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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:38:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:38:23 +0000 |
commit | ff6e3c025658a5fa1affd094f220b623e7e1b24b (patch) | |
tree | 9faab72d69c92d24e349d184f5869b9796f17e0c /src/tests/dummy.c | |
parent | Initial commit. (diff) | |
download | libplacebo-ff6e3c025658a5fa1affd094f220b623e7e1b24b.tar.xz libplacebo-ff6e3c025658a5fa1affd094f220b623e7e1b24b.zip |
Adding upstream version 6.338.2.upstream/6.338.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/tests/dummy.c')
-rw-r--r-- | src/tests/dummy.c | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/tests/dummy.c b/src/tests/dummy.c new file mode 100644 index 0000000..0e87a2c --- /dev/null +++ b/src/tests/dummy.c @@ -0,0 +1,70 @@ +#include "gpu_tests.h" + +#include <libplacebo/dummy.h> + +int main() +{ + pl_log log = pl_test_logger(); + pl_gpu gpu = pl_gpu_dummy_create(log, NULL); + pl_buffer_tests(gpu); + pl_texture_tests(gpu); + + // Attempt creating a shader and accessing the resulting LUT + pl_tex dummy = pl_tex_dummy_create(gpu, pl_tex_dummy_params( + .w = 100, + .h = 100, + .format = pl_find_named_fmt(gpu, "rgba8"), + )); + + struct pl_sample_src src = { + .tex = dummy, + .new_w = 1000, + .new_h = 1000, + }; + + pl_shader_obj lut = NULL; + struct pl_sample_filter_params filter_params = { + .filter = pl_filter_ewa_lanczos, + .lut = &lut, + }; + + pl_shader sh = pl_shader_alloc(log, pl_shader_params( .gpu = gpu )); + REQUIRE(pl_shader_sample_polar(sh, &src, &filter_params)); + const struct pl_shader_res *res = pl_shader_finalize(sh); + REQUIRE(res); + + for (int n = 0; n < res->num_descriptors; n++) { + const struct pl_shader_desc *sd = &res->descriptors[n]; + if (sd->desc.type != PL_DESC_SAMPLED_TEX) + continue; + + pl_tex tex = sd->binding.object; + const float *data = (float *) pl_tex_dummy_data(tex); + if (!data) + continue; // means this was the `dummy` texture + +#ifdef PRINT_LUTS + for (int i = 0; i < tex->params.w; i++) + printf("lut[%d] = %f\n", i, data[i]); +#endif + } + + // Try out generation of the sampler2D interface + src.tex = NULL; + src.tex_w = 100; + src.tex_h = 100; + src.format = PL_FMT_UNORM; + src.sampler = PL_SAMPLER_NORMAL; + src.mode = PL_TEX_SAMPLE_LINEAR; + + pl_shader_reset(sh, pl_shader_params( .gpu = gpu )); + REQUIRE(pl_shader_sample_polar(sh, &src, &filter_params)); + REQUIRE((res = pl_shader_finalize(sh))); + REQUIRE_CMP(res->input, ==, PL_SHADER_SIG_SAMPLER, "u"); + + pl_shader_free(&sh); + pl_shader_obj_destroy(&lut); + pl_tex_destroy(gpu, &dummy); + pl_gpu_dummy_destroy(&gpu); + pl_log_destroy(&log); +} |