/* * This file is part of libplacebo. * * libplacebo is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * libplacebo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with libplacebo. If not, see . */ #pragma once #include "common.h" #define DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 ((DXGI_COLOR_SPACE_TYPE)20) #define DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 ((DXGI_COLOR_SPACE_TYPE)21) #define DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 ((DXGI_COLOR_SPACE_TYPE)22) #define DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 ((DXGI_COLOR_SPACE_TYPE)23) #define DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 ((DXGI_COLOR_SPACE_TYPE)24) // Flush debug messages from D3D11's info queue to libplacebo's log output. // Should be called regularly. void pl_d3d11_flush_message_queue(struct d3d11_ctx *ctx, const char *header); // Some D3D11 functions can fail with a set of HRESULT codes which indicate the // device has been removed. This is equivalent to libplacebo's gpu_is_failed // state and indicates that the pl_gpu needs to be recreated. This function // checks for one of those HRESULTs, sets the failed state, and returns a // specific HRESULT that indicates why the device was removed (eg. GPU hang, // driver crash, etc.) HRESULT pl_d3d11_check_device_removed(struct d3d11_ctx *ctx, HRESULT hr); // Helper function for the D3D() macro, though it can be called directly when // handling D3D11 errors if the D3D() macro isn't suitable for some reason. // Calls `pl_d3d11_check_device_removed` and `pl_d3d11_drain_debug_messages` and // returns the specific HRESULT from `pl_d3d11_check_device_removed` for logging // purposes. HRESULT pl_d3d11_after_error(struct d3d11_ctx *ctx, HRESULT hr); // Convenience macro for running DXGI/D3D11 functions and performing appropriate // actions on failure. Can also be used for any HRESULT-returning function. #define D3D(call) \ do { \ HRESULT hr_ = (call); \ if (FAILED(hr_)) { \ hr_ = pl_d3d11_after_error(ctx, hr_); \ PL_ERR(ctx, "%s: %s (%s:%d)", #call, pl_hresult_to_str(hr_), \ __FILE__, __LINE__); \ goto error; \ } \ } while (0); // Conditionally release a COM interface and set the pointer to NULL #define SAFE_RELEASE(iface) \ do { \ if (iface) \ (iface)->lpVtbl->Release(iface); \ (iface) = NULL; \ } while (0) struct dll_version { uint16_t major; uint16_t minor; uint16_t build; uint16_t revision; }; // Get the version number of a DLL. This calls GetFileVersionInfoW, which should // call LoadLibraryExW internally, so it should get the same copy of the DLL // that is loaded into memory if there is a copy in System32 and a copy in the // %PATH% or application directory. struct dll_version pl_get_dll_version(const wchar_t *name); wchar_t *pl_from_utf8(void *ctx, const char *str); char *pl_to_utf8(void *ctx, const wchar_t *str); #define pl_hresult_to_str(hr) pl_hresult_to_str_buf((char[256]){0}, 256, (hr)) char *pl_hresult_to_str_buf(char *buf, size_t buf_size, HRESULT hr); const char *pl_get_dxgi_csp_name(DXGI_COLOR_SPACE_TYPE csp); const char *pl_get_dxgi_format_name(DXGI_FORMAT fmt);