diff options
Diffstat (limited to 'src/shaders/custom.c')
-rw-r--r-- | src/shaders/custom.c | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/shaders/custom.c b/src/shaders/custom.c new file mode 100644 index 0000000..3f03e57 --- /dev/null +++ b/src/shaders/custom.c @@ -0,0 +1,89 @@ +/* + * This file is part of libplacebo. + * + * libplacebo is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * libplacebo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with libplacebo. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "shaders.h" + +#include <libplacebo/shaders/custom.h> + +bool pl_shader_custom(pl_shader sh, const struct pl_custom_shader *params) +{ + if (params->compute) { + int bw = PL_DEF(params->compute_group_size[0], 16); + int bh = PL_DEF(params->compute_group_size[1], 16); + bool flex = !params->compute_group_size[0] || + !params->compute_group_size[1]; + if (!sh_try_compute(sh, bw, bh, flex, params->compute_shmem)) + return false; + } + + if (!sh_require(sh, params->input, params->output_w, params->output_h)) + return false; + + sh->output = params->output; + + for (int i = 0; i < params->num_variables; i++) { + struct pl_shader_var sv = params->variables[i]; + GLSLP("#define %s "$"\n", sv.var.name, sh_var(sh, sv)); + } + + for (int i = 0; i < params->num_descriptors; i++) { + struct pl_shader_desc sd = params->descriptors[i]; + GLSLP("#define %s "$"\n", sd.desc.name, sh_desc(sh, sd)); + } + + for (int i = 0; i < params->num_vertex_attribs; i++) { + struct pl_shader_va sva = params->vertex_attribs[i]; + GLSLP("#define %s "$"\n", sva.attr.name, sh_attr(sh, sva)); + } + + for (int i = 0; i < params->num_constants; i++) { + struct pl_shader_const sc = params->constants[i]; + GLSLP("#define %s "$"\n", sc.name, sh_const(sh, sc)); + } + + if (params->prelude) + GLSLP("// pl_shader_custom prelude: \n%s\n", params->prelude); + if (params->header) + GLSLH("// pl_shader_custom header: \n%s\n", params->header); + + if (params->description) + sh_describef(sh, "%s", params->description); + + if (params->body) { + const char *output_decl = ""; + if (params->output != params->input) { + switch (params->output) { + case PL_SHADER_SIG_NONE: break; + case PL_SHADER_SIG_COLOR: + output_decl = "vec4 color = vec4(0.0);"; + break; + + case PL_SHADER_SIG_SAMPLER: + pl_unreachable(); + } + } + + GLSL("// pl_shader_custom \n" + "%s \n" + "{ \n" + "%s \n" + "} \n", + output_decl, params->body); + } + + return true; +} |