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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /vcl/source/control/wizardmachine.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/control/wizardmachine.cxx')
-rw-r--r-- | vcl/source/control/wizardmachine.cxx | 1436 |
1 files changed, 1436 insertions, 0 deletions
diff --git a/vcl/source/control/wizardmachine.cxx b/vcl/source/control/wizardmachine.cxx new file mode 100644 index 0000000000..68dd66004a --- /dev/null +++ b/vcl/source/control/wizardmachine.cxx @@ -0,0 +1,1436 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <comphelper/lok.hxx> +#include <officecfg/Office/Common.hxx> +#include <vcl/event.hxx> +#include <tools/debug.hxx> +#include <comphelper/diagnose_ex.hxx> +#include <strings.hrc> +#include <svdata.hxx> +#include <wizdlg.hxx> +#include <stack> +#include "wizimpldata.hxx" + +constexpr OUString HID_WIZARD_NEXT = u"SVT_HID_WIZARD_NEXT"_ustr; +constexpr OUString HID_WIZARD_PREVIOUS = u"SVT_HID_WIZARD_PREVIOUS"_ustr; + +#define WIZARDDIALOG_BUTTON_OFFSET_Y 6 +#define WIZARDDIALOG_BUTTON_DLGOFFSET_X 6 +#define WIZARDDIALOG_VIEW_DLGOFFSET_X 6 +#define WIZARDDIALOG_VIEW_DLGOFFSET_Y 6 + +namespace vcl +{ + //= WizardPageImplData + OWizardPage::OWizardPage(weld::Container* pPage, weld::DialogController* pController, const OUString& rUIXMLDescription, const OUString& rID) + : BuilderPage(pPage, pController, rUIXMLDescription, rID) + { + } + + OWizardPage::~OWizardPage() + { + } + + void OWizardPage::initializePage() + { + } + + void OWizardPage::Activate() + { + BuilderPage::Activate(); + updateDialogTravelUI(); + } + + void OWizardPage::updateDialogTravelUI() + { + auto pWizardMachine = dynamic_cast<RoadmapWizardMachine*>(m_pDialogController); + if (pWizardMachine) + pWizardMachine->updateTravelUI(); + } + + bool OWizardPage::canAdvance() const + { + return true; + } + + bool OWizardPage::commitPage( WizardTypes::CommitPageReason ) + { + return true; + } + + void RoadmapWizard::SetLeftAlignedButtonCount( sal_Int16 _nCount ) + { + mnLeftAlignCount = _nCount; + } + + void RoadmapWizard::ImplCalcSize( Size& rSize ) + { + // calculate ButtonBar height and width + tools::Long nMaxHeight = 0; + tools::Long nBarWidth = WIZARDDIALOG_BUTTON_DLGOFFSET_X * 2 + LogicalCoordinateToPixel(6); + ImplWizButtonData* pBtnData = mpFirstBtn; + while (pBtnData) + { + auto nBtnHeight = pBtnData->mpButton->GetSizePixel().Height(); + auto nBtnWidth = pBtnData->mpButton->GetSizePixel().Width(); + if (pBtnData->mpButton->IsVisible()) + { + nBarWidth += nBtnWidth; + nBarWidth += pBtnData->mnOffset; + } + if ( nBtnHeight > nMaxHeight ) + nMaxHeight = nBtnHeight; + pBtnData = pBtnData->mpNext; + } + if ( nMaxHeight ) + nMaxHeight += WIZARDDIALOG_BUTTON_OFFSET_Y*2; + rSize.AdjustHeight(nMaxHeight); + + // add in the view window size + if ( mpViewWindow && mpViewWindow->IsVisible() ) + { + Size aViewSize = mpViewWindow->GetSizePixel(); + // align left + rSize.AdjustWidth(aViewSize.Width() ); + } + + if (nBarWidth > rSize.Width()) + rSize.setWidth(nBarWidth); + } + + void RoadmapWizard::queue_resize(StateChangedType /*eReason*/) + { + if (maWizardLayoutIdle.IsActive()) + return; + if (IsInClose()) + return; + maWizardLayoutIdle.Start(); + } + + IMPL_LINK_NOARG(RoadmapWizard, ImplHandleWizardLayoutTimerHdl, Timer*, void) + { + ImplPosCtrls(); + ImplPosTabPage(); + } + + void RoadmapWizard::ImplPosCtrls() + { + Size aDlgSize = GetOutputSizePixel(); + tools::Long nBtnWidth = 0; + tools::Long nMaxHeight = 0; + tools::Long nOffY = aDlgSize.Height(); + + ImplWizButtonData* pBtnData = mpFirstBtn; + int j = 0; + while ( pBtnData ) + { + if (j >= mnLeftAlignCount) + { + Size aBtnSize = pBtnData->mpButton->GetSizePixel(); + tools::Long nBtnHeight = aBtnSize.Height(); + if ( nBtnHeight > nMaxHeight ) + nMaxHeight = nBtnHeight; + nBtnWidth += aBtnSize.Width(); + nBtnWidth += pBtnData->mnOffset; + } + pBtnData = pBtnData->mpNext; + j++; + } + + if ( nMaxHeight ) + { + tools::Long nOffX = aDlgSize.Width()-nBtnWidth-WIZARDDIALOG_BUTTON_DLGOFFSET_X; + tools::Long nOffLeftAlignX = LogicalCoordinateToPixel(6); + nOffY -= WIZARDDIALOG_BUTTON_OFFSET_Y+nMaxHeight; + + pBtnData = mpFirstBtn; + int i = 0; + while ( pBtnData ) + { + Size aBtnSize = pBtnData->mpButton->GetSizePixel(); + if (i >= mnLeftAlignCount) + { + Point aPos( nOffX, nOffY+((nMaxHeight-aBtnSize.Height())/2) ); + pBtnData->mpButton->SetPosPixel( aPos ); + nOffX += aBtnSize.Width(); + nOffX += pBtnData->mnOffset; + } + else + { + Point aPos( nOffLeftAlignX, nOffY+((nMaxHeight-aBtnSize.Height())/2) ); + pBtnData->mpButton->SetPosPixel( aPos ); + nOffLeftAlignX += aBtnSize.Width(); + nOffLeftAlignX += pBtnData->mnOffset; + } + + pBtnData = pBtnData->mpNext; + i++; + } + + nOffY -= WIZARDDIALOG_BUTTON_OFFSET_Y; + } + + if ( !(mpViewWindow && mpViewWindow->IsVisible()) ) + return; + + tools::Long nViewOffX = 0; + tools::Long nViewOffY = 0; + tools::Long nViewWidth = 0; + tools::Long nViewHeight = 0; + tools::Long nDlgHeight = nOffY; + PosSizeFlags nViewPosFlags = PosSizeFlags::Pos; + // align left + { + if ( mbEmptyViewMargin ) + { + nViewOffX = 0; + nViewOffY = 0; + nViewHeight = nDlgHeight; + } + else + { + nViewOffX = WIZARDDIALOG_VIEW_DLGOFFSET_X; + nViewOffY = WIZARDDIALOG_VIEW_DLGOFFSET_Y; + nViewHeight = nDlgHeight-(WIZARDDIALOG_VIEW_DLGOFFSET_Y*2); + } + nViewPosFlags |= PosSizeFlags::Height; + } + mpViewWindow->setPosSizePixel( nViewOffX, nViewOffY, + nViewWidth, nViewHeight, + nViewPosFlags ); + } + + tools::Long RoadmapWizard::LogicalCoordinateToPixel(int iCoordinate) const + { + Size aLocSize = LogicToPixel(Size(iCoordinate, 0), MapMode(MapUnit::MapAppFont)); + int iPixelCoordinate = aLocSize.Width(); + return iPixelCoordinate; + } + + void RoadmapWizard::ImplPosTabPage() + { + if ( !mpCurTabPage ) + return; + + if ( !IsInInitShow() ) + { + // #100199# - On Unix initial size is equal to screen size, on Windows + // it's 0,0. One cannot calculate the size unless dialog is visible. + if ( !IsReallyVisible() ) + return; + } + + // calculate height of ButtonBar + tools::Long nMaxHeight = 0; + ImplWizButtonData* pBtnData = mpFirstBtn; + while ( pBtnData ) + { + tools::Long nBtnHeight = pBtnData->mpButton->GetSizePixel().Height(); + if ( nBtnHeight > nMaxHeight ) + nMaxHeight = nBtnHeight; + pBtnData = pBtnData->mpNext; + } + if ( nMaxHeight ) + nMaxHeight += WIZARDDIALOG_BUTTON_OFFSET_Y*2; + + // position TabPage + Size aDlgSize = GetOutputSizePixel(); + aDlgSize.AdjustHeight( -nMaxHeight ); + tools::Long nOffX = 0; + tools::Long nOffY = 0; + if ( mpViewWindow && mpViewWindow->IsVisible() ) + { + Size aViewSize = mpViewWindow->GetSizePixel(); + // align left + tools::Long nViewOffset = mbEmptyViewMargin ? 0 : WIZARDDIALOG_VIEW_DLGOFFSET_X; + nOffX += aViewSize.Width() + nViewOffset; + aDlgSize.AdjustWidth( -nOffX ); + } + Point aPos( nOffX, nOffY ); + mpCurTabPage->SetPosSizePixel( aPos, aDlgSize ); + } + + void RoadmapWizard::ImplShowTabPage( TabPage* pTabPage ) + { + if ( mpCurTabPage == pTabPage ) + return; + + TabPage* pOldTabPage = mpCurTabPage; + + mpCurTabPage = pTabPage; + if ( pTabPage ) + { + ImplPosTabPage(); + pTabPage->Show(); + } + + if ( pOldTabPage ) + pOldTabPage->Hide(); + } + + TabPage* RoadmapWizard::ImplGetPage( sal_uInt16 nLevel ) const + { + sal_uInt16 nTempLevel = 0; + ImplWizPageData* pPageData = mpFirstPage; + while ( pPageData ) + { + if ( (nTempLevel == nLevel) || !pPageData->mpNext ) + break; + + nTempLevel++; + pPageData = pPageData->mpNext; + } + + if ( pPageData ) + return pPageData->mpPage; + return nullptr; + } + + void RoadmapWizard::AddButtonResponse( Button* pButton, int response) + { + m_xRoadmapImpl->maResponses[pButton] = response; + } + + void RoadmapWizard::implConstruct( const WizardButtonFlags _nButtonFlags ) + { + m_xWizardImpl->sTitleBase = GetText(); + + // create the buttons according to the wizard button flags + // the help button + if (_nButtonFlags & WizardButtonFlags::HELP) + { + m_pHelp= VclPtr<HelpButton>::Create(this, WB_TABSTOP); + m_pHelp->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); + m_pHelp->Show(); + m_pHelp->set_id("help"); + AddButtonResponse(m_pHelp, RET_HELP); + AddButton( m_pHelp, WIZARDDIALOG_BUTTON_STDOFFSET_X); + } + + // the previous button + if (_nButtonFlags & WizardButtonFlags::PREVIOUS) + { + m_pPrevPage = VclPtr<PushButton>::Create(this, WB_TABSTOP); + m_pPrevPage->SetHelpId( HID_WIZARD_PREVIOUS ); + m_pPrevPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); + m_pPrevPage->SetText(VclResId(STR_WIZDLG_PREVIOUS)); + m_pPrevPage->Show(); + m_pPrevPage->set_id("previous"); + + if (_nButtonFlags & WizardButtonFlags::NEXT) + AddButton( m_pPrevPage, ( WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X) ); // half x-offset to the next button + else + AddButton( m_pPrevPage, WIZARDDIALOG_BUTTON_STDOFFSET_X ); + mpPrevBtn = m_pPrevPage; + m_pPrevPage->SetClickHdl( LINK( this, RoadmapWizard, OnPrevPage ) ); + } + + // the next button + if (_nButtonFlags & WizardButtonFlags::NEXT) + { + m_pNextPage = VclPtr<PushButton>::Create(this, WB_TABSTOP); + m_pNextPage->SetHelpId( HID_WIZARD_NEXT ); + m_pNextPage->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); + m_pNextPage->SetText(VclResId(STR_WIZDLG_NEXT)); + m_pNextPage->Show(); + m_pNextPage->set_id("next"); + + AddButton( m_pNextPage, WIZARDDIALOG_BUTTON_STDOFFSET_X ); + mpNextBtn = m_pNextPage; + m_pNextPage->SetClickHdl( LINK( this, RoadmapWizard, OnNextPage ) ); + } + + // the finish button + if (_nButtonFlags & WizardButtonFlags::FINISH) + { + m_pFinish = VclPtr<OKButton>::Create(this, WB_TABSTOP); + m_pFinish->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); + m_pFinish->SetText(VclResId(STR_WIZDLG_FINISH)); + m_pFinish->Show(); + m_pFinish->set_id("finish"); + + AddButton( m_pFinish, WIZARDDIALOG_BUTTON_STDOFFSET_X ); + m_pFinish->SetClickHdl( LINK( this, RoadmapWizard, OnFinish ) ); + } + + // the cancel button + if (_nButtonFlags & WizardButtonFlags::CANCEL) + { + m_pCancel = VclPtr<CancelButton>::Create(this, WB_TABSTOP); + m_pCancel->SetSizePixel(LogicToPixel(Size(50, 14), MapMode(MapUnit::MapAppFont))); + m_pCancel->Show(); + + AddButton( m_pCancel, WIZARDDIALOG_BUTTON_STDOFFSET_X ); + } + } + + void RoadmapWizard::Resize() + { + if ( IsReallyShown() && !IsInInitShow() ) + { + ImplPosCtrls(); + ImplPosTabPage(); + } + + Dialog::Resize(); + } + + void RoadmapWizard::CalcAndSetSize() + { + Size aDlgSize = GetPageSizePixel(); + if ( !aDlgSize.Width() || !aDlgSize.Height() ) + { + ImplWizPageData* pPageData = mpFirstPage; + while ( pPageData ) + { + if ( pPageData->mpPage ) + { + Size aPageSize = pPageData->mpPage->GetSizePixel(); + if ( aPageSize.Width() > aDlgSize.Width() ) + aDlgSize.setWidth( aPageSize.Width() ); + if ( aPageSize.Height() > aDlgSize.Height() ) + aDlgSize.setHeight( aPageSize.Height() ); + } + + pPageData = pPageData->mpNext; + } + } + ImplCalcSize( aDlgSize ); + SetMinOutputSizePixel( aDlgSize ); + SetOutputSizePixel( aDlgSize ); + } + + void RoadmapWizard::StateChanged( StateChangedType nType ) + { + if ( nType == StateChangedType::InitShow ) + { + if ( IsDefaultSize() ) + { + CalcAndSetSize(); + } + + ImplPosCtrls(); + ImplPosTabPage(); + ImplShowTabPage( ImplGetPage( mnCurLevel ) ); + } + + Dialog::StateChanged( nType ); + } + + bool RoadmapWizard::EventNotify( NotifyEvent& rNEvt ) + { + if ( (rNEvt.GetType() == NotifyEventType::KEYINPUT) && mpPrevBtn && mpNextBtn ) + { + const KeyEvent* pKEvt = rNEvt.GetKeyEvent(); + vcl::KeyCode aKeyCode = pKEvt->GetKeyCode(); + sal_uInt16 nKeyCode = aKeyCode.GetCode(); + + if ( aKeyCode.IsMod1() ) + { + if ( aKeyCode.IsShift() || (nKeyCode == KEY_PAGEUP) ) + { + if ( (nKeyCode == KEY_TAB) || (nKeyCode == KEY_PAGEUP) ) + { + if ( mpPrevBtn->IsVisible() && + mpPrevBtn->IsEnabled() && mpPrevBtn->IsInputEnabled() ) + { + mpPrevBtn->SetPressed( true ); + mpPrevBtn->SetPressed( false ); + mpPrevBtn->Click(); + } + return true; + } + } + else + { + if ( (nKeyCode == KEY_TAB) || (nKeyCode == KEY_PAGEDOWN) ) + { + if ( mpNextBtn->IsVisible() && + mpNextBtn->IsEnabled() && mpNextBtn->IsInputEnabled() ) + { + mpNextBtn->SetPressed( true ); + mpNextBtn->SetPressed( false ); + mpNextBtn->Click(); + } + return true; + } + } + } + } + + return Dialog::EventNotify( rNEvt ); + } + + void RoadmapWizard::GetOrCreatePage( const WizardTypes::WizardState i_nState ) + { + if ( nullptr != GetPage( i_nState ) ) + return; + + VclPtr<TabPage> pNewPage = createPage( i_nState ); + DBG_ASSERT( pNewPage, "RoadmapWizard::GetOrCreatePage: invalid new page (NULL)!" ); + + // fill up the page sequence of our base class (with dummies) + while ( m_xWizardImpl->nFirstUnknownPage < i_nState ) + { + AddPage( nullptr ); + ++m_xWizardImpl->nFirstUnknownPage; + } + + if ( m_xWizardImpl->nFirstUnknownPage == i_nState ) + { + // encountered this page number the first time + AddPage( pNewPage ); + ++m_xWizardImpl->nFirstUnknownPage; + } + else + // already had this page - just change it + SetPage( i_nState, pNewPage ); + } + + void RoadmapWizard::ActivatePage() + { + WizardTypes::WizardState nCurrentLevel = GetCurLevel(); + GetOrCreatePage( nCurrentLevel ); + + enterState( nCurrentLevel ); + } + + bool RoadmapWizard::ShowPage( sal_uInt16 nLevel ) + { + mnCurLevel = nLevel; + ActivatePage(); + ImplShowTabPage( ImplGetPage( mnCurLevel ) ); + return true; + } + + void RoadmapWizard::Finish( tools::Long nResult ) + { + if ( IsInExecute() ) + EndDialog( nResult ); + else if ( GetStyle() & WB_CLOSEABLE ) + Close(); + } + + void RoadmapWizard::AddPage( TabPage* pPage ) + { + ImplWizPageData* pNewPageData = new ImplWizPageData; + pNewPageData->mpNext = nullptr; + pNewPageData->mpPage = pPage; + + if ( !mpFirstPage ) + mpFirstPage = pNewPageData; + else + { + pPage->Hide(); + ImplWizPageData* pPageData = mpFirstPage; + while ( pPageData->mpNext ) + pPageData = pPageData->mpNext; + pPageData->mpNext = pNewPageData; + } + } + + void RoadmapWizard::RemovePage( TabPage* pPage ) + { + ImplWizPageData* pPrevPageData = nullptr; + ImplWizPageData* pPageData = mpFirstPage; + while ( pPageData ) + { + if ( pPageData->mpPage == pPage ) + { + if ( pPrevPageData ) + pPrevPageData->mpNext = pPageData->mpNext; + else + mpFirstPage = pPageData->mpNext; + if ( pPage == mpCurTabPage ) + mpCurTabPage = nullptr; + delete pPageData; + return; + } + + pPrevPageData = pPageData; + pPageData = pPageData->mpNext; + } + + OSL_FAIL( "RoadmapWizard::RemovePage() - Page not in list" ); + } + + void RoadmapWizard::SetPage( sal_uInt16 nLevel, TabPage* pPage ) + { + sal_uInt16 nTempLevel = 0; + ImplWizPageData* pPageData = mpFirstPage; + while ( pPageData ) + { + if ( (nTempLevel == nLevel) || !pPageData->mpNext ) + break; + + nTempLevel++; + pPageData = pPageData->mpNext; + } + + if ( pPageData ) + { + if ( pPageData->mpPage == mpCurTabPage ) + mpCurTabPage = nullptr; + pPageData->mpPage = pPage; + } + } + + TabPage* RoadmapWizard::GetPage( sal_uInt16 nLevel ) const + { + sal_uInt16 nTempLevel = 0; + + for (ImplWizPageData* pPageData = mpFirstPage; pPageData; + pPageData = pPageData->mpNext) + { + if ( nTempLevel == nLevel ) + return pPageData->mpPage; + nTempLevel++; + } + + return nullptr; + } + + void RoadmapWizard::AddButton( Button* pButton, tools::Long nOffset ) + { + ImplWizButtonData* pNewBtnData = new ImplWizButtonData; + pNewBtnData->mpNext = nullptr; + pNewBtnData->mpButton = pButton; + pNewBtnData->mnOffset = nOffset; + + if ( !mpFirstBtn ) + mpFirstBtn = pNewBtnData; + else + { + ImplWizButtonData* pBtnData = mpFirstBtn; + while ( pBtnData->mpNext ) + pBtnData = pBtnData->mpNext; + pBtnData->mpNext = pNewBtnData; + } + } + + void RoadmapWizard::RemoveButton( Button* pButton ) + { + ImplWizButtonData* pPrevBtnData = nullptr; + ImplWizButtonData* pBtnData = mpFirstBtn; + while ( pBtnData ) + { + if ( pBtnData->mpButton == pButton ) + { + if ( pPrevBtnData ) + pPrevBtnData->mpNext = pBtnData->mpNext; + else + mpFirstBtn = pBtnData->mpNext; + delete pBtnData; + return; + } + + pPrevBtnData = pBtnData; + pBtnData = pBtnData->mpNext; + } + + OSL_FAIL( "RoadmapWizard::RemoveButton() - Button not in list" ); + } + + IMPL_LINK_NOARG(RoadmapWizard, OnFinish, Button*, void) + { + if ( isTravelingSuspended() ) + return; + RoadmapWizardTravelSuspension aTravelGuard( *this ); + Finish( RET_OK ); + } + + bool RoadmapWizard::skipBackwardUntil( WizardTypes::WizardState _nTargetState ) + { + // don't travel directly on m_xWizardImpl->aStateHistory, in case something goes wrong + std::stack< WizardTypes::WizardState > aTravelVirtually = m_xWizardImpl->aStateHistory; + std::stack< WizardTypes::WizardState > aOldStateHistory = m_xWizardImpl->aStateHistory; + + WizardTypes::WizardState nCurrentRollbackState = getCurrentState(); + while ( nCurrentRollbackState != _nTargetState ) + { + DBG_ASSERT( !aTravelVirtually.empty(), "RoadmapWizard::skipBackwardUntil: this target state does not exist in the history!" ); + nCurrentRollbackState = aTravelVirtually.top(); + aTravelVirtually.pop(); + } + m_xWizardImpl->aStateHistory = aTravelVirtually; + if ( !ShowPage( _nTargetState ) ) + { + m_xWizardImpl->aStateHistory = aOldStateHistory; + return false; + } + return true; + } + + bool RoadmapWizard::skipUntil( WizardTypes::WizardState _nTargetState ) + { + WizardTypes::WizardState nCurrentState = getCurrentState(); + + // don't travel directly on m_xWizardImpl->aStateHistory, in case something goes wrong + std::stack< WizardTypes::WizardState > aTravelVirtually = m_xWizardImpl->aStateHistory; + std::stack< WizardTypes::WizardState > aOldStateHistory = m_xWizardImpl->aStateHistory; + while ( nCurrentState != _nTargetState ) + { + WizardTypes::WizardState nNextState = determineNextState( nCurrentState ); + if ( WZS_INVALID_STATE == nNextState ) + { + OSL_FAIL( "RoadmapWizard::skipUntil: the given target state does not exist!" ); + return false; + } + + // remember the skipped state in the history + aTravelVirtually.push( nCurrentState ); + + // get the next state + nCurrentState = nNextState; + } + m_xWizardImpl->aStateHistory = aTravelVirtually; + // show the target page + if ( !ShowPage( nCurrentState ) ) + { + // argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded, + // but ShowPage doesn't? Somebody behaves very strange here... + OSL_FAIL( "RoadmapWizard::skipUntil: very unpolite..." ); + m_xWizardImpl->aStateHistory = aOldStateHistory; + return false; + } + return true; + } + + void RoadmapWizard::travelNext() + { + // determine the next state to travel to + WizardTypes::WizardState nCurrentState = getCurrentState(); + WizardTypes::WizardState nNextState = determineNextState(nCurrentState); + if (WZS_INVALID_STATE == nNextState) + return; + + // the state history is used by the enterState method + // all fine + m_xWizardImpl->aStateHistory.push(nCurrentState); + if (!ShowPage(nNextState)) + { + m_xWizardImpl->aStateHistory.pop(); + } + } + + void RoadmapWizard::travelPrevious() + { + DBG_ASSERT(!m_xWizardImpl->aStateHistory.empty(), "RoadmapWizard::travelPrevious: have no previous page!"); + + // the next state to switch to + WizardTypes::WizardState nPreviousState = m_xWizardImpl->aStateHistory.top(); + + // the state history is used by the enterState method + m_xWizardImpl->aStateHistory.pop(); + // show this page + if (!ShowPage(nPreviousState)) + { + m_xWizardImpl->aStateHistory.push(nPreviousState); + } + + // all fine + } + + void RoadmapWizard::removePageFromHistory( WizardTypes::WizardState nToRemove ) + { + + std::stack< WizardTypes::WizardState > aTemp; + while(!m_xWizardImpl->aStateHistory.empty()) + { + WizardTypes::WizardState nPreviousState = m_xWizardImpl->aStateHistory.top(); + m_xWizardImpl->aStateHistory.pop(); + if(nPreviousState != nToRemove) + aTemp.push( nPreviousState ); + else + break; + } + while(!aTemp.empty()) + { + m_xWizardImpl->aStateHistory.push( aTemp.top() ); + aTemp.pop(); + } + } + + IMPL_LINK_NOARG(RoadmapWizard, OnPrevPage, Button*, void) + { + if ( isTravelingSuspended() ) + return; + RoadmapWizardTravelSuspension aTravelGuard( *this ); + travelPrevious(); + } + + IMPL_LINK_NOARG(RoadmapWizard, OnNextPage, Button*, void) + { + if ( isTravelingSuspended() ) + return; + RoadmapWizardTravelSuspension aTravelGuard( *this ); + travelNext(); + } + + bool RoadmapWizard::isTravelingSuspended() const + { + return m_xWizardImpl->m_bTravelingSuspended; + } + + void RoadmapWizard::suspendTraveling( AccessGuard ) + { + DBG_ASSERT( !m_xWizardImpl->m_bTravelingSuspended, "RoadmapWizard::suspendTraveling: already suspended!" ); + m_xWizardImpl->m_bTravelingSuspended = true; + } + + void RoadmapWizard::resumeTraveling( AccessGuard ) + { + DBG_ASSERT( m_xWizardImpl->m_bTravelingSuspended, "RoadmapWizard::resumeTraveling: nothing to resume!" ); + m_xWizardImpl->m_bTravelingSuspended = false; + } + + WizardMachine::WizardMachine(weld::Window* pParent, WizardButtonFlags nButtonFlags) + : AssistantController(pParent, "vcl/ui/wizard.ui", "Wizard") + , m_pCurTabPage(nullptr) + , m_nCurState(0) + , m_pFirstPage(nullptr) + , m_xFinish(m_xAssistant->weld_widget_for_response(RET_OK)) + , m_xCancel(m_xAssistant->weld_widget_for_response(RET_CANCEL)) + , m_xNextPage(m_xAssistant->weld_widget_for_response(RET_YES)) + , m_xPrevPage(m_xAssistant->weld_widget_for_response(RET_NO)) + , m_xHelp(m_xAssistant->weld_widget_for_response(RET_HELP)) + , m_pImpl(new WizardMachineImplData) + { + implConstruct(nButtonFlags); + } + + void WizardMachine::implConstruct(const WizardButtonFlags nButtonFlags) + { + m_pImpl->sTitleBase = m_xAssistant->get_title(); + + const bool bHideHelp = comphelper::LibreOfficeKit::isActive() && + officecfg::Office::Common::Help::HelpRootURL::get().isEmpty(); + // create the buttons according to the wizard button flags + // the help button + if (nButtonFlags & WizardButtonFlags::HELP && !bHideHelp) + m_xHelp->show(); + else + m_xHelp->hide(); + + // the previous button + if (nButtonFlags & WizardButtonFlags::PREVIOUS) + { + m_xPrevPage->set_help_id( HID_WIZARD_PREVIOUS ); + m_xPrevPage->show(); + + m_xPrevPage->connect_clicked( LINK( this, WizardMachine, OnPrevPage ) ); + } + else + m_xPrevPage->hide(); + + // the next button + if (nButtonFlags & WizardButtonFlags::NEXT) + { + m_xNextPage->set_help_id( HID_WIZARD_NEXT ); + m_xNextPage->show(); + + m_xNextPage->connect_clicked( LINK( this, WizardMachine, OnNextPage ) ); + } + else + m_xNextPage->hide(); + + // the finish button + if (nButtonFlags & WizardButtonFlags::FINISH) + { + m_xFinish->show(); + + m_xFinish->connect_clicked( LINK( this, WizardMachine, OnFinish ) ); + } + else + m_xFinish->hide(); + + // the cancel button + if (nButtonFlags & WizardButtonFlags::CANCEL) + { + m_xCancel->show(); + m_xCancel->connect_clicked( LINK( this, WizardMachine, OnCancel ) ); + } + else + m_xCancel->hide(); + } + + WizardMachine::~WizardMachine() + { + if (m_pImpl) + { + while (m_pFirstPage) + RemovePage(m_pFirstPage->mxPage.get()); + m_pImpl.reset(); + } + } + + void WizardMachine::implUpdateTitle() + { + OUString sCompleteTitle(m_pImpl->sTitleBase); + + // append the page title + BuilderPage* pCurrentPage = GetPage(getCurrentState()); + if ( pCurrentPage && !pCurrentPage->GetPageTitle().isEmpty() ) + { + sCompleteTitle += " - " + pCurrentPage->GetPageTitle(); + } + + m_xAssistant->set_title(sCompleteTitle); + } + + void WizardMachine::setTitleBase(const OUString& _rTitleBase) + { + m_pImpl->sTitleBase = _rTitleBase; + implUpdateTitle(); + } + + OUString WizardMachine::getPageIdentForState(WizardTypes::WizardState nState) const + { + return OUString::number(nState); + } + + WizardTypes::WizardState WizardMachine::getStateFromPageIdent(const OUString& rIdent) const + { + return rIdent.toInt32(); + } + + BuilderPage* WizardMachine::GetOrCreatePage( const WizardTypes::WizardState i_nState ) + { + if ( nullptr == GetPage( i_nState ) ) + { + std::unique_ptr<BuilderPage> xNewPage = createPage( i_nState ); + DBG_ASSERT( xNewPage, "WizardMachine::GetOrCreatePage: invalid new page (NULL)!" ); + + // fill up the page sequence of our base class (with dummies) + while ( m_pImpl->nFirstUnknownPage < i_nState ) + { + AddPage( nullptr ); + ++m_pImpl->nFirstUnknownPage; + } + + if ( m_pImpl->nFirstUnknownPage == i_nState ) + { + // encountered this page number the first time + AddPage(std::move(xNewPage)); + ++m_pImpl->nFirstUnknownPage; + } + else + // already had this page - just change it + SetPage(i_nState, std::move(xNewPage)); + } + return GetPage( i_nState ); + } + + void WizardMachine::ActivatePage() + { + WizardTypes::WizardState nCurrentLevel = m_nCurState; + GetOrCreatePage( nCurrentLevel ); + + enterState( nCurrentLevel ); + } + + bool WizardMachine::DeactivatePage() + { + WizardTypes::WizardState nCurrentState = getCurrentState(); + return leaveState(nCurrentState); + } + + void WizardMachine::defaultButton(WizardButtonFlags _nWizardButtonFlags) + { + // the new default button + weld::Button* pNewDefButton = nullptr; + if (_nWizardButtonFlags & WizardButtonFlags::FINISH) + pNewDefButton = m_xFinish.get(); + if (_nWizardButtonFlags & WizardButtonFlags::NEXT) + pNewDefButton = m_xNextPage.get(); + if (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS) + pNewDefButton = m_xPrevPage.get(); + if (_nWizardButtonFlags & WizardButtonFlags::HELP) + pNewDefButton = m_xHelp.get(); + if (_nWizardButtonFlags & WizardButtonFlags::CANCEL) + pNewDefButton = m_xCancel.get(); + + defaultButton(pNewDefButton); + } + + void WizardMachine::defaultButton(weld::Button* _pNewDefButton) + { + // loop through all (direct and indirect) descendants which participate in our tabbing order, and + // reset the WB_DEFBUTTON for every window which is a button and set _pNewDefButton as the new + // WB_DEFBUTTON + m_xAssistant->change_default_widget(nullptr, _pNewDefButton); + } + + void WizardMachine::enableButtons(WizardButtonFlags _nWizardButtonFlags, bool _bEnable) + { + if (_nWizardButtonFlags & WizardButtonFlags::FINISH) + m_xFinish->set_sensitive(_bEnable); + if (_nWizardButtonFlags & WizardButtonFlags::NEXT) + m_xNextPage->set_sensitive(_bEnable); + if (_nWizardButtonFlags & WizardButtonFlags::PREVIOUS) + m_xPrevPage->set_sensitive(_bEnable); + if (_nWizardButtonFlags & WizardButtonFlags::HELP) + m_xHelp->set_sensitive(_bEnable); + if (_nWizardButtonFlags & WizardButtonFlags::CANCEL) + m_xCancel->set_sensitive(_bEnable); + } + + void WizardMachine::enterState(WizardTypes::WizardState _nState) + { + // tell the page + IWizardPageController* pController = getPageController( GetPage( _nState ) ); + OSL_ENSURE( pController, "WizardMachine::enterState: no controller for the given page!" ); + if ( pController ) + pController->initializePage(); + + if ( isAutomaticNextButtonStateEnabled() ) + enableButtons( WizardButtonFlags::NEXT, canAdvance() ); + + enableButtons( WizardButtonFlags::PREVIOUS, !m_pImpl->aStateHistory.empty() ); + + // set the new title - it depends on the current page (i.e. state) + implUpdateTitle(); + } + + bool WizardMachine::leaveState(WizardTypes::WizardState) + { + // no need to ask the page here. + // If we reach this point, we already gave the current page the chance to commit it's data, + // and it was allowed to commit it's data + + return true; + } + + bool WizardMachine::onFinish() + { + return Finish(RET_OK); + } + + IMPL_LINK_NOARG(WizardMachine, OnFinish, weld::Button&, void) + { + if ( isTravelingSuspended() ) + return; + + // prevent WizardTravelSuspension from using this instance + // after will be destructed due to onFinish and async response call + { + WizardTravelSuspension aTravelGuard( *this ); + if (!prepareLeaveCurrentState(WizardTypes::eFinish)) + { + return; + } + } + + onFinish(); + } + + IMPL_LINK_NOARG(WizardMachine, OnCancel, weld::Button&, void) + { + m_xAssistant->response(RET_CANCEL); + } + + WizardTypes::WizardState WizardMachine::determineNextState(WizardTypes::WizardState _nCurrentState ) const + { + return _nCurrentState + 1; + } + + bool WizardMachine::prepareLeaveCurrentState( WizardTypes::CommitPageReason _eReason ) + { + IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) ); + ENSURE_OR_RETURN( pController != nullptr, "WizardMachine::prepareLeaveCurrentState: no controller for the current page!", true ); + return pController->commitPage( _eReason ); + } + + bool WizardMachine::skipBackwardUntil(WizardTypes::WizardState _nTargetState) + { + // allowed to leave the current page? + if ( !prepareLeaveCurrentState( WizardTypes::eTravelBackward ) ) + return false; + + // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong + std::stack< WizardTypes::WizardState > aTravelVirtually = m_pImpl->aStateHistory; + std::stack< WizardTypes::WizardState > aOldStateHistory = m_pImpl->aStateHistory; + + WizardTypes::WizardState nCurrentRollbackState = getCurrentState(); + while ( nCurrentRollbackState != _nTargetState ) + { + DBG_ASSERT( !aTravelVirtually.empty(), "WizardMachine::skipBackwardUntil: this target state does not exist in the history!" ); + nCurrentRollbackState = aTravelVirtually.top(); + aTravelVirtually.pop(); + } + m_pImpl->aStateHistory = aTravelVirtually; + if ( !ShowPage( _nTargetState ) ) + { + m_pImpl->aStateHistory = aOldStateHistory; + return false; + } + return true; + } + + bool WizardMachine::skipUntil( WizardTypes::WizardState _nTargetState ) + { + WizardTypes::WizardState nCurrentState = getCurrentState(); + + // allowed to leave the current page? + if ( !prepareLeaveCurrentState( nCurrentState < _nTargetState ? WizardTypes::eTravelForward : WizardTypes::eTravelBackward ) ) + return false; + + // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong + std::stack< WizardTypes::WizardState > aTravelVirtually = m_pImpl->aStateHistory; + std::stack< WizardTypes::WizardState > aOldStateHistory = m_pImpl->aStateHistory; + while ( nCurrentState != _nTargetState ) + { + WizardTypes::WizardState nNextState = determineNextState( nCurrentState ); + if ( WZS_INVALID_STATE == nNextState ) + { + OSL_FAIL( "WizardMachine::skipUntil: the given target state does not exist!" ); + return false; + } + + // remember the skipped state in the history + aTravelVirtually.push( nCurrentState ); + + // get the next state + nCurrentState = nNextState; + } + m_pImpl->aStateHistory = aTravelVirtually; + // show the target page + if ( !ShowPage( nCurrentState ) ) + { + // argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded, + // but ShowPage doesn't? Somebody behaves very strange here... + OSL_FAIL( "WizardMachine::skipUntil: very unpolite..." ); + m_pImpl->aStateHistory = aOldStateHistory; + return false; + } + return true; + } + + void WizardMachine::skip() + { + // allowed to leave the current page? + if ( !prepareLeaveCurrentState( WizardTypes::eTravelForward ) ) + return; + + WizardTypes::WizardState nCurrentState = getCurrentState(); + WizardTypes::WizardState nNextState = determineNextState(nCurrentState); + + if (WZS_INVALID_STATE == nNextState) + return; + + // remember the skipped state in the history + m_pImpl->aStateHistory.push(nCurrentState); + + // get the next state + nCurrentState = nNextState; + + // show the (n+1)th page + if (!ShowPage(nCurrentState)) + { + // TODO: this leaves us in a state where we have no current page and an inconsistent state history. + // Perhaps we should rollback the skipping here... + OSL_FAIL("RoadmapWizard::skip: very unpolite..."); + // if somebody does a skip and then does not allow to leave... + // (can't be a commit error, as we've already committed the current page. So if ShowPage fails here, + // somebody behaves really strange ...) + return; + } + + // all fine + } + + bool WizardMachine::travelNext() + { + // allowed to leave the current page? + if ( !prepareLeaveCurrentState( WizardTypes::eTravelForward ) ) + return false; + + // determine the next state to travel to + WizardTypes::WizardState nCurrentState = getCurrentState(); + WizardTypes::WizardState nNextState = determineNextState(nCurrentState); + if (WZS_INVALID_STATE == nNextState) + return false; + + // the state history is used by the enterState method + // all fine + m_pImpl->aStateHistory.push(nCurrentState); + if (!ShowPage(nNextState)) + { + m_pImpl->aStateHistory.pop(); + return false; + } + + return true; + } + + bool WizardMachine::ShowPage(WizardTypes::WizardState nState) + { + if (DeactivatePage()) + { + BuilderPage* pOldTabPage = m_pCurTabPage; + + m_nCurState = nState; + ActivatePage(); + + if (pOldTabPage) + pOldTabPage->Deactivate(); + + m_xAssistant->set_current_page(getPageIdentForState(nState)); + + m_pCurTabPage = GetPage(m_nCurState); + m_pCurTabPage->Activate(); + + return true; + } + return false; + } + + bool WizardMachine::ShowNextPage() + { + return ShowPage(m_nCurState + 1); + } + + bool WizardMachine::ShowPrevPage() + { + if (!m_nCurState) + return false; + return ShowPage(m_nCurState - 1); + } + + bool WizardMachine::travelPrevious() + { + DBG_ASSERT(!m_pImpl->aStateHistory.empty(), "WizardMachine::travelPrevious: have no previous page!"); + + // allowed to leave the current page? + if ( !prepareLeaveCurrentState( WizardTypes::eTravelBackward ) ) + return false; + + // the next state to switch to + WizardTypes::WizardState nPreviousState = m_pImpl->aStateHistory.top(); + + // the state history is used by the enterState method + m_pImpl->aStateHistory.pop(); + // show this page + if (!ShowPage(nPreviousState)) + { + m_pImpl->aStateHistory.push(nPreviousState); + return false; + } + + // all fine + return true; + } + + + void WizardMachine::removePageFromHistory( WizardTypes::WizardState nToRemove ) + { + + std::stack< WizardTypes::WizardState > aTemp; + while(!m_pImpl->aStateHistory.empty()) + { + WizardTypes::WizardState nPreviousState = m_pImpl->aStateHistory.top(); + m_pImpl->aStateHistory.pop(); + if(nPreviousState != nToRemove) + aTemp.push( nPreviousState ); + else + break; + } + while(!aTemp.empty()) + { + m_pImpl->aStateHistory.push( aTemp.top() ); + aTemp.pop(); + } + } + + + void WizardMachine::enableAutomaticNextButtonState() + { + m_pImpl->m_bAutoNextButtonState = true; + } + + + bool WizardMachine::isAutomaticNextButtonStateEnabled() const + { + return m_pImpl->m_bAutoNextButtonState; + } + + IMPL_LINK_NOARG(WizardMachine, OnPrevPage, weld::Button&, void) + { + if ( isTravelingSuspended() ) + return; + WizardTravelSuspension aTravelGuard( *this ); + travelPrevious(); + } + + IMPL_LINK_NOARG(WizardMachine, OnNextPage, weld::Button&, void) + { + if ( isTravelingSuspended() ) + return; + WizardTravelSuspension aTravelGuard( *this ); + travelNext(); + } + + IWizardPageController* WizardMachine::getPageController(BuilderPage* pCurrentPage) const + { + IWizardPageController* pController = dynamic_cast<IWizardPageController*>(pCurrentPage); + return pController; + } + + void WizardMachine::getStateHistory( std::vector< WizardTypes::WizardState >& _out_rHistory ) + { + std::stack< WizardTypes::WizardState > aHistoryCopy( m_pImpl->aStateHistory ); + while ( !aHistoryCopy.empty() ) + { + _out_rHistory.push_back( aHistoryCopy.top() ); + aHistoryCopy.pop(); + } + } + + bool WizardMachine::canAdvance() const + { + return WZS_INVALID_STATE != determineNextState( getCurrentState() ); + } + + void WizardMachine::updateTravelUI() + { + const IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) ); + OSL_ENSURE( pController != nullptr, "RoadmapWizard::updateTravelUI: no controller for the current page!" ); + + bool bCanAdvance = + ( !pController || pController->canAdvance() ) // the current page allows to advance + && canAdvance(); // the dialog as a whole allows to advance + enableButtons( WizardButtonFlags::NEXT, bCanAdvance ); + } + + bool WizardMachine::isTravelingSuspended() const + { + return m_pImpl->m_bTravelingSuspended; + } + + void WizardMachine::suspendTraveling( AccessGuard ) + { + DBG_ASSERT( !m_pImpl->m_bTravelingSuspended, "WizardMachine::suspendTraveling: already suspended!" ); + m_pImpl->m_bTravelingSuspended = true; + } + + void WizardMachine::resumeTraveling( AccessGuard ) + { + if (!m_pImpl) + return; + + DBG_ASSERT( m_pImpl->m_bTravelingSuspended, "WizardMachine::resumeTraveling: nothing to resume!" ); + m_pImpl->m_bTravelingSuspended = false; + } + + bool WizardMachine::Finish(short nResult) + { + if ( DeactivatePage() ) + { + if (m_pCurTabPage) + m_pCurTabPage->Deactivate(); + + m_xAssistant->response(nResult); + return true; + } + else + return false; + } + + void WizardMachine::AddPage(std::unique_ptr<BuilderPage> xPage) + { + WizPageData* pNewPageData = new WizPageData; + pNewPageData->mpNext = nullptr; + pNewPageData->mxPage = std::move(xPage); + + if ( !m_pFirstPage ) + m_pFirstPage = pNewPageData; + else + { + WizPageData* pPageData = m_pFirstPage; + while ( pPageData->mpNext ) + pPageData = pPageData->mpNext; + pPageData->mpNext = pNewPageData; + } + } + + void WizardMachine::RemovePage(const BuilderPage* pPage) + { + WizPageData* pPrevPageData = nullptr; + WizPageData* pPageData = m_pFirstPage; + while ( pPageData ) + { + if (pPageData->mxPage.get() == pPage) + { + if (pPrevPageData) + pPrevPageData->mpNext = pPageData->mpNext; + else + m_pFirstPage = pPageData->mpNext; + if (pPage == m_pCurTabPage) + m_pCurTabPage = nullptr; + delete pPageData; + return; + } + + pPrevPageData = pPageData; + pPageData = pPageData->mpNext; + } + + OSL_FAIL( "WizardMachine::RemovePage() - Page not in list" ); + } + + void WizardMachine::SetPage(WizardTypes::WizardState nLevel, std::unique_ptr<BuilderPage> xPage) + { + sal_uInt16 nTempLevel = 0; + WizPageData* pPageData = m_pFirstPage; + while ( pPageData ) + { + if ( (nTempLevel == nLevel) || !pPageData->mpNext ) + break; + + nTempLevel++; + pPageData = pPageData->mpNext; + } + + if ( pPageData ) + { + if (pPageData->mxPage.get() == m_pCurTabPage) + m_pCurTabPage = nullptr; + pPageData->mxPage = std::move(xPage); + } + } + + BuilderPage* WizardMachine::GetPage(WizardTypes::WizardState nLevel) const + { + sal_uInt16 nTempLevel = 0; + + for (WizPageData* pPageData = m_pFirstPage; pPageData; + pPageData = pPageData->mpNext) + { + if ( nTempLevel == nLevel ) + return pPageData->mxPage.get(); + nTempLevel++; + } + + return nullptr; + } +} // namespace svt + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |