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|
/*
* This file is part of libplacebo.
*
* libplacebo is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* libplacebo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with libplacebo. If not, see <http://www.gnu.org/licenses/>.
*/
#include <windows.h>
#include <versionhelpers.h>
#include <math.h>
#include "gpu.h"
#include "swapchain.h"
#include "utils.h"
struct d3d11_csp_mapping {
DXGI_COLOR_SPACE_TYPE d3d11_csp;
DXGI_FORMAT d3d11_fmt;
struct pl_color_space out_csp;
};
static struct d3d11_csp_mapping map_pl_csp_to_d3d11(const struct pl_color_space *hint,
bool use_8bit_sdr)
{
if (pl_color_space_is_hdr(hint) &&
hint->transfer != PL_COLOR_TRC_LINEAR)
{
struct pl_color_space pl_csp = pl_color_space_hdr10;
pl_csp.hdr = (struct pl_hdr_metadata) {
// Whitelist only values that we support signalling metadata for
.prim = hint->hdr.prim,
.min_luma = hint->hdr.min_luma,
.max_luma = hint->hdr.max_luma,
.max_cll = hint->hdr.max_cll,
.max_fall = hint->hdr.max_fall,
};
return (struct d3d11_csp_mapping){
.d3d11_csp = DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020,
.d3d11_fmt = DXGI_FORMAT_R10G10B10A2_UNORM,
.out_csp = pl_csp,
};
} else if (pl_color_primaries_is_wide_gamut(hint->primaries) ||
hint->transfer == PL_COLOR_TRC_LINEAR)
{
// scRGB a la VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT,
// so could be utilized for HDR/wide gamut content as well
// with content that goes beyond 0.0-1.0.
return (struct d3d11_csp_mapping){
.d3d11_csp = DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709,
.d3d11_fmt = DXGI_FORMAT_R16G16B16A16_FLOAT,
.out_csp = {
.primaries = PL_COLOR_PRIM_BT_709,
.transfer = PL_COLOR_TRC_LINEAR,
}
};
}
return (struct d3d11_csp_mapping){
.d3d11_csp = DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709,
.d3d11_fmt = use_8bit_sdr ? DXGI_FORMAT_R8G8B8A8_UNORM :
DXGI_FORMAT_R10G10B10A2_UNORM,
.out_csp = pl_color_space_monitor,
};
}
struct priv {
struct pl_sw_fns impl;
struct d3d11_ctx *ctx;
IDXGISwapChain *swapchain;
pl_tex backbuffer;
// Currently requested or applied swap chain configuration.
// Affected by received colorspace hints.
struct d3d11_csp_mapping csp_map;
// Whether a swapchain backbuffer format reconfiguration has been
// requested by means of an additional resize action.
bool update_swapchain_format;
// Whether 10-bit backbuffer format is disabled for SDR content.
bool disable_10bit_sdr;
// Fallback to 8-bit RGB was triggered due to lack of compatiblity
bool fallback_8bit_rgb;
};
static void d3d11_sw_destroy(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
pl_tex_destroy(sw->gpu, &p->backbuffer);
SAFE_RELEASE(p->swapchain);
pl_free((void *) sw);
}
static int d3d11_sw_latency(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
UINT max_latency;
IDXGIDevice1_GetMaximumFrameLatency(ctx->dxgi_dev, &max_latency);
return max_latency;
}
static pl_tex get_backbuffer(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
ID3D11Texture2D *backbuffer = NULL;
pl_tex tex = NULL;
D3D(IDXGISwapChain_GetBuffer(p->swapchain, 0, &IID_ID3D11Texture2D,
(void **) &backbuffer));
tex = pl_d3d11_wrap(sw->gpu, pl_d3d11_wrap_params(
.tex = (ID3D11Resource *) backbuffer,
));
error:
SAFE_RELEASE(backbuffer);
return tex;
}
static bool d3d11_sw_resize(pl_swapchain sw, int *width, int *height)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
DXGI_SWAP_CHAIN_DESC desc = {0};
IDXGISwapChain_GetDesc(p->swapchain, &desc);
int w = PL_DEF(*width, desc.BufferDesc.Width);
int h = PL_DEF(*height, desc.BufferDesc.Height);
bool format_changed = p->csp_map.d3d11_fmt != desc.BufferDesc.Format;
if (format_changed) {
PL_INFO(ctx, "Attempting to reconfigure swap chain format: %s -> %s",
pl_get_dxgi_format_name(desc.BufferDesc.Format),
pl_get_dxgi_format_name(p->csp_map.d3d11_fmt));
}
if (w != desc.BufferDesc.Width || h != desc.BufferDesc.Height ||
format_changed)
{
if (p->backbuffer) {
PL_ERR(sw, "Tried resizing the swapchain while a frame was in "
"progress! Please submit the current frame first.");
return false;
}
HRESULT hr = IDXGISwapChain_ResizeBuffers(p->swapchain, 0, w, h,
p->csp_map.d3d11_fmt, desc.Flags);
if (hr == E_INVALIDARG && p->csp_map.d3d11_fmt != DXGI_FORMAT_R8G8B8A8_UNORM)
{
PL_WARN(sw, "Reconfiguring the swapchain failed, re-trying with R8G8B8A8_UNORM fallback.");
D3D(IDXGISwapChain_ResizeBuffers(p->swapchain, 0, w, h,
DXGI_FORMAT_R8G8B8A8_UNORM, desc.Flags));
// re-configure the colorspace to 8-bit RGB SDR fallback
p->csp_map = map_pl_csp_to_d3d11(&pl_color_space_unknown, true);
p->fallback_8bit_rgb = true;
}
else if (FAILED(hr))
{
PL_ERR(sw, "Reconfiguring the swapchain failed with error: %s", pl_hresult_to_str(hr));
return false;
}
}
*width = w;
*height = h;
p->update_swapchain_format = false;
return true;
error:
return false;
}
static bool d3d11_sw_start_frame(pl_swapchain sw,
struct pl_swapchain_frame *out_frame)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
if (ctx->is_failed)
return false;
if (p->backbuffer) {
PL_ERR(sw, "Attempted calling `pl_swapchain_start_frame` while a frame "
"was already in progress! Call `pl_swapchain_submit_frame` first.");
return false;
}
if (p->update_swapchain_format) {
int w = 0, h = 0;
if (!d3d11_sw_resize(sw, &w, &h))
return false;
}
p->backbuffer = get_backbuffer(sw);
if (!p->backbuffer)
return false;
int bits = 0;
pl_fmt fmt = p->backbuffer->params.format;
for (int i = 0; i < fmt->num_components; i++)
bits = PL_MAX(bits, fmt->component_depth[i]);
*out_frame = (struct pl_swapchain_frame) {
.fbo = p->backbuffer,
.flipped = false,
.color_repr = {
.sys = PL_COLOR_SYSTEM_RGB,
.levels = PL_COLOR_LEVELS_FULL,
.alpha = PL_ALPHA_UNKNOWN,
.bits = {
.sample_depth = bits,
.color_depth = bits,
},
},
.color_space = p->csp_map.out_csp,
};
return true;
}
static bool d3d11_sw_submit_frame(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
// Release the backbuffer. We shouldn't hold onto it unnecessarily, because
// it prevents external code from resizing the swapchain, which we'd
// otherwise support just fine.
