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Diffstat (limited to '')
-rw-r--r-- | canvas/source/vcl/textlayout.cxx | 451 |
1 files changed, 451 insertions, 0 deletions
diff --git a/canvas/source/vcl/textlayout.cxx b/canvas/source/vcl/textlayout.cxx new file mode 100644 index 0000000000..25318ee1fb --- /dev/null +++ b/canvas/source/vcl/textlayout.cxx @@ -0,0 +1,451 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <sal/config.h> + +#include <comphelper/diagnose_ex.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/numeric/ftools.hxx> +#include <basegfx/utils/canvastools.hxx> +#include <com/sun/star/rendering/CompositeOperation.hpp> +#include <com/sun/star/rendering/RenderState.hpp> +#include <com/sun/star/rendering/TextDirection.hpp> +#include <com/sun/star/rendering/ViewState.hpp> +#include <comphelper/sequence.hxx> +#include <cppuhelper/supportsservice.hxx> +#include <utility> +#include <vcl/kernarray.hxx> +#include <vcl/metric.hxx> +#include <vcl/virdev.hxx> + +#include <canvas/canvastools.hxx> + +#include "textlayout.hxx" + +#include <memory> + +using namespace ::com::sun::star; + +namespace vclcanvas +{ + namespace + { + void setupLayoutMode( OutputDevice& rOutDev, + sal_Int8 nTextDirection ) + { + // TODO(P3): avoid if already correctly set + vcl::text::ComplexTextLayoutFlags nLayoutMode = vcl::text::ComplexTextLayoutFlags::Default; + switch( nTextDirection ) + { + case rendering::TextDirection::WEAK_LEFT_TO_RIGHT: + break; + case rendering::TextDirection::STRONG_LEFT_TO_RIGHT: + nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiStrong; + break; + case rendering::TextDirection::WEAK_RIGHT_TO_LEFT: + nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiRtl; + break; + case rendering::TextDirection::STRONG_RIGHT_TO_LEFT: + nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiRtl | vcl::text::ComplexTextLayoutFlags::BiDiStrong; + break; + default: + break; + } + + // set calculated layout mode. Origin is always the left edge, + // as required at the API spec + rOutDev.SetLayoutMode( nLayoutMode | vcl::text::ComplexTextLayoutFlags::TextOriginLeft ); + } + } + + TextLayout::TextLayout( rendering::StringContext aText, + sal_Int8 nDirection, + CanvasFont::Reference rFont, + uno::Reference<rendering::XGraphicDevice> xDevice, + OutDevProviderSharedPtr xOutDev ) : + maText(std::move( aText )), + mpFont(std::move( rFont )), + mxDevice(std::move( xDevice )), + mpOutDevProvider(std::move( xOutDev )), + mnTextDirection( nDirection ) + {} + + void TextLayout::disposing(std::unique_lock<std::mutex>& rGuard) + { + rGuard.unlock(); + { + SolarMutexGuard aGuard; + mpOutDevProvider.reset(); + mxDevice.clear(); + mpFont.clear(); + } + rGuard.lock(); + } + + // XTextLayout + uno::Sequence< uno::Reference< rendering::XPolyPolygon2D > > SAL_CALL TextLayout::queryTextShapes( ) + { + SolarMutexGuard aGuard; + + OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); + ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); + pVDev->SetFont( mpFont->getVCLFont() ); + + setupLayoutMode( *pVDev, mnTextDirection ); + + const rendering::ViewState aViewState( + geometry::AffineMatrix2D(1,0,0, 0,1,0), + nullptr); + + rendering::RenderState aRenderState ( + geometry::AffineMatrix2D(1,0,0,0,1,0), + nullptr, + uno::Sequence<double>(4), + rendering::CompositeOperation::SOURCE); + + KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, aViewState, aRenderState)); + std::span<const sal_Bool> aKashidaArray(maKashidaPositions.getArray(), maKashidaPositions.getLength()); + + std::vector< uno::Reference< rendering::XPolyPolygon2D> > aOutlineSequence; + ::basegfx::B2DPolyPolygonVector aOutlines; + if (pVDev->GetTextOutlines( + aOutlines, + maText.Text, + maText.StartPosition, + maText.StartPosition, + maText.Length, + 0, + aOffsets, + aKashidaArray)) + { + aOutlineSequence.reserve(aOutlines.size()); + sal_Int32 nIndex (0); + for (auto const& outline : aOutlines) + { + aOutlineSequence[nIndex++] = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( + mxDevice, + outline); + } + } + + return comphelper::containerToSequence(aOutlineSequence); + } + + uno::Sequence< geometry::RealRectangle2D > SAL_CALL TextLayout::queryInkMeasures( ) + { + SolarMutexGuard aGuard; + + + OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); + ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); + pVDev->SetFont( mpFont->getVCLFont() ); + + setupLayoutMode( *pVDev, mnTextDirection ); + + const rendering::ViewState aViewState( + geometry::AffineMatrix2D(1,0,0, 0,1,0), + nullptr); + + rendering::RenderState aRenderState ( + geometry::AffineMatrix2D(1,0,0,0,1,0), + nullptr, + uno::Sequence<double>(4), + rendering::CompositeOperation::SOURCE); + + KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, aViewState, aRenderState)); + + std::vector< ::tools::Rectangle > aMetricVector; + uno::Sequence<geometry::RealRectangle2D> aBoundingBoxes; + if (pVDev->GetGlyphBoundRects( + Point(0,0), + maText.Text, + ::canvas::tools::numeric_cast<sal_uInt16>(maText.StartPosition), + ::canvas::tools::numeric_cast<sal_uInt16>(maText.Length), + aMetricVector)) + { + aBoundingBoxes.realloc(aMetricVector.size()); + auto pBoundingBoxes = aBoundingBoxes.getArray(); + sal_Int32 nIndex (0); + for (auto const& metric : aMetricVector) + { + pBoundingBoxes[nIndex++] = geometry::RealRectangle2D( + metric.Left(), + metric.Top(), + metric.Right(), + metric.Bottom()); + } + } + return aBoundingBoxes; + } + + uno::Sequence< geometry::RealRectangle2D > SAL_CALL TextLayout::queryMeasures( ) + { + // TODO(F1) + return uno::Sequence< geometry::RealRectangle2D >(); + } + + uno::Sequence< double > SAL_CALL TextLayout::queryLogicalAdvancements( ) + { + SolarMutexGuard aGuard; + + return maLogicalAdvancements; + } + + void SAL_CALL TextLayout::applyLogicalAdvancements( const uno::Sequence< double >& aAdvancements ) + { + SolarMutexGuard aGuard; + + ENSURE_ARG_OR_THROW( aAdvancements.getLength() == maText.Length, + "TextLayout::applyLogicalAdvancements(): mismatching number of advancements" ); + + maLogicalAdvancements = aAdvancements; + } + + uno::Sequence< sal_Bool > SAL_CALL TextLayout::queryKashidaPositions( ) + { + SolarMutexGuard aGuard; + + return maKashidaPositions; + } + + void SAL_CALL TextLayout::applyKashidaPositions( const uno::Sequence< sal_Bool >& aPositions ) + { + SolarMutexGuard aGuard; + + ENSURE_ARG_OR_THROW( !aPositions.hasElements() || aPositions.getLength() == maText.Length, + "TextLayout::applyKashidaPositions(): mismatching number of positions" ); + + maKashidaPositions = aPositions; + } + + geometry::RealRectangle2D SAL_CALL TextLayout::queryTextBounds( ) + { + SolarMutexGuard aGuard; + + if( !mpOutDevProvider ) + return geometry::RealRectangle2D(); + + OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); + + ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); + pVDev->SetFont( mpFont->getVCLFont() ); + + // need metrics for Y offset, the XCanvas always renders + // relative to baseline + const ::FontMetric& aMetric( pVDev->GetFontMetric() ); + + setupLayoutMode( *pVDev, mnTextDirection ); + + const sal_Int32 nAboveBaseline( -aMetric.GetAscent() ); + const sal_Int32 nBelowBaseline( aMetric.GetDescent() ); + + if( maLogicalAdvancements.hasElements() ) + { + return geometry::RealRectangle2D( 0, nAboveBaseline, + maLogicalAdvancements[ maLogicalAdvancements.getLength()-1 ], + nBelowBaseline ); + } + else + { + return geometry::RealRectangle2D( 0, nAboveBaseline, + pVDev->GetTextWidth( + maText.Text, + ::canvas::tools::numeric_cast<sal_uInt16>(maText.StartPosition), + ::canvas::tools::numeric_cast<sal_uInt16>(maText.Length) ), + nBelowBaseline ); + } + } + + double SAL_CALL TextLayout::justify( double ) + { + // TODO(F1) + return 0.0; + } + + double SAL_CALL TextLayout::combinedJustify( const uno::Sequence< uno::Reference< rendering::XTextLayout > >&, + double ) + { + // TODO(F1) + return 0.0; + } + + rendering::TextHit SAL_CALL TextLayout::getTextHit( const geometry::RealPoint2D& ) + { + // TODO(F1) + return rendering::TextHit(); + } + + rendering::Caret SAL_CALL TextLayout::getCaret( sal_Int32, sal_Bool ) + { + // TODO(F1) + return rendering::Caret(); + } + + sal_Int32 SAL_CALL TextLayout::getNextInsertionIndex( sal_Int32, sal_Int32, sal_Bool ) + { + // TODO(F1) + return 0; + } + + uno::Reference< rendering::XPolyPolygon2D > SAL_CALL TextLayout::queryVisualHighlighting( sal_Int32, sal_Int32 ) + { + // TODO(F1) + return uno::Reference< rendering::XPolyPolygon2D >(); + } + + uno::Reference< rendering::XPolyPolygon2D > SAL_CALL TextLayout::queryLogicalHighlighting( sal_Int32, sal_Int32 ) + { + // TODO(F1) + return uno::Reference< rendering::XPolyPolygon2D >(); + } + + double SAL_CALL TextLayout::getBaselineOffset( ) + { + // TODO(F1) + return 0.0; + } + + sal_Int8 SAL_CALL TextLayout::getMainTextDirection( ) + { + return mnTextDirection; + } + + uno::Reference< rendering::XCanvasFont > SAL_CALL TextLayout::getFont( ) + { + SolarMutexGuard aGuard; + + return mpFont; + } + + rendering::StringContext SAL_CALL TextLayout::getText( ) + { + return maText; + } + + void TextLayout::draw( OutputDevice& rOutDev, + const Point& rOutpos, + const rendering::ViewState& viewState, + const rendering::RenderState& renderState ) const + { + SolarMutexGuard aGuard; + +#ifdef _WIN32 + // tdf#147999 + // On Windows we get the wrong font width for fallback fonts unless we setup again here. + vcl::Font aFont(rOutDev.GetFont()); + tools::setupFontWidth(mpFont->getFontMatrix(), aFont, rOutDev); + rOutDev.SetFont(aFont); +#endif + + setupLayoutMode( rOutDev, mnTextDirection ); + + if( maLogicalAdvancements.hasElements() ) + { + // TODO(P2): cache that + KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, viewState, renderState)); + std::span<const sal_Bool> aKashidaArray(maKashidaPositions.getConstArray(), maKashidaPositions.getLength()); + + // TODO(F3): ensure correct length and termination for DX + // array (last entry _must_ contain the overall width) + + rOutDev.DrawTextArray( rOutpos, + maText.Text, + aOffsets, + aKashidaArray, + ::canvas::tools::numeric_cast<sal_uInt16>(maText.StartPosition), + ::canvas::tools::numeric_cast<sal_uInt16>(maText.Length) ); + } + else + { + rOutDev.DrawText( rOutpos, + maText.Text, + ::canvas::tools::numeric_cast<sal_uInt16>(maText.StartPosition), + ::canvas::tools::numeric_cast<sal_uInt16>(maText.Length) ); + } + } + + namespace + { + class OffsetTransformer + { + public: + explicit OffsetTransformer( ::basegfx::B2DHomMatrix aMat ) : + maMatrix(std::move( aMat )) + { + } + + sal_Int32 operator()( const double& rOffset ) + { + // This is an optimization of the normal rMat*[x,0] + // transformation of the advancement vector (in x + // direction), followed by a length calculation of the + // resulting vector: advancement' = + // ||rMat*[x,0]||. Since advancements are vectors, we + // can ignore translational components, thus if [x,0], + // it follows that rMat*[x,0]=[x',0] holds. Thus, we + // just have to calc the transformation of the x + // component. + + // TODO(F2): Handle non-horizontal advancements! + return ::basegfx::fround( hypot(maMatrix.get(0,0)*rOffset, + maMatrix.get(1,0)*rOffset) ); + } + + private: + ::basegfx::B2DHomMatrix maMatrix; + }; + } + + KernArray TextLayout::setupTextOffsets( + const uno::Sequence< double >& inputOffsets, + const rendering::ViewState& viewState, + const rendering::RenderState& renderState ) const + { + ::basegfx::B2DHomMatrix aMatrix; + + ::canvas::tools::mergeViewAndRenderTransform(aMatrix, + viewState, + renderState); + + // fill integer offsets + KernArray outputOffsets; + OffsetTransformer aTransform(aMatrix); + std::for_each(inputOffsets.begin(), inputOffsets.end(), + [&outputOffsets, &aTransform](double n) {outputOffsets.push_back(aTransform(n)); } ); + return outputOffsets; + } + + OUString SAL_CALL TextLayout::getImplementationName() + { + return "VCLCanvas::TextLayout"; + } + + sal_Bool SAL_CALL TextLayout::supportsService( const OUString& ServiceName ) + { + return cppu::supportsService( this, ServiceName ); + } + + uno::Sequence< OUString > SAL_CALL TextLayout::getSupportedServiceNames() + { + return { "com.sun.star.rendering.TextLayout" }; + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |