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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:38:24 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:38:24 +0000
commit9199faea097ed81e2f836d5f60179bf6e51d5a40 (patch)
tree8fd938e444f5c1e9b4a9050a383f0493b2042ddb /debian/control
parentAdding upstream version 6.338.2. (diff)
downloadlibplacebo-9199faea097ed81e2f836d5f60179bf6e51d5a40.tar.xz
libplacebo-9199faea097ed81e2f836d5f60179bf6e51d5a40.zip
Adding debian version 6.338.2-2.debian/6.338.2-2debian
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+Source: libplacebo
+Section: libs
+Priority: optional
+Maintainer: Debian Multimedia Maintainers <debian-multimedia@lists.debian.org>
+Uploaders: Sebastian Ramacher <sramacher@debian.org>
+Build-Depends:
+ debhelper-compat (= 13),
+ meson,
+ ninja-build,
+ pkg-config,
+ libavcodec-dev <!nocheck>,
+ libavformat-dev <!nocheck>,
+ libavutil-dev <!nocheck>,
+ liblcms2-dev,
+ libvulkan-dev,
+ libxxhash-dev,
+ glslang-dev,
+ python3,
+ python3-glad (>= 2),
+ python3-jinja2,
+ python3-setuptools,
+ spirv-tools
+Standards-Version: 4.6.2
+Homepage: https://code.videolan.org/videolan/libplacebo
+Vcs-Git: https://salsa.debian.org/multimedia-team/libplacebo.git
+Vcs-Browser: https://salsa.debian.org/multimedia-team/libplacebo
+Rules-Requires-Root: no
+
+Package: libplacebo-dev
+Section: libdevel
+Architecture: any
+Multi-Arch: same
+Depends:
+ ${misc:Depends},
+ libplacebo338 (= ${binary:Version}),
+ liblcms2-dev,
+ libvulkan-dev,
+ libxxhash-dev
+Description: GPU-accelerated video/image rendering primitives (development files)
+ The library provides useful GPU-accelerated image processing primitives based
+ on GLSL. It includes shader routines for decoding and transforming colors,
+ tone mapping, dithering, and for various algorithms that sample from images,
+ such as debanding and scaling.
+ .
+ This package contains the development files.
+
+Package: libplacebo338
+Architecture: any
+Multi-Arch: same
+Depends:
+ ${misc:Depends},
+ ${shlibs:Depends}
+Description: GPU-accelerated video/image rendering primitives (shared library)
+ The library provides useful GPU-accelerated image processing primitives based
+ on GLSL. It includes shader routines for decoding and transforming colors,
+ tone mapping, dithering, and for various algorithms that sample from images,
+ such as debanding and scaling.
+ .
+ This package contains the shared library.