pl_tex_destroy(sw->gpu, &p->backbuffer);
return !ctx->is_failed;
}
static void d3d11_sw_swap_buffers(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
// Present can fail with a device removed error
D3D(IDXGISwapChain_Present(p->swapchain, 1, 0));
error:
return;
}
static DXGI_HDR_METADATA_HDR10 set_hdr10_metadata(const struct pl_hdr_metadata *hdr)
{
return (DXGI_HDR_METADATA_HDR10) {
.RedPrimary = { roundf(hdr->prim.red.x * 50000),
roundf(hdr->prim.red.y * 50000) },
.GreenPrimary = { roundf(hdr->prim.green.x * 50000),
roundf(hdr->prim.green.y * 50000) },
.BluePrimary = { roundf(hdr->prim.blue.x * 50000),
roundf(hdr->prim.blue.y * 50000) },
.WhitePoint = { roundf(hdr->prim.white.x * 50000),
roundf(hdr->prim.white.y * 50000) },
.MaxMasteringLuminance = roundf(hdr->max_luma),
.MinMasteringLuminance = roundf(hdr->min_luma * 10000),
.MaxContentLightLevel = roundf(hdr->max_cll),
.MaxFrameAverageLightLevel = roundf(hdr->max_fall),
};
}
static bool set_swapchain_metadata(struct d3d11_ctx *ctx,
IDXGISwapChain3 *swapchain3,
struct d3d11_csp_mapping *csp_map)
{
IDXGISwapChain4 *swapchain4 = NULL;
bool ret = false;
bool is_hdr = pl_color_space_is_hdr(&csp_map->out_csp);
DXGI_HDR_METADATA_HDR10 hdr10 = is_hdr ?
set_hdr10_metadata(&csp_map->out_csp.hdr) : (DXGI_HDR_METADATA_HDR10){ 0 };
D3D(IDXGISwapChain3_SetColorSpace1(swapchain3, csp_map->d3d11_csp));
// if we succeeded to set the color space, it's good enough,
// since older versions of Windows 10 will not have swapchain v4 available.
ret = true;
if (FAILED(IDXGISwapChain3_QueryInterface(swapchain3, &IID_IDXGISwapChain4,
(void **)&swapchain4)))
{
PL_TRACE(ctx, "v4 swap chain interface is not available, skipping HDR10 "
"metadata configuration.");
goto error;
}
D3D(IDXGISwapChain4_SetHDRMetaData(swapchain4,
is_hdr ?
DXGI_HDR_METADATA_TYPE_HDR10 :
DXGI_HDR_METADATA_TYPE_NONE,
is_hdr ? sizeof(hdr10) : 0,
is_hdr ? &hdr10 : NULL));
goto success;
error:
csp_map->out_csp.hdr = (struct pl_hdr_metadata) { 0 };
success:
SAFE_RELEASE(swapchain4);
return ret;
}
static bool d3d11_format_supported(struct d3d11_ctx *ctx, DXGI_FORMAT fmt)
{
UINT sup = 0;
UINT wanted_sup =
D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_DISPLAY |
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE | D3D11_FORMAT_SUPPORT_RENDER_TARGET |
D3D11_FORMAT_SUPPORT_BLENDABLE;
D3D(ID3D11Device_CheckFormatSupport(ctx->dev, fmt, &sup));
return (sup & wanted_sup) == wanted_sup;
error:
return false;
}
static bool d3d11_csp_supported(struct d3d11_ctx *ctx,
IDXGISwapChain3 *swapchain3,
DXGI_COLOR_SPACE_TYPE color_space)
{
UINT csp_support_flags = 0;
D3D(IDXGISwapChain3_CheckColorSpaceSupport(swapchain3,
color_space,
&csp_support_flags));
return (csp_support_flags & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT);
error:
return false;
}
static void update_swapchain_color_config(pl_swapchain sw,
const struct pl_color_space *csp,
bool is_internal)
{
struct priv *p = PL_PRIV(sw);
struct d3d11_ctx *ctx = p->ctx;
IDXGISwapChain3 *swapchain3 = NULL;
struct d3d11_csp_mapping old_map = p->csp_map;
// ignore config changes in fallback mode
if (p->fallback_8bit_rgb)
goto cleanup;
HRESULT hr = IDXGISwapChain_QueryInterface(p->swapchain, &IID_IDXGISwapChain3,
(void **)&swapchain3);
if (FAILED(hr)) {
PL_TRACE(ctx, "v3 swap chain interface is not available, skipping "
"color space configuration.");
swapchain3 = NULL;
}
// Lack of swap chain v3 means we cannot control swap chain color space;
// Only effective formats are the 8 and 10 bit RGB ones.
struct d3d11_csp_mapping csp_map =
map_pl_csp_to_d3d11(swapchain3 ? csp : &pl_color_space_unknown,
p->disable_10bit_sdr);
if (p->csp_map.d3d11_fmt == csp_map.d3d11_fmt &&
p->csp_map.d3d11_csp == csp_map.d3d11_csp &&
pl_color_space_equal(&p->csp_map.out_csp, &csp_map.out_csp))
goto cleanup;
PL_INFO(ctx, "%s swap chain configuration%s: format: %s, color space: %s.",
is_internal ? "Initial" : "New",
is_internal ? "" : " received from hint",
pl_get_dxgi_format_name(csp_map.d3d11_fmt),
pl_get_dxgi_csp_name(csp_map.d3d11_csp));
bool fmt_supported = d3d11_format_supported(ctx, csp_map.d3d11_fmt);
bool csp_supported = swapchain3 ?
d3d11_csp_supported(ctx, swapchain3, csp_map.d3d11_csp) : true;
if (!fmt_supported || !csp_supported) {
PL_ERR(ctx, "New swap chain configuration was deemed not supported: "
"format: %s, color space: %s. Failling back to 8bit RGB.",
fmt_supported ? "supported" : "unsupported",
csp_supported ? "supported" : "unsupported");
// fall back to 8bit sRGB if requested configuration is not supported
csp_map = map_pl_csp_to_d3d11(&pl_color_space_unknown, true);
}
p->csp_map = csp_map;
p->update_swapchain_format = true;
if (!swapchain3)
goto cleanup;
if (!set_swapchain_metadata(ctx, swapchain3, &p->csp_map)) {
// format succeeded, but color space configuration failed
p->csp_map = old_map;
p->csp_map.d3d11_fmt = csp_map.d3d11_fmt;
}
pl_d3d11_flush_message_queue(ctx, "After colorspace hint");
cleanup:
SAFE_RELEASE(swapchain3);
}
static void d3d11_sw_colorspace_hint(pl_swapchain sw,
const struct pl_color_space *csp)
{
update_swapchain_color_config(sw, csp, false);
}
IDXGISwapChain *pl_d3d11_swapchain_unwrap(pl_swapchain sw)
{
struct priv *p = PL_PRIV(sw);
IDXGISwapChain_AddRef(p->swapchain);
return p->swapchain;
}
static const struct pl_sw_fns d3d11_swapchain = {
.destroy = d3d11_sw_destroy,
.latency = d3d11_sw_latency,
.resize = d3d11_sw_resize,
.colorspace_hint = d3d11_sw_colorspace_hint,
.start_frame = d3d11_sw_start_frame,
.submit_frame = d3d11_sw_submit_frame,
.swap_buffers = d3d11_sw_swap_buffers,
};
static HRESULT create_swapchain_1_2(struct d3d11_ctx *ctx,
IDXGIFactory2 *factory, const struct pl_d3d11_swapchain_params *params,
bool flip, UINT width, UINT height, DXGI_FORMAT format,
IDXGISwapChain **swapchain_out)
{
IDXGISwapChain *swapchain = NULL;
IDXGISwapChain1 *swapchain1 = NULL;
HRESULT hr;
DXGI_SWAP_CHAIN_DESC1 desc = {
.Width = width,
.Height = height,
.Format = format,
.SampleDesc.Count = 1,
.BufferUsage = DXGI_USAGE_SHADER_INPUT | DXGI_USAGE_RENDER_TARGET_OUTPUT,
.Flags = params->flags,
};
if (ID3D11Device_GetFeatureLevel(ctx->dev) >= D3D_FEATURE_LEVEL_11_0)
desc.BufferUsage |= DXGI_USAGE_UNORDERED_ACCESS;
if (flip) {
UINT max_latency;
IDXGIDevice1_GetMaximumFrameLatency(ctx->dxgi_dev, &max_latency);
// Make sure we have at least enough buffers to allow `max_latency`
// frames in-flight at once, plus one frame for the frontbuffer
desc.BufferCount = max_latency + 1;
if (IsWindows10OrGreater()) {
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
} else {
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
}
desc.BufferCount = PL_MIN(desc.BufferCount, DXGI_MAX_SWAP_CHAIN_BUFFERS);
} else {
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
desc.BufferCount = 1;
}
if (params->window) {
hr = IDXGIFactory2_CreateSwapChainForHwnd(factory, (IUnknown *) ctx->dev,
params->window, &desc, NULL, NULL, &swapchain1);
} else if (params->core_window) {
hr = IDXGIFactory2_CreateSwapChainForCoreWindow(factory,
(IUnknown *) ctx->dev, params->core_window, &desc, NULL, &swapchain1);
} else {
hr = IDXGIFactory2_CreateSwapChainForComposition(factory,
(IUnknown *) ctx->dev, &desc, NULL, &swapchain1);
}
if (FAILED(hr))
goto done;
hr = IDXGISwapChain1_QueryInterface(swapchain1, &IID_IDXGISwapChain,
(void **) &swapchain);
if (FAILED(hr))
goto done;
*swapchain_out = swapchain;
swapchain = NULL;
done:
SAFE_RELEASE(swapchain1);
SAFE_RELEASE(swapchain);
return hr;
}
static HRESULT create_swapchain_1_1(struct d3d11_ctx *ctx,
IDXGIFactory1 *factory, const struct pl_d3d11_swapchain_params *params,
UINT width, UINT height, DXGI_FORMAT format, IDXGISwapChain **swapchain_out)
{
DXGI_SWAP_CHAIN_DESC desc = {
.BufferDesc = {
.Width = width,
.Height = height,
.Format = format,
},
.SampleDesc.Count = 1,
.BufferUsage = DXGI_USAGE_SHADER_INPUT | DXGI_USAGE_RENDER_TARGET_OUTPUT,
.BufferCount = 1,
.OutputWindow = params->window,
.Windowed = TRUE,
.SwapEffect = DXGI_SWAP_EFFECT_DISCARD,
.Flags = params->flags,
};
return IDXGIFactory1_CreateSwapChain(factory, (IUnknown *) ctx->dev, &desc,
swapchain_out);
}
static IDXGISwapChain *create_swapchain(struct d3d11_ctx *ctx,
const struct pl_d3d11_swapchain_params *params, DXGI_FORMAT format)
{
IDXGIDevice1 *dxgi_dev = NULL;
IDXGIAdapter1 *adapter = NULL;
IDXGIFactory1 *factory = NULL;
IDXGIFactory2 *factory2 = NULL;
IDXGISwapChain *swapchain = NULL;
bool success = false;
HRESULT hr;
D3D(ID3D11Device_QueryInterface(ctx->dev, &IID_IDXGIDevice1,
(void **) &dxgi_dev));
D3D(IDXGIDevice1_GetParent(dxgi_dev, &IID_IDXGIAdapter1, (void **) &adapter));
D3D(IDXGIAdapter1_GetParent(adapter, &IID_IDXGIFactory1, (void **) &factory));
hr = IDXGIFactory1_QueryInterface(factory, &IID_IDXGIFactory2,
(void **) &factory2);
if (FAILED(hr))
factory2 = NULL;
bool flip = factory2 && !params->blit;
UINT width = PL_DEF(params->width, 1);
UINT height = PL_DEF(params->height, 1);
// If both width and height are unset, the default size is the window size
if (params->window && params->width == 0 && params->height == 0) {
RECT rc;
if (GetClientRect(params->window, &rc)) {
width = PL_DEF(rc.right - rc.left, 1);
height = PL_DEF(rc.bottom - rc.top, 1);
}
}
// Return here to retry creating the swapchain
do {
if (factory2) {
// Create a DXGI 1.2+ (Windows 8+) swap chain if possible
hr = create_swapchain_1_2(ctx, factory2, params, flip, width,
height, format, &swapchain);
} else {
// Fall back to DXGI 1.1 (Windows 7)
hr = create_swapchain_1_1(ctx, factory, params, width, height,
format, &swapchain);
}
if (SUCCEEDED(hr))
break;
pl_d3d11_after_error(ctx, hr);
if (flip) {
PL_DEBUG(ctx, "Failed to create flip-model swapchain, trying bitblt");
flip = false;
continue;
}
PL_FATAL(ctx, "Failed to create swapchain: %s", pl_hresult_to_str(hr));
goto error;
} while (true);
// Prevent DXGI from making changes to the window, otherwise it will hook
// the Alt+Enter keystroke and make it trigger an ugly transition to
// legacy exclusive fullscreen mode.
IDXGIFactory_MakeWindowAssociation(factory, params->window,
DXGI_MWA_NO_WINDOW_CHANGES | DXGI_MWA_NO_ALT_ENTER |
DXGI_MWA_NO_PRINT_SCREEN);
success = true;
error:
if (!success)
SAFE_RELEASE(swapchain);
SAFE_RELEASE(factory2);
SAFE_RELEASE(factory);
SAFE_RELEASE(adapter);
SAFE_RELEASE(dxgi_dev);
return swapchain;
}
pl_swapchain pl_d3d11_create_swapchain(pl_d3d11 d3d11,
const struct pl_d3d11_swapchain_params *params)
{
struct d3d11_ctx *ctx = PL_PRIV(d3d11);
pl_gpu gpu = d3d11->gpu;
bool success = false;
struct pl_swapchain_t *sw = pl_zalloc_obj(NULL, sw, struct priv);
struct priv *p = PL_PRIV(sw);
*sw = (struct pl_swapchain_t) {
.log = gpu->log,
.gpu = gpu,
};
*p = (struct priv) {
.impl = d3d11_swapchain,
.ctx = ctx,
// default to standard 8 or 10 bit RGB, unset pl_color_space
.csp_map = {
.d3d11_fmt = params->disable_10bit_sdr ?
DXGI_FORMAT_R8G8B8A8_UNORM :
(d3d11_format_supported(ctx, DXGI_FORMAT_R10G10B10A2_UNORM) ?
DXGI_FORMAT_R10G10B10A2_UNORM : DXGI_FORMAT_R8G8B8A8_UNORM),
},
.disable_10bit_sdr = params->disable_10bit_sdr,
};
if (params->swapchain) {
p->swapchain = params->swapchain;
IDXGISwapChain_AddRef(params->swapchain);
} else {
p->swapchain = create_swapchain(ctx, params, p->csp_map.d3d11_fmt);
if (!p->swapchain)
goto error;
}
DXGI_SWAP_CHAIN_DESC scd = {0};
IDXGISwapChain_GetDesc(p->swapchain, &scd);
if (scd.SwapEffect == DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL ||
scd.SwapEffect == DXGI_SWAP_EFFECT_FLIP_DISCARD) {
PL_INFO(gpu, "Using flip-model presentation");
} else {
PL_INFO(gpu, "Using bitblt-model presentation");
}
p->csp_map.d3d11_fmt = scd.BufferDesc.Format;
update_swapchain_color_config(sw, &pl_color_space_unknown, true);
success = true;
error:
if (!success) {
PL_FATAL(gpu, "Failed to create Direct3D 11 swapchain");
d3d11_sw_destroy(sw);
sw = NULL;
}
return sw;
}
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