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Diffstat (limited to 'include/basegfx/tuple/Tuple2D.hxx')
-rw-r--r-- | include/basegfx/tuple/Tuple2D.hxx | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/include/basegfx/tuple/Tuple2D.hxx b/include/basegfx/tuple/Tuple2D.hxx new file mode 100644 index 0000000000..7494b4d1b1 --- /dev/null +++ b/include/basegfx/tuple/Tuple2D.hxx @@ -0,0 +1,180 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#pragma once + +#include <basegfx/utils/common.hxx> +#include <basegfx/numeric/ftools.hxx> + +namespace basegfx +{ +template <typename TYPE> class Tuple2D +{ +protected: + TYPE mnX; + TYPE mnY; + +public: + /** Create a 2D Tuple + + @param nX + This parameter is used to initialize the X-coordinate + of the 2D Tuple. + + @param nY + This parameter is used to initialize the Y-coordinate + of the 2D Tuple. + */ + Tuple2D(TYPE x, TYPE y) + : mnX(x) + , mnY(y) + { + } + + double get(Axis2D eAxis) { return eAxis == Axis2D::X ? getX() : getY(); } + + void set(Axis2D eAxis, TYPE fValue) + { + if (eAxis == Axis2D::X) + setX(fValue); + else + setY(fValue); + } + + /// Get X-Coordinate of 2D Tuple + TYPE getX() const { return mnX; } + + /// Get Y-Coordinate of 2D Tuple + TYPE getY() const { return mnY; } + + /// Set X-Coordinate of 2D Tuple + void setX(TYPE fX) { mnX = fX; } + + /// Set Y-Coordinate of 2D Tuple + void setY(TYPE fY) { mnY = fY; } + + /// Adjust X-Coordinate of 2D Tuple + void adjustX(TYPE fX) { mnX += fX; } + + /// Adjust Y-Coordinate of 2D Tuple + void adjustY(TYPE fY) { mnY += fY; } + + // comparators with tolerance + + template <typename T = TYPE, std::enable_if_t<std::is_integral_v<T>, int> = 0> + bool equal(const Tuple2D<TYPE>& rTup) const + { + return mnX == rTup.mnX && mnY == rTup.mnY; + } + + template <typename T = TYPE, std::enable_if_t<std::is_floating_point_v<T>, int> = 0> + bool equal(const Tuple2D<TYPE>& rTup) const + { + return this == &rTup || (fTools::equal(mnX, rTup.mnX) && fTools::equal(mnY, rTup.mnY)); + } + + template <typename T = TYPE, std::enable_if_t<std::is_integral_v<T>, int> = 0> + bool equalZero() const + { + return mnX == 0 && mnY == 0; + } + + template <typename T = TYPE, std::enable_if_t<std::is_floating_point_v<T>, int> = 0> + bool equalZero() const + { + return fTools::equalZero(mnX) && fTools::equalZero(mnY); + } + + // operator overrides + + Tuple2D<TYPE>& operator+=(const Tuple2D<TYPE>& rTup) + { + mnX += rTup.mnX; + mnY += rTup.mnY; + return *this; + } + + Tuple2D<TYPE>& operator-=(const Tuple2D<TYPE>& rTup) + { + mnX -= rTup.mnX; + mnY -= rTup.mnY; + return *this; + } + + Tuple2D<TYPE>& operator/=(const Tuple2D<TYPE>& rTup) + { + mnX /= rTup.mnX; + mnY /= rTup.mnY; + return *this; + } + + Tuple2D<TYPE>& operator*=(const Tuple2D<TYPE>& rTup) + { + mnX *= rTup.mnX; + mnY *= rTup.mnY; + return *this; + } + + Tuple2D<TYPE>& operator*=(TYPE t) + { + mnX *= t; + mnY *= t; + return *this; + } + + Tuple2D<TYPE>& operator/=(TYPE t) + { + mnX /= t; + mnY /= t; + return *this; + } + + Tuple2D<TYPE> operator-(void) const { return Tuple2D<TYPE>(-mnX, -mnY); } + + bool operator==(const Tuple2D<TYPE>& rTup) const { return mnX == rTup.mnX && mnY == rTup.mnY; } + + bool operator!=(const Tuple2D<TYPE>& rTup) const { return !(*this == rTup); } +}; + +template <typename TYPE> +inline Tuple2D<TYPE> operator-(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB) +{ + Tuple2D<TYPE> aNew(rTupA); + aNew -= rTupB; + return aNew; +} + +template <typename TYPE> +inline Tuple2D<TYPE> operator+(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB) +{ + Tuple2D<TYPE> aNew(rTupA); + aNew += rTupB; + return aNew; +} + +template <typename TYPE> +inline Tuple2D<TYPE> operator*(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB) +{ + Tuple2D<TYPE> aNew(rTupA); + aNew *= rTupB; + return aNew; +} + +template <typename TYPE> +inline Tuple2D<TYPE> operator/(const Tuple2D<TYPE>& rTupA, const Tuple2D<TYPE>& rTupB) +{ + Tuple2D<TYPE> aNew(rTupA); + aNew /= rTupB; + return aNew; +} + +} // end of namespace basegfx + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |