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/*
* This file is part of libplacebo.
*
* libplacebo is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* libplacebo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with libplacebo. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common.h"
#include "command.h"
#include "formats.h"
#include "malloc.h"
#include "utils.h"
#include "../gpu.h"
#include "../glsl/spirv.h"
#include "../pl_thread.h"
pl_gpu pl_gpu_create_vk(struct vk_ctx *vk);
// This function takes the current graphics command and steals it from the
// GPU, so the caller can do custom vk_cmd_ calls on it. The caller should
// submit it as well.
struct vk_cmd *pl_vk_steal_cmd(pl_gpu gpu);
// Print memory usage statistics
void pl_vk_print_heap(pl_gpu, enum pl_log_level);
// --- pl_gpu internal structs and helpers
struct pl_fmt_vk {
const struct vk_format *vk_fmt;
bool blit_emulated;
};
enum queue_type {
GRAPHICS,
COMPUTE,
TRANSFER,
ANY,
};
struct pl_vk {
struct pl_gpu_fns impl;
struct vk_ctx *vk;
pl_spirv spirv;
// Some additional cached device limits and features checks
uint32_t max_push_descriptors;
size_t min_texel_alignment;
// The "currently recording" command. This will be queued and replaced by
// a new command every time we need to "switch" between queue families.
pl_mutex recording;
struct vk_cmd *cmd;
pl_timer cmd_timer;
// Array of VkSamplers for every combination of sample/address modes
VkSampler samplers[PL_TEX_SAMPLE_MODE_COUNT][PL_TEX_ADDRESS_MODE_COUNT];
// To avoid spamming warnings
bool warned_modless;
};
struct vk_cmd *_begin_cmd(pl_gpu, enum queue_type, const char *label, pl_timer);
bool _end_cmd(pl_gpu, struct vk_cmd **, bool submit);
#define CMD_BEGIN(type) _begin_cmd(gpu, type, __func__, NULL)
#define CMD_BEGIN_TIMED(type, timer) _begin_cmd(gpu, type, __func__, timer)
#define CMD_FINISH(cmd) _end_cmd(gpu, cmd, false)
#define CMD_SUBMIT(cmd) _end_cmd(gpu, cmd, true)
// Helper to fire a callback the next time the `pl_gpu` is in an idle state
//
// Use this instead of `vk_dev_callback` when you need to clean up after
// resources that might possibly still be in use by the `pl_gpu` at the time of
// creating the callback.
void vk_gpu_idle_callback(pl_gpu, vk_cb, const void *priv, const void *arg);
struct pl_tex_vk {
pl_rc_t rc;
bool external_img;
enum queue_type transfer_queue;
VkImageType type;
VkImage img;
VkImageAspectFlags aspect;
struct vk_memslice mem;
// cached properties
VkFormat img_fmt;
VkImageUsageFlags usage_flags;
// for sampling
VkImageView view;
// for rendering
VkFramebuffer framebuffer;
// for vk_tex_upload/download fallback code
pl_fmt texel_fmt;
// for planar textures (as a convenience)
int num_planes;
struct pl_tex_vk *planes[4];
// synchronization and current state (planes only)
struct vk_sem sem;
VkImageLayout layout;
PL_ARRAY(pl_vulkan_sem) ext_deps; // external semaphore, not owned by the pl_tex
pl_sync ext_sync; // indicates an exported image
uint32_t qf; // last queue family to access this texture (for barriers)
bool may_invalidate;
bool held;
};
pl_tex vk_tex_create(pl_gpu, const struct pl_tex_params *);
void vk_tex_deref(pl_gpu, pl_tex);
void vk_tex_invalidate(pl_gpu, pl_tex);
void vk_tex_clear_ex(pl_gpu, pl_tex, const union pl_clear_color);
void vk_tex_blit(pl_gpu, const struct pl_tex_blit_params *);
bool vk_tex_upload(pl_gpu, const struct pl_tex_transfer_params *);
bool vk_tex_download(pl_gpu, const struct pl_tex_transfer_params *);
bool vk_tex_poll(pl_gpu, pl_tex, uint64_t timeout);
bool vk_tex_export(pl_gpu, pl_tex, pl_sync);
void vk_tex_barrier(pl_gpu, struct vk_cmd *, pl_tex, VkPipelineStageFlags2,
VkAccessFlags2, VkImageLayout, uint32_t qf);
struct pl_buf_vk {
pl_rc_t rc;
struct vk_memslice mem;
enum queue_type update_queue;
VkBufferView view; // for texel buffers
// synchronization and current state
struct vk_sem sem;
bool exported;
bool needs_flush;
};
pl_buf vk_buf_create(pl_gpu, const struct pl_buf_params *);
void vk_buf_deref(pl_gpu, pl_buf);
void vk_buf_write(pl_gpu, pl_buf, size_t offset, const void *src, size_t size);
bool vk_buf_read(pl_gpu, pl_buf, size_t offset, void *dst, size_t size);
void vk_buf_copy(pl_gpu, pl_buf dst, size_t dst_offset,
pl_buf src, size_t src_offset, size_t size);
bool vk_buf_export(pl_gpu, pl_buf);
bool vk_buf_poll(pl_gpu, pl_buf, uint64_t timeout);
// Helper to ease buffer barrier creation. (`offset` is relative to pl_buf)
void vk_buf_barrier(pl_gpu, struct vk_cmd *, pl_buf, VkPipelineStageFlags2,
VkAccessFlags2, size_t offset, size_t size, bool export);
// Flush visible writes to a buffer made by the API
void vk_buf_flush(pl_gpu, struct vk_cmd *, pl_buf, size_t offset, size_t size);
struct pl_pass_vk;
int vk_desc_namespace(pl_gpu, enum pl_desc_type);
pl_pass vk_pass_create(pl_gpu, const struct pl_pass_params *);
void vk_pass_destroy(pl_gpu, pl_pass);
void vk_pass_run(pl_gpu, const struct pl_pass_run_params *);
struct pl_sync_vk {
pl_rc_t rc;
VkSemaphore wait;
VkSemaphore signal;
};
void vk_sync_deref(pl_gpu, pl_sync);
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