSTANT_BUFFER: valid
+0x12300738: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x1230073c: 0x7b002004: 3DPRIMITIVE: quad strip sequential
+0x12300740: 0x00000052: vertex count
+0x12300744: 0x00000000: start vertex
+0x12300748: 0x00000001: instance count
+0x1230074c: 0x00000000: start instance
+0x12300750: 0x00000000: index bias
+0x12300754: 0x78000005: 3DSTATE_PIPELINED_POINTERS
+0x12300758: 0x00007520: VS state
+0x1230075c: 0x00000000: GS state
+0x12300760: 0x00007481: Clip state
+0x12300764: 0x000074c0: SF state
+0x12300768: 0x000074e0: WM state
+0x1230076c: 0x00007cc0: CC state
+0x12300770: 0x60003f01: URB_FENCE: cs vfe sf clip gs vs
+0x12300774: 0x05212040: vs fence: 64, clip_fence: 82, gs_fence: 72
+0x12300778: 0x18000062: sf fence: 98, vfe_fence: 0, cs_fence: 384
+0x1230077c: 0x60020100: CONSTANT_BUFFER: valid
+0x12300780: 0x00000682: offset: 0x00000680, length: 192 bytes
+0x12300784: 0x7b001404: 3DPRIMITIVE: tri strip sequential
+0x12300788: 0x00000016: vertex count
+0x1230078c: 0x00000052: start vertex
+0x12300790: 0x00000001: instance count
+0x12300794: 0x00000000: start instance
+0x12300798: 0x00000000: index bias
+0x1230079c: 0x05000000: MI_BATCH_BUFFER_END
diff --git a/intel/tests/gm45-3d.batch.sh b/intel/tests/gm45-3d.batch.sh
new file mode 120000
index 0000000..796ca5f
--- /dev/null
+++ b/intel/tests/gm45-3d.batch.sh
@@ -0,0 +1 @@
+test-batch.sh \ No newline at end of file
diff --git a/intel/tests/test-batch.sh b/intel/tests/test-batch.sh
new file mode 100755
index 0000000..b85f639
--- /dev/null
+++ b/intel/tests/test-batch.sh
@@ -0,0 +1,20 @@
+#!/bin/sh
+
+TEST_FILENAME=`echo "$0" | sed 's|\.sh$||'`
+./test_decode $TEST_FILENAME
+
+ret=$?
+
+# pretty-print a diff showing what happened, and leave the dumped
+# around for possibly moving over the ref.
+if test $ret = 1; then
+ REF_FILENAME="$TEST_FILENAME-ref.txt"
+ NEW_FILENAME="$TEST_FILENAME-new.txt"
+ ./test_decode $TEST_FILENAME -dump > $NEW_FILENAME
+ if test $? = 0; then
+ echo "Differences:"
+ diff -u $REF_FILENAME $NEW_FILENAME
+ fi
+fi
+
+exit $ret
diff --git a/intel/uthash.h b/intel/uthash.h
new file mode 100644
index 0000000..62e1650
--- /dev/null
+++ b/intel/uthash.h
@@ -0,0 +1,1074 @@
+/*
+Copyright (c) 2003-2016, Troy D. Hanson http://troydhanson.github.com/uthash/
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
+OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#ifndef UTHASH_H
+#define UTHASH_H
+
+#define UTHASH_VERSION 2.0.1
+
+#include <string.h> /* memcmp,strlen */
+#include <stddef.h> /* ptrdiff_t */
+#include <stdlib.h> /* exit() */
+
+/* These macros use decltype or the earlier __typeof GNU extension.
+ As decltype is only available in newer compilers (VS2010 or gcc 4.3+
+ when compiling c++ source) this code uses whatever method is needed
+ or, for VS2008 where neither is available, uses casting workarounds. */
+#if defined(_MSC_VER) /* MS compiler */
+#if _MSC_VER >= 1600 && defined(__cplusplus) /* VS2010 or newer in C++ mode */
+#define DECLTYPE(x) (decltype(x))
+#else /* VS2008 or older (or VS2010 in C mode) */
+#define NO_DECLTYPE
+#define DECLTYPE(x)
+#endif
+#elif defined(__BORLANDC__) || defined(__LCC__) || defined(__WATCOMC__)
+#define NO_DECLTYPE
+#define DECLTYPE(x)
+#else /* GNU, Sun and other compilers */
+#define DECLTYPE(x) (__typeof(x))
+#endif
+
+#ifdef NO_DECLTYPE
+#define DECLTYPE_ASSIGN(dst,src) \
+do { \
+ char **_da_dst = (char**)(&(dst)); \
+ *_da_dst = (char*)(src); \
+} while (0)
+#else
+#define DECLTYPE_ASSIGN(dst,src) \
+do { \
+ (dst) = DECLTYPE(dst)(src); \
+} while (0)
+#endif
+
+/* a number of the hash function use uint32_t which isn't defined on Pre VS2010 */
+#if defined(_WIN32)
+#if defined(_MSC_VER) && _MSC_VER >= 1600
+#include <stdint.h>
+#elif defined(__WATCOMC__) || defined(__MINGW32__) || defined(__CYGWIN__)
+#include <stdint.h>
+#else
+typedef unsigned int uint32_t;
+typedef unsigned char uint8_t;
+#endif
+#elif defined(__GNUC__) && !defined(__VXWORKS__)
+#include <stdint.h>
+#else
+typedef unsigned int uint32_t;
+typedef unsigned char uint8_t;
+#endif
+
+#ifndef uthash_fatal
+#define uthash_fatal(msg) exit(-1) /* fatal error (out of memory,etc) */
+#endif
+#ifndef uthash_malloc
+#define uthash_malloc(sz) malloc(sz) /* malloc fcn */
+#endif
+#ifndef uthash_free
+#define uthash_free(ptr,sz) free(ptr) /* free fcn */
+#endif
+#ifndef uthash_strlen
+#define uthash_strlen(s) strlen(s)
+#endif
+#ifndef uthash_memcmp
+#define uthash_memcmp(a,b,n) memcmp(a,b,n)
+#endif
+
+#ifndef uthash_noexpand_fyi
+#define uthash_noexpand_fyi(tbl) /* can be defined to log noexpand */
+#endif
+#ifndef uthash_expand_fyi
+#define uthash_expand_fyi(tbl) /* can be defined to log expands */
+#endif
+
+/* initial number of buckets */
+#define HASH_INITIAL_NUM_BUCKETS 32U /* initial number of buckets */
+#define HASH_INITIAL_NUM_BUCKETS_LOG2 5U /* lg2 of initial number of buckets */
+#define HASH_BKT_CAPACITY_THRESH 10U /* expand when bucket count reaches */
+
+/* calculate the element whose hash handle address is hhp */
+#define ELMT_FROM_HH(tbl,hhp) ((void*)(((char*)(hhp)) - ((tbl)->hho)))
+/* calculate the hash handle from element address elp */
+#define HH_FROM_ELMT(tbl,elp) ((UT_hash_handle *)(((char*)(elp)) + ((tbl)->hho)))
+
+#define HASH_VALUE(keyptr,keylen,hashv) \
+do { \
+ HASH_FCN(keyptr, keylen, hashv); \
+} while (0)
+
+#define HASH_FIND_BYHASHVALUE(hh,head,keyptr,keylen,hashval,out) \
+do { \
+ (out) = NULL; \
+ if (head) { \
+ unsigned _hf_bkt; \
+ HASH_TO_BKT(hashval, (head)->hh.tbl->num_buckets, _hf_bkt); \
+ if (HASH_BLOOM_TEST((head)->hh.tbl, hashval) != 0) { \
+ HASH_FIND_IN_BKT((head)->hh.tbl, hh, (head)->hh.tbl->buckets[ _hf_bkt ], keyptr, keylen, hashval, out); \
+ } \
+ } \
+} while (0)
+
+#define HASH_FIND(hh,head,keyptr,keylen,out) \
+do { \
+ unsigned _hf_hashv; \
+ HASH_VALUE(keyptr, keylen, _hf_hashv); \
+ HASH_FIND_BYHASHVALUE(hh, head, keyptr, keylen, _hf_hashv, out); \
+} while (0)
+
+#ifdef HASH_BLOOM
+#define HASH_BLOOM_BITLEN (1UL << HASH_BLOOM)
+#define HASH_BLOOM_BYTELEN (HASH_BLOOM_BITLEN/8UL) + (((HASH_BLOOM_BITLEN%8UL)!=0UL) ? 1UL : 0UL)
+#define HASH_BLOOM_MAKE(tbl) \
+do { \
+ (tbl)->bloom_nbits = HASH_BLOOM; \
+ (tbl)->bloom_bv = (uint8_t*)uthash_malloc(HASH_BLOOM_BYTELEN); \
+ if (!((tbl)->bloom_bv)) { uthash_fatal( "out of memory"); } \
+ memset((tbl)->bloom_bv, 0, HASH_BLOOM_BYTELEN); \
+ (tbl)->bloom_sig = HASH_BLOOM_SIGNATURE; \
+} while (0)
+
+#define HASH_BLOOM_FREE(tbl) \
+do { \
+ uthash_free((tbl)->bloom_bv, HASH_BLOOM_BYTELEN); \
+} while (0)
+
+#define HASH_BLOOM_BITSET(bv,idx) (bv[(idx)/8U] |= (1U << ((idx)%8U)))
+#define HASH_BLOOM_BITTEST(bv,idx) (bv[(idx)/8U] & (1U << ((idx)%8U)))
+
+#define HASH_BLOOM_ADD(tbl,hashv) \
+ HASH_BLOOM_BITSET((tbl)->bloom_bv, (hashv & (uint32_t)((1ULL << (tbl)->bloom_nbits) - 1U)))
+
+#define HASH_BLOOM_TEST(tbl,hashv) \
+ HASH_BLOOM_BITTEST((tbl)->bloom_bv, (hashv & (uint32_t)((1ULL << (tbl)->bloom_nbits) - 1U)))
+
+#else
+#define HASH_BLOOM_MAKE(tbl)
+#define HASH_BLOOM_FREE(tbl)
+#define HASH_BLOOM_ADD(tbl,hashv)
+#define HASH_BLOOM_TEST(tbl,hashv) (1)
+#define HASH_BLOOM_BYTELEN 0U
+#endif
+
+#define HASH_MAKE_TABLE(hh,head) \
+do { \
+ (head)->hh.tbl = (UT_hash_table*)uthash_malloc( \
+ sizeof(UT_hash_table)); \
+ if (!((head)->hh.tbl)) { uthash_fatal( "out of memory"); } \
+ memset((head)->hh.tbl, 0, sizeof(UT_hash_table)); \
+ (head)->hh.tbl->tail = &((head)->hh); \
+ (head)->hh.tbl->num_buckets = HASH_INITIAL_NUM_BUCKETS; \
+ (head)->hh.tbl->log2_num_buckets = HASH_INITIAL_NUM_BUCKETS_LOG2; \
+ (head)->hh.tbl->hho = (char*)(&(head)->hh) - (char*)(head); \
+ (head)->hh.tbl->buckets = (UT_hash_bucket*)uthash_malloc( \
+ HASH_INITIAL_NUM_BUCKETS*sizeof(struct UT_hash_bucket)); \
+ if (! (head)->hh.tbl->buckets) { uthash_fatal( "out of memory"); } \
+ memset((head)->hh.tbl->buckets, 0, \
+ HASH_INITIAL_NUM_BUCKETS*sizeof(struct UT_hash_bucket)); \
+ HASH_BLOOM_MAKE((head)->hh.tbl); \
+ (head)->hh.tbl->signature = HASH_SIGNATURE; \
+} while (0)
+
+#define HASH_REPLACE_BYHASHVALUE_INORDER(hh,head,fieldname,keylen_in,hashval,add,replaced,cmpfcn) \
+do { \
+ (replaced) = NULL; \
+ HASH_FIND_BYHASHVALUE(hh, head, &((add)->fieldname), keylen_in, hashval, replaced); \
+ if (replaced) { \
+ HASH_DELETE(hh, head, replaced); \
+ } \
+ HASH_ADD_KEYPTR_BYHASHVALUE_INORDER(hh, head, &((add)->fieldname), keylen_in, hashval, add, cmpfcn); \
+} while (0)
+
+#define HASH_REPLACE_BYHASHVALUE(hh,head,fieldname,keylen_in,hashval,add,replaced) \
+do { \
+ (replaced) = NULL; \
+ HASH_FIND_BYHASHVALUE(hh, head, &((add)->fieldname), keylen_in, hashval, replaced); \
+ if (replaced) { \
+ HASH_DELETE(hh, head, replaced); \
+ } \
+ HASH_ADD_KEYPTR_BYHASHVALUE(hh, head, &((add)->fieldname), keylen_in, hashval, add); \
+} while (0)
+
+#define HASH_REPLACE(hh,head,fieldname,keylen_in,add,replaced) \
+do { \
+ unsigned _hr_hashv; \
+ HASH_VALUE(&((add)->fieldname), keylen_in, _hr_hashv); \
+ HASH_REPLACE_BYHASHVALUE(hh, head, fieldname, keylen_in, _hr_hashv, add, replaced); \
+} while (0)
+
+#define HASH_REPLACE_INORDER(hh,head,fieldname,keylen_in,add,replaced,cmpfcn) \
+do { \
+ unsigned _hr_hashv; \
+ HASH_VALUE(&((add)->fieldname), keylen_in, _hr_hashv); \
+ HASH_REPLACE_BYHASHVALUE_INORDER(hh, head, fieldname, keylen_in, _hr_hashv, add, replaced, cmpfcn); \
+} while (0)
+
+#define HASH_APPEND_LIST(hh, head, add) \
+do { \
+ (add)->hh.next = NULL; \
+ (add)->hh.prev = ELMT_FROM_HH((head)->hh.tbl, (head)->hh.tbl->tail); \
+ (head)->hh.tbl->tail->next = (add); \
+ (head)->hh.tbl->tail = &((add)->hh); \
+} while (0)
+
+#define HASH_ADD_KEYPTR_BYHASHVALUE_INORDER(hh,head,keyptr,keylen_in,hashval,add,cmpfcn) \
+do { \
+ unsigned _ha_bkt; \
+ (add)->hh.hashv = (hashval); \
+ (add)->hh.key = (char*) (keyptr); \
+ (add)->hh.keylen = (unsigned) (keylen_in); \
+ if (!(head)) { \
+ (add)->hh.next = NULL; \
+ (add)->hh.prev = NULL; \
+ (head) = (add); \
+ HASH_MAKE_TABLE(hh, head); \
+ } else { \
+ struct UT_hash_handle *_hs_iter = &(head)->hh; \
+ (add)->hh.tbl = (head)->hh.tbl; \
+ do { \
+ if (cmpfcn(DECLTYPE(head) ELMT_FROM_HH((head)->hh.tbl, _hs_iter), add) > 0) \
+ break; \
+ } while ((_hs_iter = _hs_iter->next)); \
+ if (_hs_iter) { \
+ (add)->hh.next = _hs_iter; \
+ if (((add)->hh.prev = _hs_iter->prev)) { \
+ HH_FROM_ELMT((head)->hh.tbl, _hs_iter->prev)->next = (add); \
+ } else { \
+ (head) = (add); \
+ } \
+ _hs_iter->prev = (add); \
+ } else { \
+ HASH_APPEND_LIST(hh, head, add); \
+ } \
+ } \
+ (head)->hh.tbl->num_items++; \
+ HASH_TO_BKT(hashval, (head)->hh.tbl->num_buckets, _ha_bkt); \
+ HASH_ADD_TO_BKT((head)->hh.tbl->buckets[_ha_bkt], &(add)->hh); \
+ HASH_BLOOM_ADD((head)->hh.tbl, hashval); \
+ HASH_EMIT_KEY(hh, head, keyptr, keylen_in); \
+ HASH_FSCK(hh, head); \
+} while (0)
+
+#define HASH_ADD_KEYPTR_INORDER(hh,head,keyptr,keylen_in,add,cmpfcn) \
+do { \
+ unsigned _hs_hashv; \
+ HASH_VALUE(keyptr, keylen_in, _hs_hashv); \
+ HASH_ADD_KEYPTR_BYHASHVALUE_INORDER(hh, head, keyptr, keylen_in, _hs_hashv, add, cmpfcn); \
+} while (0)
+
+#define HASH_ADD_BYHASHVALUE_INORDER(hh,head,fieldname,keylen_in,hashval,add,cmpfcn) \
+ HASH_ADD_KEYPTR_BYHASHVALUE_INORDER(hh, head, &((add)->fieldname), keylen_in, hashval, add, cmpfcn)
+
+#define HASH_ADD_INORDER(hh,head,fieldname,keylen_in,add,cmpfcn) \
+ HASH_ADD_KEYPTR_INORDER(hh, head, &((add)->fieldname), keylen_in, add, cmpfcn)
+
+#define HASH_ADD_KEYPTR_BYHASHVALUE(hh,head,keyptr,keylen_in,hashval,add) \
+do { \
+ unsigned _ha_bkt; \
+ (add)->hh.hashv = (hashval); \
+ (add)->hh.key = (char*) (keyptr); \
+ (add)->hh.keylen = (unsigned) (keylen_in); \
+ if (!(head)) { \
+ (add)->hh.next = NULL; \
+ (add)->hh.prev = NULL; \
+ (head) = (add); \
+ HASH_MAKE_TABLE(hh, head); \
+ } else { \
+ (add)->hh.tbl = (head)->hh.tbl; \
+ HASH_APPEND_LIST(hh, head, add); \
+ } \
+ (head)->hh.tbl->num_items++; \
+ HASH_TO_BKT(hashval, (head)->hh.tbl->num_buckets, _ha_bkt); \
+ HASH_ADD_TO_BKT((head)->hh.tbl->buckets[_ha_bkt], &(add)->hh); \
+ HASH_BLOOM_ADD((head)->hh.tbl, hashval); \
+ HASH_EMIT_KEY(hh, head, keyptr, keylen_in); \
+ HASH_FSCK(hh, head); \
+} while (0)
+
+#define HASH_ADD_KEYPTR(hh,head,keyptr,keylen_in,add) \
+do { \
+ unsigned _ha_hashv; \
+ HASH_VALUE(keyptr, keylen_in, _ha_hashv); \
+ HASH_ADD_KEYPTR_BYHASHVALUE(hh, head, keyptr, keylen_in, _ha_hashv, add); \
+} while (0)
+
+#define HASH_ADD_BYHASHVALUE(hh,head,fieldname,keylen_in,hashval,add) \
+ HASH_ADD_KEYPTR_BYHASHVALUE(hh, head, &((add)->fieldname), keylen_in, hashval, add)
+
+#define HASH_ADD(hh,head,fieldname,keylen_in,add) \
+ HASH_ADD_KEYPTR(hh, head, &((add)->fieldname), keylen_in, add)
+
+#define HASH_TO_BKT(hashv,num_bkts,bkt) \
+do { \
+ bkt = ((hashv) & ((num_bkts) - 1U)); \
+} while (0)
+
+/* delete "delptr" from the hash table.
+ * "the usual" patch-up process for the app-order doubly-linked-list.
+ * The use of _hd_hh_del below deserves special explanation.
+ * These used to be expressed using (delptr) but that led to a bug
+ * if someone used the same symbol for the head and deletee, like
+ * HASH_DELETE(hh,users,users);
+ * We want that to work, but by changing the head (users) below
+ * we were forfeiting our ability to further refer to the deletee (users)
+ * in the patch-up process. Solution: use scratch space to
+ * copy the deletee pointer, then the latter references are via that
+ * scratch pointer rather than through the repointed (users) symbol.
+ */
+#define HASH_DELETE(hh,head,delptr) \
+do { \
+ struct UT_hash_handle *_hd_hh_del; \
+ if ( ((delptr)->hh.prev == NULL) && ((delptr)->hh.next == NULL) ) { \
+ uthash_free((head)->hh.tbl->buckets, \
+ (head)->hh.tbl->num_buckets*sizeof(struct UT_hash_bucket) ); \
+ HASH_BLOOM_FREE((head)->hh.tbl); \
+ uthash_free((head)->hh.tbl, sizeof(UT_hash_table)); \
+ head = NULL; \
+ } else { \
+ unsigned _hd_bkt; \
+ _hd_hh_del = &((delptr)->hh); \
+ if ((delptr) == ELMT_FROM_HH((head)->hh.tbl,(head)->hh.tbl->tail)) { \
+ (head)->hh.tbl->tail = \
+ (UT_hash_handle*)((ptrdiff_t)((delptr)->hh.prev) + \
+ (head)->hh.tbl->hho); \
+ } \
+ if ((delptr)->hh.prev != NULL) { \
+ ((UT_hash_handle*)((ptrdiff_t)((delptr)->hh.prev) + \
+ (head)->hh.tbl->hho))->next = (delptr)->hh.next; \
+ } else { \
+ DECLTYPE_ASSIGN(head,(delptr)->hh.next); \
+ } \
+ if (_hd_hh_del->next != NULL) { \
+ ((UT_hash_handle*)((ptrdiff_t)_hd_hh_del->next + \
+ (head)->hh.tbl->hho))->prev = \
+ _hd_hh_del->prev; \
+ } \
+ HASH_TO_BKT( _hd_hh_del->hashv, (head)->hh.tbl->num_buckets, _hd_bkt); \
+ HASH_DEL_IN_BKT(hh,(head)->hh.tbl->buckets[_hd_bkt], _hd_hh_del); \
+ (head)->hh.tbl->num_items--; \
+ } \
+ HASH_FSCK(hh,head); \
+} while (0)
+
+
+/* convenience forms of HASH_FIND/HASH_ADD/HASH_DEL */
+#define HASH_FIND_STR(head,findstr,out) \
+ HASH_FIND(hh,head,findstr,(unsigned)uthash_strlen(findstr),out)
+#define HASH_ADD_STR(head,strfield,add) \
+ HASH_ADD(hh,head,strfield[0],(unsigned)uthash_strlen(add->strfield),add)
+#define HASH_REPLACE_STR(head,strfield,add,replaced) \
+ HASH_REPLACE(hh,head,strfield[0],(unsigned)uthash_strlen(add->strfield),add,replaced)
+#define HASH_FIND_INT(head,findint,out) \
+ HASH_FIND(hh,head,findint,sizeof(int),out)
+#define HASH_ADD_INT(head,intfield,add) \
+ HASH_ADD(hh,head,intfield,sizeof(int),add)
+#define HASH_REPLACE_INT(head,intfield,add,replaced) \
+ HASH_REPLACE(hh,head,intfield,sizeof(int),add,replaced)
+#define HASH_FIND_PTR(head,findptr,out) \
+ HASH_FIND(hh,head,findptr,sizeof(void *),out)
+#define HASH_ADD_PTR(head,ptrfield,add) \
+ HASH_ADD(hh,head,ptrfield,sizeof(void *),add)
+#define HASH_REPLACE_PTR(head,ptrfield,add,replaced) \
+ HASH_REPLACE(hh,head,ptrfield,sizeof(void *),add,replaced)
+#define HASH_DEL(head,delptr) \
+ HASH_DELETE(hh,head,delptr)
+
+/* HASH_FSCK checks hash integrity on every add/delete when HASH_DEBUG is defined.
+ * This is for uthash developer only; it compiles away if HASH_DEBUG isn't defined.
+ */
+#ifdef HASH_DEBUG
+#define HASH_OOPS(...) do { fprintf(stderr,__VA_ARGS__); exit(-1); } while (0)
+#define HASH_FSCK(hh,head) \
+do { \
+ struct UT_hash_handle *_thh; \
+ if (head) { \
+ unsigned _bkt_i; \
+ unsigned _count; \
+ char *_prev; \
+ _count = 0; \
+ for( _bkt_i = 0; _bkt_i < (head)->hh.tbl->num_buckets; _bkt_i++) { \
+ unsigned _bkt_count = 0; \
+ _thh = (head)->hh.tbl->buckets[_bkt_i].hh_head; \
+ _prev = NULL; \
+ while (_thh) { \
+ if (_prev != (char*)(_thh->hh_prev)) { \
+ HASH_OOPS("invalid hh_prev %p, actual %p\n", \
+ _thh->hh_prev, _prev ); \
+ } \
+ _bkt_count++; \
+ _prev = (char*)(_thh); \
+ _thh = _thh->hh_next; \
+ } \
+ _count += _bkt_count; \
+ if ((head)->hh.tbl->buckets[_bkt_i].count != _bkt_count) { \
+ HASH_OOPS("invalid bucket count %u, actual %u\n", \
+ (head)->hh.tbl->buckets[_bkt_i].count, _bkt_count); \
+ } \
+ } \
+ if (_count != (head)->hh.tbl->num_items) { \
+ HASH_OOPS("invalid hh item count %u, actual %u\n", \
+ (head)->hh.tbl->num_items, _count ); \
+ } \
+ /* traverse hh in app order; check next/prev integrity, count */ \
+ _count = 0; \
+ _prev = NULL; \
+ _thh = &(head)->hh; \
+ while (_thh) { \
+ _count++; \
+ if (_prev !=(char*)(_thh->prev)) { \
+ HASH_OOPS("invalid prev %p, actual %p\n", \
+ _thh->prev, _prev ); \
+ } \
+ _prev = (char*)ELMT_FROM_HH((head)->hh.tbl, _thh); \
+ _thh = ( _thh->next ? (UT_hash_handle*)((char*)(_thh->next) + \
+ (head)->hh.tbl->hho) : NULL ); \
+ } \
+ if (_count != (head)->hh.tbl->num_items) { \
+ HASH_OOPS("invalid app item count %u, actual %u\n", \
+ (head)->hh.tbl->num_items, _count ); \
+ } \
+ } \
+} while (0)
+#else
+#define HASH_FSCK(hh,head)
+#endif
+
+/* When compiled with -DHASH_EMIT_KEYS, length-prefixed keys are emitted to
+ * the descriptor to which this macro is defined for tuning the hash function.
+ * The app can #include <unistd.h> to get the prototype for write(2). */
+#ifdef HASH_EMIT_KEYS
+#define HASH_EMIT_KEY(hh,head,keyptr,fieldlen) \
+do { \
+ unsigned _klen = fieldlen; \
+ write(HASH_EMIT_KEYS, &_klen, sizeof(_klen)); \
+ write(HASH_EMIT_KEYS, keyptr, (unsigned long)fieldlen); \
+} while (0)
+#else
+#define HASH_EMIT_KEY(hh,head,keyptr,fieldlen)
+#endif
+
+/* default to Jenkin's hash unless overridden e.g. DHASH_FUNCTION=HASH_SAX */
+#ifdef HASH_FUNCTION
+#define HASH_FCN HASH_FUNCTION
+#else
+#define HASH_FCN HASH_JEN
+#endif
+
+/* The Bernstein hash function, used in Perl prior to v5.6. Note (x<<5+x)=x*33. */
+#define HASH_BER(key,keylen,hashv) \
+do { \
+ unsigned _hb_keylen=(unsigned)keylen; \
+ const unsigned char *_hb_key=(const unsigned char*)(key); \
+ (hashv) = 0; \
+ while (_hb_keylen-- != 0U) { \
+ (hashv) = (((hashv) << 5) + (hashv)) + *_hb_key++; \
+ } \
+} while (0)
+
+
+/* SAX/FNV/OAT/JEN hash functions are macro variants of those listed at
+ * http://eternallyconfuzzled.com/tuts/algorithms/jsw_tut_hashing.aspx */
+#define HASH_SAX(key,keylen,hashv) \
+do { \
+ unsigned _sx_i; \
+ const unsigned char *_hs_key=(const unsigned char*)(key); \
+ hashv = 0; \
+ for(_sx_i=0; _sx_i < keylen; _sx_i++) { \
+ hashv ^= (hashv << 5) + (hashv >> 2) + _hs_key[_sx_i]; \
+ } \
+} while (0)
+/* FNV-1a variation */
+#define HASH_FNV(key,keylen,hashv) \
+do { \
+ unsigned _fn_i; \
+ const unsigned char *_hf_key=(const unsigned char*)(key); \
+ hashv = 2166136261U; \
+ for(_fn_i=0; _fn_i < keylen; _fn_i++) { \
+ hashv = hashv ^ _hf_key[_fn_i]; \
+ hashv = hashv * 16777619U; \
+ } \
+} while (0)
+
+#define HASH_OAT(key,keylen,hashv) \
+do { \
+ unsigned _ho_i; \
+ const unsigned char *_ho_key=(const unsigned char*)(key); \
+ hashv = 0; \
+ for(_ho_i=0; _ho_i < keylen; _ho_i++) { \
+ hashv += _ho_key[_ho_i]; \
+ hashv += (hashv << 10); \
+ hashv ^= (hashv >> 6); \
+ } \
+ hashv += (hashv << 3); \
+ hashv ^= (hashv >> 11); \
+ hashv += (hashv << 15); \
+} while (0)
+
+#define HASH_JEN_MIX(a,b,c) \
+do { \
+ a -= b; a -= c; a ^= ( c >> 13 ); \
+ b -= c; b -= a; b ^= ( a << 8 ); \
+ c -= a; c -= b; c ^= ( b >> 13 ); \
+ a -= b; a -= c; a ^= ( c >> 12 ); \
+ b -= c; b -= a; b ^= ( a << 16 ); \
+ c -= a; c -= b; c ^= ( b >> 5 ); \
+ a -= b; a -= c; a ^= ( c >> 3 ); \
+ b -= c; b -= a; b ^= ( a << 10 ); \
+ c -= a; c -= b; c ^= ( b >> 15 ); \
+} while (0)
+
+#define HASH_JEN(key,keylen,hashv) \
+do { \
+ unsigned _hj_i,_hj_j,_hj_k; \
+ unsigned const char *_hj_key=(unsigned const char*)(key); \
+ hashv = 0xfeedbeefu; \
+ _hj_i = _hj_j = 0x9e3779b9u; \
+ _hj_k = (unsigned)(keylen); \
+ while (_hj_k >= 12U) { \
+ _hj_i += (_hj_key[0] + ( (unsigned)_hj_key[1] << 8 ) \
+ + ( (unsigned)_hj_key[2] << 16 ) \
+ + ( (unsigned)_hj_key[3] << 24 ) ); \
+ _hj_j += (_hj_key[4] + ( (unsigned)_hj_key[5] << 8 ) \
+ + ( (unsigned)_hj_key[6] << 16 ) \
+ + ( (unsigned)_hj_key[7] << 24 ) ); \
+ hashv += (_hj_key[8] + ( (unsigned)_hj_key[9] << 8 ) \
+ + ( (unsigned)_hj_key[10] << 16 ) \
+ + ( (unsigned)_hj_key[11] << 24 ) ); \
+ \
+ HASH_JEN_MIX(_hj_i, _hj_j, hashv); \
+ \
+ _hj_key += 12; \
+ _hj_k -= 12U; \
+ } \
+ hashv += (unsigned)(keylen); \
+ switch ( _hj_k ) { \
+ case 11: hashv += ( (unsigned)_hj_key[10] << 24 ); /* FALLTHROUGH */ \
+ case 10: hashv += ( (unsigned)_hj_key[9] << 16 ); /* FALLTHROUGH */ \
+ case 9: hashv += ( (unsigned)_hj_key[8] << 8 ); /* FALLTHROUGH */ \
+ case 8: _hj_j += ( (unsigned)_hj_key[7] << 24 ); /* FALLTHROUGH */ \
+ case 7: _hj_j += ( (unsigned)_hj_key[6] << 16 ); /* FALLTHROUGH */ \
+ case 6: _hj_j += ( (unsigned)_hj_key[5] << 8 ); /* FALLTHROUGH */ \
+ case 5: _hj_j += _hj_key[4]; /* FALLTHROUGH */ \
+ case 4: _hj_i += ( (unsigned)_hj_key[3] << 24 ); /* FALLTHROUGH */ \
+ case 3: _hj_i += ( (unsigned)_hj_key[2] << 16 ); /* FALLTHROUGH */ \
+ case 2: _hj_i += ( (unsigned)_hj_key[1] << 8 ); /* FALLTHROUGH */ \
+ case 1: _hj_i += _hj_key[0]; \
+ } \
+ HASH_JEN_MIX(_hj_i, _hj_j, hashv); \
+} while (0)
+
+/* The Paul Hsieh hash function */
+#undef get16bits
+#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
+ || defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
+#define get16bits(d) (*((const uint16_t *) (d)))
+#endif
+
+#if !defined (get16bits)
+#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8) \
+ +(uint32_t)(((const uint8_t *)(d))[0]) )
+#endif
+#define HASH_SFH(key,keylen,hashv) \
+do { \
+ unsigned const char *_sfh_key=(unsigned const char*)(key); \
+ uint32_t _sfh_tmp, _sfh_len = (uint32_t)keylen; \
+ \
+ unsigned _sfh_rem = _sfh_len & 3U; \
+ _sfh_len >>= 2; \
+ hashv = 0xcafebabeu; \
+ \
+ /* Main loop */ \
+ for (;_sfh_len > 0U; _sfh_len--) { \
+ hashv += get16bits (_sfh_key); \
+ _sfh_tmp = ((uint32_t)(get16bits (_sfh_key+2)) << 11) ^ hashv; \
+ hashv = (hashv << 16) ^ _sfh_tmp; \
+ _sfh_key += 2U*sizeof (uint16_t); \
+ hashv += hashv >> 11; \
+ } \
+ \
+ /* Handle end cases */ \
+ switch (_sfh_rem) { \
+ case 3: hashv += get16bits (_sfh_key); \
+ hashv ^= hashv << 16; \
+ hashv ^= (uint32_t)(_sfh_key[sizeof (uint16_t)]) << 18; \
+ hashv += hashv >> 11; \
+ break; \
+ case 2: hashv += get16bits (_sfh_key); \
+ hashv ^= hashv << 11; \
+ hashv += hashv >> 17; \
+ break; \
+ case 1: hashv += *_sfh_key; \
+ hashv ^= hashv << 10; \
+ hashv += hashv >> 1; \
+ } \
+ \
+ /* Force "avalanching" of final 127 bits */ \
+ hashv ^= hashv << 3; \
+ hashv += hashv >> 5; \
+ hashv ^= hashv << 4; \
+ hashv += hashv >> 17; \
+ hashv ^= hashv << 25; \
+ hashv += hashv >> 6; \
+} while (0)
+
+#ifdef HASH_USING_NO_STRICT_ALIASING
+/* The MurmurHash exploits some CPU's (x86,x86_64) tolerance for unaligned reads.
+ * For other types of CPU's (e.g. Sparc) an unaligned read causes a bus error.
+ * MurmurHash uses the faster approach only on CPU's where we know it's safe.
+ *
+ * Note the preprocessor built-in defines can be emitted using:
+ *
+ * gcc -m64 -dM -E - < /dev/null (on gcc)
+ * cc -## a.c (where a.c is a simple test file) (Sun Studio)
+ */
+#if (defined(__i386__) || defined(__x86_64__) || defined(_M_IX86))
+#define MUR_GETBLOCK(p,i) p[i]
+#else /* non intel */
+#define MUR_PLUS0_ALIGNED(p) (((unsigned long)p & 3UL) == 0UL)
+#define MUR_PLUS1_ALIGNED(p) (((unsigned long)p & 3UL) == 1UL)
+#define MUR_PLUS2_ALIGNED(p) (((unsigned long)p & 3UL) == 2UL)
+#define MUR_PLUS3_ALIGNED(p) (((unsigned long)p & 3UL) == 3UL)
+#define WP(p) ((uint32_t*)((unsigned long)(p) & ~3UL))
+#ifdef HAVE_BIG_ENDIAN
+#define MUR_THREE_ONE(p) ((((*WP(p))&0x00ffffff) << 8) | (((*(WP(p)+1))&0xff000000) >> 24))
+#define MUR_TWO_TWO(p) ((((*WP(p))&0x0000ffff) <<16) | (((*(WP(p)+1))&0xffff0000) >> 16))
+#define MUR_ONE_THREE(p) ((((*WP(p))&0x000000ff) <<24) | (((*(WP(p)+1))&0xffffff00) >> 8))
+#else /* little endian non-intel */
+#define MUR_THREE_ONE(p) ((((*WP(p))&0xffffff00) >> 8) | (((*(WP(p)+1))&0x000000ff) << 24))
+#define MUR_TWO_TWO(p) ((((*WP(p))&0xffff0000) >>16) | (((*(WP(p)+1))&0x0000ffff) << 16))
+#define MUR_ONE_THREE(p) ((((*WP(p))&0xff000000) >>24) | (((*(WP(p)+1))&0x00ffffff) << 8))
+#endif
+#define MUR_GETBLOCK(p,i) (MUR_PLUS0_ALIGNED(p) ? ((p)[i]) : \
+ (MUR_PLUS1_ALIGNED(p) ? MUR_THREE_ONE(p) : \
+ (MUR_PLUS2_ALIGNED(p) ? MUR_TWO_TWO(p) : \
+ MUR_ONE_THREE(p))))
+#endif
+#define MUR_ROTL32(x,r) (((x) << (r)) | ((x) >> (32 - (r))))
+#define MUR_FMIX(_h) \
+do { \
+ _h ^= _h >> 16; \
+ _h *= 0x85ebca6bu; \
+ _h ^= _h >> 13; \
+ _h *= 0xc2b2ae35u; \
+ _h ^= _h >> 16; \
+} while (0)
+
+#define HASH_MUR(key,keylen,hashv) \
+do { \
+ const uint8_t *_mur_data = (const uint8_t*)(key); \
+ const int _mur_nblocks = (int)(keylen) / 4; \
+ uint32_t _mur_h1 = 0xf88D5353u; \
+ uint32_t _mur_c1 = 0xcc9e2d51u; \
+ uint32_t _mur_c2 = 0x1b873593u; \
+ uint32_t _mur_k1 = 0; \
+ const uint8_t *_mur_tail; \
+ const uint32_t *_mur_blocks = (const uint32_t*)(_mur_data+(_mur_nblocks*4)); \
+ int _mur_i; \
+ for(_mur_i = -_mur_nblocks; _mur_i!=0; _mur_i++) { \
+ _mur_k1 = MUR_GETBLOCK(_mur_blocks,_mur_i); \
+ _mur_k1 *= _mur_c1; \
+ _mur_k1 = MUR_ROTL32(_mur_k1,15); \
+ _mur_k1 *= _mur_c2; \
+ \
+ _mur_h1 ^= _mur_k1; \
+ _mur_h1 = MUR_ROTL32(_mur_h1,13); \
+ _mur_h1 = (_mur_h1*5U) + 0xe6546b64u; \
+ } \
+ _mur_tail = (const uint8_t*)(_mur_data + (_mur_nblocks*4)); \
+ _mur_k1=0; \
+ switch((keylen) & 3U) { \
+ case 3: _mur_k1 ^= (uint32_t)_mur_tail[2] << 16; /* FALLTHROUGH */ \
+ case 2: _mur_k1 ^= (uint32_t)_mur_tail[1] << 8; /* FALLTHROUGH */ \
+ case 1: _mur_k1 ^= (uint32_t)_mur_tail[0]; \
+ _mur_k1 *= _mur_c1; \
+ _mur_k1 = MUR_ROTL32(_mur_k1,15); \
+ _mur_k1 *= _mur_c2; \
+ _mur_h1 ^= _mur_k1; \
+ } \
+ _mur_h1 ^= (uint32_t)(keylen); \
+ MUR_FMIX(_mur_h1); \
+ hashv = _mur_h1; \
+} while (0)
+#endif /* HASH_USING_NO_STRICT_ALIASING */
+
+/* iterate over items in a known bucket to find desired item */
+#define HASH_FIND_IN_BKT(tbl,hh,head,keyptr,keylen_in,hashval,out) \
+do { \
+ if ((head).hh_head != NULL) { \
+ DECLTYPE_ASSIGN(out, ELMT_FROM_HH(tbl, (head).hh_head)); \
+ } else { \
+ (out) = NULL; \
+ } \
+ while ((out) != NULL) { \
+ if ((out)->hh.hashv == (hashval) && (out)->hh.keylen == (keylen_in)) { \
+ if (uthash_memcmp((out)->hh.key, keyptr, keylen_in) == 0) { \
+ break; \
+ } \
+ } \
+ if ((out)->hh.hh_next != NULL) { \
+ DECLTYPE_ASSIGN(out, ELMT_FROM_HH(tbl, (out)->hh.hh_next)); \
+ } else { \
+ (out) = NULL; \
+ } \
+ } \
+} while (0)
+
+/* add an item to a bucket */
+#define HASH_ADD_TO_BKT(head,addhh) \
+do { \
+ head.count++; \
+ (addhh)->hh_next = head.hh_head; \
+ (addhh)->hh_prev = NULL; \
+ if (head.hh_head != NULL) { (head).hh_head->hh_prev = (addhh); } \
+ (head).hh_head=addhh; \
+ if ((head.count >= ((head.expand_mult+1U) * HASH_BKT_CAPACITY_THRESH)) \
+ && ((addhh)->tbl->noexpand != 1U)) { \
+ HASH_EXPAND_BUCKETS((addhh)->tbl); \
+ } \
+} while (0)
+
+/* remove an item from a given bucket */
+#define HASH_DEL_IN_BKT(hh,head,hh_del) \
+ (head).count--; \
+ if ((head).hh_head == hh_del) { \
+ (head).hh_head = hh_del->hh_next; \
+ } \
+ if (hh_del->hh_prev) { \
+ hh_del->hh_prev->hh_next = hh_del->hh_next; \
+ } \
+ if (hh_del->hh_next) { \
+ hh_del->hh_next->hh_prev = hh_del->hh_prev; \
+ }
+
+/* Bucket expansion has the effect of doubling the number of buckets
+ * and redistributing the items into the new buckets. Ideally the
+ * items will distribute more or less evenly into the new buckets
+ * (the extent to which this is true is a measure of the quality of
+ * the hash function as it applies to the key domain).
+ *
+ * With the items distributed into more buckets, the chain length
+ * (item count) in each bucket is reduced. Thus by expanding buckets
+ * the hash keeps a bound on the chain length. This bounded chain
+ * length is the essence of how a hash provides constant time lookup.
+ *
+ * The calculation of tbl->ideal_chain_maxlen below deserves some
+ * explanation. First, keep in mind that we're calculating the ideal
+ * maximum chain length based on the *new* (doubled) bucket count.
+ * In fractions this is just n/b (n=number of items,b=new num buckets).
+ * Since the ideal chain length is an integer, we want to calculate
+ * ceil(n/b). We don't depend on floating point arithmetic in this
+ * hash, so to calculate ceil(n/b) with integers we could write
+ *
+ * ceil(n/b) = (n/b) + ((n%b)?1:0)
+ *
+ * and in fact a previous version of this hash did just that.
+ * But now we have improved things a bit by recognizing that b is
+ * always a power of two. We keep its base 2 log handy (call it lb),
+ * so now we can write this with a bit shift and logical AND:
+ *
+ * ceil(n/b) = (n>>lb) + ( (n & (b-1)) ? 1:0)
+ *
+ */
+#define HASH_EXPAND_BUCKETS(tbl) \
+do { \
+ unsigned _he_bkt; \
+ unsigned _he_bkt_i; \
+ struct UT_hash_handle *_he_thh, *_he_hh_nxt; \
+ UT_hash_bucket *_he_new_buckets, *_he_newbkt; \
+ _he_new_buckets = (UT_hash_bucket*)uthash_malloc( \
+ 2UL * tbl->num_buckets * sizeof(struct UT_hash_bucket)); \
+ if (!_he_new_buckets) { uthash_fatal( "out of memory"); } \
+ memset(_he_new_buckets, 0, \
+ 2UL * tbl->num_buckets * sizeof(struct UT_hash_bucket)); \
+ tbl->ideal_chain_maxlen = \
+ (tbl->num_items >> (tbl->log2_num_buckets+1U)) + \
+ (((tbl->num_items & ((tbl->num_buckets*2U)-1U)) != 0U) ? 1U : 0U); \
+ tbl->nonideal_items = 0; \
+ for(_he_bkt_i = 0; _he_bkt_i < tbl->num_buckets; _he_bkt_i++) \
+ { \
+ _he_thh = tbl->buckets[ _he_bkt_i ].hh_head; \
+ while (_he_thh != NULL) { \
+ _he_hh_nxt = _he_thh->hh_next; \
+ HASH_TO_BKT( _he_thh->hashv, tbl->num_buckets*2U, _he_bkt); \
+ _he_newbkt = &(_he_new_buckets[ _he_bkt ]); \
+ if (++(_he_newbkt->count) > tbl->ideal_chain_maxlen) { \
+ tbl->nonideal_items++; \
+ _he_newbkt->expand_mult = _he_newbkt->count / \
+ tbl->ideal_chain_maxlen; \
+ } \
+ _he_thh->hh_prev = NULL; \
+ _he_thh->hh_next = _he_newbkt->hh_head; \
+ if (_he_newbkt->hh_head != NULL) { _he_newbkt->hh_head->hh_prev = \
+ _he_thh; } \
+ _he_newbkt->hh_head = _he_thh; \
+ _he_thh = _he_hh_nxt; \
+ } \
+ } \
+ uthash_free( tbl->buckets, tbl->num_buckets*sizeof(struct UT_hash_bucket) ); \
+ tbl->num_buckets *= 2U; \
+ tbl->log2_num_buckets++; \
+ tbl->buckets = _he_new_buckets; \
+ tbl->ineff_expands = (tbl->nonideal_items > (tbl->num_items >> 1)) ? \
+ (tbl->ineff_expands+1U) : 0U; \
+ if (tbl->ineff_expands > 1U) { \
+ tbl->noexpand=1; \
+ uthash_noexpand_fyi(tbl); \
+ } \
+ uthash_expand_fyi(tbl); \
+} while (0)
+
+
+/* This is an adaptation of Simon Tatham's O(n log(n)) mergesort */
+/* Note that HASH_SORT assumes the hash handle name to be hh.
+ * HASH_SRT was added to allow the hash handle name to be passed in. */
+#define HASH_SORT(head,cmpfcn) HASH_SRT(hh,head,cmpfcn)
+#define HASH_SRT(hh,head,cmpfcn) \
+do { \
+ unsigned _hs_i; \
+ unsigned _hs_looping,_hs_nmerges,_hs_insize,_hs_psize,_hs_qsize; \
+ struct UT_hash_handle *_hs_p, *_hs_q, *_hs_e, *_hs_list, *_hs_tail; \
+ if (head != NULL) { \
+ _hs_insize = 1; \
+ _hs_looping = 1; \
+ _hs_list = &((head)->hh); \
+ while (_hs_looping != 0U) { \
+ _hs_p = _hs_list; \
+ _hs_list = NULL; \
+ _hs_tail = NULL; \
+ _hs_nmerges = 0; \
+ while (_hs_p != NULL) { \
+ _hs_nmerges++; \
+ _hs_q = _hs_p; \
+ _hs_psize = 0; \
+ for ( _hs_i = 0; _hs_i < _hs_insize; _hs_i++ ) { \
+ _hs_psize++; \
+ _hs_q = (UT_hash_handle*)((_hs_q->next != NULL) ? \
+ ((void*)((char*)(_hs_q->next) + \
+ (head)->hh.tbl->hho)) : NULL); \
+ if (! (_hs_q) ) { break; } \
+ } \
+ _hs_qsize = _hs_insize; \
+ while ((_hs_psize > 0U) || ((_hs_qsize > 0U) && (_hs_q != NULL))) {\
+ if (_hs_psize == 0U) { \
+ _hs_e = _hs_q; \
+ _hs_q = (UT_hash_handle*)((_hs_q->next != NULL) ? \
+ ((void*)((char*)(_hs_q->next) + \
+ (head)->hh.tbl->hho)) : NULL); \
+ _hs_qsize--; \
+ } else if ( (_hs_qsize == 0U) || (_hs_q == NULL) ) { \
+ _hs_e = _hs_p; \
+ if (_hs_p != NULL){ \
+ _hs_p = (UT_hash_handle*)((_hs_p->next != NULL) ? \
+ ((void*)((char*)(_hs_p->next) + \
+ (head)->hh.tbl->hho)) : NULL); \
+ } \
+ _hs_psize--; \
+ } else if (( \
+ cmpfcn(DECLTYPE(head)(ELMT_FROM_HH((head)->hh.tbl,_hs_p)), \
+ DECLTYPE(head)(ELMT_FROM_HH((head)->hh.tbl,_hs_q))) \
+ ) <= 0) { \
+ _hs_e = _hs_p; \
+ if (_hs_p != NULL){ \
+ _hs_p = (UT_hash_handle*)((_hs_p->next != NULL) ? \
+ ((void*)((char*)(_hs_p->next) + \
+ (head)->hh.tbl->hho)) : NULL); \
+ } \
+ _hs_psize--; \
+ } else { \
+ _hs_e = _hs_q; \
+ _hs_q = (UT_hash_handle*)((_hs_q->next != NULL) ? \
+ ((void*)((char*)(_hs_q->next) + \
+ (head)->hh.tbl->hho)) : NULL); \
+ _hs_qsize--; \
+ } \
+ if ( _hs_tail != NULL ) { \
+ _hs_tail->next = ((_hs_e != NULL) ? \
+ ELMT_FROM_HH((head)->hh.tbl,_hs_e) : NULL); \
+ } else { \
+ _hs_list = _hs_e; \
+ } \
+ if (_hs_e != NULL) { \
+ _hs_e->prev = ((_hs_tail != NULL) ? \
+ ELMT_FROM_HH((head)->hh.tbl,_hs_tail) : NULL); \
+ } \
+ _hs_tail = _hs_e; \
+ } \
+ _hs_p = _hs_q; \
+ } \
+ if (_hs_tail != NULL){ \
+ _hs_tail->next = NULL; \
+ } \
+ if ( _hs_nmerges <= 1U ) { \
+ _hs_looping=0; \
+ (head)->hh.tbl->tail = _hs_tail; \
+ DECLTYPE_ASSIGN(head,ELMT_FROM_HH((head)->hh.tbl, _hs_list)); \
+ } \
+ _hs_insize *= 2U; \
+ } \
+ HASH_FSCK(hh,head); \
+ } \
+} while (0)
+
+/* This function selects items from one hash into another hash.
+ * The end result is that the selected items have dual presence
+ * in both hashes. There is no copy of the items made; rather
+ * they are added into the new hash through a secondary hash
+ * hash handle that must be present in the structure. */
+#define HASH_SELECT(hh_dst, dst, hh_src, src, cond) \
+do { \
+ unsigned _src_bkt, _dst_bkt; \
+ void *_last_elt=NULL, *_elt; \
+ UT_hash_handle *_src_hh, *_dst_hh, *_last_elt_hh=NULL; \
+ ptrdiff_t _dst_hho = ((char*)(&(dst)->hh_dst) - (char*)(dst)); \
+ if (src != NULL) { \
+ for(_src_bkt=0; _src_bkt < (src)->hh_src.tbl->num_buckets; _src_bkt++) { \
+ for(_src_hh = (src)->hh_src.tbl->buckets[_src_bkt].hh_head; \
+ _src_hh != NULL; \
+ _src_hh = _src_hh->hh_next) { \
+ _elt = ELMT_FROM_HH((src)->hh_src.tbl, _src_hh); \
+ if (cond(_elt)) { \
+ _dst_hh = (UT_hash_handle*)(((char*)_elt) + _dst_hho); \
+ _dst_hh->key = _src_hh->key; \
+ _dst_hh->keylen = _src_hh->keylen; \
+ _dst_hh->hashv = _src_hh->hashv; \
+ _dst_hh->prev = _last_elt; \
+ _dst_hh->next = NULL; \
+ if (_last_elt_hh != NULL) { _last_elt_hh->next = _elt; } \
+ if (dst == NULL) { \
+ DECLTYPE_ASSIGN(dst,_elt); \
+ HASH_MAKE_TABLE(hh_dst,dst); \
+ } else { \
+ _dst_hh->tbl = (dst)->hh_dst.tbl; \
+ } \
+ HASH_TO_BKT(_dst_hh->hashv, _dst_hh->tbl->num_buckets, _dst_bkt); \
+ HASH_ADD_TO_BKT(_dst_hh->tbl->buckets[_dst_bkt],_dst_hh); \
+ (dst)->hh_dst.tbl->num_items++; \
+ _last_elt = _elt; \
+ _last_elt_hh = _dst_hh; \
+ } \
+ } \
+ } \
+ } \
+ HASH_FSCK(hh_dst,dst); \
+} while (0)
+
+#define HASH_CLEAR(hh,head) \
+do { \
+ if (head != NULL) { \
+ uthash_free((head)->hh.tbl->buckets, \
+ (head)->hh.tbl->num_buckets*sizeof(struct UT_hash_bucket)); \
+ HASH_BLOOM_FREE((head)->hh.tbl); \
+ uthash_free((head)->hh.tbl, sizeof(UT_hash_table)); \
+ (head)=NULL; \
+ } \
+} while (0)
+
+#define HASH_OVERHEAD(hh,head) \
+ ((head != NULL) ? ( \
+ (size_t)(((head)->hh.tbl->num_items * sizeof(UT_hash_handle)) + \
+ ((head)->hh.tbl->num_buckets * sizeof(UT_hash_bucket)) + \
+ sizeof(UT_hash_table) + \
+ (HASH_BLOOM_BYTELEN))) : 0U)
+
+#ifdef NO_DECLTYPE
+#define HASH_ITER(hh,head,el,tmp) \
+for(((el)=(head)), ((*(char**)(&(tmp)))=(char*)((head!=NULL)?(head)->hh.next:NULL)); \
+ (el) != NULL; ((el)=(tmp)), ((*(char**)(&(tmp)))=(char*)((tmp!=NULL)?(tmp)->hh.next:NULL)))
+#else
+#define HASH_ITER(hh,head,el,tmp) \
+for(((el)=(head)), ((tmp)=DECLTYPE(el)((head!=NULL)?(head)->hh.next:NULL)); \
+ (el) != NULL; ((el)=(tmp)), ((tmp)=DECLTYPE(el)((tmp!=NULL)?(tmp)->hh.next:NULL)))
+#endif
+
+/* obtain a count of items in the hash */
+#define HASH_COUNT(head) HASH_CNT(hh,head)
+#define HASH_CNT(hh,head) ((head != NULL)?((head)->hh.tbl->num_items):0U)
+
+typedef struct UT_hash_bucket {
+ struct UT_hash_handle *hh_head;
+ unsigned count;
+
+ /* expand_mult is normally set to 0. In this situation, the max chain length
+ * threshold is enforced at its default value, HASH_BKT_CAPACITY_THRESH. (If
+ * the bucket's chain exceeds this length, bucket expansion is triggered).
+ * However, setting expand_mult to a non-zero value delays bucket expansion
+ * (that would be triggered by additions to this particular bucket)
+ * until its chain length reaches a *multiple* of HASH_BKT_CAPACITY_THRESH.
+ * (The multiplier is simply expand_mult+1). The whole idea of this
+ * multiplier is to reduce bucket expansions, since they are expensive, in
+ * situations where we know that a particular bucket tends to be overused.
+ * It is better to let its chain length grow to a longer yet-still-bounded
+ * value, than to do an O(n) bucket expansion too often.
+ */
+ unsigned expand_mult;
+
+} UT_hash_bucket;
+
+/* random signature used only to find hash tables in external analysis */
+#define HASH_SIGNATURE 0xa0111fe1u
+#define HASH_BLOOM_SIGNATURE 0xb12220f2u
+
+typedef struct UT_hash_table {
+ UT_hash_bucket *buckets;
+ unsigned num_buckets, log2_num_buckets;
+ unsigned num_items;
+ struct UT_hash_handle *tail; /* tail hh in app order, for fast append */
+ ptrdiff_t hho; /* hash handle offset (byte pos of hash handle in element */
+
+ /* in an ideal situation (all buckets used equally), no bucket would have
+ * more than ceil(#items/#buckets) items. that's the ideal chain length. */
+ unsigned ideal_chain_maxlen;
+
+ /* nonideal_items is the number of items in the hash whose chain position
+ * exceeds the ideal chain maxlen. these items pay the penalty for an uneven
+ * hash distribution; reaching them in a chain traversal takes >ideal steps */
+ unsigned nonideal_items;
+
+ /* ineffective expands occur when a bucket doubling was performed, but
+ * afterward, more than half the items in the hash had nonideal chain
+ * positions. If this happens on two consecutive expansions we inhibit any
+ * further expansion, as it's not helping; this happens when the hash
+ * function isn't a good fit for the key domain. When expansion is inhibited
+ * the hash will still work, albeit no longer in constant time. */
+ unsigned ineff_expands, noexpand;
+
+ uint32_t signature; /* used only to find hash tables in external analysis */
+#ifdef HASH_BLOOM
+ uint32_t bloom_sig; /* used only to test bloom exists in external analysis */
+ uint8_t *bloom_bv;
+ uint8_t bloom_nbits;
+#endif
+
+} UT_hash_table;
+
+typedef struct UT_hash_handle {
+ struct UT_hash_table *tbl;
+ void *prev; /* prev element in app order */
+ void *next; /* next element in app order */
+ struct UT_hash_handle *hh_prev; /* previous hh in bucket order */
+ struct UT_hash_handle *hh_next; /* next hh in bucket order */
+ void *key; /* ptr to enclosing struct's key */
+ unsigned keylen; /* enclosing struct's key len */
+ unsigned hashv; /* result of hash-fcn(key) */
+} UT_hash_handle;
+
+#endif /* UTHASH_H */