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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /canvas/source/tools/canvascustomspritehelper.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'canvas/source/tools/canvascustomspritehelper.cxx')
-rw-r--r-- | canvas/source/tools/canvascustomspritehelper.cxx | 439 |
1 files changed, 439 insertions, 0 deletions
diff --git a/canvas/source/tools/canvascustomspritehelper.cxx b/canvas/source/tools/canvascustomspritehelper.cxx new file mode 100644 index 0000000000..975d62325d --- /dev/null +++ b/canvas/source/tools/canvascustomspritehelper.cxx @@ -0,0 +1,439 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <com/sun/star/rendering/XPolyPolygon2D.hpp> +#include <com/sun/star/geometry/RealSize2D.hpp> +#include <com/sun/star/rendering/XBitmap.hpp> +#include <com/sun/star/geometry/IntegerSize2D.hpp> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <basegfx/utils/canvastools.hxx> +#include <basegfx/vector/b2dsize.hxx> +#include <rtl/math.hxx> +#include <comphelper/diagnose_ex.hxx> + +#include <base/canvascustomspritehelper.hxx> +#include <canvas/canvastools.hxx> + +using namespace ::com::sun::star; + + +namespace canvas +{ + bool CanvasCustomSpriteHelper::updateClipState( const Sprite::Reference& rSprite ) + { + if( !mxClipPoly.is() ) + { + // empty clip polygon -> everything is visible now + maCurrClipBounds.reset(); + mbIsCurrClipRectangle = true; + } + else + { + const sal_Int32 nNumClipPolygons( mxClipPoly->getNumberOfPolygons() ); + + // clip is not empty - determine actual update area + ::basegfx::B2DPolyPolygon aClipPath( + polyPolygonFromXPolyPolygon2D( mxClipPoly ) ); + + // apply sprite transformation also to clip! + aClipPath.transform( maTransform ); + + // clip which is about to be set, expressed as a + // b2drectangle + const ::basegfx::B2DRectangle& rClipBounds( + ::basegfx::utils::getRange( aClipPath ) ); + + const ::basegfx::B2DRectangle aBounds( 0.0, 0.0, + maSize.getX(), + maSize.getY() ); + + // rectangular area which is actually covered by the sprite. + // coordinates are relative to the sprite origin. + ::basegfx::B2DRectangle aSpriteRectPixel; + ::canvas::tools::calcTransformedRectBounds( aSpriteRectPixel, + aBounds, + maTransform ); + + // aClipBoundsA = new clip bound rect, intersected + // with sprite area + ::basegfx::B2DRectangle aClipBoundsA(rClipBounds); + aClipBoundsA.intersect( aSpriteRectPixel ); + + if( nNumClipPolygons != 1 ) + { + // clip cannot be a single rectangle -> cannot + // optimize update + mbIsCurrClipRectangle = false; + maCurrClipBounds = aClipBoundsA; + } + else + { + // new clip could be a single rectangle - check + // that now: + const bool bNewClipIsRect( + ::basegfx::utils::isRectangle( aClipPath.getB2DPolygon(0) ) ); + + // both new and old clip are truly rectangles + // - can now take the optimized path + const bool bUseOptimizedUpdate( bNewClipIsRect && + mbIsCurrClipRectangle ); + + const ::basegfx::B2DRectangle aOldBounds( maCurrClipBounds ); + + // store new current clip type + maCurrClipBounds = aClipBoundsA; + mbIsCurrClipRectangle = bNewClipIsRect; + + if( mbActive && + bUseOptimizedUpdate ) + { + // aClipBoundsB = maCurrClipBounds, i.e. last + // clip, intersected with sprite area + std::vector< ::basegfx::B2DRectangle > aClipDifferences; + + // get all rectangles covered by exactly one + // of the polygons (aka XOR) + ::basegfx::computeSetDifference(aClipDifferences, + aClipBoundsA, + aOldBounds); + + // aClipDifferences now contains the final + // update areas, coordinates are still relative + // to the sprite origin. before submitting + // this area to 'updateSprite()' we need to + // translate this area to the final position, + // coordinates need to be relative to the + // spritecanvas. + for( const auto& rClipDiff : aClipDifferences ) + { + mpSpriteCanvas->updateSprite( + rSprite, + maPosition, + ::basegfx::B2DRectangle( + maPosition + rClipDiff.getMinimum(), + maPosition + rClipDiff.getMaximum() ) ); + } + + // update calls all done + return true; + } + } + } + + // caller needs to perform update calls + return false; + } + + CanvasCustomSpriteHelper::CanvasCustomSpriteHelper() : + mfPriority(0.0), + mfAlpha(0.0), + mbActive(false), + mbIsCurrClipRectangle(true), + mbIsContentFullyOpaque( false ), + mbTransformDirty( true ) + { + } + + void CanvasCustomSpriteHelper::init( const geometry::RealSize2D& rSpriteSize, + const SpriteSurface::Reference& rOwningSpriteCanvas ) + { + ENSURE_OR_THROW( rOwningSpriteCanvas, + "CanvasCustomSpriteHelper::init(): Invalid owning sprite canvas" ); + + mpSpriteCanvas = rOwningSpriteCanvas; + maSize.setX( std::max( 1.0, + ceil( rSpriteSize.Width ) ) ); // round up to nearest int, + // enforce sprite to have at + // least (1,1) pixel size + maSize.setY( std::max( 1.0, + ceil( rSpriteSize.Height ) ) ); + } + + void CanvasCustomSpriteHelper::disposing() + { + mpSpriteCanvas.clear(); + } + + void CanvasCustomSpriteHelper::clearingContent( const Sprite::Reference& /*rSprite*/ ) + { + // about to clear content to fully transparent + mbIsContentFullyOpaque = false; + } + + void CanvasCustomSpriteHelper::checkDrawBitmap( const Sprite::Reference& rSprite, + const uno::Reference< rendering::XBitmap >& xBitmap, + const rendering::ViewState& viewState, + const rendering::RenderState& renderState ) + { + // check whether bitmap is non-alpha, and whether its + // transformed size covers the whole sprite. + if( xBitmap->hasAlpha() ) + return; + + const geometry::IntegerSize2D& rInputSize(xBitmap->getSize()); + basegfx::B2DSize rOurSize(rSprite->getSizePixel().getX(), rSprite->getSizePixel().getY()); + + ::basegfx::B2DHomMatrix aTransform; + if( tools::isInside( + ::basegfx::B2DRectangle( 0.0,0.0, + rOurSize.getWidth(), + rOurSize.getHeight() ), + ::basegfx::B2DRectangle( 0.0,0.0, + rInputSize.Width, + rInputSize.Height ), + ::canvas::tools::mergeViewAndRenderTransform(aTransform, + viewState, + renderState) ) ) + { + // bitmap is opaque and will fully cover the sprite, + // set flag appropriately + mbIsContentFullyOpaque = true; + } + } + + void CanvasCustomSpriteHelper::setAlpha( const Sprite::Reference& rSprite, + double alpha ) + { + if( !mpSpriteCanvas ) + return; // we're disposed + + if( alpha != mfAlpha ) + { + mfAlpha = alpha; + + if( mbActive ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + } + } + + void CanvasCustomSpriteHelper::move( const Sprite::Reference& rSprite, + const geometry::RealPoint2D& aNewPos, + const rendering::ViewState& viewState, + const rendering::RenderState& renderState ) + { + if( !mpSpriteCanvas ) + return; // we're disposed + + ::basegfx::B2DHomMatrix aTransform; + ::canvas::tools::mergeViewAndRenderTransform(aTransform, + viewState, + renderState); + + // convert position to device pixel + ::basegfx::B2DPoint aPoint( + ::basegfx::unotools::b2DPointFromRealPoint2D(aNewPos) ); + aPoint *= aTransform; + + if( aPoint == maPosition ) + return; + + const ::basegfx::B2DRectangle& rBounds + = getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, + maSize.getX(), + maSize.getY() ) ); + + if( mbActive ) + { + mpSpriteCanvas->moveSprite( rSprite, + rBounds.getMinimum(), + rBounds.getMinimum() - maPosition + aPoint, + rBounds.getRange() ); + } + + maPosition = aPoint; + } + + void CanvasCustomSpriteHelper::transform( const Sprite::Reference& rSprite, + const geometry::AffineMatrix2D& aTransformation ) + { + ::basegfx::B2DHomMatrix aMatrix; + ::basegfx::unotools::homMatrixFromAffineMatrix(aMatrix, + aTransformation); + + if( maTransform == aMatrix ) + return; + + // retrieve bounds before and after transformation change. + const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); + + maTransform = aMatrix; + + if( !updateClipState( rSprite ) && + mbActive ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + rPrevBounds ); + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + + mbTransformDirty = true; + } + + void CanvasCustomSpriteHelper::clip( const Sprite::Reference& rSprite, + const uno::Reference< rendering::XPolyPolygon2D >& xClip ) + { + // NULL xClip explicitly allowed here (to clear clipping) + + // retrieve bounds before and after clip change. + const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); + + mxClipPoly = xClip; + + if( !updateClipState( rSprite ) && + mbActive ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + rPrevBounds ); + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + } + + void CanvasCustomSpriteHelper::setPriority( const Sprite::Reference& rSprite, + double nPriority ) + { + if( !mpSpriteCanvas ) + return; // we're disposed + + if( nPriority != mfPriority ) + { + mfPriority = nPriority; + + if( mbActive ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + } + } + + void CanvasCustomSpriteHelper::show( const Sprite::Reference& rSprite ) + { + if( !mpSpriteCanvas ) + return; // we're disposed + + if( mbActive ) + return; + + mpSpriteCanvas->showSprite( rSprite ); + mbActive = true; + + // TODO(P1): if clip is the NULL clip (nothing visible), + // also save us the update call. + + if( mfAlpha != 0.0 ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + } + + void CanvasCustomSpriteHelper::hide( const Sprite::Reference& rSprite ) + { + if( !mpSpriteCanvas ) + return; // we're disposed + + if( !mbActive ) + return; + + mpSpriteCanvas->hideSprite( rSprite ); + mbActive = false; + + // TODO(P1): if clip is the NULL clip (nothing visible), + // also save us the update call. + + if( mfAlpha != 0.0 ) + { + mpSpriteCanvas->updateSprite( rSprite, + maPosition, + getUpdateArea() ); + } + } + + bool CanvasCustomSpriteHelper::isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const + { + if( !mbIsCurrClipRectangle || + !mbIsContentFullyOpaque || + !::rtl::math::approxEqual(mfAlpha, 1.0) ) + { + // sprite either transparent, or clip rect does not + // represent exact bounds -> update might not be fully + // opaque + return false; + } + else + { + // make sure sprite rect fully covers update area - + // although the update area originates from the sprite, + // it's by no means guaranteed that it's limited to this + // sprite's update area - after all, other sprites might + // have been merged, or this sprite is moving. + return getUpdateArea().isInside( rUpdateArea ); + } + } + + ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea( const ::basegfx::B2DRange& rBounds ) const + { + // Internal! Only call with locked object mutex! + ::basegfx::B2DHomMatrix aTransform( maTransform ); + aTransform.translate( maPosition.getX(), + maPosition.getY() ); + + // transform bounds at origin, as the sprite transformation is + // formulated that way + ::basegfx::B2DRectangle aTransformedBounds; + return ::canvas::tools::calcTransformedRectBounds( aTransformedBounds, + rBounds, + aTransform ); + } + + ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea() const + { + // Internal! Only call with locked object mutex! + + // return effective sprite rect, i.e. take active clip into + // account + if( maCurrClipBounds.isEmpty() ) + return getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, + maSize.getX(), + maSize.getY() ) ); + else + return ::basegfx::B2DRectangle( + maPosition + maCurrClipBounds.getMinimum(), + maPosition + maCurrClipBounds.getMaximum() ); + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |