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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /vcl/qa/cppunit/drawmode.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/qa/cppunit/drawmode.cxx')
-rw-r--r-- | vcl/qa/cppunit/drawmode.cxx | 364 |
1 files changed, 364 insertions, 0 deletions
diff --git a/vcl/qa/cppunit/drawmode.cxx b/vcl/qa/cppunit/drawmode.cxx new file mode 100644 index 0000000000..3dce4a7af6 --- /dev/null +++ b/vcl/qa/cppunit/drawmode.cxx @@ -0,0 +1,364 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#include <test/bootstrapfixture.hxx> +#include <cppunit/TestAssert.h> + +#include <tools/color.hxx> + +#include <vcl/font.hxx> +#include <vcl/metric.hxx> +#include <vcl/settings.hxx> + +#include <vcl/BitmapWriteAccess.hxx> +#include <drawmode.hxx> + +class VclDrawModeTest : public test::BootstrapFixture +{ +public: + VclDrawModeTest() + : BootstrapFixture(true, false) + { + } + + void testDrawModeLineColor(); + void testDrawModeFillColor(); + void testDrawModeHatchColor(); + void testDrawModeTextColor(); + void testDrawModeFontColor(); + void testDrawModeBitmapEx(); + + CPPUNIT_TEST_SUITE(VclDrawModeTest); + + CPPUNIT_TEST(testDrawModeLineColor); + CPPUNIT_TEST(testDrawModeFillColor); + CPPUNIT_TEST(testDrawModeHatchColor); + CPPUNIT_TEST(testDrawModeTextColor); + CPPUNIT_TEST(testDrawModeFontColor); + CPPUNIT_TEST(testDrawModeBitmapEx); + + CPPUNIT_TEST_SUITE_END(); +}; + +void VclDrawModeTest::testDrawModeLineColor() +{ + const Color aColor = COL_RED; + const sal_uInt8 cLum = aColor.GetLuminance(); + const StyleSettings aStyleSettings; + + CPPUNIT_ASSERT_EQUAL( + COL_BLACK, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + COL_WHITE, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + Color(cLum, cLum, cLum), + vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aStyleSettings.GetWindowTextColor(), + vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); + + Color aTransparentRed = COL_RED; + aTransparentRed.SetAlpha(100); + + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings)); + + // noops + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); +} + +void VclDrawModeTest::testDrawModeFillColor() +{ + const Color aColor = COL_RED; + const sal_uInt8 cLum = aColor.GetLuminance(); + const StyleSettings aStyleSettings; + + CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::NoFill, + aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + COL_BLACK, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + COL_WHITE, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + Color(cLum, cLum, cLum), + vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aStyleSettings.GetWindowColor(), + vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); + + Color aTransparentRed = COL_RED; + aTransparentRed.SetAlpha(100); + + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aTransparentRed, + vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings)); + + // noops + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); +} + +void VclDrawModeTest::testDrawModeHatchColor() +{ + const Color aColor = COL_RED; + const sal_uInt8 cLum = aColor.GetLuminance(); + const StyleSettings aStyleSettings; + + CPPUNIT_ASSERT_EQUAL( + COL_BLACK, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + COL_WHITE, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + Color(cLum, cLum, cLum), + vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aStyleSettings.GetWindowTextColor(), + vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); + + // noops + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); +} + +void VclDrawModeTest::testDrawModeTextColor() +{ + const Color aColor = COL_RED; + const sal_uInt8 cLum = aColor.GetLuminance(); + const StyleSettings aStyleSettings; + + CPPUNIT_ASSERT_EQUAL( + COL_BLACK, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + COL_WHITE, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + Color(cLum, cLum, cLum), + vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aStyleSettings.GetWindowTextColor(), + vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); + + // noops + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); + CPPUNIT_ASSERT_EQUAL( + aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); +} + +void VclDrawModeTest::testDrawModeFontColor() +{ + const StyleSettings aStyleSettings; + + vcl::Font aFont; + aFont.SetFillColor(COL_RED); + + // black text and fill + aFont.SetTransparent(false); + vcl::Font aTestFont = vcl::drawmode::GetFont( + aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill, aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetFillColor()); + + aFont.SetTransparent(true); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill, + aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); + + // white text and fill + aFont.SetTransparent(false); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill, + aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetFillColor()); + + aFont.SetTransparent(true); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill, + aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); + + // gray text and fill + const sal_uInt8 cTextLum = aFont.GetColor().GetLuminance(); + const Color aTextGray(cTextLum, cTextLum, cTextLum); + const sal_uInt8 cFillLum = aFont.GetFillColor().GetLuminance(); + const Color aFillGray(cFillLum, cFillLum, cFillLum); + + aFont.SetTransparent(false); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill, + aStyleSettings); + CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(aFillGray, aTestFont.GetFillColor()); + + aFont.SetTransparent(true); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill, + aStyleSettings); + CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); + + // no text fill + aFont.SetTransparent(false); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, aTestFont.GetFillColor()); + + aFont.SetTransparent(true); + aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings); + CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); + + // white text and fill + aFont.SetTransparent(false); + aTestFont = vcl::drawmode::GetFont( + aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings); + CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowColor(), aTestFont.GetFillColor()); + + aFont.SetTransparent(true); + aTestFont = vcl::drawmode::GetFont( + aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings); + CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor()); + CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); +} + +void VclDrawModeTest::testDrawModeBitmapEx() +{ + const StyleSettings aStyleSettings; + + Bitmap aBmp(Size(1, 1), vcl::PixelFormat::N24_BPP); + BitmapWriteAccess(aBmp).SetPixel(0, 0, BitmapColor(COL_RED)); + + BitmapEx aBmpEx(aBmp); + + { + BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::GrayBitmap)); + Bitmap aResultBitmap(aResultBitmapEx.GetBitmap()); + BitmapScopedReadAccess pReadAccess(aResultBitmap); + + const BitmapColor& rColor = pReadAccess->GetColor(0, 0); + CPPUNIT_ASSERT_EQUAL(BitmapColor(0x26, 0x26, 0x26), rColor); + } + + // any other operation other than DrawModeFlags::GrayBitmap is a noop + { + BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::NoFill)); + Bitmap aResultBitmap(aResultBitmapEx.GetBitmap()); + BitmapScopedReadAccess pReadAccess(aResultBitmap); + + const BitmapColor& rColor = pReadAccess->GetColor(0, 0); + CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_RED), rColor); + } +} + +CPPUNIT_TEST_SUITE_REGISTRATION(VclDrawModeTest); + +CPPUNIT_PLUGIN_IMPLEMENT(); + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |