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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:38:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:38:23 +0000 |
commit | ff6e3c025658a5fa1affd094f220b623e7e1b24b (patch) | |
tree | 9faab72d69c92d24e349d184f5869b9796f17e0c /demos/window_glfw.c | |
parent | Initial commit. (diff) | |
download | libplacebo-upstream.tar.xz libplacebo-upstream.zip |
Adding upstream version 6.338.2.upstream/6.338.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | demos/window_glfw.c | 536 |
1 files changed, 536 insertions, 0 deletions
diff --git a/demos/window_glfw.c b/demos/window_glfw.c new file mode 100644 index 0000000..6100278 --- /dev/null +++ b/demos/window_glfw.c @@ -0,0 +1,536 @@ +// License: CC0 / Public Domain + +#if defined(USE_GL) + defined(USE_VK) + defined(USE_D3D11) != 1 +#error Specify exactly one of -DUSE_GL, -DUSE_VK or -DUSE_D3D11 when compiling! +#endif + +#include <string.h> +#include <math.h> + +#include "common.h" +#include "window.h" + +#ifdef USE_VK +#define VK_NO_PROTOTYPES +#include <libplacebo/vulkan.h> +#define GLFW_INCLUDE_VULKAN +#define IMPL win_impl_glfw_vk +#define IMPL_NAME "GLFW (vulkan)" +#define IMPL_TAG "glfw-vk" +#endif + +#ifdef USE_GL +#include <libplacebo/opengl.h> +#define IMPL win_impl_glfw_gl +#define IMPL_NAME "GLFW (opengl)" +#define IMPL_TAG "glfw-gl" +#endif + +#ifdef USE_D3D11 +#include <libplacebo/d3d11.h> +#define IMPL win_impl_glfw_d3d11 +#define IMPL_NAME "GLFW (D3D11)" +#define IMPL_TAG "glfw-d3d11" +#endif + +#include <GLFW/glfw3.h> + +#if defined(USE_GL) && defined(HAVE_EGL) +#define GLFW_EXPOSE_NATIVE_EGL +#include <GLFW/glfw3native.h> +#endif + +#ifdef USE_D3D11 +#define GLFW_EXPOSE_NATIVE_WIN32 +#include <GLFW/glfw3native.h> +#endif + +#ifdef _WIN32 +#define strdup _strdup +#endif + +#ifdef NDEBUG +#define DEBUG false +#else +#define DEBUG true +#endif + +#define PL_ARRAY_SIZE(s) (sizeof(s) / sizeof((s)[0])) + +const struct window_impl IMPL; + +struct window_pos { + int x; + int y; + int w; + int h; +}; + +struct priv { + struct window w; + GLFWwindow *win; + +#ifdef USE_VK + VkSurfaceKHR surf; + pl_vulkan vk; + pl_vk_inst vk_inst; +#endif + +#ifdef USE_GL + pl_opengl gl; +#endif + +#ifdef USE_D3D11 + pl_d3d11 d3d11; +#endif + + float scroll_dx, scroll_dy; + char **files; + size_t files_num; + size_t files_size; + bool file_seen; + + struct window_pos windowed_pos; +}; + +static void err_cb(int code, const char *desc) +{ + fprintf(stderr, "GLFW err %d: %s\n", code, desc); +} + +static void close_cb(GLFWwindow *win) +{ + struct priv *p = glfwGetWindowUserPointer(win); + p->w.window_lost = true; +} + +static void resize_cb(GLFWwindow *win, int width, int height) +{ + struct priv *p = glfwGetWindowUserPointer(win); + if (!pl_swapchain_resize(p->w.swapchain, &width, &height)) { + fprintf(stderr, "libplacebo: Failed resizing swapchain? Exiting...\n"); + p->w.window_lost = true; + } +} + +static void scroll_cb(GLFWwindow *win, double dx, double dy) +{ + struct priv *p = glfwGetWindowUserPointer(win); + p->scroll_dx += dx; + p->scroll_dy += dy; +} + +static void drop_cb(GLFWwindow *win, int num, const char *files[]) +{ + struct priv *p = glfwGetWindowUserPointer(win); + + for (int i = 0; i < num; i++) { + if (p->files_num == p->files_size) { + size_t new_size = p->files_size ? p->files_size * 2 : 16; + char **new_files = realloc(p->files, new_size * sizeof(char *)); + if (!new_files) + return; + p->files = new_files; + p->files_size = new_size; + } + + char *file = strdup(files[i]); + if (!file) + return; + + p->files[p->files_num++] = file; + } +} + +#ifdef USE_GL +static bool make_current(void *priv) +{ + GLFWwindow *win = priv; + glfwMakeContextCurrent(win); + return true; +} + +static void release_current(void *priv) +{ + glfwMakeContextCurrent(NULL); +} +#endif + +#ifdef USE_VK +static VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL get_vk_proc_addr(VkInstance instance, const char* pName) +{ + return (PFN_vkVoidFunction) glfwGetInstanceProcAddress(instance, pName); +} +#endif + +static struct window *glfw_create(pl_log log, const struct window_params *params) +{ + struct priv *p = calloc(1, sizeof(struct priv)); + if (!p) + return NULL; + + p->w.impl = &IMPL; + if (!glfwInit()) { + fprintf(stderr, "GLFW: Failed initializing?\n"); + goto error; + } + + glfwSetErrorCallback(&err_cb); + +#ifdef USE_VK + if (!glfwVulkanSupported()) { + fprintf(stderr, "GLFW: No vulkan support! Perhaps recompile with -DUSE_GL\n"); + goto error; + } + + glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); +#endif // USE_VK + +#ifdef USE_D3D11 + glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); +#endif // USE_D3D11 + +#ifdef USE_GL + struct { + int api; + int major, minor; + int glsl_ver; + int profile; + } gl_vers[] = { + { GLFW_OPENGL_API, 4, 6, 460, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_API, 4, 5, 450, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_API, 4, 4, 440, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_API, 4, 0, 400, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_API, 3, 3, 330, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_API, 3, 2, 150, GLFW_OPENGL_CORE_PROFILE }, + { GLFW_OPENGL_ES_API, 3, 2, 320, }, + { GLFW_OPENGL_API, 3, 1, 140, }, + { GLFW_OPENGL_ES_API, 3, 1, 310, }, + { GLFW_OPENGL_API, 3, 0, 130, }, + { GLFW_OPENGL_ES_API, 3, 0, 300, }, + { GLFW_OPENGL_ES_API, 2, 0, 100, }, + { GLFW_OPENGL_API, 2, 1, 120, }, + { GLFW_OPENGL_API, 2, 0, 110, }, + }; + + for (int i = 0; i < PL_ARRAY_SIZE(gl_vers); i++) { + glfwWindowHint(GLFW_CLIENT_API, gl_vers[i].api); +#ifdef HAVE_EGL + glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); +#endif + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, gl_vers[i].major); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, gl_vers[i].minor); + glfwWindowHint(GLFW_OPENGL_PROFILE, gl_vers[i].profile); +#ifdef __APPLE__ + if (gl_vers[i].profile == GLFW_OPENGL_CORE_PROFILE) + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); +#endif + +#endif // USE_GL + + if (params->alpha) + glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); + + printf("Creating %dx%d window%s...\n", params->width, params->height, + params->alpha ? " (with alpha)" : ""); + + p->win = glfwCreateWindow(params->width, params->height, params->title, NULL, NULL); + +#ifdef USE_GL + if (p->win) + break; + } +#endif // USE_GL + + if (!p->win) { + fprintf(stderr, "GLFW: Failed creating window\n"); + goto error; + } + + // Set up GLFW event callbacks + glfwSetWindowUserPointer(p->win, p); + glfwSetFramebufferSizeCallback(p->win, resize_cb); + glfwSetWindowCloseCallback(p->win, close_cb); + glfwSetScrollCallback(p->win, scroll_cb); + glfwSetDropCallback(p->win, drop_cb); + +#ifdef USE_VK + VkResult err; + + uint32_t num; + p->vk_inst = pl_vk_inst_create(log, pl_vk_inst_params( + .get_proc_addr = get_vk_proc_addr, + .debug = DEBUG, + .extensions = glfwGetRequiredInstanceExtensions(&num), + .num_extensions = num, + )); + + if (!p->vk_inst) { + fprintf(stderr, "libplacebo: Failed creating vulkan instance\n"); + goto error; + } + + err = glfwCreateWindowSurface(p->vk_inst->instance, p->win, NULL, &p->surf); + if (err != VK_SUCCESS) { + fprintf(stderr, "GLFW: Failed creating vulkan surface\n"); + goto error; + } + + p->vk = pl_vulkan_create(log, pl_vulkan_params( + .instance = p->vk_inst->instance, + .get_proc_addr = p->vk_inst->get_proc_addr, + .surface = p->surf, + .allow_software = true, + )); + if (!p->vk) { + fprintf(stderr, "libplacebo: Failed creating vulkan device\n"); + goto error; + } + + p->w.swapchain = pl_vulkan_create_swapchain(p->vk, pl_vulkan_swapchain_params( + .surface = p->surf, + .present_mode = VK_PRESENT_MODE_FIFO_KHR, + )); + + if (!p->w.swapchain) { + fprintf(stderr, "libplacebo: Failed creating vulkan swapchain\n"); + goto error; + } + + p->w.gpu = p->vk->gpu; +#endif // USE_VK + +#ifdef USE_GL + p->gl = pl_opengl_create(log, pl_opengl_params( + .allow_software = true, + .debug = DEBUG, +#ifdef HAVE_EGL + .egl_display = glfwGetEGLDisplay(), + .egl_context = glfwGetEGLContext(p->win), +#endif + .make_current = make_current, + .release_current = release_current, + .get_proc_addr = glfwGetProcAddress, + .priv = p->win, + )); + if (!p->gl) { + fprintf(stderr, "libplacebo: Failed creating opengl device\n"); + goto error; + } + + p->w.swapchain = pl_opengl_create_swapchain(p->gl, pl_opengl_swapchain_params( + .swap_buffers = (void (*)(void *)) glfwSwapBuffers, + .priv = p->win, + )); + + if (!p->w.swapchain) { + fprintf(stderr, "libplacebo: Failed creating opengl swapchain\n"); + goto error; + } + + p->w.gpu = p->gl->gpu; +#endif // USE_GL + +#ifdef USE_D3D11 + p->d3d11 = pl_d3d11_create(log, pl_d3d11_params( .debug = DEBUG )); + if (!p->d3d11) { + fprintf(stderr, "libplacebo: Failed creating D3D11 device\n"); + goto error; + } + + p->w.swapchain = pl_d3d11_create_swapchain(p->d3d11, pl_d3d11_swapchain_params( + .window = glfwGetWin32Window(p->win), + )); + if (!p->w.swapchain) { + fprintf(stderr, "libplacebo: Failed creating D3D11 swapchain\n"); + goto error; + } + + p->w.gpu = p->d3d11->gpu; +#endif // USE_D3D11 + + glfwGetWindowSize(p->win, &p->windowed_pos.w, &p->windowed_pos.h); + glfwGetWindowPos(p->win, &p->windowed_pos.x, &p->windowed_pos.y); + + int w, h; + glfwGetFramebufferSize(p->win, &w, &h); + pl_swapchain_colorspace_hint(p->w.swapchain, ¶ms->colors); + if (!pl_swapchain_resize(p->w.swapchain, &w, &h)) { + fprintf(stderr, "libplacebo: Failed initializing swapchain\n"); + goto error; + } + + return &p->w; + +error: + window_destroy((struct window **) &p); + return NULL; +} + +static void glfw_destroy(struct window **window) +{ + struct priv *p = (struct priv *) *window; + if (!p) + return; + + pl_swapchain_destroy(&p->w.swapchain); + +#ifdef USE_VK + pl_vulkan_destroy(&p->vk); + if (p->surf) { + PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) + p->vk_inst->get_proc_addr(p->vk_inst->instance, "vkDestroySurfaceKHR"); + vkDestroySurfaceKHR(p->vk_inst->instance, p->surf, NULL); + } + pl_vk_inst_destroy(&p->vk_inst); +#endif + +#ifdef USE_GL + pl_opengl_destroy(&p->gl); +#endif + +#ifdef USE_D3D11 + pl_d3d11_destroy(&p->d3d11); +#endif + + for (int i = 0; i < p->files_num; i++) + free(p->files[i]); + free(p->files); + + glfwTerminate(); + free(p); + *window = NULL; +} + +static void glfw_poll(struct window *window, bool block) +{ + if (block) { + glfwWaitEvents(); + } else { + glfwPollEvents(); + } +} + +static void glfw_get_cursor(const struct window *window, int *x, int *y) +{ + struct priv *p = (struct priv *) window; + double dx, dy; + int fw, fh, ww, wh; + glfwGetCursorPos(p->win, &dx, &dy); + glfwGetFramebufferSize(p->win, &fw, &fh); + glfwGetWindowSize(p->win, &ww, &wh); + *x = floor(dx * fw / ww); + *y = floor(dy * fh / wh); +} + +static bool glfw_get_button(const struct window *window, enum button btn) +{ + static const int button_map[] = { + [BTN_LEFT] = GLFW_MOUSE_BUTTON_LEFT, + [BTN_RIGHT] = GLFW_MOUSE_BUTTON_RIGHT, + [BTN_MIDDLE] = GLFW_MOUSE_BUTTON_MIDDLE, + }; + + struct priv *p = (struct priv *) window; + return glfwGetMouseButton(p->win, button_map[btn]) == GLFW_PRESS; +} + +static bool glfw_get_key(const struct window *window, enum key key) +{ + static const int key_map[] = { + [KEY_ESC] = GLFW_KEY_ESCAPE, + }; + + struct priv *p = (struct priv *) window; + return glfwGetKey(p->win, key_map[key]) == GLFW_PRESS; +} + +static void glfw_get_scroll(const struct window *window, float *dx, float *dy) +{ + struct priv *p = (struct priv *) window; + *dx = p->scroll_dx; + *dy = p->scroll_dy; + p->scroll_dx = p->scroll_dy = 0.0; +} + +static char *glfw_get_file(const struct window *window) +{ + struct priv *p = (struct priv *) window; + if (p->file_seen) { + assert(p->files_num); + free(p->files[0]); + memmove(&p->files[0], &p->files[1], --p->files_num * sizeof(char *)); + p->file_seen = false; + } + + if (!p->files_num) + return NULL; + + p->file_seen = true; + return p->files[0]; +} + +static bool glfw_is_fullscreen(const struct window *window) { + const struct priv *p = (const struct priv *) window; + return glfwGetWindowMonitor(p->win); +} + +static bool glfw_toggle_fullscreen(const struct window *window, bool fullscreen) +{ + struct priv *p = (struct priv *) window; + bool window_fullscreen = glfw_is_fullscreen(window); + + if (window_fullscreen == fullscreen) + return true; + + if (window_fullscreen) { + glfwSetWindowMonitor(p->win, NULL, p->windowed_pos.x, p->windowed_pos.y, + p->windowed_pos.w, p->windowed_pos.h, GLFW_DONT_CARE); + return true; + } + + // For simplicity sake use primary monitor + GLFWmonitor *monitor = glfwGetPrimaryMonitor(); + if (!monitor) + return false; + + const GLFWvidmode *mode = glfwGetVideoMode(monitor); + if (!mode) + return false; + + glfwGetWindowPos(p->win, &p->windowed_pos.x, &p->windowed_pos.y); + glfwGetWindowSize(p->win, &p->windowed_pos.w, &p->windowed_pos.h); + glfwSetWindowMonitor(p->win, monitor, 0, 0, mode->width, mode->height, + mode->refreshRate); + + return true; +} + +static const char *glfw_get_clipboard(const struct window *window) +{ + struct priv *p = (struct priv *) window; + return glfwGetClipboardString(p->win); +} + +static void glfw_set_clipboard(const struct window *window, const char *text) +{ + struct priv *p = (struct priv *) window; + glfwSetClipboardString(p->win, text); +} + +const struct window_impl IMPL = { + .name = IMPL_NAME, + .tag = IMPL_TAG, + .create = glfw_create, + .destroy = glfw_destroy, + .poll = glfw_poll, + .get_cursor = glfw_get_cursor, + .get_button = glfw_get_button, + .get_key = glfw_get_key, + .get_scroll = glfw_get_scroll, + .get_file = glfw_get_file, + .toggle_fullscreen = glfw_toggle_fullscreen, + .is_fullscreen = glfw_is_fullscreen, + .get_clipboard = glfw_get_clipboard, + .set_clipboard = glfw_set_clipboard, +}; 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