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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
commit267c6f2ac71f92999e969232431ba04678e7437e (patch)
tree358c9467650e1d0a1d7227a21dac2e3d08b622b2 /include/svx/sdrpaintwindow.hxx
parentInitial commit. (diff)
downloadlibreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz
libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/svx/sdrpaintwindow.hxx')
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
+#define INCLUDED_SVX_SDRPAINTWINDOW_HXX
+
+#include <rtl/ref.hxx>
+#include <vcl/virdev.hxx>
+#include <svx/svxdllapi.h>
+#include <memory>
+
+class SdrPaintView;
+namespace sdr::overlay { class OverlayManager; }
+
+
+#ifdef _MSC_VER // broken msvc template instantiation
+#include <svx/sdr/overlay/overlaymanager.hxx>
+#endif
+
+/// paint the transparent children of rWin that overlap rPixelRect
+/// (for example, transparent form controls like check boxes)
+void SVXCORE_DLLPUBLIC
+PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect);
+
+class SdrPreRenderDevice
+{
+ // The original OutputDevice
+ VclPtr<OutputDevice> mpOutputDevice;
+
+ // The VirtualDevice for PreRendering
+ VclPtr<VirtualDevice> mpPreRenderDevice;
+
+public:
+ explicit SdrPreRenderDevice(OutputDevice& rOriginal);
+ ~SdrPreRenderDevice();
+
+ void PreparePreRenderDevice();
+ void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);
+
+ OutputDevice& GetPreRenderDevice() { return *mpPreRenderDevice; }
+};
+
+class SVXCORE_DLLPUBLIC SdrPaintWindow
+{
+private:
+ // the OutputDevice this window represents
+ VclPtr<OutputDevice> mpOutputDevice;
+
+ /// In case mrOutputDevice is a buffer for a vcl::Window, this is the window.
+ VclPtr<vcl::Window> mpWindow;
+
+ // the SdrPaintView this window belongs to
+ SdrPaintView& mrPaintView;
+
+ // the new OverlayManager for the new OverlayObjects. Test add here, will
+ // replace the IAOManager as soon as it works.
+ rtl::Reference< sdr::overlay::OverlayManager > mxOverlayManager;
+
+ // The PreRenderDevice for PreRendering
+ std::unique_ptr<SdrPreRenderDevice> mpPreRenderDevice;
+
+ // The RedrawRegion used for rendering
+ vcl::Region maRedrawRegion;
+
+ // #i72889# flag if this is only a temporary target for repaint, default is false
+ bool mbTemporaryTarget : 1;
+
+ bool mbOutputToWindow : 1;
+
+ // ref to patched
+ SdrPaintWindow* mpPatched;
+
+ // helpers
+ void impCreateOverlayManager();
+
+public:
+ SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut, vcl::Window* pWindow = nullptr);
+ ~SdrPaintWindow();
+
+ // allow reference to patched, see patchPaintWindow/unpatchPaintWindow
+ void setPatched(SdrPaintWindow* pPaintWindow) { mpPatched = pPaintWindow; }
+ SdrPaintWindow* getPatched() const { return mpPatched; }
+
+ // data read accesses
+ OutputDevice& GetOutputDevice() const { return *mpOutputDevice; }
+ vcl::Window* GetWindow() const { return mpWindow; }
+
+ // OVERLAYMANAGER
+ rtl::Reference< sdr::overlay::OverlayManager > const & GetOverlayManager() const;
+
+ // #i73602# add flag if buffer shall be used
+ void DrawOverlay(const vcl::Region& rRegion);
+
+ // calculate visible area and return
+ tools::Rectangle GetVisibleArea() const;
+
+ // Is OutDev a printer?
+ bool OutputToPrinter() const { return (OUTDEV_PRINTER == mpOutputDevice->GetOutDevType()); }
+
+ // Is OutDev a window?
+ bool OutputToWindow() const { return mbOutputToWindow; }
+
+ void SetOutputToWindow(bool bOutputToWindow) { mbOutputToWindow = bOutputToWindow; }
+
+ // Is OutDev a recording MetaFile?
+ bool OutputToRecordingMetaFile() const;
+
+ // prepare PreRendering (evtl.)
+ void PreparePreRenderDevice();
+ void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);
+ SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice.get(); }
+
+ // RedrawRegion
+ const vcl::Region& GetRedrawRegion() const { return maRedrawRegion;}
+ void SetRedrawRegion(const vcl::Region& rNew);
+
+ // #i72889# read/write access to TemporaryTarget
+ bool getTemporaryTarget() const { return mbTemporaryTarget; }
+ void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; }
+
+ // #i72889# get target output device, take into account output buffering
+ OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return *mpOutputDevice; }
+};
+
+#endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */