#include "tests.h" #include "gpu.h" #include int main() { struct pl_bit_encoding bits = {0}; struct pl_plane_data data = {0}; static const struct pl_bit_encoding bits0 = {0}; static const struct pl_bit_encoding bits8 = { .sample_depth = 8, .color_depth = 8, }; static const struct pl_bit_encoding bits16 = { .sample_depth = 16, .color_depth = 16, }; static const struct pl_bit_encoding bits10_16 = { .sample_depth = 16, .color_depth = 10, }; static const struct pl_bit_encoding bits10_16_6 = { .sample_depth = 16, .color_depth = 10, .bit_shift = 6, }; #define TEST_ALIGN(ref, ref_align, ref_bits, ...) \ do { \ pl_plane_data_from_mask(&data, (uint64_t[4]){ __VA_ARGS__ }); \ REQUIRE_MEMEQ(&data, &ref, sizeof(ref)); \ pl_plane_data_align(&data, &bits); \ REQUIRE_MEMEQ(&data, &ref_align, sizeof(ref_align)); \ REQUIRE_MEMEQ(&bits, &ref_bits, sizeof(bits)); \ } while (0) #define TEST(ref, bits, ...) TEST_ALIGN(ref, ref, bits, __VA_ARGS__) static const struct pl_plane_data rgb8 = { .component_size = {8, 8, 8}, .component_map = {0, 1, 2}, }; TEST(rgb8, bits8, 0xFF, 0xFF00, 0xFF0000); static const struct pl_plane_data bgra8 = { .component_size = {8, 8, 8, 8}, .component_map = {2, 1, 0, 3}, }; TEST(bgra8, bits8, 0xFF0000, 0xFF00, 0xFF, 0xFF000000); static const struct pl_plane_data gr16 = { .component_size = {16, 16}, .component_map = {1, 0}, }; TEST(gr16, bits16, 0xFFFF0000, 0xFFFF); static const struct pl_plane_data r10x6g10 = { .component_size = {10, 10}, .component_map = {1, 0}, // LSB -> MSB ordering .component_pad = {0, 6}, }; TEST_ALIGN(r10x6g10, gr16, bits10_16, 0x03FF0000, 0x03FF); static const struct pl_plane_data rgb565 = { .component_size = {5, 6, 5}, .component_map = {2, 1, 0}, // LSB -> MSB ordering }; TEST(rgb565, bits0, 0xF800, 0x07E0, 0x001F); static const struct pl_plane_data rgba16 = { .component_size = {16, 16, 16, 16}, .component_map = {0, 1, 2, 3}, }; TEST(rgba16, bits16, 0xFFFFllu, 0xFFFF0000llu, 0xFFFF00000000llu, 0xFFFF000000000000llu); static const struct pl_plane_data p010 = { .component_size = {10, 10, 10}, .component_map = {0, 1, 2}, .component_pad = {6, 6, 6}, }; static const struct pl_plane_data rgb16 = { .component_size = {16, 16, 16}, .component_map = {0, 1, 2}, }; TEST_ALIGN(p010, rgb16, bits10_16_6, 0xFFC0llu, 0xFFC00000llu, 0xFFC000000000llu); // Test GLSL structure packing struct pl_var vec1 = pl_var_float(""), vec2 = pl_var_vec2(""), vec3 = pl_var_vec3(""), mat2 = pl_var_mat2(""), mat3 = pl_var_mat3(""); struct pl_var_layout layout; layout = pl_std140_layout(0, &vec2); REQUIRE_CMP(layout.offset, ==, 0 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 2 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 2 * sizeof(float), "zu"); layout = pl_std140_layout(3 * sizeof(float), &vec3); REQUIRE_CMP(layout.offset, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 3 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 3 * sizeof(float), "zu"); layout = pl_std140_layout(2 * sizeof(float), &mat3); REQUIRE_CMP(layout.offset, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 3 * 4 * sizeof(float), "zu"); layout = pl_std430_layout(2 * sizeof(float), &mat3); REQUIRE_CMP(layout.offset, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 4 * 3 * sizeof(float), "zu"); layout = pl_std140_layout(3 * sizeof(float), &vec1); REQUIRE_CMP(layout.offset, ==, 3 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, sizeof(float), "zu"); struct pl_var vec2a = vec2; vec2a.dim_a = 50; layout = pl_std140_layout(sizeof(float), &vec2a); REQUIRE_CMP(layout.offset, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 50 * 4 * sizeof(float), "zu"); layout = pl_std430_layout(sizeof(float), &vec2a); REQUIRE_CMP(layout.offset, ==, 2 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 2 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 50 * 2 * sizeof(float), "zu"); struct pl_var mat2a = mat2; mat2a.dim_a = 20; layout = pl_std140_layout(5 * sizeof(float), &mat2a); REQUIRE_CMP(layout.offset, ==, 8 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 4 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 20 * 2 * 4 * sizeof(float), "zu"); layout = pl_std430_layout(5 * sizeof(float), &mat2a); REQUIRE_CMP(layout.offset, ==, 6 * sizeof(float), "zu"); REQUIRE_CMP(layout.stride, ==, 2 * sizeof(float), "zu"); REQUIRE_CMP(layout.size, ==, 20 * 2 * 2 * sizeof(float), "zu"); for (const struct pl_named_var *nvar = pl_var_glsl_types; nvar->glsl_name; nvar++) { struct pl_var var = nvar->var; REQUIRE_CMP(nvar->glsl_name, ==, pl_var_glsl_type_name(var), "s"); var.dim_a = 100; REQUIRE_CMP(nvar->glsl_name, ==, pl_var_glsl_type_name(var), "s"); } }