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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /svx/source/sdr/primitive2d/sdrole2primitive2d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/sdr/primitive2d/sdrole2primitive2d.cxx')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrole2primitive2d.cxx | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx b/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx new file mode 100644 index 0000000000..3a4ed80c81 --- /dev/null +++ b/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx @@ -0,0 +1,177 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sdr/primitive2d/sdrole2primitive2d.hxx> +#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <sdr/primitive2d/sdrdecompositiontools.hxx> +#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> +#include <utility> + + +using namespace com::sun::star; + + +namespace drawinglayer::primitive2d +{ + SdrOle2Primitive2D::SdrOle2Primitive2D( + Primitive2DContainer&& rOLEContent, + basegfx::B2DHomMatrix aTransform, + const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute) + : maOLEContent(std::move(rOLEContent)), + maTransform(std::move(aTransform)), + maSdrLFSTAttribute(rSdrLFSTAttribute) + { + } + + bool SdrOle2Primitive2D::operator==(const BasePrimitive2D& rPrimitive) const + { + if(BasePrimitive2D::operator==(rPrimitive)) + { + const SdrOle2Primitive2D& rCompare = static_cast<const SdrOle2Primitive2D&>(rPrimitive); + + // #i108636# The standard operator== on two UNO sequences did not work as i + // would have expected; it just checks the .is() states and the data type + // of the sequence. What i need here is detection of equality of the whole + // sequence content, thus i need to use the arePrimitive2DSequencesEqual helper + // here instead of the operator== which lead to always returning false and thus + // always re-decompositions of the subcontent. + if(getOLEContent() == rCompare.getOLEContent() + && getTransform() == rCompare.getTransform() + && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()) + { + return true; + } + } + + return false; + } + + void SdrOle2Primitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& /*aViewInformation*/) const + { + // to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::create2DDecomposition + // should happen. For the moment we only need the OLE itself + // Added complete primitive preparation using getSdrLFSTAttribute() now. + Primitive2DContainer aRetval; + + // create unit outline polygon + const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); + + // add fill + if(!getSdrLFSTAttribute().getFill().isDefault()) + { + basegfx::B2DPolyPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolyPolygonFillPrimitive( + aTransformed, + getSdrLFSTAttribute().getFill(), + getSdrLFSTAttribute().getFillFloatTransGradient())); + } + + // add line + // #i97981# condition was inverse to purpose. When being compatible to paint version, + // border needs to be suppressed + if(!getSdrLFSTAttribute().getLine().isDefault()) + { + // if line width is given, polygon needs to be grown by half of it to make the + // outline to be outside of the bitmap + if(0.0 != getSdrLFSTAttribute().getLine().getWidth()) + { + // decompose to get scale + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + getTransform().decompose(aScale, aTranslate, fRotate, fShearX); + + // create expanded range (add relative half line width to unit rectangle) + double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); + double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); + double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); + const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); + basegfx::B2DPolygon aExpandedUnitOutline(basegfx::utils::createPolygonFromRect(aExpandedRange)); + + aExpandedUnitOutline.transform(getTransform()); + aRetval.push_back( + createPolygonLinePrimitive( + aExpandedUnitOutline, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + else + { + basegfx::B2DPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolygonLinePrimitive( + aTransformed, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + } + else + { + // if initially no line is defined, create one for HitTest and BoundRect + aRetval.push_back( + createHiddenGeometryPrimitives2D( + false, + basegfx::B2DPolyPolygon(aUnitOutline), + getTransform())); + } + + // add graphic content + aRetval.append(getOLEContent()); + + // add text, no need to suppress to stay compatible since text was + // always supported by the old paints, too + if(!getSdrLFSTAttribute().getText().isDefault()) + { + aRetval.push_back( + createTextPrimitive( + basegfx::B2DPolyPolygon(aUnitOutline), + getTransform(), + getSdrLFSTAttribute().getText(), + getSdrLFSTAttribute().getLine(), + false, + false)); + } + + // add shadow + if(!getSdrLFSTAttribute().getShadow().isDefault()) + { + aRetval = createEmbeddedShadowPrimitive( + std::move(aRetval), + getSdrLFSTAttribute().getShadow()); + } + + rVisitor.visit(std::move(aRetval)); + } + + // provide unique ID + sal_uInt32 SdrOle2Primitive2D::getPrimitive2DID() const + { + return PRIMITIVE2D_ID_SDROLE2PRIMITIVE2D; + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |