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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
commit267c6f2ac71f92999e969232431ba04678e7437e (patch)
tree358c9467650e1d0a1d7227a21dac2e3d08b622b2 /vcl/source/font/PhysicalFontFamily.cxx
parentInitial commit. (diff)
downloadlibreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz
libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/font/PhysicalFontFamily.cxx')
-rw-r--r--vcl/source/font/PhysicalFontFamily.cxx269
1 files changed, 269 insertions, 0 deletions
diff --git a/vcl/source/font/PhysicalFontFamily.cxx b/vcl/source/font/PhysicalFontFamily.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <rtl/ustring.hxx>
+#include <unotools/fontdefs.hxx>
+
+#include <font/PhysicalFontFaceCollection.hxx>
+#include <font/PhysicalFontCollection.hxx>
+#include <utility>
+
+namespace vcl::font
+{
+
+void PhysicalFontFamily::CalcType( ImplFontAttrs& rType, FontWeight& rWeight, FontWidth& rWidth,
+ FontFamily eFamily, const utl::FontNameAttr* pFontAttr )
+{
+ if ( eFamily != FAMILY_DONTKNOW )
+ {
+ if ( eFamily == FAMILY_SWISS )
+ rType |= ImplFontAttrs::SansSerif;
+ else if ( eFamily == FAMILY_ROMAN )
+ rType |= ImplFontAttrs::Serif;
+ else if ( eFamily == FAMILY_SCRIPT )
+ rType |= ImplFontAttrs::Script;
+ else if ( eFamily == FAMILY_MODERN )
+ rType |= ImplFontAttrs::Fixed;
+ else if ( eFamily == FAMILY_DECORATIVE )
+ rType |= ImplFontAttrs::Decorative;
+ }
+
+ if ( pFontAttr )
+ {
+ rType |= pFontAttr->Type;
+
+ if ( ((rWeight == WEIGHT_DONTKNOW) || (rWeight == WEIGHT_NORMAL)) &&
+ (pFontAttr->Weight != WEIGHT_DONTKNOW) )
+ rWeight = pFontAttr->Weight;
+ if ( ((rWidth == WIDTH_DONTKNOW) || (rWidth == WIDTH_NORMAL)) &&
+ (pFontAttr->Width != WIDTH_DONTKNOW) )
+ rWidth = pFontAttr->Width;
+ }
+}
+
+static ImplFontAttrs lcl_IsCJKFont( std::u16string_view rFontName )
+{
+ // Test, if Fontname includes CJK characters --> In this case we
+ // mention that it is a CJK font
+ for(size_t i = 0; i < rFontName.size(); i++)
+ {
+ const sal_Unicode ch = rFontName[i];
+ // japanese
+ if ( ((ch >= 0x3040) && (ch <= 0x30FF)) ||
+ ((ch >= 0x3190) && (ch <= 0x319F)) )
+ return ImplFontAttrs::CJK|ImplFontAttrs::CJK_JP;
+
+ // korean
+ if ( ((ch >= 0xAC00) && (ch <= 0xD7AF)) ||
+ ((ch >= 0xA960) && (ch <= 0xA97F)) ||
+ ((ch >= 0xD7B0) && (ch <= 0xD7FF)) ||
+ ((ch >= 0x3130) && (ch <= 0x318F)) ||
+ ((ch >= 0x1100) && (ch <= 0x11FF)) )
+ return ImplFontAttrs::CJK|ImplFontAttrs::CJK_KR;
+
+ // chinese
+ if ( (ch >= 0x3400) && (ch <= 0x9FFF) )
+ return ImplFontAttrs::CJK|ImplFontAttrs::CJK_TC|ImplFontAttrs::CJK_SC;
+
+ // cjk
+ if ( ((ch >= 0x3000) && (ch <= 0xD7AF)) ||
+ ((ch >= 0xFF00) && (ch <= 0xFFEE)) )
+ return ImplFontAttrs::CJK;
+
+ }
+
+ return ImplFontAttrs::None;
+}
+
+PhysicalFontFamily::PhysicalFontFamily( OUString aSearchName )
+: maSearchName(std::move( aSearchName )),
+ mnTypeFaces( FontTypeFaces::NONE ),
+ meFamily( FAMILY_DONTKNOW ),
+ mePitch( PITCH_DONTKNOW ),
+ mnMinQuality( -1 ),
+ mnMatchType( ImplFontAttrs::None ),
+ meMatchWeight( WEIGHT_DONTKNOW ),
+ meMatchWidth( WIDTH_DONTKNOW )
+{}
+
+PhysicalFontFamily::~PhysicalFontFamily()
+{
+}
+
+void PhysicalFontFamily::AddFontFace( PhysicalFontFace* pNewFontFace )
+{
+ if( maFontFaces.empty() )
+ {
+ maFamilyName = pNewFontFace->GetFamilyName();
+ meFamily = pNewFontFace->GetFamilyType();
+ mePitch = pNewFontFace->GetPitch();
+ mnMinQuality = pNewFontFace->GetQuality();
+ }
+ else
+ {
+ if( meFamily == FAMILY_DONTKNOW )
+ meFamily = pNewFontFace->GetFamilyType();
+ if( mePitch == PITCH_DONTKNOW )
+ mePitch = pNewFontFace->GetPitch();
+ if( mnMinQuality > pNewFontFace->GetQuality() )
+ mnMinQuality = pNewFontFace->GetQuality();
+ }
+
+ // set attributes for attribute based font matching
+ mnTypeFaces |= FontTypeFaces::Scalable;
+
+ if( pNewFontFace->IsMicrosoftSymbolEncoded() )
+ mnTypeFaces |= FontTypeFaces::Symbol;
+ else
+ mnTypeFaces |= FontTypeFaces::NoneSymbol;
+
+ if( pNewFontFace->GetWeight() != WEIGHT_DONTKNOW )
+ {
+ if( pNewFontFace->GetWeight() >= WEIGHT_SEMIBOLD )
+ mnTypeFaces |= FontTypeFaces::Bold;
+ else if( pNewFontFace->GetWeight() <= WEIGHT_SEMILIGHT )
+ mnTypeFaces |= FontTypeFaces::Light;
+ else
+ mnTypeFaces |= FontTypeFaces::Normal;
+ }
+
+ if( pNewFontFace->GetItalic() == ITALIC_NONE )
+ mnTypeFaces |= FontTypeFaces::NoneItalic;
+ else if( (pNewFontFace->GetItalic() == ITALIC_NORMAL)
+ || (pNewFontFace->GetItalic() == ITALIC_OBLIQUE) )
+ mnTypeFaces |= FontTypeFaces::Italic;
+
+ // reassign name (sharing saves memory)
+ if( pNewFontFace->GetFamilyName() == GetFamilyName() )
+ pNewFontFace->SetFamilyName( GetFamilyName() );
+
+ // add the new physical font face, replacing existing font face if necessary
+ // TODO: get rid of linear search?
+ auto it(maFontFaces.begin());
+ for (; it != maFontFaces.end(); ++it)
+ {
+ PhysicalFontFace* pFoundFontFace = it->get();
+ sal_Int32 eComp = pNewFontFace->CompareIgnoreSize( *pFoundFontFace );
+ if( eComp > 0 )
+ continue;
+ if( eComp < 0 )
+ break;
+
+ // ignore duplicate if its quality is worse
+ if( pNewFontFace->GetQuality() < pFoundFontFace->GetQuality() )
+ return;
+
+ // keep the device font if its quality is good enough
+ if( pNewFontFace->GetQuality() == pFoundFontFace->GetQuality() )
+ return;
+
+ // replace existing font face with a better one
+ *it = pNewFontFace; // insert at sort position
+ return;
+ }
+
+ maFontFaces.emplace(it, pNewFontFace); // insert at sort position
+}
+
+// get font attributes using the normalized font family name
+void PhysicalFontFamily::InitMatchData( const utl::FontSubstConfiguration& rFontSubst,
+ const OUString& rSearchName )
+{
+ OUString aShortName;
+ OUString aMatchFamilyName(maMatchFamilyName);
+ // get font attributes from the decorated font name
+ utl::FontSubstConfiguration::getMapName( rSearchName, aShortName, aMatchFamilyName,
+ meMatchWeight, meMatchWidth, mnMatchType );
+ maMatchFamilyName = aMatchFamilyName;
+ const utl::FontNameAttr* pFontAttr = rFontSubst.getSubstInfo( rSearchName );
+ // eventually use the stripped name
+ if( !pFontAttr )
+ if( aShortName != rSearchName )
+ pFontAttr = rFontSubst.getSubstInfo( aShortName );
+ CalcType( mnMatchType, meMatchWeight, meMatchWidth, meFamily, pFontAttr );
+ mnMatchType |= lcl_IsCJKFont( maFamilyName );
+}
+
+PhysicalFontFace* PhysicalFontFamily::FindBestFontFace( const vcl::font::FontSelectPattern& rFSD ) const
+{
+ if( maFontFaces.empty() )
+ return nullptr;
+ if( maFontFaces.size() == 1)
+ return maFontFaces[0].get();
+
+ // FontName+StyleName should map to FamilyName+StyleName
+ const OUString& rSearchName = rFSD.maTargetName;
+ OUString aTargetStyleName;
+ const OUString* pTargetStyleName = nullptr;
+ if((rSearchName.getLength() > maSearchName.getLength())
+ && rSearchName.startsWith( maSearchName ) )
+ {
+ aTargetStyleName = rSearchName.copy(maSearchName.getLength() + 1);
+ pTargetStyleName = &aTargetStyleName;
+ }
+
+ // TODO: linear search improve!
+ PhysicalFontFace* pBestFontFace = maFontFaces[0].get();
+ FontMatchStatus aFontMatchStatus = {0, pTargetStyleName};
+ for (auto const& font : maFontFaces)
+ {
+ PhysicalFontFace* pFoundFontFace = font.get();
+ if( pFoundFontFace->IsBetterMatch( rFSD, aFontMatchStatus ) )
+ pBestFontFace = pFoundFontFace;
+ }
+
+ return pBestFontFace;
+}
+
+// update device font list with unique font faces, with uniqueness
+// meaning different font attributes, but not different fonts sizes
+void PhysicalFontFamily::UpdateDevFontList( vcl::font::PhysicalFontFaceCollection& rDevFontList ) const
+{
+ PhysicalFontFace* pPrevFace = nullptr;
+ for (auto const& font : maFontFaces)
+ {
+ PhysicalFontFace* pFoundFontFace = font.get();
+ if( !pPrevFace || pFoundFontFace->CompareIgnoreSize( *pPrevFace ) )
+ rDevFontList.Add( pFoundFontFace );
+ pPrevFace = pFoundFontFace;
+ }
+}
+
+void PhysicalFontFamily::UpdateCloneFontList(vcl::font::PhysicalFontCollection& rFontCollection) const
+{
+ OUString aFamilyName = GetEnglishSearchFontName( GetFamilyName() );
+ PhysicalFontFamily* pFamily(nullptr);
+
+ for (auto const& font : maFontFaces)
+ {
+ PhysicalFontFace *pFoundFontFace = font.get();
+
+ if (!pFamily)
+ { // tdf#98989 lazy create as family without faces won't work
+ pFamily = rFontCollection.FindOrCreateFontFamily(aFamilyName);
+ }
+ assert(pFamily);
+ pFamily->AddFontFace( pFoundFontFace );
+ }
+}
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */