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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /sw/inc/dcontact.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sw/inc/dcontact.hxx')
-rw-r--r-- | sw/inc/dcontact.hxx | 414 |
1 files changed, 414 insertions, 0 deletions
diff --git a/sw/inc/dcontact.hxx b/sw/inc/dcontact.hxx new file mode 100644 index 0000000000..b4d501f44c --- /dev/null +++ b/sw/inc/dcontact.hxx @@ -0,0 +1,414 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_SW_INC_DCONTACT_HXX +#define INCLUDED_SW_INC_DCONTACT_HXX + +#include <svx/svdobj.hxx> +#include <svx/svdovirt.hxx> +#include "fmtanchr.hxx" +#include "frmfmt.hxx" +#include <list> +#include <vector> +#include <memory> + +#include "calbck.hxx" +#include "anchoreddrawobject.hxx" + +class SwFlyFrame; +class SwFrame; +class SwPageFrame; +class SwVirtFlyDrawObj; +class SwFlyDrawObj; +class SwRect; +class SwDrawContact; +struct SwPosition; +class SdrTextObj; +class SwContact; + +/** The other way round: Search format for given object. + If object is a SwVirtFlyDrawObj the format will be obtained from it. + If not it is a simple DrawObject. It has a UserCall which + is client of the format we are looking for. + Implementation in dcontact.cxx. */ +SW_DLLPUBLIC SwFrameFormat *FindFrameFormat( SdrObject *pObj ); +inline const SwFrameFormat *FindFrameFormat( const SdrObject *pObj ) +{ return ::FindFrameFormat( const_cast<SdrObject*>(pObj) ); } +bool HasWrap( const SdrObject* pObj ); + +void setContextWritingMode( SdrObject* pObj, SwFrame const * pAnchor ); + +/// @return BoundRect plus distance. +SwRect GetBoundRectOfAnchoredObj( const SdrObject* pObj ); + +/// @return UserCall of group object (if applicable). +SwContact* GetUserCall( const SdrObject* ); + +/// @return TRUE if the SrdObject is a Marquee object. +bool IsMarqueeTextObj( const SdrObject& rObj ); + +/// Base class for the following contact objects (frame + draw objects). +class SAL_DLLPUBLIC_RTTI SwContact : public SdrObjUserCall, public SwClient +{ + /** boolean, indicating destruction of contact object + important note: boolean has to be set at the beginning of each destructor + in the subclasses using method <SetInDTOR()>. */ + bool mbInDTOR; + + /** method to move object to visible/invisible layer + + Implementation for the public method <MoveObjToVisibleLayer(..)> + and <MoveObjToInvisibleLayer(..)> + If object is in invisible respectively visible layer, it's moved to + the corresponding visible respectively invisible layers. + For group object the members are individually moved to the corresponding + layer, because <SdrObjGroup::GetLayer()> does return 0, if members + aren't on the same layer as the group object, and + <SdrObjGroup::SetLayer(..)|NbcSetLayer(..)> sets also the layer of + the members. + + @param _bToVisible + input parameter - boolean indicating, if object has to be moved to + visible (== true) or invisible (== false) layer. + + @param _pDrawObj + input parameter, which will be changed - drawing object, which will + change its layer. + */ + void MoveObjToLayer( const bool _bToVisible, + SdrObject* _pDrawObj ); + +protected: + void SetInDTOR(); + virtual void SwClientNotify(const SwModify&, const SfxHint& rHint) override; + +public: + + /// For reader. Only the connection is created. + SwContact( SwFrameFormat *pToRegisterIn ); + virtual ~SwContact() override; + + virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const = 0; + virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) = 0; + + virtual const SdrObject *GetMaster() const = 0; + virtual SdrObject *GetMaster() = 0; + + SwFrameFormat *GetFormat() { return static_cast<SwFrameFormat*>(GetRegisteredIn()); } + const SwFrameFormat *GetFormat() const + { return static_cast<const SwFrameFormat*>(GetRegisteredIn()); } + + bool IsInDTOR() const { return mbInDTOR;} + + /** method to move drawing object to corresponding visible layer + + uses method <MoveObjToLayer(..)> + + @param _pDrawObj + drawing object, which will be moved to the visible layer + */ + virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj ); + + /** method to move drawing object to corresponding invisible layer + + uses method <MoveObjToLayer(..)> + + @param _pDrawObj + drawing object, which will be moved to the visible layer + */ + virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj ); + + /** some virtual helper methods for information + about the object (Writer fly frame resp. drawing object) */ + const SwFormatAnchor& GetAnchorFormat() const + { + assert( GetFormat() ); + + return GetFormat()->GetAnchor(); + } + + RndStdIds GetAnchorId() const { return GetAnchorFormat().GetAnchorId(); } + bool ObjAnchoredAtPage() const { return GetAnchorId() == RndStdIds::FLY_AT_PAGE; } + bool ObjAnchoredAtFly() const { return GetAnchorId() == RndStdIds::FLY_AT_FLY; } + bool ObjAnchoredAtPara() const { return GetAnchorId() == RndStdIds::FLY_AT_PARA; } + bool ObjAnchoredAtChar() const { return GetAnchorId() == RndStdIds::FLY_AT_CHAR; } + bool ObjAnchoredAsChar() const { return GetAnchorId() == RndStdIds::FLY_AS_CHAR; } + + const SwNode& GetAnchorNode() const + { + const SwNode* pNode = GetAnchorFormat().GetAnchorNode(); + assert( pNode ); + return *pNode; + } + + /** get data collection of anchored objects, handled by with contact */ + virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const = 0; + + /** get minimum order number of anchored objects handled by with contact + + */ + sal_uInt32 GetMinOrdNum() const; + + /** get maximum order number of anchored objects handled by with contact + + */ + sal_uInt32 GetMaxOrdNum() const; +}; + +/** ContactObject for connection between frames (or their formats respectively) + in SwClient and the drawobjects of Drawing (SdrObjUserCall). */ + +class SW_DLLPUBLIC SwFlyDrawContact final : public SwContact +{ +private: + rtl::Reference<SwFlyDrawObj> mpMasterObj; + void SwClientNotify(const SwModify&, const SfxHint& rHint) override; + sal_uInt32 GetOrdNumForNewRef(const SwFlyFrame* pFly, SwFrame const& rAnchorFrame); + +public: + + /// Creates DrawObject and registers it with the Model. + SwFlyDrawContact(SwFlyFrameFormat* pToRegisterIn, SdrModel& rTargetModel); + static SwVirtFlyDrawObj* CreateNewRef(SwFlyFrame* pFly, SwFlyFrameFormat* pFormat, SwFrame const& rAnchorFrame); + virtual ~SwFlyDrawContact() override; + + virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override; + virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override; + + virtual const SdrObject* GetMaster() const override + { return const_cast<SwFlyDrawContact*>(this)->GetMaster(); }; + virtual SdrObject* GetMaster() override; + + /** override methods to control Writer fly frames, + which are linked, and to assure that all objects anchored at/inside the + Writer fly frame are also made visible/invisible. */ + virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj ) override; + virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj ) override; + + /** get data collection of anchored objects handled by with contact */ + virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const override; +}; + +/** new class for re-direct methods calls at a 'virtual' + drawing object to its referenced object. + For example, if an SdrObject is anchored in a header, then later pages will have a SwDrawVirtObj + in later headers. */ +class SwDrawVirtObj final : public SdrVirtObj +{ + private: + // data for connection to writer layout + /** anchored drawing object instance for the + 'virtual' drawing object */ + SwAnchoredDrawObject maAnchoredDrawObj; + + /** writer-drawing contact object the 'virtual' drawing object is controlled by. + This object is also the <UserCall> of the drawing object, if it's + inserted into the drawing layer. */ + SwDrawContact& mrDrawContact; + + /** AW: Need own sdr::contact::ViewContact since AnchorPos from parent is + not used but something own (top left of new SnapRect minus top left + of original SnapRect) */ + virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override; + + // protected destructor + virtual ~SwDrawVirtObj() override; + + public: + SwDrawVirtObj( + SdrModel& rSdrModel, + SdrObject& _rNewObj, + SwDrawContact& _rDrawContact); + // copy constructor + SwDrawVirtObj(SdrModel& rSdrModel, SwDrawVirtObj const & rSource); + + /// access to offset + virtual Point GetOffset() const override; + + virtual rtl::Reference<SdrObject> CloneSdrObject(SdrModel& rTargetModel) const override; + + /// connection to writer layout + const SwAnchoredObject& GetAnchoredObj() const { return maAnchoredDrawObj; } + SwAnchoredObject& AnchoredObj() { return maAnchoredDrawObj; } + const SwFrame* GetAnchorFrame() const; + SwFrame* AnchorFrame(); + void RemoveFromWriterLayout(); + + /// connection to drawing layer + void AddToDrawingPage(SwFrame const& rAnchorFrame); + void RemoveFromDrawingPage(); + + /** is 'virtual' drawing object connected to writer layout and + / to drawing layer. */ + bool IsConnected() const; + + virtual void NbcSetAnchorPos(const Point& rPnt) override; + + /// All overridden methods which need to use the offset + virtual void RecalcBoundRect() override; + virtual ::basegfx::B2DPolyPolygon TakeXorPoly() const override; + virtual ::basegfx::B2DPolyPolygon TakeContour() const override; + virtual void AddToHdlList(SdrHdlList& rHdlList) const override; + virtual void NbcMove(const Size& rSiz) override; + virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) override; + virtual void NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs) override; + virtual void NbcMirror(const Point& rRef1, const Point& rRef2) override; + virtual void NbcShear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) override; + virtual void Move(const Size& rSiz) override; + virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) override; + virtual void Rotate(const Point& rRef, Degree100 nAngle, double sn, double cs) override; + virtual void Mirror(const Point& rRef1, const Point& rRef2) override; + virtual void Shear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) override; + virtual void RecalcSnapRect() override; + virtual const tools::Rectangle& GetSnapRect() const override; + virtual void SetSnapRect(const tools::Rectangle& rRect) override; + virtual void NbcSetSnapRect(const tools::Rectangle& rRect) override; + virtual const tools::Rectangle& GetLogicRect() const override; + virtual void SetLogicRect(const tools::Rectangle& rRect) override; + virtual void NbcSetLogicRect(const tools::Rectangle& rRect) override; + virtual Point GetSnapPoint(sal_uInt32 i) const override; + virtual Point GetPoint(sal_uInt32 i) const override; + virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 i) override; + + virtual bool HasTextEdit() const override; + + virtual SdrLayerID GetLayer() const override; + virtual void NbcSetLayer(SdrLayerID nLayer) override; + virtual void SetLayer(SdrLayerID nLayer) override; + + virtual void SetBoundRectDirty() override; + virtual const tools::Rectangle& GetCurrentBoundRect() const override; + virtual const tools::Rectangle& GetLastBoundRect() const override; +}; + +bool CheckControlLayer( const SdrObject *pObj ); + +/** ContactObject for connection of formats as representatives of draw objects + in SwClient and the objects themselves in Drawing (SDrObjUserCall). */ + +class SAL_DLLPUBLIC_RTTI SwDrawContact final : public SwContact +{ + private: + /** anchored drawing object instance for the + 'master' drawing object */ + SwAnchoredDrawObject maAnchoredDrawObj; + + /** container for 'virtual' drawing object supporting drawing objects in headers/footers. */ + std::vector< rtl::Reference<SwDrawVirtObj> > maDrawVirtObjs; + + /** boolean indicating set 'master' drawing + object has been cleared. */ + bool mbMasterObjCleared : 1; + + /** internal flag to indicate that disconnect + from layout is in progress */ + bool mbDisconnectInProgress : 1; + + /** Needed data for handling of nested <SdrObjUserCall> events in + method <Changed_(..)> */ + bool mbUserCallActive : 1; + /** event type, which is handled for <mpSdrObjHandledByCurrentUserCall>. + Note: value only valid, if <mbUserCallActive> is true. */ + SdrUserCallType meEventTypeOfCurrentUserCall; + + friend class NestedUserCallHdl; + + + void InvalidateObjs_( const bool _bUpdateSortedObjsList = false ); + + SwDrawContact( const SwDrawContact& ) = delete; + SwDrawContact& operator=( const SwDrawContact& ) = delete; + + virtual void SwClientNotify(const SwModify&, const SfxHint& rHint) override; + + public: + + SwDrawContact( SwFrameFormat *pToRegisterIn, SdrObject *pObj ); + virtual ~SwDrawContact() override; + + virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override; + virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override; + + virtual const SdrObject* GetMaster() const override + { return const_cast<SwDrawContact*>(this)->GetMaster(); }; + virtual SdrObject* GetMaster() override; + + const SwFrame* GetAnchorFrame( const SdrObject* _pDrawObj = nullptr ) const; + SwFrame* GetAnchorFrame( SdrObject const * _pDrawObj = nullptr ); + + const SwPageFrame* GetPageFrame() const + { + return maAnchoredDrawObj.GetPageFrame(); + } + SwPageFrame* GetPageFrame() + { + return maAnchoredDrawObj.GetPageFrame(); + } + void ChkPage(); + SwPageFrame* FindPage( const SwRect &rRect ); + + /** Inserts SdrObject in the arrays of the layout ((SwPageFrame and SwFrame). + The anchor is determined according to the attribute SwFormatAnchor. + If required the object gets unregistered with the old anchor. */ + void ConnectToLayout( const SwFormatAnchor *pAnch = nullptr ); + /** method to insert 'master' drawing object + into drawing page */ + void InsertMasterIntoDrawPage(); + + void DisconnectFromLayout( bool _bMoveMasterToInvisibleLayer = true ); + /** disconnect for a dedicated drawing object - + could be 'master' or 'virtual'. */ + void DisconnectObjFromLayout( SdrObject* _pDrawObj ); + /** method to remove 'master' drawing object + from drawing page. + To be used by the undo for delete of object. Call it after method + <DisconnectFromLayout( bool = true )> is already performed. + Note: <DisconnectFromLayout( bool )> no longer removes the 'master' + drawing object from drawing page. */ + void RemoveMasterFromDrawPage(); + + void RemoveAllVirtObjs(); + + /** get drawing object ('master' or 'virtual') + by frame. */ + SdrObject* GetDrawObjectByAnchorFrame( const SwFrame& _rAnchorFrame ); + + /// Virtual methods of SdrObjUserCall. + virtual void Changed(const SdrObject& rObj, SdrUserCallType eType, const tools::Rectangle& rOldBoundRect) override; + virtual void const* GetPDFAnchorStructureElementKey(SdrObject const& rObj) override; + + /** Used by Changed() and by UndoDraw. + Notifies paragraphs that have to get out of the way. */ + void Changed_(const SdrObject& rObj, SdrUserCallType eType, const tools::Rectangle* pOldBoundRect); + + /// Moves all SW-connections to new Master) + void ChangeMasterObject( SdrObject *pNewMaster ); + + SwDrawVirtObj* AddVirtObj(SwFrame const& rAnchorFrame); + + void NotifyBackgroundOfAllVirtObjs( const tools::Rectangle* pOldBoundRect ); + + /** get data collection of anchored objects, handled by with contact */ + + static void GetTextObjectsFromFormat( std::list<SdrTextObj*>&, SwDoc& ); + virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const override; +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |